BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
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Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
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Used together with:
time (3)
memori (3)
enhanc (2)
cognit (2)
famili (2)

Stem rememb$ (all stems)

11 papers:

HCIHCI-IT-2015-RughinisM #game studies #video
Play to Remember: The Rhetoric of Time in Memorial Video Games (RR, SM), pp. 628–639.
HCIHIMI-IKD-2015-0002S #approach #visualisation
An Approach to Spatial Visualizing Method for Information Structure to Enhance Remember to Look (JGL, DHS), pp. 67–73.
RecSysRecSys-2012-BollenGW #memory management #retrieval
Remembering the stars?: effect of time on preference retrieval from memory (DGFMB, MPG, MCW), pp. 217–220.
ITiCSEITiCSE-2011-TaylorK #injection #security #student
Security injections: modules to help students remember, understand, and apply secure coding techniques (BT, SK), pp. 3–7.
CIKMCIKM-2011-YeungJ #how #mining #scalability #towards
Studying how the past is remembered: towards computational history through large scale text mining (CmAY, AJ), pp. 1231–1240.
CSCWCSCW-2010-DibPW #product line
Sonic souvenirs: exploring the paradoxes of recorded sound for family remembering (LD, DP, SW), pp. 391–400.
SIGMODSIGMOD-2009-Chi #social #using #web
Augmented social cognition: using social web technology to enhance the ability of groups to remember, think, and reason (EHC), pp. 973–984.
CHICHI-2008-WuBRBM #distributed #memory management #product line
Collaborating to remember: a distributed cognition account of families coping with memory impairments (MW, JPB, BR, RB, MM), pp. 825–834.
MLDMMLDM-2003-ArmengolP
Remembering Similitude Terms in CBR (EA, EP), pp. 121–130.
SPLCSPLC-2000-Wappler
Remember the basics (TW), pp. 73–84.
ISMMISMM-1998-AzaguryKPY #how #set
Combining Card Marking with Remembered Sets: How to Save Scanning Time (AA, EKK, EP, ZY), pp. 10–19.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.