Collaborated with:
G.Smith S.Cooper ∅ Amy K. Hoover Jackie Barnes Yetunde Folajimi C.Harteveld Sebastian Deterding Josh Aaron Miller Steve Dahlskog Noor Shaker Julian Togelius
Talks about:
analysi (3) skill (3) game (3) framework (2) strategi (2) generat (2) level (2) educ (2) base (2) videogam (1)
Person: Britton Horn
DBLP: Horn:Britton
Contributed to:
Wrote 6 papers:
- FDG-2014-HornDSST #comparative #evaluation #framework #generative
- A comparative evaluation of procedural level generators in the Mario AI framework (BH, SD, NS, GS, JT).
- CHI-PLAY-2016-HornHBFSH #analysis #black box #education #game studies
- Opening the Black Box of Play: Strategy Analysis of an Educational Game (BH, AKH, JB, YF, GS, CH), pp. 142–153.
- AIIDE-2017-Horn #education #framework #game studies #generative
- A Skill-Based Framework for the Generation and Presentation of Educational Videogame Content (BH), pp. 292–294.
- CHI-PLAY-2017-HornCD #adaptation #analysis #elicitation #game studies
- Adapting Cognitive Task Analysis to Elicit the Skill Chain of a Game (BH, SC, SD), pp. 277–289.
- FDG-2017-HornHFBHS #analysis #game studies
- AI-assisted analysis of player strategy across level progressions in a puzzle game (BH, AKH, YF, JB, CH, GS), p. 10.
- AIIDE-2018-HornMSC #approach #automation #monte carlo
- A Monte Carlo Approach to Skill-Based Automated Playtesting (BH, JAM, GS, SC), pp. 166–172.