Collaborated with:
D. Fox Harrell ∅ J. J. De Simone Chong-U Lim Jason Lipshin Ainsley Sutherland Julia Makivic Danielle Olson
Talks about:
game (8) avatar (5) virtual (3) explor (3) educ (3) anthropomorph (2) platform (2) perform (2) model (2) learn (2)
Person: Dominic Kao
DBLP: Kao:Dominic
Contributed to:
Wrote 10 papers:
- FDG-2014-HarrellKLLSMO #authoring #framework #game studies #platform
- Authoring conversational narratives in games with the Chimeria platform (DFH, DK, CUL, JL, AS, JM, DO).
- CHI-PLAY-2015-KaoH #education #experience #game studies
- Exploring the Impact of Role Model Avatars on Game Experience in Educational Games (DK, DFH), pp. 571–576.
- CIG-2015-KaoH #education #game studies #modelling #performance #towards
- Toward avatar models to enhance performance and engagement in educational games (DK, DFH), pp. 246–253.
- FDG-2015-KaoH #automation #generative #named
- Exigent: An Automatic Avatar Generation System (DK, DFH).
- FDG-2015-KaoH15a #game studies #learning #named
- Mazzy: A STEM Learning Game (DK, DFH).
- FDG-2015-KaoH15b #game studies #learning #using
- Exploring the Construction, Play, Use of Virtual Identities in a STEM Learning Game (DK, DFH).
- FDG-2017-KaoH #education #framework #named #platform
- MazeStar: a platform for studying virtual identity and computer science education (DK, DFH), p. 6.
- FDG-2019-Kao #embedded #java #named #programming
- JavaStrike: a Java programming engine embedded in virtual worlds (DK), p. 5.
- FDG-2019-Kao19a #game studies
- The effects of anthropomorphic avatars vs. non-anthropomorphic avatars in a jumping game (DK), p. 5.
- FDG-2019-KaoS #game studies #how #performance
- Exploring how preference and perceived performance vary in different game genres across time of day (DK, JJDS), p. 5.