Collaborated with:
Michael Nixon Bradley S. Paras M. A. Ben Lin Jim Budd Steve DiPaola Natalie Funk Chad D. Ciavarro Nori Bradley Ian Williamson David Goodman R.Wakkary M.Hatala Robb Lovell Milena Droumeva A.N.Antle Dale Evernden
Talks about:
game (4) design (2) micronarr (1) implement (1) behaviour (1) interfac (1) interact (1) intellig (1) gameplay (1) identif (1)
Person: Jim Bizzocchi
DBLP: Bizzocchi:Jim
Contributed to:
Wrote 6 papers:
- DiGRA-2005-CiavarroBBWPG #behaviour #game studies #implementation
- Implementation of a 'karma' factor affects behaviour in a sports-action game (CDC, JB, NB, IW, BSP, DG).
- DiGRA-2005-LinBB #interface
- Interface and Narrative Texture (MABL, JB, JB).
- DiGRA-2005-ParasB #design #education #effectiveness #game studies #learning #motivation
- Game, Motivation, and Effective Learning: An Integrated Model for Educational Game Design (BSP, JB).
- DiGRA-2005-WakkaryHLDAEB
- socio-ec(h)o: Ambient Intelligence and Gameplay (RW, MH, RL, MD, ANA, DE, JB).
- DiGRA-2013-BizzocchiNDF #design #experience #game studies
- The Role of Micronarrative in the Design and Experience of Digital Games (JB, MN, SD, NF).
- DiGRA-2013-NixonB #identification #interactive
- Press X for Meaning: Interaction Leads to Identification in Heavy Rain (MN, JB).