Travelled to:
1 × Sweden
Collaborated with:
Georgios N. Yannakakis Henrik Hautop Lund Jacob Kaae Olesen R.H.Andersen L.Dalgaard A.B.Beck
Talks about:
game (3) entertain (2) player (2) time (2) real (2) architectur (1) playground (1) satisfact (1) scenario (1) interest (1)
Person: John Hallam
DBLP: Hallam:John
Contributed to:
Wrote 6 papers:
- CASE-2015-AndersenDBH #architecture #flexibility #performance #reuse
- An architecture for efficient reuse in flexible production scenarios (RHA, LD, ABB, JH), pp. 151–157.
- CIG-2005-YannakakisH #approach #generative #interactive
- A Generic Approach for Generating Interesting Interactive Pac-Man Opponents (GNY, JH).
- CIG-2006-YannakakisLH #modelling
- Modeling Children's Entertainment in the Playware Playground (GNY, HHL, JH), pp. 134–141.
- CIG-2007-YannakakisH #feature model #game studies
- Game and Player Feature Selection for Entertainment Capture (GNY, JH), pp. 244–251.
- CIG-2008-OlesenYH #challenge #game studies #realtime #using
- Real-time challenge balance in an RTS game using rtNEAT (JKO, GNY, JH), pp. 87–94.
- CIG-2008-YannakakisH #adaptation #game studies #optimisation #realtime
- Real-time adaptation of augmented-reality games for optimizing player satisfaction (GNY, JH), pp. 103–110.