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Collaborated with:
R.W.Sumner Seth Frey Stephan Müller 0002 Severin Klingler R.P.Mann Barbara Solenthaler Markus H. Gross Rushit Sanghrajka Daniel Hidalgo Patrick P. Chen X.Zhang Davide Schaumann Petros Faloutsos Vahid Azizi 0003 Andrew Kimmel K.E.Bekris Fabio Zund Jessica Falk Marcel Marti Damian Debkowski Andrew Marrero Nicole Yson Li Yin Yichen Yue
Talks about:
minecraft (3) collabor (3) behavior (3) quantifi (2) analysi (2) player (2) craft (2) heap (2) understand (1) multiplay (1)

Person: Mubbasir Kapadia

DBLP DBLP: Kapadia:Mubbasir

Contributed to:

AIIDE 20152015
FDG 20152015
AIIDE 20162016
AIIDE 20172017
AIIDE 20192019
CASE 20172017

Wrote 8 papers:

AIIDE-2015-MullerFKKMSSG #collaboration #named #predict
HeapCraft: Quantifying and Predicting Collaboration in Minecraft (SM0, SF, MK, SK, RPM, BS, RWS, MHG), pp. 156–162.
FDG-2015-KapadiaZFMS #artificial reality #authoring #complexity #interactive
Evaluating the Authoring Complexity of Interactive Narratives for Augmented Reality Applications (MK, FZ, JF, MM, RWS).
FDG-2015-MuellerKFKMSSG #analysis #behaviour #statistics
Statistical Analysis of Player Behavior in Minecraft (SM0, MK, SF, SK, RPM, BS, RWS, MHG).
FDG-2015-MuellerKFKMSSG15a #collaboration #comprehension #named
HeapCraft: Understanding and Improving Player Collaboration in Minecraft (SM0, MK, SF, SK, RPM, BS, RWS, MHG).
AIIDE-2016-DebkowskiMYYYFK #behaviour #collaboration #game studies #multi #named #online #using
Contained: Using Multiplayer Online Games to Quantify Success of Collaborative Group Behavior (DD, AM, NY, LY, YY, SF, MK), pp. 149–154.
AIIDE-2017-SanghrajkaHCK #named
LISA: Lexically Intelligent Story Assistant (RS, DH, PPC, MK), pp. 221–227.
AIIDE-2019-ZhangSFK #behaviour #semantics
Knowledge-Powered Inference of Crowd Behaviors in Semantically Rich Environments (XZ, DS, PF, MK), pp. 202–209.
CASE-2017-AziziKBK #analysis #geometry #reachability
Geometric reachability analysis for grasp planning in cluttered scenes for varying end-effectors (VA0, AK, KEB, MK), pp. 764–769.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.