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Collaborated with:
Satu Heliö I.Ekman S.Björk Jussi Lahti Jani Nummela Frans Mäyrä
Talks about:
design (4) charact (3) game (3) comput (2) reconstruct (1) understand (1) interpret (1) gameplay (1) approach (1) pattern (1)

Person: Petri Lankoski

DBLP DBLP: Lankoski:Petri

Facilitated 2 volumes:

Nordic DiGRA 2010Ed
Nordic DiGRA 2014Ed

Contributed to:

CGDC 20022002
DiGRA 20032003
DiGRA 20052005
DiGRA 20072007

Wrote 5 papers:

CGDC-2002-LankoskiH #design #game studies
Approaches to Computer Game Design (PL, SH).
DiGRA-2003-LankoskiHE #comprehension #design #game studies #towards
Characters in Computer Games: Toward Understanding Interpretation and Design (PL, SH, IE).
DiGRA-2005-EkmanLNLM #design #game studies #mobile #pervasive
Designing Immersive Sound for a Pervasive Mobile Game (IE, JL, JN, PL, FM).
DiGRA-2005-Lankoski #case study
Building and Reconstructing Character. A Case Study of Silent Hill 3 (PL).
DiGRA-2007-LankoskiB #design pattern
Gameplay Design Patterns for Believable Non-Player Characters (PL, SB).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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