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Tag #mobile

1747 papers:

ASPLOSASPLOS-2020-MengPH #multi #named #similarity
Coterie: Exploiting Frame Similarity to Enable High-Quality Multiplayer VR on Commodity Mobile Devices (JM, SP, YCH), pp. 923–937.
ASPLOSASPLOS-2020-NiuMLWQLWR #execution #named #realtime
PatDNN: Achieving Real-Time DNN Execution on Mobile Devices with Pattern-based Weight Pruning (WN, XM, SL, SW, XQ, XL, YW, BR), pp. 907–922.
EDMEDM-2019-Sher #learning #using
Anatomy of mobile learners: Using learning analytics to unveil learning in presence of mobile devices (VS).
EDMEDM-2019-SherHG #learning #power of #predict #student
Investigating effects of considering mobile and desktop learning data on predictive power of learning management system (LMS) features on student success (VS, MH, DG).
EDMEDM-2019-WampflerKSSG #predict #smarttech #using
Affective State Prediction in a Mobile Setting using Wearable Biometric Sensors and Stylus (RW, SK, BS, VRS, MG0).
ICSMEICSME-2019-Dobrean #architecture #automation
Automatic Examining of Software Architectures on Mobile Applications Codebases (DD), pp. 595–599.
ICSMEICSME-2019-LyuAH #performance #sql
Quantifying the Performance Impact of SQL Antipatterns on Mobile Applications (YL, AA, WGJH), pp. 53–64.
SANERSANER-2019-GuoWWDYXZ #comprehension #developer
Systematic Comprehension for Developer Reply in Mobile System Forum (CG, WW, YW, ND, QY, JX0, SZ), pp. 242–252.
CHI-PLAYCHI-PLAY-2019-0001LLLL #experience #game studies #motivation #social #streaming
Game or Live Streaming?: Motivation and Social Experience in Live Mobile Quiz Shows (SK0, GL, SyL, SL, JL), pp. 87–98.
CoGCoG-2019-WarriarWT #game studies #modelling
Modelling Player Preferences in AR Mobile Games (VRW, JRW, LNT), pp. 1–8.
DiGRADiGRA-2019-NakamuraT #case study #game studies
The Mobile Suit Gundam Franchise: a Case Study of Transmedia Storytelling Practices and the Role of Digital Games in Japan (AN, ST).
CoGVS-Games-2019-VayanouLKSAIKI #design #game studies
Cultural Mobile Games: Designing for 'Many' (MV, GL, AK, OS, KA, EEI, GK, YEI), pp. 1–4.
CIKMCIKM-2019-LiECL #clustering #identification #multi #network
Multi-scale Trajectory Clustering to Identify Corridors in Mobile Networks (LL, SME, CAC, CL), pp. 2253–2256.
CIKMCIKM-2019-LiuWYZSMZGZYQ #graph #learning #optimisation #representation
Graph Representation Learning for Merchant Incentive Optimization in Mobile Payment Marketing (ZL, DW, QY, ZZ, YS, JM, WZ, JG, JZ, SY, YQ), pp. 2577–2584.
CIKMCIKM-2019-WangCCCHHLC #bound #interactive #mining #named #process #visualisation
TraVis: An Interactive Visualization System for Mining Inbound Traveler Activities by Leveraging Mobile Ad Request Data (PXW, HC, WQC, CCC, YHH, THH, YL, CHC), pp. 2881–2884.
KDDKDD-2019-WangFXL #learning #profiling #representation
Adversarial Substructured Representation Learning for Mobile User Profiling (PW, YF, HX, XL), pp. 130–138.
KDDKDD-2019-XiaLGLCS #case study #detection #network #privacy #social
Characterizing and Detecting Malicious Accounts in Privacy-Centric Mobile Social Networks: A Case Study (ZX, CL, NZG, QL0, YC0, DS), pp. 2012–2022.
ASEASE-2019-BehrangO #migration
Test Migration Between Mobile Apps with Similar Functionality (FB, AO), pp. 54–65.
ASEASE-2019-LinJM #semantics
Test Transfer Across Mobile Apps Through Semantic Mapping (JWL, RJ, SM), pp. 42–53.
ASEASE-2019-WuLZYZ0 #analysis #named #performance
MalScan: Fast Market-Wide Mobile Malware Scanning by Social-Network Centrality Analysis (YW, XL, DZ, WY0, XZ, HJ0), pp. 139–150.
ASEASE-2019-YuF0Z0 #automation #image #layout #named #platform #recognition #testing
LIRAT: Layout and Image Recognition Driving Automated Mobile Testing of Cross-Platform (SY, CF, YF0, WZ, ZC0), pp. 1066–1069.
ASPLOSASPLOS-2019-HuLH #resource management
A Case for Lease-Based, Utilitarian Resource Management on Mobile Devices (YH, SL, PH), pp. 301–315.
CASECASE-2019-AndersonlPL #estimation #recursion #using
Mobile Robotic Radiation Surveying Using Recursive Bayesian Estimation (RBA, MP, SL), pp. 1187–1192.
CASECASE-2019-ColomboGARTBG #approach #constraints #predict
Parameterized Model Predictive Control of a Nonholonomic Mobile Manipulator: A Terminal Constraint-Free Approach (RC, FG, VA, PR, ST, LB, SKG), pp. 1437–1442.
CASECASE-2019-HongCL #learning #locality #realtime #using
Real-time Visual-Based Localization for Mobile Robot Using Structured-View Deep Learning (YFH, YMC, CHGL), pp. 1353–1358.
CASECASE-2019-HunteY #collaboration
Collaborative Object Manipulation Through Indirect Control of a Deformable Sheet by a Mobile Robotic Team (KH, JY), pp. 1463–1468.
CASECASE-2019-PitschlP #adaptation #maintenance #persistent #reasoning #using
Obstacle Persistent Adaptive Map Maintenance for Autonomous Mobile Robots using Spatio-temporal Reasoning (MLP, MWP), pp. 1023–1028.
CASECASE-2019-StaubTMBLTBSG
Dex-Net MM: Deep Grasping for Surface Decluttering with a Low-Precision Mobile Manipulator (BS, AKT, JM, MB, ML, YT, MB, RS, KG), pp. 1373–1379.
CASECASE-2019-ThakarKBMRSG
Task Assignment and Motion Planning for Bi-Manual Mobile Manipulation (ST, AMK, PMB, RKM, PR, BCS, SKG), pp. 910–915.
ECSAECSA-2018-ChangS #as a service #using
Providing Context as a Service Using Service-Oriented Mobile Indie Fog and Opportunistic Computing (CC, SNS), pp. 219–235.
ICPCICPC-2018-0001LYC #comprehension #what
What's inside my app?: understanding feature redundancy in mobile apps (YG0, YL, ZY, XC), pp. 266–276.
ICPCICPC-2018-MoranBLP #comprehension #development #effectiveness #towards
Overcoming language dichotomies: toward effective program comprehension for mobile app development (KM, CBC, MLV, DP), pp. 7–18.
ICPCICPC-2018-SalzaPNDLF #developer #library #question
Do developers update third-party libraries in mobile apps? (PS, FP, DDN, CD, ADL, FF), pp. 255–265.
ICSMEICSME-2018-Moran #automation #development #platform
Automating Software Development for Mobile Computing Platforms (KM), pp. 749–754.
ICSMEICSME-2018-XiongCZXQ #testing
Reproducible Interference-Aware Mobile Testing (WX, SC, YZ, MX, ZQ), pp. 36–47.
MSRMSR-2018-NayebiKCZR #case study
Anatomy of functionality deletion: an exploratory study on mobile apps (MN, KK, PC, AZ, GR), pp. 243–253.
SANERSANER-2018-ChenJLH0 #assessment #automation #crowdsourcing #quality
Automated quality assessment for crowdsourced test reports of mobile applications (XC, HJ, XL, TH, ZC0), pp. 368–379.
SANERSANER-2018-NoeiSZHK #android #case study #quality
A study of the relation of mobile device attributes with the user-perceived quality of Android apps (journal-first abstract) (EN, MDS, YZ0, AEH, IK), p. 469.
CHI-PLAYCHI-PLAY-2018-RosenqvistBPM #game studies #product line #social
MeteorQuest - Bringing Families Together Through Proxemics Play In A Mobile Social Game (RR, JB, EP, TM), pp. 439–450.
FDGFDG-2018-BothenFN #analysis #artificial reality #case study #comparative #game studies #interactive #user study
An analysis and comparative user study on interactions in mobile virtual reality games (SB, JAF, PN), p. 8.
CoGVS-Games-2018-LeeFCS #physics #process
Puzzle Walk: A Gamified Mobile App to Increase Physical Activity in Adults with Autism Spectrum Disorder (DL, GF, AC, PCS), pp. 1–4.
CoGVS-Games-2018-LewisAMCKBDM #game studies #using
Balance Trucks: Using Crowd-Sourced Data to Procedurally-Generate Gameplay within Mobile Games (MRL, SA, LM, SC, LCK, AB, SD, AM), pp. 1–4.
CIKMCIKM-2018-AliannejadiZCC
In Situ and Context-Aware Target Apps Selection for Unified Mobile Search (MA, HZ, FC, WBC), pp. 1383–1392.
CIKMCIKM-2018-AminiNPGYK #authentication #framework #named
DeepAuth: A Framework for Continuous User Re-authentication in Mobile Apps (SA, VN, AP, SG, PSY, CK), pp. 2027–2035.
CIKMCIKM-2018-ZhangWFSL #named #performance
FastInput: Improving Input Efficiency on Mobile Devices (JZ, XW, YF, MS, PL0), pp. 2057–2065.
ECIRECIR-2018-MaoLKL0M
Investigating Result Usefulness in Mobile Search (JM, YL, NK, CL0, MZ0, SM), pp. 223–236.
ICPRICPR-2018-ChanLK #realtime #recognition
Real-Time Texture-less Object Recognition on Mobile Devices (JC, JAL, QK), pp. 3273–3278.
ICPRICPR-2018-ChoiCT #authentication #network #probability #random
One-class Random Maxout Probabilistic Network for Mobile Touchstroke Authentication (SC, IC, ABJT), pp. 3359–3364.
KDDKDD-2018-ShenYXEBW0 #graph #scalability
Mobile Access Record Resolution on Large-Scale Identifier-Linkage Graphs (XS, HY, WX, ME, JB, ZW, CW0), pp. 886–894.
KDDKDD-2018-WangZBZCY #learning #performance #privacy
Not Just Privacy: Improving Performance of Private Deep Learning in Mobile Cloud (JW0, JZ, WB, XZ, BC, PSY), pp. 2407–2416.
KDDKDD-2018-YangSJ0 #clustering #ll #predict #social
I Know You'll Be Back: Interpretable New User Clustering and Churn Prediction on a Mobile Social Application (CY, XS, LJ, JH0), pp. 914–922.
KDDKDD-2018-YeZXZGD #paradigm #parallel #performance #recommendation
Multi-User Mobile Sequential Recommendation: An Efficient Parallel Computing Paradigm (ZY, LZ, KX, WZ, YG, YD), pp. 2624–2633.
ASEASE-2018-MoranWHPP #detection #evolution #user interface
Detecting and summarizing GUI changes in evolving mobile apps (KM, CW, JH, GP, DP), pp. 543–553.
ASEASE-2018-ZhaoWLM #empirical
Empirically assessing opportunities for prefetching and caching in mobile apps (YZ, PW, MSL, NM), pp. 554–564.
ESEC-FSEESEC-FSE-2018-CaninoLM #energy #optimisation #probability
Stochastic energy optimization for mobile GPS applications (AC, YDL, HM), pp. 703–713.
ESEC-FSEESEC-FSE-2018-ChenSFMXLX #question #what
Are mobile banking apps secure? what can be improved? (SC, TS, LF, GM, MX, YL0, LX), pp. 797–802.
ESEC-FSEESEC-FSE-2018-Fazzini #automation #maintenance #testing
Automated support for mobile application testing and maintenance (MF), pp. 932–935.
ICSE-2018-0013P0 #analysis #named
EnMobile: entity-based characterization and analysis of mobile malware (WY0, MRP, TX0), pp. 384–394.
ICSE-2018-ChenSMXL #design #image #implementation #user interface
From UI design image to GUI skeleton: a neural machine translator to bootstrap mobile GUI implementation (CC, TS, GM, ZX, YL0), pp. 665–676.
ICSE-2018-MahajanAMH #automation #problem #web
Automated repair of mobile friendly problems in web pages (SM, NA, PM, WGJH), pp. 140–150.
ICSE-2018-MoralesSKCA #approach #energy #named #refactoring
EARMO: an energy-aware refactoring approach for mobile apps (RM, RS, FK, FC, GA), p. 59.
ICSE-2018-MoranLBJP #automation #design #user interface
Automated reporting of GUI design violations for mobile apps (KM, BL, CBC, DJ, DP), pp. 165–175.
ICSE-2018-WangBWWCWW #empirical #obfuscation #scalability
Software protection on the go: a large-scale empirical study on mobile app obfuscation (PW0, QB, LW, SW0, ZC, TW, DW), pp. 26–36.
ICSE-2018-ZhaoLLM #latency #program analysis
Leveraging program analysis to reduce user-perceived latency in mobile applications (YZ, MSL, YL, NM), pp. 176–186.
ASPLOSASPLOS-2018-DaiLLSC #energy #reuse #smarttech
Exploiting Dynamic Thermal Energy Harvesting for Reusing in Smartphone with Mobile Applications (YD, TL, BL, MS, HC), pp. 243–256.
ASPLOSASPLOS-2018-GuoH #approximate #named
Potluck: Cross-Application Approximate Deduplication for Computation-Intensive Mobile Applications (PG, WH), pp. 271–284.
CASECASE-2018-BerensteinWMCG #composition
An Open-Access Passive Modular Tool Changing System for Mobile Manipulation Robots (RB, AW, PEM, PC, KG), pp. 592–598.
CASECASE-2018-LiWZL #geometry #modelling #parametricity #representation #validation
Modeling and Validation of Free Road with Geometric Parameter Representation for wheeled mobile robots (PL, HW, MZ, JL), pp. 1152–1157.
CASECASE-2018-MitschkeUS #energy #online
Online Coverage Path Planning for a Mobile Robot Considering Energy Consumption (MM, NU, OS), pp. 1473–1478.
CASECASE-2018-PetittiPCMSCN #approach #distributed #network
A Distributed Map Building Approach for Mobile Robotic Networks (AP, DDP, RC, AM, ES, AC, DN), pp. 116–121.
CASECASE-2018-ThakarFSG #towards
Towards Time-Optimal Trajectory Planning for Pick-and-Transport Operation with a Mobile Manipulator (ST, LF, BCS, SKG), pp. 981–987.
ICSTICST-2018-ElerRGF #automation #testing
Automated Accessibility Testing of Mobile Apps (MME, JMR, YG, GF), pp. 116–126.
CSEETCSEET-2017-BinderNRM #challenge #development #education #learning
Challenge Based Learning Applied to Mobile Software Development Teaching (FVB, MN, SSR, AM), pp. 57–64.
ICSMEICSME-2017-VasquezMP #automation #scalability #testing
Continuous, Evolutionary and Large-Scale: A New Perspective for Automated Mobile App Testing (MLV, KM, DP), pp. 399–410.
MSRMSR-2017-WatanabeAKSTSIS #comprehension #metric #scalability
Understanding the origins of mobile app vulnerabilities: a large-scale measurement study of free and paid apps (TW0, MA, FK, ES, YT, BS, YI, TS, TY, TM), pp. 14–24.
SANERSANER-2017-CiurumeleaSPG #release planning
Analyzing reviews and code of mobile apps for better release planning (AC, AS, SP, HCG), pp. 91–102.
CHI-PLAYCHI-PLAY-2017-AlavesaPKPO #game studies #order #overview
Anarchy or Order on the Streets: Review Based Characterization of Location Based Mobile Games (PA, MP, HK, MP, TO), pp. 101–113.
CHI-PLAYCHI-PLAY-2017-PetersenTMD #approach #game studies
Evaluating the Onboarding Phase of Free-toPlay Mobile Games: A Mixed-Method Approach (FWP, LET, PMB, AD), pp. 377–388.
CoGCIG-2017-FrancilletteGA #adaptation #game studies
Adaptive gameplay for mobile gaming (YF, AG, LA), pp. 80–87.
CoGCIG-2017-JeonYYK #game studies #performance #predict
Extracting gamers' cognitive psychological features and improving performance of churn prediction from mobile games (JJ, DY, SIY, KJK), pp. 150–153.
CoGCIG-2017-LeeY #game studies #optimisation
Optimizing game live service for mobile free-to-play games (SKL, SIY), pp. 189–190.
CoGVS-Games-2017-ChowdhuryCQ #simulation
Information recall in a mobile VR disability simulation (TIC, RC, JQ), pp. 125–128.
CIKMCIKM-2017-KawasakiKS #ranking
Ranking Rich Mobile Verticals based on Clicks and Abandonment (MK, IK, TS), pp. 2127–2130.
CIKMCIKM-2017-WangDYT #comprehension #network #predict #social
Understanding and Predicting Weight Loss with Mobile Social Networking Data (ZW, TD, DY, JT), pp. 1269–1278.
ECIRECIR-2017-VermaY #user satisfaction
Search Costs vs. User Satisfaction on Mobile (MV, EY), pp. 698–704.
KDDKDD-2017-CaoZZYPZARL #detection #modelling #named #type system
DeepMood: Modeling Mobile Phone Typing Dynamics for Mood Detection (BC, LZ, CZ, PSY, AP, JZ, OA, KR, ADL), pp. 747–755.
MoDELSMoDELS-2017-Vaquero-Melchor #domain-specific language
Active Domain-Specific Languages: Making Every Mobile User a Modeller (DVM, JP, EG, JdL), pp. 75–82.
ASEASE-2017-FazziniO #automation #consistency #detection #nondeterminism #platform
Automated cross-platform inconsistency detection for mobile apps (MF, AO), pp. 308–318.
ASEASE-2017-MaoHJ #automation #testing
Crowd intelligence enhances automated mobile testing (KM, MH, YJ0), pp. 16–26.
ASEASE-2017-MeftahGRC #in the large #named #peer-to-peer #testing
ANDROFLEET: testing WiFi peer-to-peer mobile apps in the large (LM, MG0, RR, IC), pp. 961–966.
ASEASE-2017-ZhangCTCBL #generative #sketching #testing #user interface
Sketch-guided GUI test generation for mobile applications (CZ, HC, ET, XC0, LB, XL), pp. 38–43.
ASEASE-2017-ZhangLLC #testing
Systematically testing background services of mobile apps (LLZ, CJML, YL, EC), pp. 4–15.
ESEC-FSEESEC-FSE-2017-Abusair #development
User- and analysis-driven context aware software development in mobile computing (MA), pp. 1022–1025.
ESEC-FSEESEC-FSE-2017-BuXXZTX #android #industrial #internet #program analysis #security
When program analysis meets mobile security: an industrial study of misusing Android internet sockets (WB, MX, LX, YZ, ZT, TX), pp. 842–847.
ESEC-FSEESEC-FSE-2017-Schuler #development #evolution #optimisation #re-engineering #search-based #testing
Application of search-based software engineering methodologies for test suite optimization and evolution in mission critical mobile application development (AS), pp. 1034–1037.
ICSE-2017-0010ZPZMZ #automation #generative #testing
Automatic text input generation for mobile testing (PL0, XZ0, MP, YZ, MM, LZ), pp. 643–653.
ICSE-2017-PalombaSCPGFL #recommendation
Recommending and localizing change requests for mobile apps based on user reviews (FP, PS, AC, SP, HCG, FF, ADL), pp. 106–117.
ASPLOSASPLOS-2017-KangHGRMMT #collaboration #named
Neurosurgeon: Collaborative Intelligence Between the Cloud and Mobile Edge (YK, JH, CG, AR, TNM, JM, LT), pp. 615–629.
CASECASE-2017-HaasWTUS #approach #authentication #industrial
A secured offline authentication approach for industrial mobile robots (SH, AW, RT, TU, CS), pp. 308–313.
CASECASE-2017-KeL #predict #robust #using #visual notation
Visual servoing of constrained differential-drive mobile robots using robust tube-based predictive control (FK, ZL0), pp. 1073–1078.
CASECASE-2017-Luo #fuzzy #logic
Neural-network-based fuzzy logic tracking control of mobile robots (CL), pp. 1318–1319.
CASECASE-2017-MerktYSMFV #monitoring #robust
Robust shared autonomy for mobile manipulation with continuous scene monitoring (WM, YY, TS, CEM, MF, SV), pp. 130–137.
FASEFASE-2017-AydinPTFP #policy #privacy #visual notation
Visual Configuration of Mobile Privacy Policies (AA, DP, OT, PF, MP), pp. 338–355.
ICSTICST-2017-LiCWH0WL #automation #evolution #maintenance #named #testing #user interface
ATOM: Automatic Maintenance of GUI Test Scripts for Evolving Mobile Applications (XL, NC, YW, HH, YP0, LW, XL), pp. 161–171.
ECSAECSA-2016-TheunissenH #overview #specification #web
The Disappearance of Technical Specifications in Web and Mobile Applications - A Survey Among Professionals (TT, UvH), pp. 265–273.
WICSAWICSA-2016-JorgensenKSVC #android #variability
Variability Handling for Mobile Banking Apps on iOS and Android (JBJ, BK, LS, JRV, HBC), pp. 283–286.
JCDLJCDL-2016-WuL #research #student
Research on the Follow-up Actions of College Students' Mobile Search (DW, SL), pp. 59–62.
ICSMEICSME-2016-Moran #debugging #testing
Improving Bug Reporting and Testing for Mobile Applications (KM), p. 620.
SANERSANER-2016-ChowdhurySH #developer #energy #performance #web
Client-Side Energy Efficiency of HTTP/2 for Web and Mobile App Developers (SAC, VS, AH), pp. 529–540.
SANERSANER-2016-NayebiAR #developer #question #what
Release Practices for Mobile Apps - What do Users and Developers Think? (MN, BA, GR), pp. 552–562.
SCAMSCAM-2016-0002G #energy #framework #optimisation
A Source-Level Energy Optimization Framework for Mobile Applications (XL0, JPG), pp. 31–40.
AIIDEAIIDE-2016-DrachenLKRSRK #agile #game studies #predict
Rapid Prediction of Player Retention in Free-to-Play Mobile Games (AD, ETL, YK, PSR, RS, JR, DK), pp. 23–29.
CHI-PLAYCHI-PLAY-2016-ZayerTF #named #using
PAWdio: Hand Input for Mobile VR using Acoustic Sensing (MAZ, ST, EF), pp. 154–158.
CoGCIG-2016-DrachenRRS #game studies
Stylized facts for mobile game analytics (AD, NR, JR, RS), pp. 1–8.
CoGCIG-2016-ViljanenAPH #game studies #modelling
Modelling user retention in mobile games (MV, AA, TP, JH), pp. 1–8.
CoGCIG-2016-ViljanenAPH16a #difference #equation #game studies #process #question
User activity decay in mobile games determined by simple differential equations? (MV, AA, TP, JH), pp. 1–8.
DiGRADiGRA-FDG-2016-AlhaKPH #game studies
Critical Acclaim and Commercial Success in Mobile Free-to-Play Games (KA, EK, JP, JH).
CoGVS-Games-2016-DzhambazovG #education #game studies
Sing Master: An Intelligent Mobile Game for Teaching Singing (GD, KG), pp. 1–2.
CIKMCIKM-2016-FanWL #analysis #metric #network #on the #optimisation
On Backup Battery Data in Base Stations of Mobile Networks: Measurement, Analysis, and Optimization (XF, FW0, JL), pp. 1513–1522.
CIKMCIKM-2016-GuoS #analysis #behaviour #scalability #towards
Large-Scale Analysis of Viewing Behavior: Towards Measuring Satisfaction with Mobile Proactive Systems (QG, YS), pp. 579–588.
CIKMCIKM-2016-HanYYGG #query #sequence
Framing Mobile Information Needs: An Investigation of Hierarchical Query Sequence Structure (SH, XY, ZY, ZG, AG), pp. 2131–2136.
CIKMCIKM-2016-KimTSGY #web
Pagination versus Scrolling in Mobile Web Search (JK, PT, RS, TG, HJY), pp. 751–760.
CIKMCIKM-2016-LagunMN #comprehension
Understanding Mobile Searcher Attention with Rich Ad Formats (DL, DM, VN), pp. 599–608.
CIKMCIKM-2016-ParkFLZ #retrieval #social #social media
Mobile App Retrieval for Social Media Users via Inference of Implicit Intent in Social Media Text (DHP, YF0, ML, CZ), pp. 959–968.
CIKMCIKM-2016-SpirinKKMI #case study #comparative
A Comparative Study of Query-biased and Non-redundant Snippets for Structured Search on Mobile Devices (NVS, ASK, KGK, VM, PAI), pp. 2389–2394.
ECIRECIR-2016-VermaY
Characterizing Relevance on Mobile and Desktop (MV, EY), pp. 212–223.
ICPRICPR-2016-AbateBGN #named #recognition
SKIPSOM: Skewness & kurtosis of iris pixels in Self Organizing Maps for iris recognition on mobile devices (AFA, SB, LG, FN), pp. 155–159.
ICPRICPR-2016-AginakoMSSL #verification
Local descriptors fusion for mobile iris verification (NA, JMMO, BS, MCS, JLN), pp. 165–169.
ICPRICPR-2016-GalaiNB
Crossmodal point cloud registration in the Hough space for mobile laser scanning data (BG, BN, CB), pp. 3374–3379.
ICPRICPR-2016-GaldiD #performance #recognition
Fusing iris colour and texture information for fast iris recognition on mobile devices (CG, JLD), pp. 160–164.
ICPRICPR-2016-LuoGPWY #locality #multi #using
Accurate localization for mobile device using a multi-planar city model (YL, TG, HP, YW, JY), pp. 3733–3738.
ICPRICPR-2016-PeiM #3d #estimation #interactive #performance
Fast 3D hand estimation for mobile interactions (YP, GM), pp. 979–984.
ICPRICPR-2016-SantanaMNNP #challenge #contest #evaluation
Mobile Iris CHallenge Evaluation II: Results from the ICPR competition (MCS, MDM, MN, FN, HP), pp. 149–154.
ICPRICPR-2016-TobiasDRMF #case study #network #recognition
Convolutional Neural Networks for object recognition on mobile devices: A case study (LT, AD, FR0, GM, RF), pp. 3530–3535.
ICPRICPR-2016-YousefiKDCR #3d #experience #gesture #interactive
3D gesture-based interaction for immersive experience in mobile VR (SY, MK, YD, JC, NR), pp. 2121–2126.
KDDKDD-2016-PoonawalaKBWS #data analysis
Singapore in Motion: Insights on Public Transport Service Level Through Farecard and Mobile Data Analytics (HP, VK, SB, LW, SS), pp. 589–598.
KDDKDD-2016-XuC #testing
Evaluating Mobile Apps with A/B and Quasi A/B Tests (YX, NC), pp. 313–322.
PLDIPLDI-2016-ZhuR #energy #named #web
GreenWeb: language extensions for energy-efficient mobile web computing (YZ0, VJR), pp. 145–160.
ASEASE-2016-CitoRSR
Battery-aware transformations in mobile applications (JC, JR, PSM, MR), pp. 702–707.
ASEASE-2016-Keng #automation #behaviour #privacy #testing
Automated testing and notification of mobile app privacy leak-cause behaviours (JCJK), pp. 880–883.
ASEASE-2016-PengGT0YNZ #composition #crowdsourcing #named
CrowdService: serving the individuals through mobile crowdsourcing and service composition (XP, JG, THT, JS, YY, BN, WZ), pp. 214–219.
ASEASE-2016-VuPNN
Phrase-based extraction of user opinions in mobile app reviews (PMV, HVP, TTN, TTN), pp. 726–731.
ASEASE-2016-ZhaiCNWFC #development
An end-user oriented tool suite for development of mobile applications (ZZ, BC, MN, ZW, YF, JC), pp. 768–773.
FSEFSE-2016-RossiSSBSS #deployment #facebook
Continuous deployment of mobile software at facebook (showcase) (CR, ES, SS, KLB, TS, MS), pp. 12–23.
ICSE-2016-LiLGH #automation #energy #optimisation
Automated energy optimization of HTTP requests for mobile applications (DL, YL, JG, WGJH), pp. 249–260.
ICSE-2016-QinTNL #execution #named
MobiPlay: a remote execution based record-and-replay tool for mobile applications (ZQ, YT, EN, QL), pp. 571–582.
ICSE-2016-VillarroelBROP #release planning
Release planning of mobile apps based on user reviews (LV, GB, BR, RO, MDP), pp. 14–24.
ASPLOSASPLOS-2016-LiaqatJLGTLGS #architecture #developer #energy #named #performance
Sidewinder: An Energy Efficient and Developer Friendly Heterogeneous Architecture for Continuous Mobile Sensing (DL, SJ, EdL, AG, WT, KL, IDMG, MS), pp. 205–215.
CASECASE-2016-ArefOGM #navigation #realtime
Real-time vision-based navigation for nonholonomic mobile robots (MMA, RO, RG, JM), pp. 515–522.
CASECASE-2016-CostelloDSR #composition
A modular mobile robotic system for cooperative payload manipulation (BCC, ED, LS, JDR), pp. 573–578.
CASECASE-2016-HanLD #bound #feedback
Flocking of mobile robots by bounded feedback (TTH, HML, BHD), pp. 689–694.
CASECASE-2016-StenzelL #concept #distributed
Concept of decentralized cooperative path conflict resolution for heterogeneous mobile robots (JS, DL), pp. 715–720.
CASECASE-2016-TinhLCTAA #feedback #modelling
Modeling and feedback linearization control of a nonholonomic wheeled mobile robot with longitudinal, lateral slips (NVT, NTL, PTC, PMT, MNA, NPTA), pp. 996–1001.
CBSECBSE-2015-EscoffierLG #component
A Component Model to Manage the Heterogeneity and Dynamism in Mobile Applications (CE, PL, OG), pp. 85–90.
QoSAQoSA-2015-Bozhinoski #adaptation #multi #safety
Managing Safety and Adaptability in Mobile Multi-Robot Systems (DB), pp. 135–140.
QoSAQoSA-2015-KjaergaardK #architecture #on the
On Architectural Qualities and Tactics for Mobile Sensing (MBK, MK), pp. 63–72.
WICSAWICSA-2015-BarnettVT #architecture #concept
A Conceptual Model for Architecting Mobile Applications (SB, RV, AT), pp. 105–114.
WICSAWICSA-2015-NaabBLHEMCK #architecture #case study #design #ecosystem #experience #prototype #scalability #why
Why Data Needs more Attention in Architecture Design — Experiences from Prototyping a Large-Scale Mobile App Ecosystem (MN, SB, TL, SH, AE, DM, RC, FK), pp. 75–84.
DocEngDocEng-2015-CutterM #documentation #how #towards
Towards Mobile OCR: How to Take a Good Picture of a Document Without Sight (MPC, RM), pp. 75–84.
TPDLTPDL-2015-HinzeLB
Mobile Annotation of Geo-locations in Digital Books (AH, HL, DB), pp. 338–342.
VLDBVLDB-2015-OhKLM #memory management #optimisation
SQLite Optimization with Phase Change Memory for Mobile Applications (GO, SK, SWL, BM), pp. 1454–1465.
ITiCSEITiCSE-2015-SantosSFN #agile #development #framework #learning
Combining Challenge-Based Learning and Scrum Framework for Mobile Application Development (ARS, AS, PF, MN), pp. 189–194.
SIGITESIGITE-2015-FronzaIC #development #education #student
Students Want to Create Apps: Leveraging Computational Thinking to Teach Mobile Software Development (IF, NEI, LC), pp. 21–26.
FMFM-2015-KuritaIA #documentation #evolution #formal method #modelling
Practices for Formal Models as Documents: Evolution of VDM Application to “Mobile FeliCa” IC Chip Firmware (TK, FI, KA), pp. 593–596.
AIIDEAIIDE-2015-SifaHRDKB #game studies #predict
Predicting Purchase Decisions in Mobile Free-to-Play Games (RS, FH, JR, AD, KK, CB), pp. 79–85.
CHI-PLAYCHI-PLAY-2015-BrewerVHR #game studies
Tough Shift: Exploring the Complexities of Shifting Residential Electricity Use Through a Casual Mobile Game (RSB, NV, TH, MKR), pp. 307–317.
CHI-PLAYCHI-PLAY-2015-Paasovaara #experience #interactive #social #user interface
User Experience of Mobile Proximity-Based Applications for Playful Social Interaction (SP), pp. 411–414.
CHI-PLAYCHI-PLAY-2015-SuenCWCN #game studies #integration
Mobile and Sensor Integration for Increased Interactivity and Expandability in Mobile Gaming and Virtual Instruments (RCLS, KTTC, MPHW, WYC, YCN), pp. 703–708.
CoGCIG-2015-FarooqBK #behaviour #game studies
Interpreting behaviors of mobile game players from in-game data and context logs (SSF, JWB, KJK), pp. 548–549.
CoGCIG-2015-KoLYL #game studies #integration #monitoring
Mobile EEG & ECG integration system for monitoring physiological states in peforming simulated war game training (LWK, PWL, BJY, CTL), pp. 542–543.
DiGRADiGRA-2015-ShibuyaTS #analysis #game studies #social
Systematic Analysis of In-Game Purchases and Social Features of Mobile Social Games in Japan (AS, MT, AS).
FDGFDG-2015-Grace #game studies
Objects of Affection: Kissing Games on Mobile Devices (LG).
CHICHI-2015-0005RSP #named #physics #process
CrowdMonitor: Mobile Crowd Sensing for Assessing Physical and Digital Activities of Citizens during Emergencies (TL, CR, TS, VP), pp. 4083–4092.
CHICHI-2015-AlmuhimediSSAAG #case study #exclamation #privacy
Your Location has been Shared 5, 398 Times!: A Field Study on Mobile App Privacy Nudging (HA, FS, NMS, IA, AA, JG, LFC, YA), pp. 787–796.
CHICHI-2015-AlvinaZPARF #named #towards
OmniVib: Towards Cross-body Spatiotemporal Vibrotactile Notifications for Mobile Phones (JA, SZ, STP, MA, TR, MF), pp. 2487–2496.
CHICHI-2015-BalaamCJSG #named #women
FeedFinder: A Location-Mapping Mobile Application for Breastfeeding Women (MB, RC, EJ, SS, ATG), pp. 1709–1718.
CHICHI-2015-BentleyC #composition #using
The Composition and Use of Modern Mobile Phonebooks (FRB, YYC), pp. 2749–2758.
CHICHI-2015-BentleyCH #coordination
Reducing the Stress of Coordination: Sharing Travel Time Information Between Contacts on Mobile Phones (FRB, YYC, CH), pp. 967–970.
CHICHI-2015-BuschekLA #usability
Improving Accuracy, Applicability and Usability of Keystroke Biometrics on Mobile Touchscreen Devices (DB, ADL, FA), pp. 1393–1402.
CHICHI-2015-CarrascalC #interactive
An In-Situ Study of Mobile App & Mobile Search Interactions (JPC, KC), pp. 2739–2748.
CHICHI-2015-ChangLKS #behaviour #comprehension #gesture #scalability
Understanding Users’ Touch Behavior on Large Mobile Touch-Screens and Assisted Targeting by Tilting Gesture (YC, SL, KK, JS), pp. 1499–1508.
CHICHI-2015-CordeiroBCF #lightweight
Rethinking the Mobile Food Journal: Exploring Opportunities for Lightweight Photo-Based Capture (FC, EB, EC, JF), pp. 3207–3216.
CHICHI-2015-DergousoffM #crowdsourcing #gamification
Mobile Gamification for Crowdsourcing Data Collection: Leveraging the Freemium Model (KKD, RLM), pp. 1065–1074.
CHICHI-2015-HanXSCW #design #game studies #monitoring
Balancing Accuracy and Fun: Designing Camera Based Mobile Games for Implicit Heart Rate Monitoring (TH, XX, LS, JFC, JW), pp. 847–856.
CHICHI-2015-HazzardBB
Sculpting a Mobile Musical Soundtrack (AH, SB, GEB), pp. 387–396.
CHICHI-2015-HellerB #artificial reality #named #smarttech
AudioScope: Smartphones as Directional Microphones in Mobile Audio Augmented Reality Systems (FH, JOB), pp. 949–952.
CHICHI-2015-HinikerSSSLK #how
Texting while Parenting: How Adults Use Mobile Phones while Caring for Children at the Playground (AH, KS, HS, YCS, CPL, JAK), pp. 727–736.
CHICHI-2015-HolzBK #identification #named #using
Bodyprint: Biometric User Identification on Mobile Devices Using the Capacitive Touchscreen to Scan Body Parts (CH, SB, MK), pp. 3011–3014.
CHICHI-2015-JonesWBNT #collaboration #video
Mechanics of Camera Work in Mobile Video Collaboration (BJ, AW, SB, CN, AT), pp. 957–966.
CHICHI-2015-KimMP #volunteer
Exploring Barriers to the Adoption of Mobile Technologies for Volunteer Data Collection Campaigns (SK, JM, EP), pp. 3117–3126.
CHICHI-2015-KumarA #health
Mobile Phones for Maternal Health in Rural India (NK, RJA), pp. 427–436.
CHICHI-2015-LordHCBWMF
Demand in My Pocket: Mobile Devices and the Data Connectivity Marshalled in Support of Everyday Practice (CL, MH, AKC, OB, RW, JM, AF), pp. 2729–2738.
CHICHI-2015-LuL #gesture #performance
Gesture On: Enabling Always-On Touch Gestures for Fast Mobile Access from the Device Standby Mode (HL, YL), pp. 3355–3364.
CHICHI-2015-MariakakisGAPW #named #using
SwitchBack: Using Focus and Saccade Tracking to Guide Users’ Attention for Mobile Task Resumption (AM, MG, MTIA, SNP, JOW), pp. 2953–2962.
CHICHI-2015-NegulescuM #interactive
Grip Change as an Information Side Channel for Mobile Touch Interaction (MN, JM), pp. 1519–1522.
CHICHI-2015-OKaneRB #design
Concealing or Revealing Mobile Medical Devices?: Designing for Onstage and Offstage Presentation (AAO, YR, AEB), pp. 1689–1698.
CHICHI-2015-PritchardBVO #how #performance
How to Drive a London Bus: Measuring Performance in a Mobile and Remote Workplace (GWP, PB, JV, PO), pp. 1885–1894.
CHICHI-2015-SongPSKH #3d #estimation #gesture #interactive #video
Joint Estimation of 3D Hand Position and Gestures from Monocular Video for Mobile Interaction (JS, FP, GS, MK, OH), pp. 3657–3660.
CHICHI-2015-SuW
From Third to Surveilled Place: The Mobile in Irish Pubs (NMS, LW), pp. 1659–1668.
CHICHI-2015-VertanenMERK #named #performance #using
VelociTap: Investigating Fast Mobile Text Entry using Sentence-Based Decoding of Touchscreen Keyboard Input (KV, HM, JE, SR, POK), pp. 659–668.
CHICHI-2015-WeigelLBOMS #flexibility #named #visual notation
iSkin: Flexible, Stretchable and Visually Customizable On-Body Touch Sensors for Mobile Computing (MW, TL, GB, AO, CM, JS), pp. 2991–3000.
CSCWCSCW-2015-FarrahiEC #community #predict
Predicting a Community’s Flu Dynamics with Mobile Phone Data (KF, RE, MC), pp. 1214–1221.
CSCWCSCW-2015-GiesbrechtCS
Back in Sight, Back in Mind: Picture-Centric Support for Mobile Counseling Sessions (TG, TC, GS), pp. 486–495.
CSCWCSCW-2015-HuangT0 #social
Emotion Map: A Location-based Mobile Social System for Improving Emotion Awareness and Regulation (YH, YT, YW), pp. 130–142.
CSCWCSCW-2015-KimL #comprehension
Dwelling Places in KakaoTalk: Understanding the Roles and Meanings of Chatrooms in Mobile Instant Messengers (DjK, YKL), pp. 775–784.
CSCWCSCW-2015-LundgrenFRT #case study #design #experience #interactive
Designing Mobile Experiences for Collocated Interaction (SL, JEF, SR, OT), pp. 496–507.
CSCWCSCW-2015-Thebault-Spieker #crowdsourcing
Avoiding the South Side and the Suburbs: The Geography of Mobile Crowdsourcing Markets (JTS, LGT, BH), pp. 265–275.
HCIDHM-EH-2015-BonfantiGV
A Mobile Application for the Stereoacuity Test (SB, AG, AV), pp. 315–326.
HCIDHM-EH-2015-GronliGS #visual notation
A Mobile Visual Diary for Personal Pain Management (TMG, GG, FS), pp. 435–440.
HCIDHM-EH-2015-KimRCMLAIS #usability
Usability of Mobile Applications Supporting Training in Diagnostic Decision-Making by Radiologists (MSK, AABR, MAC, MKM, KJL, MRA, KLI, VS), pp. 448–454.
HCIDHM-EH-2015-LimaAIA
Mobile Application to Aid in the Prevention of Pressure Ulcers (AGL, LA, ICI, LVA), pp. 465–473.
HCIDUXU-DD-2015-FilhoPV15b #automation #testing #usability
Emotions Logging in Automated Usability Tests for Mobile Devices (JFF, WP, TV), pp. 428–435.
HCIDUXU-DD-2015-Marcus #behaviour #persuasion
The Marriage Machine: Mobile Persuasion/Behavior Change (AM), pp. 513–523.
HCIDUXU-IXD-2015-EndaraL #architecture #design #interface
Designing an Interface Agent-Based Architecture for Creating a Mobile System of Medical Care (AEE, CJPdL), pp. 606–615.
HCIDUXU-IXD-2015-KurdiAAAAA #design #implementation
Design and Implementation of a Mobile Cloud Environmental Application for Riyadh City (HK, AAF, AAT, HAM, MAM, SAK), pp. 380–389.
HCIDUXU-IXD-2015-LucenaMA #evolution #monitoring #named
MedData: A Mobile Application Designed for Medical Teams to Monitor Clinical Evolution of Inpatient in ICU Context (CAPdL, CRM, BAdA), pp. 672–681.
HCIDUXU-UI-2015-Bahr #prototype #requirements #tool support #towards #user interface
Towards a Requirements Catalogue for Prototyping Tools of Mobile User Interfaces (BB), pp. 495–507.
HCIDUXU-UI-2015-EshetB #design #development
Approaching Users and Context of Use in the Design and Development of Mobile Systems (EE, HB), pp. 508–519.
HCIDUXU-UI-2015-Gatsou #interactive
The Importance of Metaphors for User Interaction with Mobile Devices (CG), pp. 520–529.
HCIDUXU-UI-2015-KronbauerMS #analysis #evaluation #experience #interactive #user interface
Capture and Analysis of Interaction Data for the Evaluation of User Experience with Mobile Devices (AHK, DM, CASS), pp. 54–65.
HCIDUXU-UI-2015-LaiH
Virtual Touchpad for Cursor Control of Touchscreen Thumb Operation in the Mobile Context (YRL, TKPH), pp. 563–574.
HCIDUXU-UI-2015-MarczalJ #analysis #behaviour
Behavioural Variables Analysis in Mobile Environments (DM, PTAJ), pp. 118–130.
HCIDUXU-UI-2015-NunesQ
Change News Reading Habit in the Information Age and Digital Mobile Devices (JN, MQ), pp. 487–494.
HCIHCI-DE-2015-BhandariNC #comprehension #perspective #quality #visual notation
Understanding Visual Appeal and Quality Perceptions of Mobile Apps: An Emotional Perspective (UB, TN, KC), pp. 451–459.
HCIHCI-DE-2015-GhoshP #approach #design
Designing of a Natural Voice Assistants for Mobile Through User Centered Design Approach (SG, JP), pp. 320–331.
HCIHCI-IT-2015-HakodaKSST #bound #gesture #named #using
AirFlip: A Double Crossing In-Air Gesture Using Boundary Surfaces of Hover Zone for Mobile Devices (HH, TK, KS, BS, JT), pp. 44–53.
HCIHCI-IT-2015-KurosawaST
Spatial Arrangement of Data and Commands at Bezels of Mobile Touchscreen Devices (TK, BS, JT), pp. 227–237.
HCIHCI-IT-2015-OnishiST #scalability
Investigation of Transferring Touch Events for Controlling a Mobile Device with a Large Touchscreen (KO, BS, JT), pp. 250–261.
HCIHCI-UC-2015-FrauCT #predict #probability #prototype #visualisation
Graphic Visualization of Probabilistic Traffic/Trajectory Predictions in Mobile Applications. A First Prototype and Evaluations for General Aviation Purposes (GF, FDC, DT), pp. 154–164.
HCIHCI-UC-2015-HessBFHKMNRLT #approach #ecosystem
Building Mobile Software Ecosystems — A Practical Approach (SH, SB, JF, MH, FK, DM, MN, DR, TL, MT), pp. 165–177.
HCIHIMI-IKC-2015-Bretschneider-Hagemes #development #low cost #multi #question #simulation
Development of a New Low Cost Driving Simulation for Assessing Multidimensional Task Loads Caused by Mobile ICT at Drivers’ Workplaces. — Objective-Fidelity Beats Equipment-Fidelity? (MBH), pp. 173–179.
HCIHIMI-IKC-2015-ZengCLSHC #framework #query
Scene Feature Recognition-Enabled Framework for Mobile Service Information Query System (YCZ, YHC, TYL, MJS, PYH, GLC), pp. 64–74.
HCIHIMI-IKD-2015-ZhangA #game studies #research
The Research of the Influence of Customer Perceived Value to Customer Satisfaction in Mobile Games (KZ, YA), pp. 678–687.
HCIHIMI-IKD-2015-ZhangNZC #how #library
Search in One’s Hand: How Users Search a Mobile Library Catalog (TZ, XN, LZ, HlC), pp. 247–257.
HCILCT-2015-HiramatsuIISS #case study #communication #using
A Study to Activate Communication by Using SNS on Mobile Phone — An Essay Lesson at the Elementary School (YH, AI, KI, FS, FS), pp. 492–502.
HCILCT-2015-KlemkeKLS #education #game studies #learning #multi
Transferring an Educational Board Game to a Multi-user Mobile Learning Game to Increase Shared Situational Awareness (RK, SK, HL, MS), pp. 583–594.
HCILCT-2015-LiC #collaboration #design #interface
An Exploration of Mobile Collaborative Writing Interface Design (ML, YMC), pp. 97–105.
HCILCT-2015-PyperLWJ #personalisation #using
The Potential Use of the Flexilevel Test in Providing Personalised Mobile E-Assessments (AP, ML, PW, AJ), pp. 271–278.
HCILCT-2015-SalazarOD #adaptation #education #multi #personalisation #ubiquitous #using
Adaptive and Personalized Educational Ubiquitous Multi-Agent System Using Context-Awareness Services and Mobile Devices (OMS, DAO, NDD), pp. 301–312.
HCILCT-2015-Sirisaengtaksin #approach #design #education #online #recommendation #research
A Notification and Recommender Mobile App for Educational Online Discussion: A Design Research Approach (KS, LO, NA), pp. 325–336.
HCISCSM-2015-FilhoPV15a #chat
Enabling Continuous Emotional Status Display in Mobile Text Chat (JFF, WP, TV), pp. 12–19.
HCISCSM-2015-NguyenJP #design #framework #perspective #platform #self #social
Designing a Social Mobile Platform for Diabetes Self-management: A Theory-Driven Perspective (HDN, XJ, DCCP), pp. 67–77.
ICEISICEIS-v1-2015-Castanon-PugaSG #algorithm #data mining #fuzzy #logic #mining #using
Hybrid-Intelligent Mobile Indoor Location Using Wi-Fi Signals — Location Method Using Data Mining Algorithms and Type-2 Fuzzy Logic Systems (MCP, ASC, CGP, GLS, MFP, EAT), pp. 609–615.
ICEISICEIS-v2-2015-CavallariAT #aspect-oriented
Organisational Aspects and Anatomy of an Attack on NFC/HCE Mobile Payment Systems (MC, LA, FT), pp. 685–700.
ICEISICEIS-v3-2015-GhezziCRB #agile #approach #case study #comparative #design #performance
A Comparative Study on the Impact of Business Model Design & Lean Startup Approach versus Traditional Business Plan on Mobile Startups Performance (AG, AC, AR, RB), pp. 196–203.
ICEISICEIS-v3-2015-NicastroPAMBT #approach #case study #guidelines #interface
A Semiotic-informed Approach to Interface Guidelines for Mobile Applications — A Case Study on Phenology Data Acquisition (FN, RP, BA, LPCM, CB, RdST), pp. 34–43.
ICEISICEIS-v3-2015-RosaZ #network #privacy #social
Location-sharing Model in Mobile Social Networks with Privacy Guarantee (TAR, SDZ), pp. 44–54.
CIKMCIKM-2015-HuLGKJ #automation #framework #maturity #rating
Protecting Your Children from Inappropriate Content in Mobile Apps: An Automatic Maturity Rating Framework (BH0, BL0, NZG, DK, HJ), pp. 1111–1120.
ECIRECIR-2015-RavariMGCR #behaviour
User Behavior in Location Search on Mobile Devices (YNR, IM, AG, MC, MdR), pp. 728–733.
ECIRECIR-2015-SchlottererSLG #retrieval
From Context-Aware to Context-Based: Mobile Just-In-Time Retrieval of Cultural Heritage Objects (JS, CS, WL, MG), pp. 805–808.
SEKESEKE-2015-BritoSSS #integration #testing
Integration testing criteria for mobile robotic systems (MASB, MS, PSLS, SRSS), pp. 182–187.
SEKESEKE-2015-ZhangGAU #analysis
Test Model and Coverage Analysis for Location-based Mobile Services (TZ, JG, OEKA, TU), pp. 80–86.
SEKESEKE-2015-ZouCH #impact analysis #topic #user interface
Topic Matching Based Change Impact Analysis from Feature on User Interface of Mobile Apps (QZ, XC, YH), pp. 477–482.
SIGIRSIGIR-2015-Liu
WeChat Search & Headline: Sogou Joins Force with Tencent on Mobile Search (CL), p. 1079.
SIGIRSIGIR-2015-ParkLZW #retrieval
Leveraging User Reviews to Improve Accuracy for Mobile App Retrieval (DHP, ML, CZ, HW), pp. 533–542.
ASEASE-2015-Boushehrinejadmoradi #development #framework #platform #testing
Testing Cross-Platform Mobile App Development Frameworks (T) (NB, VG, SN, LI), pp. 441–451.
ASEASE-2015-MorgadoP #testing #user interface
The iMPAcT Tool: Testing UI Patterns on Mobile Applications (ICM, ACRP), pp. 876–881.
ASEASE-2015-NguyenC #reverse engineering #user interface
Reverse Engineering Mobile Application User Interfaces with REMAUI (T) (TAN, CC), pp. 248–259.
ASEASE-2015-NguyenPVN #api #markov #recommendation
Recommending API Usages for Mobile Apps with Hidden Markov Model (TTN, HVP, PMV, TTN), pp. 795–800.
ASEASE-2015-RubinGNR #communication
Covert Communication in Mobile Applications (T) (JR, MIG, NN, MCR), pp. 647–657.
ASEASE-2015-VuNPN #approach #keyword #mining
Mining User Opinions in Mobile App Reviews: A Keyword-Based Approach (T) (PMV, TTN, HVP, TTN), pp. 749–759.
ASEASE-2015-VuPNN #tool support
Tool Support for Analyzing Mobile App Reviews (PMV, HVP, TTN, TTN), pp. 789–794.
ESEC-FSEESEC-FSE-2015-LiTH #energy #named #web
Nyx: a display energy optimizer for mobile web apps (DL, AHT, WGJH), pp. 958–961.
ICSEICSE-v1-2015-GuiMNH #developer
Truth in Advertising: The Hidden Cost of Mobile Ads for Software Developers (JG, SM, MN, WGJH), pp. 100–110.
ICSEICSE-v1-2015-YangXALXE #behaviour #named #using
AppContext: Differentiating Malicious and Benign Mobile App Behaviors Using Context (WY, XX, BA, SL, TX, WE), pp. 303–313.
ICSEICSE-v2-2015-BaresiGGMAA #interactive #middleware #named #proximity #social
SPF: A Middleware for Social Interaction in Mobile Proximity Environments (LB, LWG, SG, VPLM, JA, DA), pp. 79–88.
ICSEICSE-v2-2015-BarnettVG #development
Bootstrapping Mobile App Development (SB, RV, JG), pp. 657–660.
ICSEICSE-v2-2015-Beyer #api #developer #named #recommendation
DIETs: Recommender Systems for Mobile API Developers (SB), pp. 859–862.
ICSEICSE-v2-2015-JagemarD #challenge #ubiquitous
Cognitively Sustainable ICT with Ubiquitous Mobile Services — Challenges and Opportunities (MJ, GDC), pp. 531–540.
SACSAC-2015-BerardiEF0 #classification #multi
Multi-store metadata-based supervised mobile app classification (GB, AE, TF, FS), pp. 585–588.
SACSAC-2015-BergentiCG #framework #game studies #platform #scalability #social
A scalable platform for mobile social gaming (FB, GC, DG), pp. 2239–2244.
SACSAC-2015-DAvanzoFGS #estimation #functional #metric
COSMIC functional measurement of mobile applications and code size estimation (LD, FF, CG, PS), pp. 1631–1636.
SACSAC-2015-GomesB #integration #network
Feasibility of information-centric networking integration into LTE mobile networks (AG, TB), pp. 627–633.
SACSAC-2015-GuetmiMIB #collaboration #editing #in the cloud
Mobile collaboration: a collaborative editing service in the cloud (NG, MDM, AI, LB), pp. 509–512.
SACSAC-2015-LiZL #network #personalisation #social
Integrating mobile sensing and social network for personalized health-care application (HL, QZ, KL), pp. 527–534.
SACSAC-2015-NaqviMRPHB #artificial reality #deployment
To cloud or not to cloud: a context-aware deployment perspective of augmented reality mobile applications (NZN, KM, AR, DP, DH, YB), pp. 555–562.
SACSAC-2015-ShahzadJKKKH #execution #in the cloud
Application-level task execution issues in mobile cloud computing (AS, HJ, PK, HK, BKK, JH), pp. 2285–2287.
SACSAC-2015-SilvaMFM #evaluation #metric
A scheduler for mobile cloud based on weighted metrics and dynamic context evaluation (FAS, PRMM, GF, RRMM), pp. 569–576.
SACSAC-2015-TsengHT #distributed #framework #javascript #migration #web
Migratom.js: a JavaScript migration framework for distributed web computing and mobile devices (TLT, SHH, CHT), pp. 798–801.
SACSAC-2015-VieiraHH #testing
A context simulator as testing support for mobile apps (VV, KH, MH), pp. 535–541.
CASECASE-2015-GonzalezMK #interactive #matlab
A Matlab-based interactive simulator for mobile robotics (RG, CM, MK), pp. 310–315.
CASECASE-2015-JiangDZZ #formal method #modelling #verification
Formal modeling and verification of secure mobile agent systems (MJ, ZD, MZ, YZ), pp. 545–550.
CASECASE-2015-JiYA #automation #network #re-engineering
Automatic calibration and trajectory reconstruction of mobile robot in camera sensor network (YJ, AY, HA), pp. 206–211.
CASECASE-2015-KanCLY #automation #health #internet #network #towards
Mobile sensing and network analytics for realizing smart automated systems towards health Internet of Things (CK, YC, FL, HY), pp. 1072–1077.
CASECASE-2015-KaoLJ
Application of potential field method and optimal path planning to mobile robot control (CCK, CML, JGJ), pp. 1552–1554.
CASECASE-2015-Lee #locality #reliability
A reliable range-free indoor localization method for mobile robots (YCL), pp. 720–727.
CASECASE-2015-NakhaeiniaPHK #architecture #hybrid #navigation
A hybrid control architecture for autonomous mobile robot navigation in unknown dynamic environment (DN, PP, TSH, BK), pp. 1274–1281.
DACDAC-2015-KadjoAKG #approach #cpu #energy #gpu #performance #platform
A control-theoretic approach for energy efficient CPU-GPU subsystem in mobile platforms (DK, RA, MK, PVG), p. 6.
DACDAC-2015-LeeCC
Evaluating battery aging on mobile devices (JL, YC, HC), p. 6.
DACDAC-2015-PanthSDL #3d #clustering #delivery #power management #trade-off
Tier-partitioning for power delivery vs cooling tradeoff in 3D VLSI for mobile applications (SP, KS, YD, SKL), p. 6.
DATEDATE-2015-KimKKC #manycore #named
M-DTM: migration-based dynamic thermal management for heterogeneous mobile multi-core processors (YGK, MK, JMK, SWC), pp. 1533–1538.
DATEDATE-2015-SinglaKUO #platform #power management #predict
Predictive dynamic thermal and power management for heterogeneous mobile platforms (GS, GK, AKU, ÜYO), pp. 960–965.
DATEDATE-2015-YanF #design #energy #optimisation #platform
Energy-efficient cache design in emerging mobile platforms: the implications and optimizations (KY, XF), pp. 375–380.
DATEDATE-2015-ZhongLLZLZS #named
nCode: limiting harmful writes to emerging mobile NVRAM through code swapping (KZ, DL, LL, XZ, WL, QZ, EHMS), pp. 1305–1310.
HPCAHPCA-2015-ZhuHR #energy #scheduling #web
Event-based scheduling for energy-efficient QoS (eQoS) in mobile Web applications (YZ, MH, VJR), pp. 137–149.
ISMMISMM-2015-KimKKJ #memory management #physics
Controlling physical memory fragmentation in mobile systems (SHK, SK, JSK, JJ), pp. 1–14.
PDPPDP-2015-AcostaA #algorithm #android #implementation #parallel
Parallel Implementations of the Particle Filter Algorithm for Android Mobile Devices (AA, FA), pp. 244–247.
PDPPDP-2015-SkovorodaG #detection #overview
Review of the Mobile Malware Detection Approaches (AS, DG), pp. 600–603.
TACASTACAS-2015-ArmandoBCCMMM #framework #named #platform #security #static analysis #verification
SAM: The Static Analysis Module of the MAVERIC Mobile App Security Verification Platform (AA, GB, GC, GC, GDM, RM, AM), pp. 225–230.
ICSTICST-2015-SantosC #agile #challenge #industrial #testing #using
Mobile Testing in Software Industry Using Agile: Challenges and Opportunities (AS, IC), pp. 1–2.
VMCAIVMCAI-2015-CortesiFPT #policy #privacy #semantics #verification
Datacentric Semantics for Verification of Privacy Policy Compliance by Mobile Applications (AC, PF, MP, OT), pp. 61–79.
VLDBVLDB-2014-YuanDZLNHWDY #distributed #named #scalability
OceanST: A Distributed Analytic System for Large-Scale Spatiotemporal Mobile Broadband Data (MY, KD, JZ, YL, BN, XH, FW, WD, QY), pp. 1561–1564.
ITiCSEITiCSE-2014-ChenD #development #education
A teaching model for development of sensor-driven mobile applications (HC, KD), pp. 147–152.
ITiCSEITiCSE-2014-Kurkovsky
Interdisciplinary connections in a mobile computing and robotics course (SK), pp. 309–314.
ITiCSEITiCSE-2014-SungS #development
Mobile application development classes for the mobile era (KS, AS), pp. 141–146.
SIGITESIGITE-2014-DekhaneJ #programming #student #using
Using mobile apps to support novice programming students (SD, CJ), pp. 133–134.
SIGITESIGITE-2014-RutherfoordPZY #case study #challenge #experience
The experiences and challenges in setting up a mobile computing track (BR, JAP, JZ, MY), pp. 161–162.
ICPCICPC-2014-VasquezKMSPG #anti #java #matter #metric
Domain matters: bringing further evidence of the relationships among anti-patterns, application domains, and quality-related metrics in Java mobile apps (MLV, SK, CM, AS, DP, YGG), pp. 232–243.
MSRMSR-2014-TiarksM #development #how #question #tutorial
How does a typical tutorial for mobile development look like? (RT, WM), pp. 272–281.
ICALPICALP-v2-2014-ChalopinJMW #delivery #energy
Data Delivery by Energy-Constrained Mobile Agents on a Line (JC, RJ, MM, PW), pp. 423–434.
LISPILC-2014-Castro-Castilla #development #multi #platform
Multiplatform and Mobile App Development in Scheme with Gambit/SchemeSpheres (ÁCC), p. 4.
CHI-PLAYCHI-PLAY-2014-AbneyWGBBYTH #evaluation
Evaluation of recording methods for user test sessions on mobile devices (AA, BW, JG, AB, PB, JY, RTT, PH), pp. 1–8.
CHI-PLAYCHI-PLAY-2014-DuffMSUWZ #game studies #named
Herbert: a motion-controlled mobile game (AMD, JM, SS, AU, WW, JZ), pp. 331–334.
CHICHI-2014-AdamsBG #health #social
Staccato social support in mobile health applications (PA, EPSB, GG), pp. 653–662.
CHICHI-2014-AthukoralaLKJOTJ #behaviour #how
How carat affects user behavior: implications for mobile battery awareness applications (KA, EL, MvK, AJ, AJO, ST, GJ), pp. 1029–1038.
CHICHI-2014-Bergstrom-LehtovirtaO #functional #modelling
Modeling the functional area of the thumb on mobile touchscreen surfaces (JBL, AO), pp. 1991–2000.
CHICHI-2014-CairnsLWN #game studies
The influence of controllers on immersion in mobile games (PC, JL, WW, AIN), pp. 371–380.
CHICHI-2014-CarringtonHK #design #smarttech
Wearables and chairables: inclusive design of mobile input and output techniques for power wheelchair users (PC, AH, SKK), pp. 3103–3112.
CHICHI-2014-DimitriadisA #effectiveness #physics
Evaluating the effectiveness of physical shape-change for in-pocket mobile device notifications (PD, JA), pp. 2589–2592.
CHICHI-2014-GocTIK #3d #interactive #low cost
A low-cost transparent electric field sensor for 3d interaction on mobile devices (MLG, ST, SI, CK), pp. 3167–3170.
CHICHI-2014-HakkilaPSAGS #3d #exclamation #interactive
Let me catch this!: experiencing interactive 3D cinema through collecting content with a mobile phone (JH, MP, SS, FA, KG, AS), pp. 1011–1020.
CHICHI-2014-HellerKB #artificial reality #metric
Simplifying orientation measurement for mobile audio augmented reality applications (FH, AK, JOB), pp. 615–624.
CHICHI-2014-JacobsCM
My journey compass: a preliminary investigation of a mobile tool for cancer patients (MLJ, JC, EDM), pp. 663–672.
CHICHI-2014-KangasARIMR #feedback #gesture
Gaze gestures and haptic feedback in mobile devices (JK, DA, JR, PI, PM, RR), pp. 435–438.
CHICHI-2014-MeschtscherjakovWT
Mobile attachment causes and consequences for emotional bonding with mobile phones (AM, DW, MT), pp. 2317–2326.
CHICHI-2014-MeurerSRRW #dependence #social
Social dependency and mobile autonomy: supporting older adults’ mobility with ridesharing ict (JM, MS, DR, MR, VW), pp. 1923–1932.
CHICHI-2014-NgBW #interactive
Investigating the effects of encumbrance on one- and two- handed interactions with mobile devices (AN, SAB, JHW), pp. 1981–1990.
CHICHI-2014-OKaneRB
Gaining empathy for non-routine mobile device use through autoethnography (AAO, YR, AEB), pp. 987–990.
CHICHI-2014-ParkPN #communication #named
Wrigglo: shape-changing peripheral for interpersonal mobile communication (JP, YP, TJN), pp. 3973–3976.
CHICHI-2014-PielotOKO #predict
Didn’t you see my message?: predicting attentiveness to mobile instant messages (MP, RdO, HK, NO), pp. 3319–3328.
CHICHI-2014-ProcykNPTJ #chat #distance #streaming #using #video
Exploring video streaming in public settings: shared geocaching over distance using mobile video chat (JP, CN, CP, AT, TKJ), pp. 2163–2172.
CHICHI-2014-RamakersSL #named #physics
Paddle: highly deformable mobile devices with physical controls (RR, JS, KL), pp. 2569–2578.
CHICHI-2014-RenLL #named
InkAnchor: enhancing informal ink-based note taking on touchscreen mobile phones (YR, YL, EL), pp. 1123–1132.
CHICHI-2014-ShiraziHDPWS #assessment #scalability
Large-scale assessment of mobile notifications (ASS, NH, TD, MP, DW, AS), pp. 3055–3064.
CHICHI-2014-ShklovskiMSB #privacy
Leakiness and creepiness in app space: perceptions of privacy and mobile app use (IS, SDM, HHS, HB), pp. 2347–2356.
CHICHI-2014-Smith-ClarkeMC #communication #network #using
Poverty on the cheap: estimating poverty maps using aggregated mobile communication networks (CSC, AJM, LC), pp. 511–520.
CHICHI-2014-SpindlerSMD
Pinch-drag-flick vs. spatial input: rethinking zoom & pan on mobile displays (MS, MS, MM, RD), pp. 1113–1122.
CHICHI-2014-WeigelMS #comprehension #how #people
More than touch: understanding how people use skin as an input surface for mobile computing (MW, VM, JS), pp. 179–188.
CHICHI-2014-WeirPRVK #nondeterminism
Uncertain text entry on mobile devices (DW, HP, SR, KV, POK), pp. 2307–2316.
CHICHI-2014-WinklerLDKR #interactive #multi #named
SurfacePhone: a mobile projection device for single- and multiuser everywhere tabletop interaction (CW, ML, DD, AK, ER), pp. 3513–3522.
CHICHI-2014-WinklerSDR #constant #pervasive
Pervasive information through constant personal projection: the ambient mobile pervasive display (AMP-D) (CW, JS, DD, ER), pp. 4117–4126.
CHICHI-2014-YeMOF #people #smarttech #visual notation
Current and future mobile and wearable device use by people with visual impairments (HY, MM, UO, LF), pp. 3123–3132.
CHICHI-2014-YurutenZP #predict #process
Predictors of life satisfaction based on daily activities from mobile sensor data (OY, JZ, PHZP), pp. 497–500.
CHICHI-2014-ZhangWKGS #security #towards
Effects of security warnings and instant gratification cues on attitudes toward mobile websites (BZ, MW, HK, EG, SSS), pp. 111–114.
CSCWCSCW-2014-HanSRC #community
Enhancing community awareness of and participation in local heritage with a mobile application (KH, PCS, MBR, JMC), pp. 1144–1155.
CSCWCSCW-2014-HwangYHYLMKS #named
TalkBetter: family-driven mobile intervention care for children with language delay (IH, CY, CH, DY, YL, CM, JK, JS), pp. 1283–1296.
CSCWCSCW-2014-TeodoroONML #case study #experience #on-demand
The motivations and experiences of the on-demand mobile workforce (RT, , MN, WM, JL), pp. 236–247.
CSCWCSCW-2014-XiaLSLDG #approach #replication
A partial replication approach for anywhere anytime mobile commenting (HX, TL, BS, GL, XD, NG), pp. 530–541.
HCIDHM-2014-Harriehausen-Muhlabauter #navigation
Mobile Navigation for Limited Mobility Users (BHM), pp. 535–545.
HCIDHM-2014-MirandaRV #analysis #development #memory management #testing
Analysis of Luria Memory Tests for Development on Mobile Devices (JAHM, EHR, AMV), pp. 546–557.
HCIDUXU-DI-2014-AsciR #case study #comparative #user interface #user study
Left vs. Right-Handed UX: A Comparative User Study on a Mobile Application with Left and Right-Handed Users (SA, KR), pp. 173–183.
HCIDUXU-DI-2014-EschrichKKHG #using
Controlling Light Environments Using Segmented Light Sources and Mobile Devices (BE, DK, KK, JH, RG), pp. 533–540.
HCIDUXU-DI-2014-GencerBZV #detection #machine learning
Detection of Churned and Retained Users with Machine Learning Methods for Mobile Applications (MG, GB, ÖZ, TV), pp. 234–245.
HCIDUXU-DI-2014-GomezF #experience #user interface
Territorial Brand Graphic Interface Management in Mobile Applications Focused on User Experience (LSRG, VCF), pp. 323–333.
HCIDUXU-DI-2014-HeiskalaPVHM #framework #information management #research
A Research Framework for the Smartphone-Based Contextual Study of Mobile Knowledge Work (MH, EP, MV, KH, HM), pp. 246–257.
HCIDUXU-DI-2014-LeiXCLCZLG #gesture #human-computer #named
Gestures: The Reformer of the User’s Mental Model in Mobile HCI (TL, LX, KC, XL, YC, QZ, DL, SG), pp. 586–597.
HCIDUXU-DI-2014-Marcus #behaviour
The Happiness Machine: Mobile Behavior Change (AM), pp. 258–268.
HCIDUXU-DI-2014-MuukkonenHLV #process
Tracking Mobile Workers’ Daily Activities with the Contextual Activity Sampling System (HM, KH, SL, MV), pp. 289–300.
HCIDUXU-DI-2014-OrlandiniCB #evaluation #interface #usability
Ergonomics and Usability in Sound Dimension: Evaluation of a Haptic and Acoustic Interface Application for Mobile Devices (GO, GAC, LMPB), pp. 193–202.
HCIDUXU-DI-2014-PalomakiHVH #overview #perspective #process
Methods to Study Everyday Activities in a Mobile Work Context — A Literature Overview (EP, KH, MV, MH), pp. 301–312.
HCIDUXU-DI-2014-PaulaMA #design #experience #quality #usability #user interface
Building a Quality Mobile Application: A User-Centered Study Focusing on Design Thinking, User Experience and Usability (DFOdP, BHXMM, CCA), pp. 313–322.
HCIDUXU-DI-2014-ViverosRC #equivalence #navigation #platform
Equivalence of Navigation Widgets for Mobile Platforms (AMV, EHR, DEVC), pp. 269–278.
HCIDUXU-DP-2014-Darvishy #platform
Accessibility of Mobile Platforms (AD), pp. 133–140.
HCIDUXU-DP-2014-SpillersA #experience #health #motivation #social #user interface
Does Social User Experience Improve Motivation for Runners? — A Diary Study Comparing Mobile Health Applications (FS, SA), pp. 358–369.
HCIDUXU-ELAS-2014-HammerschmidtS #interactive
Reading Digital Medicine Leaflets in Mobile Devices an Interactive Study Conducted in Brazil (CH, CGS), pp. 34–43.
HCIDUXU-ELAS-2014-ShalashAAASA
A Mobile Application for Controlling Domestic Gas Cylinders Remotely (WMS, SAB, NAQ, MAM, BS, AA), pp. 347–356.
HCIDUXU-ELAS-2014-WoldmariamGAG #design
Mobile Money System Design for Illiterate Users in Rural Ethiopia (MFW, GG, SA, TMG), pp. 482–491.
HCIDUXU-TMT-2014-Al-RazganAA #heuristic #people #usability
Heuristics for Evaluating the Usability of Mobile Launchers for Elderly People (MSAR, HSAK, MDAS), pp. 415–424.
HCIDUXU-TMT-2014-Beul-LeusmannSWKJZ #evaluation #information management #usability
Usability Evaluation of Mobile Passenger Information Systems (SBL, CS, MW, KHK, EMJ, MZ), pp. 217–228.
HCIDUXU-TMT-2014-HastreiterKSW #collaboration #prototype #user interface
Developing UX for Collaborative Mobile Prototyping (IH, SK, TS, CW), pp. 104–114.
HCIDUXU-TMT-2014-JoyceL #development #heuristic #smarttech #towards #usability
Towards the Development of Usability Heuristics for Native Smartphone Mobile Applications (GJ, ML), pp. 465–474.
HCIDUXU-TMT-2014-KojoHV #self #testing
Customer Journey Mapping of an Experience-Centric Service by Mobile Self-reporting: Testing the Qualiwall Tool (IK, MH, JPV), pp. 261–272.
HCIDUXU-TMT-2014-SakamotoM #elicitation #interactive #named #perspective #requirements
M4REMAIP: Method for Requirements Elicitation Based on Mobile Applications under an Interaction Perspective (SGS, LCdM), pp. 74–85.
HCIHCI-AIMT-2014-HumayounRHE #gesture #interactive #multi #web
Adding Multi-Touch Gesture Interaction in Mobile Web Applications (SRH, FAR, SH, AE), pp. 48–57.
HCIHCI-AIMT-2014-TsurudaHYI #using
Emotion Transmission System Using a Cellular Phone-Type Teleoperated Robot with a Mobile Projector (YT, MH, HY, YI), pp. 707–714.
HCIHCI-AS-2014-CharfiEK #evaluation #user interface #visual notation
Evaluation Based Graphical Controls: A Contribution to Mobile User Interface Early Evaluation (SC, HE, CK), pp. 114–123.
HCIHCI-AS-2014-DutzHKGS #game studies #user interface
User Interfaces of Mobile Exergames (TD, SH, MK, SG, RS), pp. 244–255.
HCIHCI-AS-2014-FacanhaVPCS #people #visual notation
Touchscreen Mobile Phones Virtual Keyboarding for People with Visual Disabilities (ARF, WV, MCP, MdBC, JS), pp. 134–145.
HCIHCI-AS-2014-JeonCY #case study
Developing a Location-Aware Mobile Guide System for GLAMs Based on TAPIR Sound Tag: A Case Study of the Lee Ungno Museum (JJ, GC, WSY), pp. 425–433.
HCIHCI-AS-2014-KellerPBS #adaptation #semantics
An Adaptive Semantic Mobile Application for Individual Touristic Exploration (CK, RP, SB, TS), pp. 434–443.
HCIHCI-AS-2014-MaguireT #comparison
Comparison Test of Website Use with Mobile Phone and Laptop Computer (MM, MT), pp. 146–154.
HCIHCI-AS-2014-OchoaMOHB #comprehension #interactive
Understanding the Interaction Support for Mobile Work in an Emergency Room (SFO, AM, NO, RH, JB), pp. 312–322.
HCIHCI-AS-2014-Phillips
Mobile Users Are More Vigilant Than Situated Users (MGP), pp. 166–177.
HCIHCI-AS-2014-SalgadoF #evaluation #heuristic #usability
Heuristic Evaluation of Mobile Usability: A Mapping Study (AdLS, APF), pp. 178–188.
HCIHCI-AS-2014-Stopka #identification #requirements
Identification of User Requirements for Mobile Applications to Support Door-to-Door Mobility in Public Transport (US), pp. 513–524.
HCIHCI-AS-2014-YoungCGC #metric #performance #physics #process
Snappy App: A Mobile Continuous Performance Test with Physical Activity Measurement for Assessing Attention Deficit Hyperactivity Disorder (ZY, MPC, MG, JC), pp. 363–373.
HCIHCI-AS-2014-ZhouXDC #future of #interactive #interface #past present future
Where Is Mobile Projection Interaction Going? The Past, Present and Future of the Mobile Projected Interface (YZ, TX, BD, RC), pp. 189–198.
HCIHCI-TMT-2014-MartinSPK #set
HCI-Patterns for Developing Mobile Apps and Digital Video-Assist-Technology for the Film Set (CM, AS, BP, AK), pp. 320–330.
HCIHIMI-AS-2014-IizukaG #using
Basic Study on Personal Space while Using Mobile Devices in Public (SI, KG), pp. 404–412.
HCIHIMI-DE-2014-MatsuyamaNKYI #crowdsourcing #development
Development of a Mobile Application for Crowdsourcing the Data Collection of Environmental Sounds (MM, RN, HK, JY, TI), pp. 514–524.
HCIHIMI-DE-2014-ZimmerKS #concept #visualisation
A Visualization Concept for Mobile Faceted Search (BZ, RK, TS), pp. 128–136.
HCILCT-TRE-2014-BraunhoferEGR #learning #recommendation
Context Dependent Preference Acquisition with Personality-Based Active Learning in Mobile Recommender Systems (MB, ME, MG, FR), pp. 105–116.
HCILCT-TRE-2014-Garcia-PenalvoGO #development #people #repository
Mobile Apps for Older Users — The Development of a Mobile Apps Repository for Older People (FJGP, MÁCG, VMO), pp. 117–126.
HCILCT-TRE-2014-MartinWH #interactive #learning
Sensor Based Interaction Mechanisms in Mobile Learning (KUM, MW, WH), pp. 165–172.
HCILCT-TRE-2014-MorrealeGCHLLSB #design #integration #visual notation
Visual and Spatial Data Integration in Mobile Application Design (PM, AG, DC, SH, JL, NL, CS, JB), pp. 173–181.
HCILCT-TRE-2014-RouillardSDC #agile #game studies #prototype
Rapid Prototyping for Mobile Serious Games (JR, AS, BD, RC), pp. 194–205.
HCISCSM-2014-AhangamaLKP #analysis #monitoring
Revolutionizing Mobile Healthcare Monitoring Technology: Analysis of Features through Task Model (SA, YSL, SYK, DCCP), pp. 298–305.
HCISCSM-2014-AlvesMA #gamification #guidelines #network #social
Guidelines for the Gamification in Mobile Social Networks (FPA, CM, JCA), pp. 559–570.
HCISCSM-2014-BrockmannSL #taxonomy
Taxonomy of Enterprise-Related Mobile Applications (TB, SS, CL), pp. 37–47.
HCISCSM-2014-KamalNB #communication #distributed #product line #quote
“Presence in Absence”: Distributed Family Communication Practices for Familial Bonding via Mobile Communication Technology (FMK, NLMN, HB), pp. 474–485.
ICEISICEIS-v1-2014-KannistoHPK #architecture #assessment #distributed #information management #performance #reasoning #rule-based
Distributed Knowledge Management Architecture and Rule Based Reasoning for Mobile Machine Operator Performance Assessment (PK, DH, LP, SK), pp. 440–449.
ICEISICEIS-v1-2014-Malgorzata #algorithm #search-based #using
The Use of Genetic Algorithms in Mobile Applications (MPW), pp. 520–525.
ICEISICEIS-v1-2014-MamcenkoG #predict #using
Customer Churn Prediction in Mobile Operator Using Combined Model (JM, JG), pp. 233–240.
ICEISICEIS-v1-2014-Rios-AguilarLP #behaviour #information management #monitoring #using
Business Information System for the Control of Workforce Through Behaviour Monitoring Using Reactive and Terminal-based Mobile Location Technologies (SRA, FJLM, APS), pp. 30–38.
ICEISICEIS-v2-2014-Hogler #evaluation #research
A Research Agenda for Mobile Systems Evaluation (TH), pp. 454–459.
ICEISICEIS-v2-2014-HoosGKM #analysis #framework #identification #process
Improving Business Processes Through Mobile Apps — An Analysis Framework to Identify Value-added App Usage Scenarios (EH, CG, SK, BM), pp. 71–82.
CIKMCIKM-2014-YangQ #image #retrieval #scalability #verification
Spatial Verification for Scalable Mobile Image Retrieval (XY, XQ), pp. 1903–1906.
ICPRICPR-2014-ChenDGYP #interactive
Stereovision-Only Based Interactive Mobile Robot for Human-Robot Face-to-Face Interaction (LC, ZD, SG, BY, MP), pp. 1840–1845.
ICPRICPR-2014-FrucciGNRB #detection #named
IDEM: Iris DEtection on Mobile Devices (MF, CG, MN, DR, GSdB), pp. 1752–1757.
ICPRICPR-2014-SinghCVJ #recognition
Currency Recognition on Mobile Phones (SS, SC, KV, CVJ), pp. 2661–2666.
KDDKDD-2014-DongYTYC #network #social
Inferring user demographics and social strategies in mobile social networks (YD, YY, JT, YY, NVC), pp. 15–24.
KDDKDD-2014-ZhuXGC #privacy #recommendation #security
Mobile app recommendations with security and privacy awareness (HZ, HX, YG, EC), pp. 951–960.
KDIRKDIR-2014-UtkuA #recommendation
A Mobile Location-Aware Recommendation System (SU, CEA), pp. 176–183.
KEODKEOD-2014-KruppS0 #ontology #policy #privacy #security
An Ontology for Enforcing Security and Privacy Policies on Mobile Devices (BK, NS, WZ), pp. 288–295.
RecSysRecSys-2014-GarcinGF #named #personalisation
Focal: a personalized mobile news reader (FG, FG, BF), pp. 369–370.
SEKESEKE-2014-ChenX #automation #consistency #towards #web
Towards Automatic Consistency Checking between Web Application and its Mobile Application (XC, ZX), pp. 53–58.
SEKESEKE-2014-FuadD #design #development #interactive #problem
Design and Development of a Mobile Classroom Response Software for Interactive Problem Solving (MMF, DD), pp. 49–52.
SEKESEKE-2014-JuniorFJB #learning #product line #towards
Towards the Establishment of a Software Product Line for Mobile Learning Applications (VFJ, NFDF, EAdOJ, EFB), pp. 678–683.
SEKESEKE-2014-SouzaA #estimation
Mobile Applications: The Paradox of Software Estimation (LSdS, GSdAJ), pp. 59–62.
SIGIRSIGIR-2014-ArkhipovaG #performance #web
Evaluating mobile web search performance by taking good abandonment into account (OA, LG), pp. 1043–1046.
SIGIRSIGIR-2014-LagunHWN #metric #towards
Towards better measurement of attention and satisfaction in mobile search (DL, CHH, DW, VN), pp. 113–122.
SIGIRSIGIR-2014-ShokouhiJORD #query
Mobile query reformulations (MS, RJ, UO, KR, FD), pp. 1011–1014.
MODELSMoDELS-2014-VaupelTHSGG #development #modelling
Model-Driven Development of Mobile Applications Allowing Role-Driven Variants (SV, GT, JPH, RS, RG, MG), pp. 1–17.
PLDIPLDI-2014-HsiaoPYPNCKF #concurrent #detection
Race detection for event-driven mobile applications (CHH, CP, JY, GP, SN, PMC, ZK, JF), p. 35.
RERE-2014-BruunHIJK #distributed #requirements
Handling design-level requirements across distributed teams: Developing a new feature for 12 Danish mobile banking apps (LB, MBH, JBI, JBJ, BK), pp. 335–343.
FSEFSE-2014-BanerjeeC0R #debugging #detection #energy
Detecting energy bugs and hotspots in mobile apps (AB, LKC, SC, AR), pp. 588–598.
ICSEICSE-2014-ChenLHXZ #developer #mining #named
AR-miner: mining informative reviews for developers from mobile app marketplace (NC, JL, SCHH, XX, BZ), pp. 767–778.
ICSEICSE-2014-NikzadCG #development #energy #middleware #named
APE: an annotation language and middleware for energy-efficient mobile application development (NN, OC, WGG), pp. 515–526.
ICSEICSE-2014-ThomasBPN #privacy #requirements
Distilling privacy requirements for mobile applications (KT, AKB, BAP, BN), pp. 871–882.
SACSAC-2014-A #authentication #health #network #privacy #research #student
Student research abstract: a privacy-preserving profile matching based authentication system for mobile health networks (DHA), pp. 196–197.
SACSAC-2014-AlnajemZ #evaluation
A copula-based risk evaluation method (C-REM) in a corporate mobile banking context (AAIA, NZ), pp. 1455–1462.
SACSAC-2014-ChangCHKL #analysis #behaviour
Application behavior analysis in resource consumption for mobile devices (SWC, SWC, PCH, TWK, CWL), pp. 1469–1474.
SACSAC-2014-CimanGG #animation #case study #development #platform
Cross-platform mobile development: a study on apps with animations (MC, OG, NG), pp. 757–759.
SACSAC-2014-DaDR #middleware #named
Kalimucho: middleware for mobile applications (KD, MD, PR), pp. 413–419.
SACSAC-2014-Fernandez-MarquezSSYDZ #approach #self
Self-managing and self-organising mobile computing applications: a separation of concerns approach (JLFM, GDMS, GS, JY, SD, FZ), pp. 458–465.
SACSAC-2014-GriebeG #approach #automation #modelling #testing
A model-based approach to test automation for context-aware mobile applications (TG, VG), pp. 420–427.
SACSAC-2014-HongHKK #music #recommendation #smarttech
Context-aware music recommendation in mobile smart devices (JH, WSH, JHK, SWK), pp. 1463–1468.
SACSAC-2014-KimK #community #detection #network #social
A detection of overlapping community in mobile social network (PK, SK), pp. 175–179.
SACSAC-2014-LiuCM #ad hoc #approach #composition #network
A low-latency service composition approach in mobile ad hoc networks (CL, JC, FLM), pp. 509–511.
SACSAC-2014-LiWL #learning #online #recognition
Online learning with mobile sensor data for user recognition (HGL, XW, ZL), pp. 64–70.
SACSAC-2014-MengWK #adaptation #authentication #design
Design of touch dynamics based user authentication with an adaptive mechanism on mobile phones (YM, DSW, LfK), pp. 1680–1687.
SACSAC-2014-PengST #case study #development #network #social
Success factors in mobile social networking application development: case study of instagram (RP, DS, WTT), pp. 1072–1079.
SACSAC-2014-RibeiroS #domain-specific language #named
XIS-mobile: a DSL for mobile applications (AR, ARdS), pp. 1316–1323.
SACSAC-2014-ZhanLS #analysis #in the cloud
A green analysis of mobile cloud computing applications (KZ, CHL, PS), pp. 357–362.
ASPLOSASPLOS-2014-LinWZ #named #operating system
K2: a mobile operating system for heterogeneous coherence domains (FXL, ZW, LZ), pp. 285–300.
ASPLOSASPLOS-2014-SantosRSW #runtime #using
Using ARM trustzone to build a trusted language runtime for mobile applications (NS, HR, SS, AW), pp. 67–80.
CASECASE-2014-ChangL #multi
Inverse observation model and multiple hypothesis tracking for indoor mobile robots (FMC, FLL), pp. 1200–1205.
CASECASE-2014-CunninghamKSWKBW #named
Jamster: A mobile dual-arm assistive robot with Jamboxx control (AC, WKH, US, DW, DK, JB, JTW), pp. 509–514.
DACDAC-2014-KimJC #energy
Content-centric Display Energy Management for Mobile Devices (DK, NJ, HC), p. 6.
DACDAC-2014-LinKH #power management
Catch Your Attention: Quality-retaining Power Saving on Mobile OLED Displays (CHL, CKK, PCH), p. 6.
DACDAC-2014-PathaniaJPM #3d #cpu #game studies #gpu #power management
Integrated CPU-GPU Power Management for 3D Mobile Games (AP, QJ, AP, TM), p. 6.
DACDAC-2014-SarmaVD #distributed #middleware #perspective
Sense-making from Distributed and Mobile Sensing Data: A Middleware Perspective (SS, NV, ND), p. 6.
DACDAC-2014-TsengHPK #energy #manycore #scheduling
User-Centric Energy-Efficient Scheduling on Multi-Core Mobile Devices (PHT, PCH, CCP, TWK), p. 6.
DACDAC-2014-WietfeldID #performance
Resource Efficient Mobile Communications for Crowd-Sensing (CW, CI, BD), p. 6.
DATEDATE-2014-BournoutianO #framework #optimisation
On-device objective-C application optimization framework for high-performance mobile processors (GB, AO), pp. 1–6.
DATEDATE-2014-MercatiBPRB #android #reliability
A Linux-governor based Dynamic Reliability Manager for android mobile devices (PM, AB, FP, TSR, LB), pp. 1–4.
DATEDATE-2014-PaternaZR #component
Ambient variation-tolerant and inter components aware thermal management for mobile system on chips (FP, JZ, TSR), pp. 1–6.
DATEDATE-2014-ShenCQ #probability
Battery aware stochastic QoS boosting in mobile computing devices (HS, QC, QQ), pp. 1–4.
OSDIOSDI-2014-ZhangSAAGKL #deployment
Customizable and Extensible Deployment for Mobile/Cloud Applications (IZ, AS, DVA, IA, SDG, AK, HML), pp. 97–112.
PDPPDP-2014-AmorettiGZST #approach #formal method #in the cloud #towards
Towards a Formal Approach to Mobile Cloud Computing (MA, AG, FZ, VS, FT), pp. 743–750.
WRLAWRLA-2014-LiuOM #ad hoc #framework #maude #network #realtime
A Framework for Mobile Ad hoc Networks in Real-Time Maude (SL, PCÖ, JM), pp. 162–177.
ICSTICST-2014-ZaeemPK #automation #generative #testing
Automated Generation of Oracles for Testing User-Interaction Features of Mobile Apps (RNZ, MRP, SK), pp. 183–192.
DocEngDocEng-2013-CunhaNP #named #video
MoViA: a mobile video annotation tool (BCRC, OJMN, MdGCP), pp. 219–222.
ICDARICDAR-2013-KunzeKYK #documentation #eye tracking #image #retrieval #using #word
The Wordometer — Estimating the Number of Words Read Using Document Image Retrieval and Mobile Eye Tracking (KK, HK, KY, KK), pp. 25–29.
JCDLJCDL-2013-HinzeB #library #named
Tipple: location-triggered mobile access to a digital library for audio books (AH, DB), pp. 171–180.
JCDLJCDL-2013-SchneiderM #automation #web
First steps in archiving the mobile web: automated discovery of mobile websites (RS, FM), pp. 53–56.
SIGMODSIGMOD-2013-LapeineHHG #data analysis #interactive #query
Mobile interaction and query optimizationin a protein-ligand data analysis system (ML, KGH, EH, NMG), pp. 1291–1292.
ITiCSEITiCSE-2013-Al-SubaihinA #developer
Raising awareness of mobile widgets among developers (AAAS, HSAK), p. 337.
ITiCSEITiCSE-2013-Gordon #concept #programming
Concepts for mobile programming (AJG), pp. 58–63.
ITiCSEITiCSE-2013-Kurkovsky #question #why
Mobile computing and robotics in one course: why not? (SK), pp. 64–69.
ITiCSEITiCSE-2013-McDonald #predict
A location prediction project on mobile devices (CM), p. 320.
ITiCSEITiCSE-2013-QianYGBT #authentication #learning #network #security
Mobile device based authentic learning for computer network and security (KQ, MY, MG, PB, LT), p. 335.
ITiCSEITiCSE-2013-RowanD #learning #overview #using
A systematic literature review on using mobile computing as a learning intervention (MR, JD), p. 339.
SIGITESIGITE-2013-Halstead-NusslochR #education #human-computer
Leveraging HCI in teaching mobile, “anytime and everywhere” IT (RHN, HR), pp. 13–18.
SIGITESIGITE-2013-MacKellarL #design
Designing and building mobile pharmacy apps in a healthcare IT course (BM, ML), pp. 153–154.
SIGITESIGITE-2013-MeehanS #integration #named
QuizPower: a mobile app with app inventor and XAMPP service integration (DM, MS), pp. 103–108.
CSMRCSMR-2013-MinelliL #lessons learnt
Software Analytics for Mobile Applications-Insights & Lessons Learned (RM, ML), pp. 144–153.
ICSMEICSM-2013-KwonT #energy
Reducing the Energy Consumption of Mobile Applications Behind the Scenes (YWK, ET), pp. 170–179.
ICSMEICSM-2013-MinelliL #framework #named #platform #visual notation
SAMOA — A Visual Software Analytics Platform for Mobile Applications (RM, ML), pp. 476–479.
MSRMSR-2013-IacobH #feature model #online
Retrieving and analyzing mobile apps feature requests from online reviews (CI, RH), pp. 41–44.
MSRMSR-2013-VasquezDP #analysis #development #stack overflow #using
An exploratory analysis of mobile development issues using stack overflow (MLV, BD, DP), pp. 93–96.
CEFPCEFP-2013-Granicz #development #f# #functional #web
Functional Web and Mobile Development in F# (AG), pp. 381–406.
AIIDEAIIDE-2013-WhitehouseCPR #game studies #knowledge-based #monte carlo
Integrating Monte Carlo Tree Search with Knowledge-Based Methods to Create Engaging Play in a Commercial Mobile Game (DW, PIC, EJP, JR).
CoGCIG-2013-HingstonCK #game studies #question
Mobile games with intelligence: A killer application? (PH, CBC, GK), pp. 1–7.
FDGFDG-2013-LopesHJB #adaptation #authoring #game studies #semantics
Gameplay semantics for authoring adaptivity in mobile games (RL, KH, LJ, RB), pp. 435–436.
FDGFDG-2013-RijnbouttHKB #detection #game studies #library #robust
A robust throw detection library for mobile games (ER, OH, RK, RB), pp. 443–444.
CHICHI-2013-BardramFSFVK #design #health
Designing mobile health technology for bipolar disorder: a field trial of the monarca system (JEB, MF, KS, MFJ, MV, LVK), pp. 2627–2636.
CHICHI-2013-BentleyT #behaviour #power of
The power of mobile notifications to increase wellbeing logging behavior (FB, KT), pp. 1095–1098.
CHICHI-2013-BirdBKMF #constraints #development #matter
A matter of life and death: practical and ethical constraints in the development of a mobile verbal autopsy tool (JB, PB, KK, PM, EF), pp. 1489–1498.
CHICHI-2013-BrownML #analysis #video
iPhone in vivo: video analysis of mobile device use (BATB, MM, EL), pp. 1031–1040.
CHICHI-2013-CassidyAR #game studies #using
Using an open card sort with children to categorize games in a mobile phone application store (BC, DSA, JCR), pp. 2287–2290.
CHICHI-2013-ChengLWC13a #adaptation #named
iGrasp: grasp-based adaptive keyboard for mobile devices (LPC, HSL, CYW, MYC), pp. 3037–3046.
CHICHI-2013-ChengLWHLLCLC13a #automation #named
IrotateGrasp: automatic screen rotation based on grasp of mobile devices (LPC, MHL, CYW, FIH, YTL, HSL, YCC, MSL, MYC), pp. 3051–3054.
CHICHI-2013-CuiKHG #video
Front-camera video recordings as emotion responses to mobile photos shared within close-knit groups (YC, JK, JH, GG), pp. 981–990.
CHICHI-2013-FuccellaIM #editing #gesture #multi #performance
Gestures and widgets: performance in text editing on multi-touch capable mobile devices (VF, PI, BM), pp. 2785–2794.
CHICHI-2013-GoelJMPW #named #using
ContextType: using hand posture information to improve mobile touch screen text entry (MG, AJ, TM, SNP, JOW), pp. 2795–2798.
CHICHI-2013-HasanAI #named
Ad-binning: leveraging around device space for storing, browsing and retrieving mobile device content (KH, DA, PI), pp. 899–908.
CHICHI-2013-Hincapie-RamosI #interactive #named
CrashAlert: enhancing peripheral alertness for eyes-busy mobile interaction while walking (JDHR, PI), pp. 3385–3388.
CHICHI-2013-JokelaL #collaboration #comparative #evaluation #interactive
A comparative evaluation of touch-based methods to bind mobile devices for collaborative interactions (TJ, AL), pp. 3355–3364.
CHICHI-2013-KujalaM #case study #experience #usability
Emotions, experiences and usability in real-life mobile phone use (SK, TMS), pp. 1061–1070.
CHICHI-2013-KumarR
The mobile media actor-network in urban India (NK, NR), pp. 1989–1998.
CHICHI-2013-LawsonJGLKVRM #metric #validation
Validating a mobile phone application for the everyday, unobtrusive, objective measurement of sleep (SWL, SJP, AG, CL, EK, SV, DR, KM), pp. 2497–2506.
CHICHI-2013-LeeKYSG
Analyzing crowd workers in mobile pay-for-answer q&a (UL, JK, EY, JS, MG), pp. 533–542.
CHICHI-2013-LopesB #feedback
Muscle-propelled force feedback: bringing force feedback to mobile devices (PL, PB), pp. 2577–2580.
CHICHI-2013-McMillanMC #guidelines #human-computer #scalability
Categorised ethical guidelines for large scale mobile HCI (DM, AM, MC), pp. 1853–1862.
CHICHI-2013-MusthagG
Labor dynamics in a mobile micro-task market (MM, DG), pp. 641–650.
CHICHI-2013-PeceSWJWKS #named
Panoinserts: mobile spatial teleconferencing (FP, WS, FW, SJ, TW, JK, AS), pp. 1319–1328.
CHICHI-2013-RoudautKLS #flexibility #named #self #towards
Morphees: toward high “shape resolution” in self-actuated flexible mobile devices (AR, AK, ML, SS), pp. 593–602.
CHICHI-2013-SaNC #animation
Mobile advertising: evaluating the effects of animation, user and content relevance (MdS, VN, EFC), pp. 2487–2496.
CHICHI-2013-Shirali-ShahrezaPBG #interactive
SeeSay and HearSay CAPTCHA for mobile interaction (SSS, GP, RB, YG), pp. 2147–2156.
CHICHI-2013-SodhiJFBM #3d #collaboration #named
BeThere: 3D mobile collaboration with spatial input (RS, BRJ, DAF, BPB, GM), pp. 179–188.
CHICHI-2013-WarrC #web
Swipe vs. scroll: web page switching on mobile browsers (AW, EHC), pp. 2171–2174.
CHICHI-2013-WieseSB #named
Phoneprioception: enabling mobile phones to infer where they are kept (JW, TSS, AJBB), pp. 2157–2166.
CHICHI-2013-WycheM
Powering the cellphone revolution: findings from mobile phone charging trials in off-grid Kenya (SW, LLM), pp. 1959–1968.
CSCWCSCW-2013-Ames #multi
Managing mobile multitasking: the culture of iPhones on stanford campus (MGA), pp. 1487–1498.
CSCWCSCW-2013-KimMP #authoring #flexibility #framework #named #tool support
Sensr: evaluating a flexible framework for authoring mobile data-collection tools for citizen science (SK, JM, EP), pp. 1453–1462.
CSCWCSCW-2013-SaketPHZ #design #effectiveness #interface
Designing an effective vibration-based notification interface for mobile phones (BS, CP, YH, SZ), pp. 1499–1504.
CSCWCSCW-2013-ShaQDM
Trend makers and trend spotters in a mobile application (XS, DQ, MD, PM), pp. 1365–1374.
HCIDUXU-CXC-2013-BlondonK #design
Designing Supportive Mobile Technology for Stable Diabetes (KSB, PVK), pp. 361–370.
HCIDUXU-CXC-2013-Fei #design #interface
Designing for a Thumb: An Ideal Mobile Touchscreen Interface for Chinese Users (QF), pp. 44–53.
HCIDUXU-CXC-2013-GronliGSH #named #visualisation
Paindroid: A Mobile Tool for Pain Visualization and Management (TMG, GG, FS, JH), pp. 401–406.
HCIDUXU-CXC-2013-MarcusPL #design #learning #persuasion #user interface
The Learning Machine: Mobile UX Design That Combines Information Design with Persuasion Design (AM, YP, NL), pp. 247–256.
HCIDUXU-CXC-2013-MouraVCBSTLK #exclamation #game studies #how #learning
Luz, Câmera, Libras!: How a Mobile Game Can Improve the Learning of Sign Languages (GdSM, LAV, AC, FB, DdS, JMXNT, CWML, JK), pp. 266–275.
HCIDUXU-CXC-2013-RosaGP #design
Participatory Design for Mobile Application for Academic Management in a Brazilian University (JGSR, AG, MdOP), pp. 286–295.
HCIDUXU-CXC-2013-TsueiCC #metric #usability
Measuring Usability of the Mobile Mathematics Curriculum-Based Measurement Application with Children (MT, HYC, BSC), pp. 304–310.
HCIDUXU-CXC-2013-WilleMM #prototype
A Mobile Prototype for Clinical Emergency Calls (CW, TM, AM), pp. 480–487.
HCIDUXU-NTE-2013-AltakrouriCS #interactive
Sharing Kinetic Interactions for Mobile Devices (BA, DC, AS), pp. 327–336.
HCIDUXU-NTE-2013-FukatsuOKST #evaluation
Evaluation of Effects of Textures Attached to Mobile Devices on Pointing Accuracy (YF, TO, YK, BS, JT), pp. 255–263.
HCIDUXU-NTE-2013-FukumotoI #algorithm #interactive #optimisation #search-based
A Proposal for Optimization Method of Vibration Pattern of Mobile Device with Interactive Genetic Algorithm (MF, TI), pp. 264–269.
HCIDUXU-NTE-2013-InoueHNNN #interactive
Capturing Nursing Interactions from Mobile Sensor Data and In-Room Sensors (SI, KH, MN, YN, NN), pp. 280–289.
HCIDUXU-NTE-2013-MarcusA #design #persuasion #user interface
The Driving Machine: Mobile UX Design That Combines Information Design with Persuasion Design (AM, SA), pp. 140–149.
HCIDUXU-PMT-2013-ArningTZJ #architecture #elicitation #requirements
Eliciting User Requirements and Acceptance for Customizing Mobile Device System Architecture (KA, BT, MZ, EMJ), pp. 439–448.
HCIDUXU-WM-2013-BohmS #design #energy #performance #smarttech
Smart Metering with Smartphones: User-Centered Design of a Mobile Application in the Context of Energy Efficiency (SB, LS), pp. 631–640.
HCIDUXU-WM-2013-CappielloMP #development
End-User Development of Mobile Mashups (CC, MM, MP), pp. 641–650.
HCIDUXU-WM-2013-DamasioTHD #case study #experience #industrial #internet
The Adoption of Mobile Internet: Industry and Users Experiences (MJD, ITB, SH, PD), pp. 13–22.
HCIDUXU-WM-2013-GencerBZV #framework #machine learning #using
A New Framework for Increasing User Engagement in Mobile Applications Using Machine Learning Techniques (MG, GB, ÖZ, TV), pp. 651–659.
HCIDUXU-WM-2013-HeikkilaJR
User-Originated Innovation of Mobile Financial Services (PH, HJA, SR), pp. 660–665.
HCIDUXU-WM-2013-Igler #approach #design #evaluation #prototype
Feature Evaluation for Mobile Applications: A Design Science Approach Based on Evolutionary Software Prototypes (BI), pp. 673–681.
HCIDUXU-WM-2013-MarcusCNY #behaviour #design #persuasion #user interface
The Innovation Machine: Mobile UX Design Combining Information and Persuasion Design to Change Behavior (AM, MC, CN, AY), pp. 67–76.
HCIDUXU-WM-2013-MarcusSC #design #persuasion #user interface
The Travel Machine: Mobile UX Design That Combines Information Design with Persuasion Design (AM, TKS, LC), pp. 696–705.
HCIDUXU-WM-2013-OzturkR13a #case study #usability
M-Commerce Usability: An Explorative Study on Turkish Private Shopping Apps and Mobile Sites (ÖÖ, KR), pp. 623–630.
HCIDUXU-WM-2013-PrataMQ #testing #usability
Usability Testing of Mobile Applications Store: Purchase, Search and Reviews (WP, CRM, MQ), pp. 714–722.
HCIDUXU-WM-2013-TrappY
Addressing Animated Transitions already in Mobile App Storyboards (MT, RY), pp. 723–732.
HCIDUXU-WM-2013-Tussyadiah #approach #case study #experience #platform
Meta-design Approach for Mobile Platforms Supporting Creative Tourism Experiences (IPT), pp. 733–739.
HCIDUXU-WM-2013-WelchK #usability
Determining the Effect of Menu Element Size on Usability of Mobile Applications (SW, SJK), pp. 740–749.
HCIHCI-AMTE-2013-BurzaccaP #evaluation #usability #web
Remote Usability Evaluation of Mobile Web Applications (PB, FP), pp. 241–248.
HCIHCI-AMTE-2013-ErturanBTCYO #comprehension #representation
A Mobile Application Flow Representation for Mutual Understanding of IT and Healthcare Professionals (YNE, SB, GT, NEÇ, EY, ), pp. 310–319.
HCIHCI-AMTE-2013-HumayounEE #case study #framework #platform #using
Developing Mobile Apps Using Cross-Platform Frameworks: A Case Study (SRH, SE, AE), pp. 371–380.
HCIHCI-AS-2013-BergmansS #behaviour #persuasion #using
Reducing Speeding Behavior in Young Drivers Using a Persuasive Mobile Application (AB, SS), pp. 541–550.
HCIHCI-AS-2013-CarvalhoLCAMCAL #process #re-engineering
Software Engineering in Telehealth, an Extension of Sana Mobile Applied to the Process of a Routine Hospital (AVdC, CJPdL, EJRC, PHCA, PAdSeSM, GRdC, FRLdA, GVCL), pp. 3–12.
HCIHCI-AS-2013-DixonDD13a #design #health #implementation #testing
Designing, Implementing and Testing a Mobile Application to Assist with Pediatric-to-Adult Health Care Transition (JD, JD, SDD), pp. 66–75.
HCIHCI-AS-2013-KimAK #experience #game studies #interactive
Extreme Motion Based Interaction for Enhancing Mobile Game Experience (YK, JgA, GJK), pp. 249–257.
HCIHCI-AS-2013-KroesS #persuasion #using
Empowering Young Adolescents to Choose the Healthy Lifestyle: A Persuasive Intervention Using Mobile Phones (LK, SS), pp. 117–126.
HCIHCI-AS-2013-NouriCZ #case study #collaboration #learning #performance
Mobile Inquiry-Based Learning — A Study of Collaborative Scaffolding and Performance (JN, TCP, KZ), pp. 464–473.
HCIHCI-AS-2013-StillwaterWN #overview
Mobile App Support for Electric Vehicle Drivers: A Review of Today’s Marketplace and Future Directions (TS, JW, MN), pp. 640–646.
HCIHCI-III-2013-DavidCD #collaboration #user interface
Supportive User Interfaces for MOCOCO (Mobile, Contextualized and Collaborative) Applications (BD, RC, FD), pp. 29–38.
HCIHCI-III-2013-LinWWJ #for free #human-computer #interface
A Mobile Brain-Computer Interface for Freely Moving Humans (YPL, YW, CSW, TPJ), pp. 448–453.
HCIHCI-III-2013-TsurudaHYI #generative #using
Generation of Facial Expression Emphasized with Cartoon Techniques Using a Cellular-Phone-Type Teleoperated Robot with a Mobile Projector (YT, MH, HY, YI), pp. 391–400.
HCIHCI-IMT-2013-DavaasurenT #gesture #interactive #multi #named #smarttech
MOBAJES: Multi-user Gesture Interaction System with Wearable Mobile Device (ED, JT), pp. 196–204.
HCIHCI-IMT-2013-GreeneTM #challenge #gesture #modelling #multi
Computational Cognitive Modeling of Touch and Gesture on Mobile Multitouch Devices: Applications and Challenges for Existing Theory (KKG, FPT, RJM), pp. 449–455.
HCIHCI-IMT-2013-KuhnLS #concept #interactive
An Interaction Concept for Public Displays and Mobile Devices in Public Transport (RK, DL, TS), pp. 698–705.
HCIHCI-UC-2013-Baguma #design #recommendation
Mobile Money Services in Uganda: Design Gaps and Recommendations (RB), pp. 249–258.
HCIHCI-UC-2013-Kampf #configuration management #design #online
Reconfiguring the Corporate and Commons: Mobile and Online Activism as a Form of Socio-technical Design (CK), pp. 388–395.
HCIHCI-UC-2013-SebilloTVGR #design #framework #interactive
A Framework for Community-Oriented Mobile Interaction Design in Emerging Regions (MS, GT, GV, PDG, MR), pp. 342–351.
HCIHIMI-HSM-2013-ByerD #network
BARMOTIN- A Voice Controlled Mobile Tourism Information Network for Barbados (DB, CD), pp. 347–354.
HCIHIMI-HSM-2013-EverardJM #product line
Enabling Access to Healthy Food Alternatives for Low-Income Families: The Role of Mobile Technology (AE, BMJ, SM), pp. 245–251.
HCIHIMI-HSM-2013-JonesJ #design #navigation #performance
Assessing the Effects of Mobile OS Design on Single-Step Navigation and Task Performance (BMJ, NJ), pp. 383–390.
HCIHIMI-HSM-2013-MoodyW #security #what
Security, But at What Cost? — An Examination of Security Notifications within a Mobile Application (GM, DW), pp. 391–399.
HCIHIMI-HSM-2013-YamamotoNEN #development #tablet
Development of a Mobile Tablet PC with Gaze-Tracking Function (MY, HN, KE, TN), pp. 421–429.
HCIHIMI-LCCB-2013-FlachsbartEH #human-computer #question
Are HCI Issues a Big Factor in Supply Chain Mobile Apps? (BF, CCE, MGH), pp. 450–456.
HCIHIMI-LCCB-2013-LinL13b #assessment #comprehension #evaluation #performance #usability
Usability Evaluation of Comprehension Performance and Subjective Assessment on Mobile Text Advertising (YLL, CHL), pp. 501–510.
HCIHIMI-LCCB-2013-ToumotoHH #development #evaluation
Development and Evaluation of a Mobile Search System for Science Experiments to Connect School Knowledge to Common Knowledge (TT, TH, TH), pp. 147–156.
ICEISICEIS-v1-2013-BudiM #communication #scheduling
Scheduling Data Communication based Services on the Personal Mobile Devices (SB, VM), pp. 401–408.
ICEISICEIS-v2-2013-CallegariJC #challenge #health #overview #roadmap
Technical Trends and Challenges in Mobile Health — A Systematic Review of Recent Available Literature (DAC, LCJ, ACdC), pp. 519–525.
ICEISICEIS-v2-2013-MoreiraF #learning
A Blended Mobile Learning Context Oriented Model in a Cloud Environment applied to a RE Course (FM, MJF), pp. 539–544.
ICEISICEIS-v2-2013-VitolsSB #development #platform
Cross-platform Solution for Development of Mobile Applications (GV, IS, OB), pp. 273–277.
ICEISICEIS-v3-2013-GoncalvesSNU #flexibility #framework #named #user interface
Flexinterface: A Framework to Provide Flexible Mobile Phone User Interfaces — Addressing the Elderly Diversity (VPG, SS, VPdAN, JU), pp. 143–150.
CIKMCIKM-2013-Eklund #challenge #game studies #lessons learnt #on the #perspective
On challenges with mobile e-health: lessons from a game-theoretic perspective (AME), pp. 1249–1252.
CIKMCIKM-2013-LiaoPPL #behaviour #mining #on the #predict #smarttech
On mining mobile apps usage behavior for predicting apps usage in smartphones (ZXL, YCP, WCP, PRL), pp. 609–618.
CIKMCIKM-2013-TianCZ #approach #database #hybrid #privacy #query
A hybrid approach for privacy-preserving processing of knn queries in mobile database systems (ST, YC, QZ), pp. 1161–1164.
CIKMCIKM-2013-ZhuXGC #detection #perspective #ranking
Ranking fraud detection for mobile apps: a holistic view (HZ, HX, YG, EC), pp. 619–628.
ECIRECIR-2013-MorenoD #clustering #image #interface #using #web
Using Text-Based Web Image Search Results Clustering to Minimize Mobile Devices Wasted Space-Interface (JGM, GD), pp. 532–544.
KDDKDD-2013-FuLLFHS #feedback #people #why
Why people hate your app: making sense of user feedback in a mobile app store (BF, JL, LL, CF, JIH, NMS), pp. 1276–1284.
KDDKDD-2013-PapadimitriouE #mining #overview
Mining data from mobile devices: a survey of smart sensing and analytics (SP, TER), p. 1524.
MLDMMLDM-2013-ChatzilariLNK #case study #comparative #recognition #visual notation
A Comparative Study on Mobile Visual Recognition (EC, GL, SN, YK), pp. 442–457.
SEKESEKE-2013-CorralSS #quality #using
Using a Partially Instantiated GQM to Measure the Quality of Mobile Applications (LC, AS, GS), pp. 520–524.
SEKESEKE-2013-JuniorF #experience #web
SIGAA Mobile — A sucessful experience of constructing a mobile application from a existing web system (GSdAJ, IdMBF), pp. 510–515.
SIGIRSIGIR-2013-GuoJLYA #interactive #mining #predict #web
Mining touch interaction data on mobile devices to predict web search result relevance (QG, HJ, DL, SY, EA), pp. 153–162.
SIGIRSIGIR-2013-YankovBS #ranking
Interoperability ranking for mobile applications (DY, PB, RS), pp. 857–860.
OOPSLAOOPSLA-2013-KansalSBMMZ #abstraction #energy #latency #performance
The latency, accuracy, and battery (LAB) abstraction: programmer productivity and energy efficiency for continuous mobile context sensing (AK, TSS, AJBB, KSM, TM, RZ), pp. 661–676.
REER-BR-2013-SerranoS #non-functional #pervasive #ubiquitous
Ubiquitous, Pervasive and Mobile Computing: A Reusable-Models-based Non-Functional Catalogue (MS, MS).
ESEC-FSEESEC-FSE-2013-DuboisBWH #middleware #named #peer-to-peer #resource management
ShAir: extensible middleware for mobile peer-to-peer resource sharing (DJD, YB, KW, HH), pp. 687–690.
ICSEICSE-2013-Ardito #adaptation #energy #self
Energy aware self-adaptation in mobile systems (LA), pp. 1435–1437.
ICSEICSE-2013-HaoLHG #energy #program analysis #using
Estimating mobile application energy consumption using program analysis (SH, DL, WGJH, RG), pp. 92–101.
SACSAC-2013-ChoCC #ad hoc #network #trust
Composite trust-based public key management in mobile ad hoc networks (JHC, KSC, IRC), pp. 1949–1956.
SACSAC-2013-FilhoB #learning #requirements
A requirements catalog for mobile learning environments (NFDF, EFB), pp. 1266–1271.
SACSAC-2013-HeitkotterMK #development #modelling #platform
Cross-platform model-driven development of mobile applications with md2 (HH, TAM, HK), pp. 526–533.
SACSAC-2013-TangHHC #named
iLauncher: an intelligent launcher for mobile apps based on individual usage patterns (LYT, PCH, JLH, MSC), pp. 505–512.
SACSAC-2013-WilkePRPGA #energy
Comparing mobile applications’ energy consumption (CW, CP, SR, GP, SG, UA), pp. 1177–1179.
SACSAC-2013-YiSLC #process #towards
Towards a total recall: an activity tracking and recall mechanism for mobile devices (SY, JS, YL, HJC), pp. 570–572.
CASECASE-2013-HanzG #abstraction #cyber-physical
An abstraction layer for controlling heterogeneous mobile cyber-physical systems (TH, MG), pp. 117–121.
CASECASE-2013-LaSC #network
Cooperative and active sensing in mobile sensor networks for scalar field mapping (HML, WS, JC), pp. 831–836.
CASECASE-2013-VenatorLN #architecture #hardware #industrial
Hardware and software architecture of ABBY: An industrial mobile manipulator (EV, GSL, WSN), pp. 324–329.
DACDAC-2013-LeeH
An optimized page translation for mobile virtualization (YCL, CwH), p. 6.
DATEDATE-2013-KimJC #estimation #runtime
Runtime power estimation of mobile AMOLED displays (DK, WJ, HC), pp. 61–64.
DATEDATE-2013-LindwerP #integration
High-performance imaging subsystems and their integration in mobile devices (ML, MRP), p. 170.
DATEDATE-2013-RajovicRVGPR #case study #energy #experience #performance
Experiences with mobile processors for energy efficient HPC (NR, AR, JV, IG, NP, AR), pp. 464–468.
DATEDATE-2013-VermesanBJHBM #architecture #ecosystem
Smart, connected and mobile: architecting future electric mobility ecosystems (OV, LCJB, RJ, PH, RB, AM), pp. 1740–1744.
HPCAHPCA-2013-ZhuR #energy #web
High-performance and energy-efficient mobile web browsing on big/little systems (YZ, VJR), pp. 13–24.
PPoPPPPoPP-2013-CascavalFMPRRWB #manycore #named #parallel #web
ZOOMM: a parallel web browser engine for multicore mobile devices (CC, SF, PMO, WP, MR, BR, MW, VB), pp. 271–280.
SOSPSOSP-2013-RavindranathPMB #named
Timecard: controlling user-perceived delays in server-based mobile applications (LR, JP, RM, HB), pp. 85–100.
FASEFASE-2013-YangPX #approach #automation #generative
A Grey-Box Approach for Automated GUI-Model Generation of Mobile Applications (WY, MRP, TX), pp. 250–265.
WICSA-ECSAWICSA-ECSA-2012-SimantaLMHS #architecture
A Reference Architecture for Mobile Code Offload in Hostile Environments (SS, GAL, EJM, KH, MS), pp. 282–286.
HTHT-2012-CostabelloVDG #data access #framework #named #web
SHI3LD: an access control framework for the mobile web of data (LC, SV, ND, FG), pp. 311–312.
SIGMODSIGMOD-2012-GotzNG #named #personalisation
MaskIt: privately releasing user context streams for personalized mobile applications (MG, SN, JG), pp. 289–300.
TPDLTPDL-2012-HinzeB #library
Listen to Tipple: Creating a Mobile Digital Library with Location-Triggered Audio Books (AH, DB), pp. 51–56.
VLDBVLDB-2012-ElmoreDAA #database #named #peer-to-peer
InfoPuzzle: Exploring Group Decision Making in Mobile Peer-to-Peer Databases (AJE, SD, DA, AEA), pp. 1998–2001.
CSEETCSEET-2012-TillmannMHFX #education #student #using
Engage Your Students by Teaching Computer Science Using Only Mobile Devices with TouchDevelop (NT, MM, JdH, MF, TX), pp. 87–89.
ITiCSEITiCSE-2012-Kurkovsky #development #game studies
Mobile game development projects in CS 1 (SK), p. 388.
ITiCSEITiCSE-2012-MalekoHD #case study #experience #learning #programming #social
Novices’ perceptions and experiences of a mobile social learning environment for learning of programming (MM, MH, DJD), pp. 285–290.
ITiCSEITiCSE-2012-TillmannB #education #programming
Teaching programming on a mobile device (NT, JB), p. 404.
ITiCSEITiCSE-2012-TillmannMHFBSX #education #future of #programming
The future of teaching programming is on mobile devices (NT, MM, JdH, MF, JB, AS, TX), pp. 156–161.
SIGITESIGITE-2012-Al-KhalifaA #development #web
Introducing mobile widgets development in an advanced web technologies course (HSAK, AAAS), pp. 61–64.
SIGITESIGITE-2012-Alston #challenge #development #education #lessons learnt #web
Teaching mobile web application development: challenges faced and lessons learned (PA), pp. 239–244.
SIGITESIGITE-2012-MahmoudZN #database
Integrating mobile storage into database systems courses (QHM, SZ, TN), pp. 165–170.
SIGITESIGITE-2012-SeolSK #learning #student #towards #using
Use of a mobile application to promote scientific discovery learning: students’ perceptions towards and practical adoption of a mobile application (SS, AS, PK), pp. 121–126.
SIGITESIGITE-2012-WagnerJ #education #named
MOBILE: a MOBile instructional laboratory environment for hands-on information technology education (PW, CJ), pp. 115–120.
ICSMEICSM-2012-KhomhYZ #adaptation #android #empirical #linux #platform
Adapting Linux for mobile platforms: An empirical study of Android (FK, HY, YZ), pp. 629–632.
WCREWCRE-2012-JoorabchiM #reverse engineering
Reverse Engineering iOS Mobile Applications (MEJ, AM), pp. 177–186.
CoGCIG-2012-JordanSLHKWVDGVP #game studies #generative
BeatTheBeat music-based procedural content generation in a mobile game (AJ, DS, JL, JH, MK, MWH, NV, TD, ÜG, IV, MP), pp. 320–327.
CHICHI-2012-AminiBKTK
Trajectory-aware mobile search (SA, AJBB, JK, JT, AKK), pp. 2561–2564.
CHICHI-2012-BauerCGSWWK #named #recommendation
ShutEye: encouraging awareness of healthy sleep recommendations with a mobile, peripheral display (JSB, SC, BG, JWS, EW, NFW, JAK), pp. 1401–1410.
CHICHI-2012-BoariFFC
Augmenting spatial skills with mobile devices (DB, MF, DSF, KC), pp. 1611–1620.
CHICHI-2012-DaviesB
The case of the missed icon: change blindness on mobile devices (TD, AKB), pp. 1451–1460.
CHICHI-2012-DearmanGT #using
Determining the orientation of proximate mobile devices using their back facing camera (DD, RTG, KNT), pp. 2231–2234.
CHICHI-2012-Densmore
Claim mobile: when to fail a technology (MD), pp. 1833–1842.
CHICHI-2012-EscobedoNBHRGTH #named #social
MOSOCO: a mobile assistive tool to support children with autism practicing social skills in real-life situations (LE, DHN, LAB, SHH, AR, DGR, MT, GRH), pp. 2589–2598.
CHICHI-2012-GoelFW #named #using
WalkType: using accelerometer data to accomodate situational impairments in mobile touch screen text entry (MG, LF, JOW), pp. 2687–2696.
CHICHI-2012-GuptaTCB #crowdsourcing #named
mClerk: enabling mobile crowdsourcing in developing regions (AG, WT, EC, RB), pp. 1843–1852.
CHICHI-2012-HaqueKAALDRHS #monitoring
Findings of e-ESAS: a mobile based symptom monitoring system for breast cancer patients in rural Bangladesh (MMH, FAK, MA, SIA, RL, RD, DR, SH, RS), pp. 899–908.
CHICHI-2012-HeinrichsSHM #formal method #interactive #towards
Toward a theory of interaction in mobile paper-digital ensembles (FH, DS, JH, MM), pp. 1897–1900.
CHICHI-2012-HenzeRB #behaviour #type system #using
Observational and experimental investigation of typing behaviour using virtual keyboards for mobile devices (NH, ER, SB), pp. 2659–2668.
CHICHI-2012-JoshiKC #scalability
Looking at you: fused gyro and face tracking for viewing large imagery on mobile devices (NJ, AK, MFC), pp. 2211–2220.
CHICHI-2012-KjeldskovSPP #case study #using
Using mobile phones to support sustainability: a field study of residential electricity consumption (JK, MBS, JP, RP), pp. 2347–2356.
CHICHI-2012-KumarRTAK #game studies #speech #using
Improving literacy in developing countries using speech recognition-supported games on mobile devices (AK, PR, AT, RA, MK), pp. 1149–1158.
CHICHI-2012-LeeKYYK #case study #comprehension
Understanding mobile Q&A usage: an exploratory study (UL, HK, EY, MY, JK), pp. 3215–3224.
CHICHI-2012-LicoppeI #case study #quote #using
“Timid encounters”: a case study in the use of proximity-based mobile technologies (CL, YI), pp. 2759–2768.
CHICHI-2012-LiuHDMB #artificial reality #feedback #realtime
Evaluating the benefits of real-time feedback in mobile augmented reality with hand-held devices (CL, SH, JD, WEM, MBL), pp. 2973–2976.
CHICHI-2012-MorrisonMRSC #approach #hybrid
A hybrid mass participation approach to mobile software trials (AM, DM, SR, SS, MC), pp. 1311–1320.
CHICHI-2012-NakagawaKK #named #user interface
MimicTile: a variable stiffness deformable user interface for mobile devices (YN, AK, YK), pp. 745–748.
CHICHI-2012-OlssonS #artificial reality #case study #experience
Narratives of satisfying and unsatisfying experiences of current mobile augmented reality applications (TO, MS), pp. 2779–2788.
CHICHI-2012-RudeckB #named #physics
Rock-paper-fibers: bringing physical affordance to mobile touch devices (FR, PB), pp. 1929–1932.
CHICHI-2012-SchwarzKHDW #ad hoc #scalability #using
Phone as a pixel: enabling ad-hoc, large-scale displays using mobile devices (JS, DK, CH, PD, AW), pp. 2235–2238.
CHICHI-2012-VardoulakisKMSGT #using
Using mobile phones to present medical information to hospital patients (LPV, AKK, DM, GS, JG, DST), pp. 1411–1420.
CHICHI-2012-VihavainenMLC #automation #collaboration #video
Video as memorabilia: user needs for collaborative automatic mobile video production (SV, SM, LAL, IDDC), pp. 651–654.
CHICHI-2012-YiCFZ #interactive
Exploring user motivations for eyes-free interaction on mobile devices (BY, XC, MF, SZ), pp. 2789–2792.
CSCWCSCW-2012-BaumerKFAGPRNOG #design #health #persuasion #social
Prescriptive persuasion and open-ended social awareness: expanding the design space of mobile health (EPSB, SJK, JEF, PA, ALG, JPP, DR, JN, CMO, GKG), pp. 475–484.
CSCWCSCW-2012-OregliaK
A gift from the city: mobile phones in rural China (EO, JK), pp. 137–146.
CSCWCSCW-2012-TakayamaG
Mixing metaphors in mobile remote presence (LT, JG), pp. 495–504.
CSCWCSCW-2012-VaatajaE #challenge
Briefing news reporting with mobile assignments: perceptions, needs and challenges (HV, PE), pp. 485–494.
EDOCEDOC-2012-FesehayeGNW #interactive
Impact of Cloudlets on Interactive Mobile Cloud Applications (DF, YG, KN, GW), pp. 123–132.
ICEISICEIS-J-2012-PolasikGWKPT12a #empirical #performance
Time Efficiency of Point-of-Sale Payment Methods: Empirical Results for Cash, Cards and Mobile Payments (MP, JG, GW, JK, KP, NT), pp. 306–320.
ICEISICEIS-v2-2012-PolasikGWKPT #analysis #process
Chronometric Analysis of a Payment Process for Cash, Cards and Mobile Devices (MP, JG, GW, JK, KP, NT), pp. 220–229.
ICEISICEIS-v3-2012-GoncalvesNUS #approach #flexibility #user interface
An Analitic Approach to Evaluate Flexible Mobile User Interfaces for the Elderly (VPG, VPdAN, JU, SS), pp. 91–96.
CIKMCIKM-2012-KaratzoglouBCB #recommendation
Climbing the app wall: enabling mobile app discovery through context-aware recommendations (AK, LB, KC, MB), pp. 2527–2530.
CIKMCIKM-2012-ZhuCCXT #classification #information management
Exploiting enriched contextual information for mobile app classification (HZ, HC, EC, HX, JT), pp. 1617–1621.
ICPRICPR-2012-ArthMS #locality
Exploiting sensors on mobile phones to improve wide-area localization (CA, AM, DS), pp. 2152–2156.
ICPRICPR-2012-HartlR #artificial reality
Rectangular target extraction for mobile augmented reality applications (AH, GR), pp. 81–84.
ICPRICPR-2012-MotlicekSWMM #authentication #modelling #using #variability
Bi-modal authentication in mobile environments using session variability modelling (PM, LES, RW, CM, SM), pp. 1100–1103.
ICPRICPR-2012-ZhaoZWL #detection #graph #robust
Robust mobile spamming detection via graph patterns (YZ, ZZ, YW, JL), pp. 983–986.
KDDKDD-2012-ShiA #dataset #recommendation
GetJar mobile application recommendations with very sparse datasets (KS, KA), pp. 204–212.
KDIRKDIR-2012-NeumannS #web
Guided Exploratory Search on the Mobile Web (GN, SS), pp. 65–74.
SEKESEKE-2012-DingS #architecture #collaboration #using
Proactive Two Way Mobile Advertisement Using a Collaborative Client Server Architecture (WD, XS), pp. 768–773.
SEKESEKE-2012-JangidPE #analysis #predict #sentiment #using
A Mobile Application for Stock Market Prediction Using Sentiment Analysis (KJ, PP, ME), pp. 13–18.
SIGIRSIGIR-2012-LvLW #heuristic #ranking
An exploration of ranking heuristics in mobile local search (YL, DL, QW), pp. 295–304.
SIGIRSIGIR-2012-Sakai #evaluation #information retrieval #towards #what
Towards zero-click mobile IR evaluation: knowing what and knowing when (TS), pp. 1157–1158.
TOOLSTOOLS-EUROPE-2012-CorralSSSV #development #named #process #proximity
DroidSense: A Mobile Tool to Analyze Software Development Processes by Measuring Team Proximity (LC, AS, GS, JS, JV), pp. 17–33.
RERE-2012-TunBPYHON #privacy #requirements
Privacy arguments: Analysing selective disclosure requirements for mobile applications (TTT, AKB, BAP, YY, CBH, IO, BN), pp. 131–140.
ASEASE-2012-Lutz0D #collaboration #requirements #using
Using mobile devices for collaborative requirements engineering (RL, SS, SD), pp. 298–301.
FSEFSE-2012-CugolaGPT #adaptation #declarative #named
SelfMotion: a declarative language for adaptive service-oriented mobile apps (GC, CG, LSP, GT), p. 7.
FSEFSE-2012-TillmannMHFB #development #named
TouchDevelop: app development on mobile devices (NT, MM, JdH, MF, SB), p. 39.
ICSEICSE-2012-Schuchardt
Moving mobile applications between mobile devices seamlessly (VS), pp. 1595–1598.
SACSAC-2012-GomiI #3d #dataset #image #multi #named
MINI: a 3D mobile image browser with multi-dimensional datasets (AG, TI), pp. 989–996.
SACSAC-2012-MaiaFFCAT #framework #social
Framework for building intelligent mobile social applications (MEFM, JBFF, CABdQF, RC, RMCA, FT), pp. 525–530.
SACSAC-2012-ObaidAMS #database #execution #query
Query execution on a mobile database system (AO, AMA, HM, NS), pp. 569–571.
SACSAC-2012-PaivaPR
Topological inference through mobile devices (MAP, MP, RJFR), pp. 574–575.
SACSAC-2012-RahmanOMCA #development
Let EcoDrive be your guide: development of a mobile tool to reduce carbon footprint and promote green transport (FR, CO, KM, JC, SIA), pp. 519–524.
SACSAC-2012-RodoperBJT #framework #performance #security
An efficient security framework for mobile WiMAX (MR, AB, EJ, WT), pp. 1494–1501.
SACSAC-2012-TreiberSDS #ad hoc #twitter #workflow
Creating mobile ad hoc workflows with Twitter (MT, DS, SD, CS), pp. 1998–2000.
SACSAC-2012-WangZHHZWT #mining #recommendation
Context-aware role mining for mobile service recommendation (JW, CZ, CH, LH, LZ, RKW, JT), pp. 173–178.
SACSAC-2012-YinC #interactive #named #open source
MobiSpatial: open source for mobile spatial interaction (JY, JDC), pp. 572–573.
ASPLOSASPLOS-2012-LymberopoulosRSMN #named #web
PocketWeb: instant web browsing for mobile devices (DL, OR, KS, AM, AN), pp. 1–12.
CASECASE-2012-CaoZF #approach #search-based
Point stabilization of mobile robots by genetic sliding mode approach with neural dynamics model on uneven surface (ZC, YZ, YF), pp. 1150–1155.
CASECASE-2012-KaneshigeNUMT #algorithm #online
An algorithm for on-line path planning of autonomous mobile overhead traveling crane based on obstacle information (AK, SN, SU, TM, KT), pp. 914–919.
CASECASE-2012-LiuSJT #automation #hybrid
A Floyd-Dijkstra hybrid application for mobile robot path planning in life science automation (HL, NS, SJ, KT), pp. 279–284.
CASECASE-2012-SuhYO #algorithm #locality #network
A cooperative localization algorithm for mobile sensor networks (JS, SY, SO), pp. 1126–1131.
CASECASE-2012-TataraLOC #adaptation #framework #interactive #network #self
Locally communicative interaction framework for adaptively self-organizing mobile sensor networks (KT, GL, HO, NYC), pp. 1138–1143.
DACDAC-2012-ChenZCZX #scalability #streaming #video
Quality-retaining OLED dynamic voltage scaling for video streaming applications on mobile devices (XC, JZ, YC, MZ, CJX), pp. 1000–1005.
DACDAC-2012-DonohooOPA #embedded #energy
Exploiting spatiotemporal and device contexts for energy-efficient mobile embedded systems (BKD, CO, SP, CA), pp. 1278–1283.
DATEDATE-2012-GomonyWAWG #realtime
DRAM selection and configuration for real-time mobile systems (MDG, CW, BA, NW, KG), pp. 51–56.
DATEDATE-2012-Meder #challenge
The mobile society — chances and challenges for micro- and power electronics (KM), p. 1.
OSDIOSDI-2012-RavindranathPAMOS #monitoring #named #performance
AppInsight: Mobile App Performance Monitoring in the Wild (LR, JP, SA, RM, IO, SS), pp. 107–120.
OSDIOSDI-2012-TangABBGS #named
CleanOS: Limiting Mobile Data Exposure with Idle Eviction (YT, PA, SB, AB, RG, NS), pp. 77–91.
ICSTICST-2012-EldhS #case study #challenge #industrial #robust #testing
Robustness Testing of Mobile Telecommunication Systems: A Case Study on Industrial Practice and Challenges (SE, DS), pp. 895–900.
ICSTICST-2012-FrankeKWP #consistency #lifecycle #testing
Testing Conformance of Life Cycle Dependent Properties of Mobile Applications (DF, SK, CW, NP), pp. 241–250.
DRRDRR-2011-LiuZ #image #using
Segmenting texts from outdoor images taken by mobile phones using color features (ZL, HZ), pp. 1–10.
ICDARICDAR-2011-ZouLLW
Overlapped Handwriting Input on Mobile Phones (YZ, YL, YL, KW), pp. 369–373.
TPDLTPDL-2011-VeronikisTP #hybrid #usability
Assessing Use Intention and Usability of Mobile Devices in a Hybrid Environment (SV, GT, CP), pp. 77–88.
CSEETCSEET-2011-Tanuan #case study #delivery #design #experience #programming
Design and delivery of a modern mobile application programming course — An experience report (MT), pp. 237–246.
ITiCSEITiCSE-2011-Garcia-CabotGMG #adaptation #education
Adaptation of educational contents to mobile devices (AGC, EG, LdM, JAG), p. 359.
ITiCSEITiCSE-2011-Mahmoud #development #education
Best practices in teaching mobile application development (QHM), p. 333.
ITiCSEITiCSE-2011-Mahmoud11a #approach #programming
A mobile web-based approach to introductory programming (QHM), p. 334.
SIGITESIGITE-2011-Al-KhalifaA #development #education #web
Integrating mobile web development into IT curriculum (HSAK, NIAR), pp. 87–90.
WCREWCRE-2011-FrankeEKW #lifecycle #reverse engineering
Reverse Engineering of Mobile Application Lifecycles (DF, CE, SK, CW), pp. 283–292.
ICALPICALP-v2-2011-Cord-LandwehrDFHKKKKMHRSWWW #algorithm #approach #convergence
A New Approach for Analyzing Convergence Algorithms for Mobile Robots (ACL, BD, MF, MH, BK, AK, PK, SK, MM, FMadH, CR, KS, DW, CW, DW), pp. 650–661.
AIIDEAIIDE-2011-ReedSSGGLMKWW #future of #game studies #towards
A Step Towards the Future of Role-Playing Games: The SpyFeet Mobile RPG Project (AAR, BS, AS, RG, AG, JL, JM, SK, MAW, NWF).
DiGRADiGRA-2011-HajinejadSGWLOV #design #game studies #research
Casual mobile gameplay - On integrated practices of research, design and play (NH, IS, BG, AW, AL, DO, HRV).
CHICHI-2011-AshbrookBW #named
Nenya: subtle and eyes-free mobile input with a magnetically-tracked finger ring (DA, PB, SW), pp. 2043–2046.
CHICHI-2011-BahamondezWS #education #multi
Utilizing multimedia capabilities of mobile phones to support teaching in schools in rural panama (EdCVB, CW, AS), pp. 935–944.
CHICHI-2011-BoringGWBSB #interactive #multi #video
Multi-user interaction on media facades through live video on mobile devices (SB, SG, AW, AMB, JS, AB), pp. 2721–2724.
CHICHI-2011-BragdonNLH #analysis #design #gesture
Experimental analysis of touch-screen gesture designs in mobile environments (AB, EN, YL, KH), pp. 403–412.
CHICHI-2011-ChangL #framework #migration #using
Deep shot: a framework for migrating tasks across devices using mobile phone cameras (THC, YL), pp. 2163–2172.
CHICHI-2011-CowanL #interactive #named #using
ShadowPuppets: supporting collocated interaction with mobile projector phones using hand shadows (LGC, KAL), pp. 2707–2716.
CHICHI-2011-EdgeSCZL #learning #named
MicroMandarin: mobile language learning in context (DE, ES, KC, JZ, JAL), pp. 3169–3178.
CHICHI-2011-GrandhiSJ
Telling calls: facilitating mobile phone conversation grounding and management (SAG, RPS, QJ), pp. 2153–2162.
CHICHI-2011-KarueiMFMKE #detection
Detecting vibrations across the body in mobile contexts (IK, KEM, ZFF, RM, SK, MEZ), pp. 3267–3276.
CHICHI-2011-KumarMO
The times they are a-changin‘: mobile payments in India (DK, DBM, JO), pp. 1413–1422.
CHICHI-2011-LaheyGBV #comprehension #flexibility #gesture #named #using
PaperPhone: understanding the use of bend gestures in mobile devices with flexible electronic paper displays (BL, AG, WB, RV), pp. 1303–1312.
CHICHI-2011-LeeT #quote #social
“Now, I have a body”: uses and social norms for mobile remote presence in the workplace (MKL, LT), pp. 33–42.
CHICHI-2011-LuceroHJ #collaboration #named #using
Pass-them-around: collaborative use of mobile phones for photo sharing (AL, JH, TJ), pp. 1787–1796.
CHICHI-2011-LuL #gesture #user interface #using
Gesture avatar: a technique for operating mobile user interfaces using gestures (HL, YL), pp. 207–216.
CHICHI-2011-MatthewsD #using
In the mood: engaging teenagers in psychotherapy using mobile phones (MM, GD), pp. 2947–2956.
CHICHI-2011-OlwalLZ #named #personalisation
OldGen: mobile phone personalization for older adults (AO, DL, EZ), pp. 3393–3396.
CHICHI-2011-PasqueroH #feedback #interactive
Tactile feedback can assist vision during mobile interactions (JP, VH), pp. 3277–3280.
CHICHI-2011-PazminoL #case study
An exploratory study of input modalities for mobile devices used with museum exhibits (PJP, LL), pp. 895–904.
CHICHI-2011-RaijGKS #privacy #risk management #smarttech
Privacy risks emerging from the adoption of innocuous wearable sensors in the mobile environment (AR, AG, SK, MBS), pp. 11–20.
CHICHI-2011-RobinsonRJJSN #interface #named #towards
TapBack: towards richer mobile interfaces in impoverished contexts (SR, NR, MJ, AJ, SS, AAN), pp. 2733–2736.
CHICHI-2011-RuizL #gesture #interactive #named
DoubleFlip: a motion gesture delimiter for mobile interaction (JR, YL), pp. 2717–2720.
CHICHI-2011-RuizLL #gesture #interactive
User-defined motion gestures for mobile interaction (JR, YL, EL), pp. 197–206.
CHICHI-2011-ShiraziRSKMS #realtime
Real-time nonverbal opinion sharing through mobile phones during sports events (ASS, MR, RS, SGK, AM, AS), pp. 307–310.
CHICHI-2011-SuzukiBYJNAF #modelling
Variation in importance of time-on-task with familiarity with mobile phone models (SS, VB, NY, BEJ, YN, TA, SF), pp. 2551–2554.
CHICHI-2011-Vazquez-AlvarezB #interface #multi
Eyes-free multitasking: the effect of cognitive load on mobile spatial audio interfaces (YVA, SAB), pp. 2173–2176.
CHICHI-2011-VihavainenMSCC #collaboration #human-computer #music #social #video
We want more: human-computer collaboration in mobile social video remixing of music concerts (SV, SM, LS, FC, IDDC), pp. 287–296.
CHICHI-2011-WilsonHBH #feedback
Some like it hot: thermal feedback for mobile devices (GW, MH, SAB, SAH), pp. 2555–2564.
CHICHI-2011-WoelferIHFG #people #safety
Improving the safety of homeless young people with mobile phones: values, form and function (JPW, AI, DGH, BF, BTG), pp. 1707–1716.
CHICHI-2011-ZhouPWWZ #collaboration #education #evaluation #music #named
MOGCLASS: evaluation of a collaborative system of mobile devices for classroom music education of young children (YZ, GP, XW, YW, SZ), pp. 523–532.
CSCWCSCW-2011-BalesLG #communication #named
CoupleVIBE: mobile implicit communication to improve awareness for (long-distance) couples (EB, KAL, WGG), pp. 65–74.
CSCWCSCW-2011-GergleC #collaboration #eye tracking #using #what
See what I’m saying?: using Dyadic Mobile Eye tracking to study collaborative reference (DG, ATC), pp. 435–444.
CSCWCSCW-2011-LiuHTCGPH #communication #social
Improving communication and social support for caregivers of high-risk infants through mobile technologies (LSL, SHH, MT, KGC, SG, SYP, GRH), pp. 475–484.
CSCWCSCW-2011-WesterlundNH #coordination #delivery
Express location: supporting coordination of mobile delivery work (MW, MN, LEH), pp. 729–732.
HCIDUXU-v1-2011-BaltrunasLPR #recommendation
Context-Aware Places of Interest Recommendations for Mobile Users (LB, BL, SP, FR), pp. 531–540.
HCIDUXU-v1-2011-BergerKEM #personalisation
Moody Mobile TV: Exploring TV Clips with Personalized Playlists (AB, RK, ME, AM), pp. 541–548.
HCIDUXU-v1-2011-BuettnerS #how #web
Mobile Web and Native Apps: How One Team Found a Happy Medium (KB, AMS), pp. 549–554.
HCIDUXU-v1-2011-HongK #guidelines #smarttech #usability #web
Mobile Web Usability: Developing Guidelines for Mobile Web via Smart Phones (SH, SCK), pp. 564–572.
HCIDUXU-v1-2011-HuangW #analysis #gesture #interactive #usability
Usability Analysis in Gesture Operation of Interactive E-Books on Mobile Devices (CHH, CMW), pp. 573–582.
HCIDUXU-v1-2011-HungYVK #research
Mobile QWERTY User Research (YSH, SY, SV, NEK), pp. 583–592.
HCIDUXU-v1-2011-KashiwaseKKFYJ #using
Comparisons on Kansei Factors of Attractiveness between Initial and Long Term Use of Mobile Phone (NK, KK, HK, SF, MY, HJ), pp. 593–601.
HCIDUXU-v1-2011-KisoKKYJF #usability
Clarification of Kansei Elements of Attractiveness Related to Usability for Long Term Mobile Phone Users (HK, NK, KK, MY, HJ, SF), pp. 602–610.
HCIDUXU-v1-2011-LeeR #architecture #collaboration #concept #learning
Suggested Collaborative Learning Conceptual Architecture and Applications for Mobile Devices (KL, AR), pp. 611–620.
HCIDUXU-v1-2011-Masita-MwangiRA #design #guidelines #interactive #self
Enhancing Interactions of Self-help Groups in Africa through Mobile Solutions: Design Guidelines (MMM, FRB, PA), pp. 621–629.
HCIDUXU-v1-2011-OzturkR #experience #how #network #social #user interface
How to Improve User Experience in Mobile Social Networking: A User-Centered Study with Turkish Mobile Social Network Site Users (ÖÖ, KR), pp. 521–530.
HCIDUXU-v1-2011-RamanenRES #user study
User Studies on Mobile Ticketing (JR, SR, ME, AS), pp. 630–639.
HCIDUXU-v1-2011-SampanesSRW
Photo Diaries — A Peek into a Mobile Worker’s Life (ACS, MS, LRH, BKW), pp. 640–647.
HCIDUXU-v1-2011-SeoLL #development #experience
An Experience Sampling System for Context-Aware Mobile Application Development (JS, SL, GL), pp. 648–657.
HCIDUXU-v1-2011-TambasciaDM #authentication #multimodal
Methodology for Evaluating Multimodal Biometric Authentication on Mobile Devices (CdAT, RED, EMDM), pp. 668–677.
HCIDUXU-v1-2011-WebbOMPC #testing
Oracle Mobile User Assistance Testing (ENW, UO, RM, LP, MC), pp. 687–695.
HCIDUXU-v1-2011-YamagishiJKKF #using
Proposal for Indices to Assess Attractiveness on Initial Use of Mobile Phones (MY, HJ, KK, HK, SF), pp. 696–705.
HCIDUXU-v2-2011-BolchiniF #experience #prototype
The Fusing of “Paper-in-Screen”: Reducing Mobile Prototyping Artificiality to Increase Emotional Experience (DB, AF), pp. 548–556.
HCIDUXU-v2-2011-KeatingGKPV #artificial reality #design #experience #tool support #user interface
Designing the AR Experience: Tools and Tips for Mobile Augmented Reality UX Design (GK, DG, AK, NP, AV), pp. 135–141.
HCIDUXU-v2-2011-KimL11a #behaviour #research
Ethnographic Research of User Behavior of Mobile Devices of China, Korea, India, and The Netherlands (DK, KPL), pp. 294–302.
HCIDUXU-v2-2011-Marcus #design #health #persuasion #user interface
The Health Machine: Mobile UX Design That Combines Information Design with Persuasion Design (AM), pp. 598–607.
HCIDUXU-v2-2011-Sauter #approach #interface #towards
Implied Aesthetics: A Sensor-Based Approach towards Mobile Interfaces (DS), pp. 645–654.
HCIDUXU-v2-2011-SnyderSWR
Personas on the Move: Making Personas for Today’s Mobile Workforce (MS, ACS, BKW, LRH), pp. 313–320.
HCIHCD-2011-AryanaBN #communication
Possibilities for Cultural Customization of Mobile Communication Devices: The Case of Iranian Mobile Users (BA, CB, AN), pp. 177–186.
HCIHCD-2011-FujitaK #design #development #interface
Design and Development of Eyes- and Hands-Free Voice Interface for Mobile Phone (KF, TK), pp. 207–216.
HCIHCD-2011-ImJY #design #development
Guideline Development of Mobile Phone Design for Preventing Child Abuse (JI, ECJ, JY), pp. 243–252.
HCIHCI-DDA-2011-SeoCH #comparison #performance
Imaged Based Codes Performance Comparison for Mobile Environments (JS, JHC, TDH), pp. 653–659.
HCIHCI-ITE-2011-ParkAK #interactive #interface
Gaze-Directed Hands-Free Interface for Mobile Interaction (GsP, JgA, GJK), pp. 304–313.
HCIHCI-MIIE-2011-Chen #challenge #experience #roadmap
Trends, Challenges and Promises of Rich Experience on Mobile Devices (YC), pp. 13–20.
HCIHCI-MIIE-2011-ChenCSL #design #volunteer
Finding Suitable Candidates: The Design of a Mobile Volunteering Matching System (WCC, YMC, FES, CLL), pp. 21–29.
HCIHCI-MIIE-2011-ChiangT11a #behaviour #network #smarttech #social #twitter
The Effort of Social Networking on Social Behavior — Integrating Twitter, Mobile Devices, and Wearable Clothing as an Example (CWC, KT), pp. 30–37.
HCIHCI-MIIE-2011-DonkerB
Computer Support of Team Work on Mobile Devices (HD, MB), pp. 38–47.
HCIHCI-MIIE-2011-ForutanpourR #collaboration #named #using
ProJest: Enabling Higher Levels of Collaboration Using Today’s Mobile Devices (BF, JR), pp. 48–58.
HCIHCI-MIIE-2011-GaoG #representation #using
The Effect of Time Orientation and Representation of Points of Interests on the Use of Mobile Tour Guide (FG, QG), pp. 59–68.
HCIHCI-MIIE-2011-HyrkkanenN #functional #how #identification #physics #question
The Virtual Workplace of a Mobile Employee — How Does Vischer’s Model Function in Identifying Physical, Functional and Psychosocial Fit? (UH, SN), pp. 69–75.
HCIHCI-MIIE-2011-MajimaNMHNHA #evaluation #learning
Evaluation of Continuous Practice by Mobile Learning in Nursing Practical Training (YM, YN, YM, MH, YN, SH, HA), pp. 84–91.
HCIHCI-MIIE-2011-RiahiRM #generative #human-computer #specification #verification #xml
XML in Formal Specification, Verification and Generation of Mobile HCI (IR, MR, FM), pp. 92–100.
HCIHCI-MIIE-2011-ShibuyaNM #diagrams #documentation #float #performance
An Efficient Document Browsing Method with Floating Diagram Window on Mobile Device (YS, KN, KM), pp. 101–106.
HCIHCI-MIIE-2011-TsaiSL #flexibility
Mobile Reminder for Flexible and Safe Medication Schedule for Home Users (PHT, CSS, JWSL), pp. 107–116.
HCIHIMI-v1-2011-KobayashiAY #case study #interactive
Study on Haptic Interaction with Digital Map on Mobile Device (DK, YA, SY), pp. 443–449.
HCIHIMI-v2-2011-KwackKC #analysis
Economic Analysis of SON-Enabled Mobile WiMAX (SK, JK, JC), pp. 268–277.
HCIHIMI-v2-2011-XuB #interactive #navigation #usability
Usability Issues in Introducing Capacitive Interaction into Mobile Navigation (SX, KB), pp. 430–439.
HCIIDGD-2011-Chen11c #research
Mobile Research: Benefits, Applications, and Outlooks (GC), pp. 11–16.
HCIIDGD-2011-Dai #communication #development #interactive
New Development of Mobile Instant Messaging: Virtual Body Communication Interaction (LD), pp. 483–489.
HCIIDGD-2011-WangG #development #experience #network #research #user interface
The User’s Emotional Elements Research of Mobile Network Products Development Guided by User Experience (YW, QG), pp. 332–340.
HCIIDGD-2011-YangLD #behaviour #case study #internet
A Case Study: Behavior Study of Chinese Users on the Internet and Mobile Internet (YY, HL, GD), pp. 585–593.
EDOCEDOC-2011-TongBKPL #architecture #challenge #embedded #enterprise #industrial #process
Enterprise Architecture for Addressing Business Transformation Challenges: The Case of Embedded Mobile Provisioning Process in the Telecommunications Industry (MT, HB, MK, JP, GL), pp. 35–43.
ICEISICEIS-J-2011-ChangS11a #analysis #process #research #simulation
Research on Grid-Based Mobile Business Process and Analysis on Process Simulation (DC, LS), pp. 349–361.
ICEISICEIS-v1-2011-ChangLZ #e-commerce #grid #process #research #simulation
Simulation Research on the Mobile e-Commerce Process of Non-grid and Grid based on Arena (DC, YL, SZ), pp. 486–494.
ICEISICEIS-v1-2011-LingEL #framework #internet
A New Framework of Location-based Services in Mobile Internet (XL, HE, LL), pp. 539–544.
ICEISICEIS-v4-2011-ChangS #process #research #simulation
Research on Grid-based Mobile Business Process and Simulation (DC, LS), pp. 86–93.
ICEISICEIS-v4-2011-NguyenD #approach #information management #performance
An Efficient Cooperative Cache Approach in Mobile Information System (TTMN, TTBD), pp. 153–159.
ICEISICEIS-v4-2011-SivasankariMKVP #energy #multi #network #performance
Multiple Mobile Synchronised Sinks (MMSS) for Energy Efficiency and Lifetime Maximization in Wireless Sensor Networks (HS, VM, KS, KRV, LMP), pp. 76–85.
CIKMCIKM-2011-KrishnaswamyGG #data type #mining #roadmap #ubiquitous
Advances in data stream mining for mobile and ubiquitous environments (SK, JG, MMG), pp. 2607–2608.
CIKMCIKM-2011-LiBY #ad hoc #architecture #clustering #network
A cluster based mobile peer to peer architecture in wireless ad hoc networks (HL, KB, JY), pp. 2393–2396.
CIKMCIKM-2011-LymberopoulosZKBL #predict
Location-aware click prediction in mobile local search (DL, PZ, ACK, KB, JL), pp. 413–422.
KDDKDD-2011-ZhengSTLLC #challenge #data mining #information management #mining
Applying data mining techniques to address disaster information management challenges on mobile devices (LZ, CS, LT, TL, SL, SCC), pp. 283–291.
KDIRKDIR-2011-KomninosPSG #information management #reduction
Context Dimensionality Reduction for Mobile Personal Information Access (AK, AP, VS, JDG), pp. 493–498.
KMISKMIS-2011-SongP #visualisation
A Metro Map Metaphor for Knowledge Visualization — Customer Needs in Mobile Application Services (BS, YP), pp. 375–378.
RecSysRecSys-2011-BraunhoferKR #music #recommendation
Recommending music for places of interest in a mobile travel guide (MB, MK, FR), pp. 253–256.
RecSysRecSys-2011-Tschersich #design #guidelines #recommendation
Design guidelines for mobile group recommender systems to handle inaccurate or missing location data (MT), pp. 359–362.
RecSysRecSys-2011-WoerndlHBG #recommendation
A model for proactivity in mobile, context-aware recommender systems (WW, JH, RB, DGV), pp. 273–276.
SEKESEKE-2011-Lin
Applications & Services Exploration for the Broadband Mobile Systems (BSL).
SIGIRSIGIR-2011-Chang #information management #retrieval
Sensor-aided mobile information management and retrieval (EYC), pp. 1333–1334.
SIGIRSIGIR-2011-GuoYA #detection #interactive
Detecting success in mobile search from interaction (QG, SY, EA), pp. 1229–1230.
SIGIRSIGIR-2011-InagakiBCM #using #web
Enhancing mobile search using web search log data (YI, JB, YC, MM), pp. 1201–1202.
PLEASEPLEASE-2011-RosaL #component #composition #product line #reuse
Smart composition of reusable software components in mobile application product lines (REVDSR, VFdLJ), pp. 45–49.
SPLCSPLC-2011-Pohjalainen #agile #bottom-up #case study #experience #modelling #network #product line
Bottom-up Modeling for a Software Product Line: An Experience Report on Agile Modeling of Governmental Mobile Networks (PP), pp. 323–332.
OnwardOnward-2011-CorralSSGR #development #evolution #multi #paradigm #platform
Evolution of Mobile Software Development from Platform-Specific to Web-Based Multiplatform Paradigm (LC, AS, GS, AG, PR), pp. 181–183.
OnwardOnward-2011-TillmannMHF #named #programming
TouchDevelop: programming cloud-connected mobile devices via touchscreen (NT, MM, JdH, MF), pp. 49–60.
OOPSLAOOPSLA-2011-HemelV #programming #web
Declaratively programming the mobile web with Mobl (ZH, EV), pp. 695–712.
PADLPADL-2011-MantadelisPJVB #ad hoc #network
Analysing a Publish/Subscribe System for Mobile Ad Hoc Networks with ProbLog (TM, KP, GJ, YV, YB), pp. 34–37.
RERE-2011-Regnell #evolution #problem #scalability
Large-scale feature evolution: Problems and solutions from the mobile domain (BR), p. 323.
SACSAC-2011-BoixCSCMD #interactive #named #network #social
Flocks: enabling dynamic group interactions in mobile social networking applications (EGB, ALC, CS, TVC, WDM, TD), pp. 425–432.
SACSAC-2011-BouidghaghenTB #approach #reasoning
Inferring situation-based interests for mobile users: a case based reasoning approach (OB, LT, MB), pp. 1166–1167.
SACSAC-2011-MaioranaCGN #authentication
Keystroke dynamics authentication for mobile phones (EM, PC, NGC, AN), pp. 21–26.
SACSAC-2011-MajchrzakJLU #integration #social #towards #web
Towards better social integration through mobile web 2.0 ambient assisted living devices (TAM, AJ, ML, ), pp. 821–822.
SACSAC-2011-SinhaTKWG #analysis #resource management
Resource-aware ECG analysis on mobile devices (AS, HT, SK, ABW, MMG), pp. 1012–1013.
SACSAC-2011-SohrMN #aspect-oriented #security
Software security aspects of Java-based mobile phones (KS, TM, AN), pp. 1494–1501.
SACSAC-2011-TsaiCHH #api #reduction #rest
Transmission reduction between mobile phone applications and RESTful APIs (CLT, HWC, JLH, CLH), pp. 445–450.
CASECASE-2011-BohlouliMBK #adaptation #fuzzy
Adaptive fuzzy sliding mode controller for Wheeled Mobile Robots (RB, YM, RB, JK), pp. 285–290.
CASECASE-2011-ChoiYSMKCC #automation #development #framework #platform
Development of robotic laboratory automation platform with intelligent mobile agents for clinical chemistry (BC, WSY, SHS, HM, JK, WC, HC), pp. 708–713.
CASECASE-2011-DjebraniBA #feedback #modelling
Modelling and feedback control of an omni-directional mobile manipulator (SD, AB, FA), pp. 785–791.
CASECASE-2011-HeoOP #locality #using
A localization system of mobile robots using artificial landmarks (DHH, ARO, THP), pp. 139–144.
CASECASE-2011-JamesBHACC #mining #using
Tele-operation of a mobile mining robot using a panoramic display: an exploration of operators sense of presence (CAJ, TPB, KH, LA, CC, AC), pp. 279–284.
DATEDATE-2011-KimYLAJ #3d #analysis #embedded #performance
A quantitative analysis of performance benefits of 3D die stacking on mobile and embedded SoC (DK, SY, SL, JHA, HJ), pp. 1333–1338.
DATEDATE-2011-YipYLD #challenge #design #memory management
Challenges in designing high speed memory subsystem for mobile applications (TGY, PY, ML, DD), pp. 509–510.
HPCAHPCA-2011-AndersonFCE #architecture #javascript
Checked Load: Architectural support for JavaScript type-checking on mobile processors (OA, EF, LC, SJE), pp. 419–430.
PDPPDP-2011-Berbecaru #authentication #named #protocol
LRAP: A Location-Based Remote Client Authentication Protocol for Mobile Environments (DB), pp. 141–145.
SOSPSOSP-2011-AndrusDHLN #architecture #named #smarttech
Cells: a virtual mobile smartphone architecture (JA, CD, AVH, OL, JN), pp. 173–187.
ICSTICST-2011-FrankeW #framework #quality #testing
Providing a Software Quality Framework for Testing of Mobile Applications (DF, CW), pp. 431–434.
ICSTICST-2011-SaifanDBP #consistency #implementation #runtime
Implementing and Evaluating a Runtime Conformance Checker for Mobile Agent Systems (AAS, JD, JSB, EP), pp. 269–278.
ICTSSICTSS-2011-ShinboH #communication #detection #empirical
An Empirical Study on Applying Anomaly Detection Technique to Detecting Software and Communication Failures in Mobile Data Communication Services (HS, TH), pp. 195–208.
HTHT-2010-HansenG #framework #named #platform
UrbanWeb: a platform for mobile context-awaresocial computing (FAH, KG), pp. 195–200.
VLDBVLDB-2010-KimJW #adaptation
Adaptive Logging for Mobile Device (YSK, HJ, KGW), pp. 1481–1492.
VLDBVLDB-2010-PestiLBIW #named #network #query #scalability
RoadTrack: Scaling Location Updates for Mobile Clients on Road Networks with Query Awareness (PP, LL, BB, AI, MW), pp. 1493–1504.
VLDBVLDB-2010-YiuUST #detection #performance #policy #proximity #self
Efficient Proximity Detection among Mobile Users via Self-Tuning Policies (MLY, LHU, SS, KT), pp. 985–996.
ITiCSEITiCSE-2010-MarcosHGGMGBOGVME #delivery #learning #online
A mobile learning tool to deliver online questionnaires (LdM, JRH, EG, AGC, JJM, JMG, RB, SO, JAG, EV, MMM, SE), p. 319.
SIGITESIGITE-2010-Mislan #forensics
Creating laboratories for undergraduate courses in mobile phone forensics (RPM), pp. 111–116.
ICALPICALP-v2-2010-ChalopinD
Rendezvous of Mobile Agents without Agreement on Local Orientation (JC, SD), pp. 515–526.
AIIDEAIIDE-2010-BarveHKR #authoring #framework #game studies #named #platform
WeQuest: A Mobile Alternate Reality Gaming Platform and Intelligent End-User Authoring Tool (CB, SH, DK, MOR).
CoGCIG-2010-VanekBJP
Transiting areas patrolled by a mobile adversary (OV, BB, MJ, MP), pp. 9–16.
FDGFDG-2010-SheldonPKOCTR #approach #game studies #learning #named #student #using
Weatherlings: a new approach to student learning using web-based mobile games (JS, JP, EK, JO, VHHC, PWT, LR), pp. 203–208.
CHICHI-2010-BidwellRMH #design
Designing with mobile digital storytelling in rural Africa (NJB, TR, GM, SH), pp. 1593–1602.
CHICHI-2010-BlomVSGAA #safety #security
Fear and the city: role of mobile services in harnessing safety and security in urban use contexts (JB, DV, MS, JG, KA, RA), pp. 1841–1850.
CHICHI-2010-BoringBBGB #interactive #video
Touch projector: mobile interaction through video (SB, DB, AB, SG, PB), pp. 2287–2296.
CHICHI-2010-CostanzaPZNFHH #interface #named #network
SensorTune: a mobile auditory interface for DIY wireless sensor networks (EC, JP, GZ, JN, JF, JH, JPH), pp. 2317–2326.
CHICHI-2010-CramerESGW #social #trust
Trying too hard: effects of mobile agents’ (Inappropriate) social expressiveness on trust, affect and compliance (HSMC, VE, TvS, MG, BJW), pp. 1471–1474.
CHICHI-2010-FlorLJPKC #case study #process
The case of the disappearing Ox: a field study of mobile activity and context logging (GdlF, PL, MJ, JP, RK, AC), pp. 473–482.
CHICHI-2010-GunaratneB #named
Newport: enabling sharing during mobile calls (JG, AJBB), pp. 343–352.
CHICHI-2010-HarrisonH #interactive #low cost #multi #named
Minput: enabling interaction on small mobile devices with high-precision, low-cost, multipoint optical tracking (CH, SEH), pp. 1661–1664.
CHICHI-2010-HuangSDWKAL #learning #music
Mobile music touch: mobile tactile stimulation for passive learning (KH, TS, EYLD, GW, DK, CA, RL), pp. 791–800.
CHICHI-2010-HuhtalaSMIH #case study #user interface #user study
Animated UI transitions and perception of time: a user study on animated effects on a mobile screen (JH, AHS, JM, MI, JH), pp. 1339–1342.
CHICHI-2010-IlinkinK #case study #evaluation #user study
Evaluation of text entry methods for Korean mobile phones, a user study (II, SK), pp. 2023–2026.
CHICHI-2010-KarkkainenVV #case study #process
I don’t mind being logged, but want to remain in control: a field study of mobile activity and context logging (TK, TV, KVVM), pp. 163–172.
CHICHI-2010-KarlsonIMRLT #smarttech
Mobile taskflow in context: a screenshot study of smartphone usage (AKK, STI, BM, GR, KL, JCT), pp. 2009–2018.
CHICHI-2010-KumarTSCKC #case study #learning
An exploratory study of unsupervised mobile learning in rural India (AK, AT, GS, DC, MK, JC), pp. 743–752.
CHICHI-2010-LiuLRLWL #how
How socio-economic structure influences rural users’ acceptance of mobile entertainment (JL, YL, PLPR, HL, XW, DL), pp. 2203–2212.
CHICHI-2010-LiuR #predict
Predicting Chinese text entry speeds on mobile phones (YL, KJR), pp. 2183–2192.
CHICHI-2010-RicoB #gesture #interface #social
Usable gestures for mobile interfaces: evaluating social acceptability (JR, SAB), pp. 887–896.
CHICHI-2010-SchwarzHHM #multi
Cord input: an intuitive, high-accuracy, multi-degree-of-freedom input method for mobile devices (JS, CH, SEH, JM), pp. 1657–1660.
CHICHI-2010-SmythKMT
Where there’s a will there’s a way: mobile media sharing in urban india (TNS, SK, IM, KT), pp. 753–762.
CHICHI-2010-SongGGF #interactive #named #using
MouseLight: bimanual interactions on digital paper using a pen and a spatially-aware mobile projector (HS, FG, TG, GWF), pp. 2451–2460.
CHICHI-2010-StewartRKE
Characteristics of pressure-based input for mobile devices (CDS, MR, SGK, GE), pp. 801–810.
CHICHI-2010-TianLWWLKSDC #game studies #learning
Let’s play chinese characters: mobile learning approaches via culturally inspired group games (FT, FL, JW, HW, WL, MK, VS, GD, JC), pp. 1603–1612.
CHICHI-2010-WangZC #gesture #named #predict #problem
SHRIMP: solving collision and out of vocabulary problems in mobile predictive input with motion gesture (JW, SZ, JFC), pp. 15–24.
CHICHI-2010-Weilenmann #how #interactive #learning
Learning to text: an interaction analytic study of how an interaction analytic study of how seniors learn to enter text on mobile phones (AW), pp. 1135–1144.
CHICHI-2010-YeeDQ #game studies
Investigating narrative in mobile games for seniors (SLCYY, HBLD, FKHQ), pp. 669–672.
CSCWCSCW-2010-ShaoLG #algorithm #sequence
A sequence transformation algorithm for supporting cooperative work on mobile devices (BS, DL, NG), pp. 159–168.
ICEISICEIS-DISI-2010-ObermeierB #ad hoc #constraints #network #transaction
Constraint Checking for Non-blocking Transaction Processing in Mobile Ad-hoc Networks (SO, SB), pp. 166–175.
ICEISICEIS-HCI-2010-FardounVGRG #tool support
New Era of m-Learning Tools — Creation of MPrinceTool a Mobile Educative Tool (HF, PGV, JEG, GSR, EdlG), pp. 161–167.
ICEISICEIS-HCI-2010-Mital #privacy
Consumer Privacy Being Raided and Invaded — The Negative Side of Mobile Advertising (MM), pp. 117–123.
ICEISICEIS-SAIC-2010-MaximianoF #case study
Mobile e-Learning — Support Services Case Study (CM, VBF), pp. 106–113.
CIKMCIKM-2010-CaoBYCT #approach #effectiveness #mining
An effective approach for mining mobile user habits (HC, TB, QY, EC, JT), pp. 1677–1680.
CIKMCIKM-2010-HaLSL #comprehension #embedded #named
EUI: an embedded engine for understanding user intents from mobile devices (JH, JHL, KSS, SL), pp. 1935–1936.
CIKMCIKM-2010-TianWWRCM #detection #topic
Topic detection and organization of mobile text messages (YT, WW, XW, JR, CC, JM), pp. 1877–1880.
ICPRICPR-2010-BanderaMM #incremental #learning #visual notation
Incremental Learning of Visual Landmarks for Mobile Robotics (AB, RM, RVM), pp. 4255–4258.
ICPRICPR-2010-FraundorferWP #locality #using #visual notation #word
Combining Monocular and Stereo Cues for Mobile Robot Localization Using Visual Words (FF, CW, MP), pp. 3927–3930.
ICPRICPR-2010-HaberdarS #detection #framework #platform #refinement #using #video
Disparity Map Refinement for Video Based Scene Change Detection Using a Mobile Stereo Camera Platform (HH, SKS), pp. 3890–3893.
ICPRICPR-2010-RochollKH #recognition #robust
Robust 1D Barcode Recognition on Mobile Devices (JCR, SK, GH), pp. 2712–2715.
ICPRICPR-2010-ShamiliBA #detection #distributed #machine learning #using
Malware Detection on Mobile Devices Using Distributed Machine Learning (ASS, CB, TA), pp. 4348–4351.
ICPRICPR-2010-SungCCB #3d #estimation
Coarse-to-Fine Particle Filter by Implicit Motion Estimation for 3D Head Tracking on Mobile Devices (HS, KC, SC, HB), pp. 3615–3618.
KDDKDD-2010-GeXTXGP #energy #recommendation
An energy-efficient mobile recommender system (YG, HX, AT, KX, MG, MJP), pp. 899–908.
KDDKDD-2010-WangCSX #algorithm #mining #network #social
Community-based greedy algorithm for mining top-K influential nodes in mobile social networks (YW, GC, GS, KX), pp. 1039–1048.
KEODKEOD-2010-TiwariAMK #using #web #web service
Dynamic Discovery of Web Services using Mobile Agents (GT, RA, SM, DSK), pp. 497–500.
RecSysRecSys-2010-BaglioniBBCFVP #lightweight #privacy #recommendation
A lightweight privacy preserving SMS-based recommendation system for mobile users (EB, LB, LB, UMC, LF, AV, GP), pp. 191–198.
SEKESEKE-2010-FeitosaFOWN #development #embedded #re-engineering
Software Engineering in the Embedded Software and Mobile Robot Software Development: A Systematic Mapping (DF, KRF, LBRdO, DW, EYN), pp. 738–741.
SEKESEKE-2010-Satoh
Mobile Agents for Active Media (IS), pp. 503–508.
SPLCSPLC-2010-MarinhoLFRMADVAT #product line
A Software Product Line for the Mobile and Context-Aware Applications Domain (FGM, FL, JBFF, LSR, MEFM, SBdA, VLLD, WV, RMCA, ET), pp. 346–360.
TOOLSTOOLS-EUROPE-2010-CarretonMCM #ad hoc #distributed #network #programming
Loosely-Coupled Distributed Reactive Programming in Mobile Ad Hoc Networks (ALC, SM, TVC, WDM), pp. 41–60.
RERE-2010-SeyffGM #tool support #using
Using Mobile RE Tools to Give End-Users Their Own Voice (NS, FG, NAMM), pp. 37–46.
SACSAC-2010-BechikhSG #multi #optimisation #using
Searching for knee regions in multi-objective optimization using mobile reference points (SB, LBS, KG), pp. 1118–1125.
SACSAC-2010-ChuaLGTA #game studies #resource management #usability
Evaluating the usability of a mobile content sharing game (AYKC, CSL, DHLG, KTT, NA), pp. 597–598.
SACSAC-2010-CostaMB #consistency #database #distributed #protocol
A distributed protocol for ensuring replicated database consistency in mobile computing environments (AC, JMM, AB), pp. 1688–1693.
SACSAC-2010-HedgecockVLKAST #monitoring #network
Mobile air pollution monitoring network (WH, PV, ÁL, XDK, AA, ASS, AT), pp. 795–796.
SACSAC-2010-LiuCGT #energy #performance
Energy efficient management scheme for heterogeneous secondary storage system in mobile computers (SL, XC, XG, DT), pp. 251–257.
SACSAC-2010-MaiaCCA
Considerations on developing mobile applications based on the Capuchin project (MEFM, CC, RC, RMCA), pp. 575–579.
SACSAC-2010-PelosiP #named
SMaC: spatial map caching technique for mobile devices (GP, GP), pp. 1829–1830.
SACSAC-2010-RosswogG #clustering #detection
Efficiently detecting clusters of mobile objects in the presence of dense noise (JR, KG), pp. 1095–1102.
SACSAC-2010-StammAMZ
Mobile intelligent interruptions management (MIIM): a context aware unavailability system (KS, SIA, PM, SZ), pp. 599–600.
SACSAC-2010-WeiC #adaptation #semantics #towards
Towards semantic-based adaptation decisions for context-aware mobile computing (EJYW, ATSC), pp. 563–567.
SACSAC-2010-WibisonoLZ #ad hoc #collaboration #framework #network
Collaborative context management framework for mobile ad hoc network environments (WW, SL, ABZ), pp. 558–562.
SACSAC-2010-ZaplataL #as a service #process #towards
Towards mobile process as a service (SZ, WL), pp. 372–379.
SLESLE-2010-GonzalezCMCLG #framework #named #platform #programming
Subjective-C — Bringing Context to Mobile Platform Programming (SG, NC, KM, AC, JCL, JG), pp. 246–265.
CASECASE-2010-AngererPA #configuration management #named #using
MobComm: Using BDI-agents for the reconfiguration of mobile commissioning robots (SA, RP, RA), pp. 822–827.
CASECASE-2010-CesettiSBALCL #development #flexibility #framework #platform #testing
Development of a flexible test platform for household appliance testing based on mobile agents (AC, CPS, GDB, GA, LL, CC, SL), pp. 855–860.
CASECASE-2010-ChoiYSMKCC #automation #flexibility #framework #platform #testing
Robotic laboratory automation platform based on mobile agents for flexible clinical tests (BC, WSY, SHS, HM, JK, WC, HRC), pp. 186–191.
CASECASE-2010-FreitasGLH #configuration management #multi #optimisation
Multi-objective optimization for kinematic reconfiguration of mobile robots (GMF, GG, FCL, LH), pp. 686–691.
CASECASE-2010-HassanzadehMB #algorithm #optimisation
Mobile robot path planning based on shuffled frog leaping optimization algorithm (IH, KM, MAB), pp. 680–685.
CASECASE-2010-ZengB #predict
Collision avoidance for nonholonomic mobile robots among unpredictable dynamic obstacles including humans (LZ, GMB), pp. 940–947.
DACDAC-2010-LeeSC #data access #fine-grained
Fine-grained I/O access control based on Xen virtualization for 3G/4G mobile devices (SML, SBS, JDC), pp. 108–113.
DATEDATE-2010-Aue #internet #power management #using
Low power mobile internet devices using LTE technology (VA), p. 794.
DATEDATE-2010-BellasiBCFS #framework #multi #power management
Constrained Power Management: Application to a multimedia mobile platform (PB, SB, MC, WF, DS), pp. 989–992.
DATEDATE-2010-JalierLJSBT
Heterogeneous vs homogeneous MPSoC approaches for a Mobile LTE modem (CJ, DL, AAJ, GS, PB, LT), pp. 184–189.
LCTESLCTES-2010-LiZ #embedded #performance
An efficient code update scheme for DSP applications in mobile embedded systems (WL, YZ), pp. 105–114.
PDPPDP-2010-GastiC #encryption #security
Breaking and Fixing the Self Encryption Scheme for Data Security in Mobile Devices (PG, YC), pp. 624–630.
FASEFASE-2010-BerardinelliCM #analysis #modelling #performance
Performance Modeling and Analysis of Context-Aware Mobile Software Systems (LB, VC, ADM), pp. 353–367.
HTHT-2009-ChinS #case study #user study #web #web service
A user study of mobile web services and applications from the 2008 Beijing Oympics (AC, JPS), pp. 343–344.
ICDARICDAR-2009-KimLK #using
Scene Text Extraction Using Focus of Mobile Camera (EK, SL, JHK), pp. 166–170.
JCDLJCDL-2009-BedersonQD #design #experience #multi
Designing the reading experience for scanned multi-lingual picture books on mobile phones (BBB, AJQ, AD), pp. 305–308.
SIGMODSIGMOD-2009-KumarPCMS #health #lightweight #named
ELMR: lightweight mobile health records (AK, AP, JC, AM, LS), pp. 1035–1038.
SIGMODSIGMOD-2009-WangYGYTWLP #case study #communication #data mining #mining #named
MobileMiner: a real world case study of data mining in mobile communication (TW, BY, JG, DY, ST, HW, KL, JP), pp. 1083–1086.
VLDBVLDB-2009-SarigolRSA #ad hoc #network #social
Enabling social networking in ad hoc networks of mobile phones (ES, OR, PS, GA), pp. 1634–1637.
VLDBVLDB-2009-WangL #network #privacy
Privacy-Aware Mobile Services over Road Networks (TW, LL), pp. 1042–1053.
ITiCSEITiCSE-2009-Draganova #learning #using
Use of mobile phone technologies in learning (CD), p. 399.
ITiCSEITiCSE-2009-Kurkovsky #development #game studies
Making the case for mobile game development (SK), p. 401.
ITiCSEITiCSE-2009-MahmoudNNPSWD #education
An academic kit for integrating mobile devices into the CS curriculum (QHM, TN, RN, PP, RS, MW, DD), pp. 40–44.
SIGITESIGITE-2009-PayneZJS #data transformation
A location-aware mobile system for on-site mapping and geographic data management (LDP, DTZ, JMJ, JMS), pp. 166–172.
ICALPICALP-v2-2009-GuerraouiR
Names Trump Malice: Tiny Mobile Agents Can Tolerate Byzantine Failures (RG, ER), pp. 484–495.
TLCATLCA-2009-MostrousY #communication #higher-order #optimisation #process
Session-Based Communication Optimisation for Higher-Order Mobile Processes (DM, NY), pp. 203–218.
DiGRADiGRA-2009-BangSG #design #energy #feedback #game studies #persuasion #social
Persuasive design of a mobile energy conservation game with direct feedback and social cues (MB, MS, AG).
DiGRADiGRA-2009-Farman #game studies #proximity
Locative Life: Geocaching, Mobile Gaming, and the Reassertion of Proximity [Abstract] (JF).
DiGRADiGRA-2009-IhamakiT #bound #comprehension #game studies
Understanding 21st Century's Mobile Device-Based Games within Boundaries (PI, PT).
DiGRADiGRA-2009-PaavilainenKSH #game studies #information management #pervasive
Player Perception of Context Information Utilization in Pervasive Mobile Games (JP, HK, HS, JH).
CoGVS-Games-2009-Samuels #design
Design of a Mobile Mathematics Creativity Laboratory for Contemporary Learners (PCS), pp. 194–197.
CHICHI-2009-EcklesWCTBF #self #social
Social responses in mobile messaging: influence strategies, self-disclosure, and source orientation (DE, DW, CC, AT, MBF, BJF), pp. 1651–1654.
CHICHI-2009-FroehlichDKMCHL #named
UbiGreen: investigating a mobile tool for tracking and supporting green transportation habits (JF, TD, PVK, JM, SC, BLH, JAL), pp. 1043–1052.
CHICHI-2009-FrohlichRRBFEWJH #development #named
StoryBank: mobile digital storytelling in a development context (DMF, DR, KR, RB, MF, EAE, DW, MJ, WH), pp. 1761–1770.
CHICHI-2009-GarzonisJJO
Auditory icon and earcon mobile service notifications: intuitiveness, learnability, memorability and preference (SG, SLJ, TJ, EO), pp. 1513–1522.
CHICHI-2009-KarlsonBS #comprehension
Can I borrow your phone?: understanding concerns when sharing mobile phones (AKK, AJBB, SES), pp. 1647–1650.
CHICHI-2009-KeranenBK #gesture #interface #music
Gravity sphere: gestural audio-tactile interface for mobile music exploration (JK, JB, JK), pp. 1531–1534.
CHICHI-2009-KratzB #feedback #gesture #recognition #visual notation
Unravelling seams: improvoing mobile gesture recognition with visual feedback techniques (SGK, RB), pp. 937–940.
CHICHI-2009-MedhiGT #comparison
A comparison of mobile money-transfer UIs for non-literate and semi-literate users (IM, SNNG, KT), pp. 1741–1750.
CHICHI-2009-MorrisonOPLJRNJ #artificial reality #case study #comparative
Like bees around the hive: a comparative study of a mobile augmented reality map (AM, AO, PP, SL, GJ, GR, JN, AJ), pp. 1889–1898.
CHICHI-2009-NasanenOL #social
Mobile media in the social fabric of a kindergarten (JN, AO, AL), pp. 2167–2176.
CHICHI-2009-RothT #multi
Bezel swipe: conflict-free scrolling and multiple selection on mobile touch screen devices (VR, TT), pp. 1523–1526.
CHICHI-2009-SongGFGKAK #named #visual notation
PenLight: combining a mobile projector and a digital pen for dynamic visual overlay (HS, TG, GWF, FG, AK, RA, GK), pp. 143–152.
CHICHI-2009-TakayamaSLWCNN #design
Bringing design considerations to the mobile phone and driving debate (LT, JAGS, BL, NW, AC, AN, CN), pp. 1643–1646.
CHICHI-2009-TangC #communication #question
A mobile voice communication system in medical setting: love it or hate it? (CT, MSTC), pp. 2041–2050.
CHICHI-2009-TsaiKDCHS #feedback
Who’s viewed you?: the impact of feedback in a mobile location-sharing application (JYT, PGK, PHD, LFC, JIH, NMS), pp. 2003–2012.
CHICHI-2009-WiltseN #collaboration #named #web
PlayByPlay: collaborative web browsing for desktop and mobile devices (HW, JN), pp. 1781–1790.
HCIHCD-2009-AnastassovaM #case study #elicitation #interactive #prototype #requirements #visual notation
Elicitation of User Requirements for Mobile Interaction with Visual and RFID Tags: A Prototype-Based Exploratory Study (MA, OMI), pp. 159–166.
HCIHCD-2009-ChuangO #correlation #design #using
A Photo Correlation Map Using Mobile AP II for Scenario-Based Design (YLC, MO), pp. 177–183.
HCIHCD-2009-Hong #design #research
User Research and User Centered Design; Designing, Developing, and Commercializing Widget Service on Mobile Handset (SMH), pp. 854–861.
HCIHCD-2009-KimJK
User Needs of Mobile Phone Wireless Search: Focusing on Search Result Pages (YJK, SJJ, MJK), pp. 446–451.
HCIHCD-2009-KohlsdorfLB #evaluation #overview
A Mobile Application for Survey Reports: An Evaluation (DK, ML, MB), pp. 212–220.
HCIHCD-2009-LinHS #design #interface
Exploring the Interface Design of Mobile Phone for the Elderly (CJL, TLH, WJS), pp. 476–481.
HCIHCD-2009-LiuL #adaptation #people
User Value Based Product Adaptation: A Case of Mobile Products for Chinese Urban Elderly People (JL, XL), pp. 492–500.
HCIHCD-2009-LiuLCLW #concept #design #development #research
Design for China Migrant Workers: A Case of User Research and Mobile Product Concepts Development (XL, JL, JC, YL, XW), pp. 482–491.
HCIHCD-2009-LoveHA #case study #design #industrial #process #requirements
Accommodating Real User and Organisational Requirements in the Human Centered Design Process: A Case Study from the Mobile Phone Industry (SL, PH, MA), pp. 758–764.
HCIHCD-2009-Seland #design #game studies #using
Empowering End Users in Design of Mobile Technology Using Role Play as a Method: Reflections on the Role-Play Conduction (GS), pp. 912–921.
HCIHCD-2009-Varsaluoma #evaluation #heuristic
Scenarios in the Heuristic Evaluation of Mobile Devices: Emphasizing the Context of Use (JV), pp. 332–341.
HCIHCD-2009-YousefiSH #design
Human Centered Design of Mobile Machines by a Virtual Environment (HY, AMS, HH), pp. 1099–1108.
HCIHCI-AUII-2009-FarajMV #named
BigKey: A Virtual Keyboard for Mobile Devices (KAF, MM, NV), pp. 3–10.
HCIHCI-AUII-2009-MahlerHW #interactive #interface
Mobile Interfaces in Tangible Mnemonics Interaction (TDM, MH, MW), pp. 58–66.
HCIHCI-AUII-2009-OchoaAG #collaboration #comprehension #requirements
Understanding the Relationship between Requirements and Context Elements in Mobile Collaboration (SFO, RA, LAG), pp. 67–76.
HCIHCI-AUII-2009-SaariKSRR #information management
A Mobile and Desktop Application for Enhancing Group Awareness in Knowledge Work Teams (TS, KK, MS, NR, MR), pp. 95–104.
HCIHCI-AUII-2009-SuzukiNABYF #comparison #empirical #interactive #modelling #sequence
Empirical Comparison of Task Completion Time between Mobile Phone Models with Matched Interaction Sequences (SS, YN, TA, VB, NY, SF), pp. 114–122.
HCIHCI-NIMT-2009-BeinhauerH #evaluation #multimodal #using
Using Acoustic Landscapes for the Evaluation of Multimodal Mobile Applications (WB, CH), pp. 3–11.
HCIHCI-NT-2009-Balagtas-FernandezH #development #evaluation #interface
Evaluation of User-Interfaces for Mobile Application Development Environments (FTBF, HH), pp. 204–213.
HCIHCI-NT-2009-DahlAS #simulation #usability
Evaluating Mobile Usability: The Role of Fidelity in Full-Scale Laboratory Simulations with Mobile ICT for Hospitals (YD, OAA, DS), pp. 232–241.
HCIHCI-NT-2009-QueirozF #approach #evaluation #multi #user interface
A Multidimensional Approach for the Evaluation of Mobile Application User Interfaces (JERdQ, DdSF), pp. 242–251.
HCIHCI-NT-2009-RajK #agile #consistency #design pattern #interactive #library #named #process #user interface
RUCID: Rapid Usable Consistent Interaction Design Patterns-Based Mobile Phone UI Design Library, Process and Tool (AR, VK), pp. 677–686.
HCIHCI-NT-2009-Ryu #automation #evaluation #usability
Mobile Phone Usability Questionnaire (MPUQ) and Automated Usability Evaluation (YSR), pp. 349–351.
HCIHCI-VAD-2009-SaC #development #learning #personalisation #tool support
Supporting End-User Development of Personalized Mobile Learning Tools (MdS, LC), pp. 217–225.
HCIHCI-VAD-2009-SaitoMQS #development #education
Development of a Simulator of Abacus: Ancient Analog Calculator on a Mobile Phone as a Teaching Material (KS, YM, VQ, HS), pp. 204–208.
HCIHCI-VAD-2009-SuLHC #learning
Developing a Usable Mobile Flight Case Learning System in Air Traffic Control Miscommunications (KWS, KYL, PHH, ITC), pp. 770–777.
HCIHIMI-DIE-2009-DavcevAI #information management #user interface
A Mobile User Interface for Business Knowledge Management (BKM) (DD, MA, DI), pp. 22–30.
HCIHIMI-DIE-2009-KimP #metric #performance #user interface
A Business Performance Measurement Model for Mobile User Interface (MJK, JP), pp. 87–93.
HCIHIMI-DIE-2009-TarasewichNS #privacy #security
Exploring Employee Perspectives on Information Privacy and Security in the Mobile Environment (PT, BN, MS), pp. 171–180.
HCIHIMI-II-2009-AndoM #how #interactive #motivation #question #student
How Mobile Interaction Motivates Students in a Class? (AA, KM), pp. 621–631.
HCIHIMI-II-2009-BaekPY #approach #comprehension
Understanding Key Attributes in Mobile Service: Kano Model Approach (SIB, SKP, WSY), pp. 355–364.
HCIHIMI-II-2009-ChanLLH #requirements #user interface
Discovering User Interface Requirements of Search Results for Mobile Clients by Contextual Inquiry (DLC, RWPL, HVL, EKSH), pp. 365–374.
HCIHIMI-II-2009-GiakoumisTKBH #approach #towards
An Integrated Approach towards the Homogeneous Provision of Geographically Dispersed Info-Mobility Services to Mobile Users (DG, DT, DK, EB, GH), pp. 385–394.
HCIHIMI-II-2009-HadaS #development #process #using
Development of an Annotation-Based Classroom Activities Support Environment Using Digital Appliance, Mobile Device and PC (YH, MS), pp. 642–649.
HCIHIMI-II-2009-HasegawaOWMM #estimation #using
Legible Character Size on Mobile Terminal Screens: Estimation Using Pinch-in/Out on the iPod Touch Panel (SH, MO, TW, SM, MM), pp. 395–402.
HCIHIMI-II-2009-LeeHH09a #development
Location-Based Mixed-Map Application Development for Mobile Devices (HHL, KRH, KSH), pp. 403–412.
HCIHIMI-II-2009-OmoriHWMM #readability
Influence of Vertical Length of Characters on Readability in Mobile Phones (MO, SH, TW, SM, MM), pp. 430–438.
HCIHIMI-II-2009-ShibuyaNMKT #3d #distance #empirical #evaluation
Empirical Evaluation of Throwing Method to Move Object for Long Distance in 3D Information Space on Mobile Device (YS, KN, KM, IK, YT), pp. 468–475.
HCIHIMI-II-2009-WatanabeOHMM #using
Usefulness of Mobile Information Provision Systems Using Graphic Text -Visibility of Graphic Text on Mobile Phones (TW, MO, SH, SM, MM), pp. 476–485.
HCIIDGD-2009-Breuer #ubiquitous
Ubiquitous Society — Cultural Factors Driving Mobile Innovations and Adoption in Japan (HB), pp. 328–336.
HCIIDGD-2009-ChavanAKK #how #women
How Mobile Money Can Drive Financial Inclusion for Women at the Bottom of the Pyramid (BOP) in Indian Urban Centers (ALC, SA, AK, PK), pp. 475–484.
HCIIDGD-2009-Eagle #crowdsourcing #named
txteagle: Mobile Crowdsourcing (NE), pp. 447–456.
HCIIDGD-2009-EuneL #behaviour #difference
Cultural Dimensions in User Preferences and Behaviors of Mobile Phones and Interpretation of National Cultural Differences (JE, KPL), pp. 29–38.
HCIIDGD-2009-Rampoldi-HniloWSS #case study #enterprise #future of
The Future of Enterprise Is with the Mobile Workforce: An International Field Study (LRH, BKW, MS, ACS), pp. 308–315.
HCIIDGD-2009-RangaswamyS #personalisation
Personalizing the Shared Mobile Phone (NR, SS), pp. 395–403.
HCIIDGD-2009-Singh09a #design
Mobile Remittances: Design for Financial Inclusion (SS), pp. 515–524.
HCIOCSC-2009-LiuLWW #design #scalability #social
Mobile Social Service Design for Large-Scale Exhibition (HL, YL, WW, BW), pp. 72–81.
HCIOCSC-2009-ReisBM #education #interface
Mobile Phone Interfaces for Informal Education (JCdR, RB, MCM), pp. 515–524.
HCIOCSC-2009-WillisR #student
Leveraging Mobile Devices to Develop Intercultural Competency for Digital Students (MW, EMR), pp. 545–553.
HCIOCSC-2009-WongCKP #game studies
Intercultural Socializing via Mobile Games for Backpackers (CYW, KC, CWK, SAP), pp. 641–650.
CAiSECAiSE-2009-SpindlerGN #development #framework #social
Development Framework for Mobile Social Applications (AdS, MG, MCN), pp. 275–289.
ICEISICEIS-HCI-2009-TroianoBAC #algorithm #layout #optimisation #search-based #web
Web Form Page in Mobile Devices — Optimization of Layout with a Simple Genetic Algorithm (LT, CB, RA, GC), pp. 118–123.
ICEISICEIS-ISAS-2009-GruhnK #analysis #modelling #process
Modelling, Analysis and Improvement of Mobile Business Processes with the MPL Method (VG, AK), pp. 89–94.
ICEISICEIS-ISAS-2009-HaslingerJD #correlation #information management
Correlation of Context Information for Mobile Services (SH, MJ, SD), pp. 69–76.
ICEISICEIS-J-2009-GhezziRB #classification #delivery #platform
A Technology Classification Model for Mobile Content and Service Delivery Platforms (AG, FR, RB), pp. 600–614.
ICEISICEIS-SAIC-2009-DolmacHD #architecture #design #development #framework #information management #web
Mobile Device Location Information Acquisition Framework for Development of Location Information Web Applications — Design and Architecture (AD, SH, SD), pp. 74–81.
ICEISICEIS-SAIC-2009-GruhnH #adaptation #information management #middleware
An Adaptive Middleware for Mobile Information Systems (VG, MH), pp. 108–113.
CIKMCIKM-2009-ChenCSLZ #information retrieval #network #peer-to-peer #performance
Efficient information retrieval in mobile peer-to-peer networks (LC, BC, HTS, WL, XZ), pp. 967–976.
CIKMCIKM-2009-LeeLKL #named #web
AnchorWoman: top-k structured mobile web search engine (WL, JJHL, YKK, CKSL), pp. 2089–2090.
CIKMCIKM-2009-MaHR #framework #incremental #named #predict
iLoc: a framework for incremental location-state acquisition and prediction based on mobile sensors (YM, RH, DR), pp. 1367–1376.
CIKMCIKM-2009-PenevW #framework
Framework for timely and accurate ads on mobile devices (AP, RKW), pp. 1067–1076.
RecSysRecSys-2009-JannachH #case study #effectiveness #internet #recommendation
A case study on the effectiveness of recommendations in the mobile internet (DJ, KH), pp. 205–208.
RecSysRecSys-2009-QuerciaC #named #recommendation #using
FriendSensing: recommending friends using mobile phones (DQ, LC), pp. 273–276.
SEKESEKE-2009-GaoVSX #2d
A 2D-barcode Based Mobile Advertising Solution (JZG, HV, SS, JX), pp. 466–472.
SIGIRSIGIR-2009-LiHT #internet
Good abandonment in mobile and PC internet search (JL, SBH, AT), pp. 43–50.
ECMFAECMDA-FA-2009-DanielePS #approach #behaviour #modelling
An MDA-Based Approach for Behaviour Modelling of Context-Aware Mobile Applications (LD, LFP, MvS), pp. 206–220.
TOOLSTOOLS-EUROPE-2009-BoixCVMD #ad hoc #network
A Leasing Model to Deal with Partial Failures in Mobile Ad Hoc Networks (EGB, TVC, JV, WDM, TD), pp. 231–251.
ASEASE-2009-Balagtas-FernandezH #analysis #framework #usability
A Methodology and Framework to Simplify Usability Analysis of Mobile Applications (FTBF, HH), pp. 520–524.
ASEASE-2009-Meads #approach
A Holistic Approach to Mobile Service Provisioning (AJDM), pp. 698–702.
SACSAC-2009-BatistaR #ad hoc #framework #middleware #network #specification
High-level specification of a middleware framework for mobile ad hoc networks: spontaneousware case (VdFB, NSR), pp. 221–222.
SACSAC-2009-ConceicaoMC #modelling #predict
A nonlinear mobile robot modeling applied to a model predictive controller (ASC, APM, JPC), pp. 1186–1187.
SACSAC-2009-DelicatoSPOBP #adaptation #aspect-oriented #composition #using
Using aspects and dynamic composition to provide context-aware adaptation for mobile applications (FCD, ILAS, PFP, ALSO, TVB, LP), pp. 456–460.
SACSAC-2009-FilhoNLA #framework #memory management #using #visualisation
A framework for text visualization using memory traffic management for mobile devices (JBFF, JdSRN, CRFL, RMCA), pp. 1847–1848.
SACSAC-2009-FranqueiraLE #framework #modelling #multi #simulation
Multi-step attack modelling and simulation (MsAMS) framework based on mobile ambients (VNLF, RHCL, PvE), pp. 66–73.
SACSAC-2009-LeePR #ad hoc #network #realtime
A real-time message scheduler support for dual-sink mobile ad-hoc sensor networks (JL, GLP, SuR), pp. 305–309.
SACSAC-2009-LeoniGLM #adaptation #online #process
On-line adaptation of sequential mobile processes running concurrently (MdL, GDG, YL, MM), pp. 1345–1352.
SACSAC-2009-LiuLC #2d
Two-dimensional non-photorealistic drawings on mobile devices (DSML, CHL, CIC), pp. 1843–1844.
SACSAC-2009-MaiaSSPA
Seamless access of home theater personal computers for mobile devices (LFM, DFSS, RSS, AP, HOdA), pp. 167–171.
SACSAC-2009-MikkonenT #case study #experience #framework #kernel #platform #web
Creating a mobile web application platform: the lively kernel experiences (TM, AT), pp. 177–184.
SACSAC-2009-StellerK #performance #pervasive #reasoning
Efficient mobile reasoning for pervasive discovery (LS, SK), pp. 1247–1251.
SACSAC-2009-Zheng #framework #platform
Scene map on wireless mobile platform (JYZ), pp. 217–218.
DATEDATE-2009-Berkel #manycore
Multi-core for mobile phones (CHvB), pp. 1260–1265.
DATEDATE-2009-FacchiniCVPCDBM #3d #evaluation #performance
System-level power/performance evaluation of 3D stacked DRAMs for mobile applications (MF, TC, AV, MP, FC, WD, LB, PM), pp. 923–928.
FASEFASE-2009-RajamaniJPR #network #nondeterminism #query
Inquiry and Introspection for Non-deterministic Queries in Mobile Networks (VR, CJ, JP, GCR), pp. 401–416.
FoSSaCSFoSSaCS-2009-BonchiGM #semantics
Reactive Systems, Barbed Semantics, and the Mobile Ambients (FB, FG, GVM), pp. 272–287.
LICSLICS-2009-BengtsonJPV #calculus #logic #named #process
Psi-calculi: Mobile Processes, Nominal Data, and Logic (JB, MJ, JP, BV), pp. 39–48.
FATESTestCom-FATES-2009-WangYXZGWLGZL #consistency #network #testing
TTCN-3 Based Conformance Testing of Mobile Broadcast Business Management System in 3G Networks (ZW, XY, YX, RZ, SG, XW, SL, SG, LZ, PL), pp. 163–178.
WICSAWICSA-2008-DagtasNWH #architecture #lightweight
An Integrated Lightweight Software Architecture for Mobile Business Applications (SD, YN, HW, LH), pp. 41–50.
CSEETCSEET-2008-WangOM #concept #evaluation #game studies
An Evaluation of a Mobile Game Concept for Lectures (AIW, , OKMS), pp. 197–204.
ITiCSEITiCSE-2008-Esponda #on the fly
Electronic voting on-the-fly with mobile devices (ME), pp. 93–97.
ICALPICALP-B-2008-BergerHY #abstraction #logic #process
Completeness and Logical Full Abstraction in Modal Logics for Typed Mobile Processes (MB, KH, NY), pp. 99–111.
FMFM-2008-KuritaCN #development #specification
Application of a Formal Specification Language in the Development of the “Mobile FeliCa” IC Chip Firmware for Embedding in Mobile Phone (TK, MC, YN), pp. 425–429.
GT-VMTGT-VMT-2008-Gruner #graph transformation #network
Graph Transformation Model of a Triangulated Network of Mobile Units (SG).
ICGTICGT-2008-DerbelMG #graph #implementation
Mobile Agents Implementing Local Computations in Graphs (BD, MM, SG), pp. 99–114.
ICGTICGT-2008-GadducciM #distributed #implementation
A Decentralized Implementation of Mobile Ambients (FG, GVM), pp. 115–130.
CHICHI-2008-BellottiBCDFIKNPPRRSW #recommendation
Activity-based serendipitous recommendations with the Magitti mobile leisure guide (VB, JBB, EHhC, ND, JF, EI, THK, MWN, KP, BP, PR, MR, DJS, AW), pp. 1157–1166.
CHICHI-2008-CostabileALABP #challenge #exclamation #learning
Explore! possibilities and challenges of mobile learning (MFC, ADA, RL, CA, PB, TP), pp. 145–154.
CHICHI-2008-HeyerBV #empirical #social
Cross-channel mobile social software: an empirical study (CH, MB, SV), pp. 1525–1534.
CHICHI-2008-HogganBJ #effectiveness #feedback
Investigating the effectiveness of tactile feedback for mobile touchscreens (EEH, SAB, JJ), pp. 1573–1582.
CHICHI-2008-HuangT #design #interactive #paradigm
Breaking the disposable technology paradigm: opportunities for sustainable interaction design for mobile phones (EMH, KNT), pp. 323–332.
CHICHI-2008-JokelaLK #editing #multi
Mobile multimedia presentation editor: enabling creation of audio-visual stories on mobile devices (TJ, JL, HK), pp. 63–72.
CHICHI-2008-KamvarB #comprehension #query
Query suggestions for mobile search: understanding usage patterns (MK, SB), pp. 1013–1016.
CHICHI-2008-KangWA #interactive #social #using #video
Social copresence in anonymous social interactions using a mobile video telephone (SHK, JHW, SKA), pp. 1535–1544.
CHICHI-2008-LiBH #named
Blindsight: eyes-free access to mobile phones (KAL, PB, KH), pp. 1389–1398.
CHICHI-2008-NaamanNK #case study
Photos on the go: a mobile application case study (MN, RN, VK), pp. 1739–1748.
CHICHI-2008-SohnLGH
A diary study of mobile information needs (TS, KAL, WGG, JDH), pp. 433–442.
CSCWCSCW-2008-TangC #deployment
Evaluating the deployment of a mobile technology in a hospital ward (CT, MSTC), pp. 205–214.
CAiSECAiSE-2008-AliDG #information management #variability
Location-Based Variability for Mobile Information Systems (RA, FD, PG), pp. 575–578.
EDOCEDOC-2008-PreteC #reliability
Reliable Discovery and Selection of Composite Services in Mobile Environments (LDP, LC), pp. 171–180.
ICEISICEIS-AIDSS-2008-GezerYTOA #framework #scheduling
A Bi-Criteria Scheduling Framework for the Supply Chain Management of Mobile Providers (GG, IOY, HMT, , RA), pp. 364–369.
ICEISICEIS-HCI-2008-ReisSC #design #multimodal
Designing Mobile Multimodal Artefacts (TR, MdS, LC), pp. 78–85.
ICEISICEIS-ISAS2-2008-MonteiroFBM #analysis #information management #towards
An Analysis Pattern for Mobile Geographic Information Systems toward Municipal Urban Administration (BRM, JLF, JLB, WSM), pp. 311–318.
ICEISICEIS-J-2008-KangasharjuK08a
Binary Serialization for Mobile XForms Services (JK, OK), pp. 241–252.
ICEISICEIS-J-2008-ReisSC08a #design #multimodal
Designing Universally Accessible Mobile Multimodal Artefacts (TR, MdS, LC), pp. 334–347.
ICEISICEIS-SAIC-2008-BrockeTW #e-commerce #using
Making Use of Mobile Devices in E-Commerce — Overcoming Organizational Barriers through User Participation (JvB, BT, DW), pp. 168–173.
ICEISICEIS-SAIC-2008-KangasharjuK #data transfer #using #xml
Using Bit-Efficient XML to Optimize Data Transfer of XForms-Based Mobile Services (JK, OK), pp. 5–11.
ICEISICEIS-SAIC-2008-SturmDS
Engineering Mobile Agents (AS, DD, OS), pp. 79–84.
CIKMCIKM-2008-LeeSZL #query
Valid scope computation for location-dependent spatial query in mobile broadcast environments (KCKL, JS, BZ, WCL), pp. 1231–1240.
CIKMCIKM-2008-PanXM #privacy
Protecting location privacy against location-dependent attack in mobile services (XP, JX, XM), pp. 1475–1476.
ECIRECIR-2008-ShtykhCJ #interface #web
Slide-Film Interface: Overcoming Small Screen Limitations in Mobile Web Search (RYS, JC, QJ), pp. 622–626.
ICPRICPR-2008-XuKB #adaptation
Information-based gaze control adaptation to scene context for mobile robots (TX, KK, MB), pp. 1–4.
KDDKDD-2008-SeshadriMSBFL #graph
Mobile call graphs: beyond power-law and lognormal distributions (MS, SM, AS, JB, CF, JL), pp. 596–604.
RecSysRecSys-2008-SchifanellaPGR #ad hoc #collaboration #named #network #self
MobHinter: epidemic collaborative filtering and self-organization in mobile ad-hoc networks (RS, AP, CG, GR), pp. 27–34.
SEKESEKE-2008-FilhoSPLA #middleware #named #pervasive
Wings4Symbian: A Pervasive Computing Middleware for Symbian OS Mobile Devices (OCSF, DFSS, AP, EL, HOdA), pp. 887–892.
SEKESEKE-2008-HondaCD #named
Mobile-FIRST: a Mobile Agent Based First Responder System (JH, HHC, DD), pp. 565–568.
SEKESEKE-2008-Rajapakse #taxonomy
Techniques for De-fragmenting Mobile Applications: A Taxonomy (DCR), pp. 923–928.
SIGIRSIGIR-2008-YasukawaY #clustering
Clustering search results for mobile terminals (MY, HY), p. 880.
ECMFAECMDA-FA-2008-BelaundeF #development
Realizing an MDA and SOA Marriage for the Development of Mobile Services (MB, PF), pp. 393–405.
SPLCSPLC-2008-AlvesCA #case study #development #experience #game studies #product line
Experiences with Mobile Games Product Line Development at Meantime (VA, TC, CFA), pp. 287–296.
REFSQREFSQ-2008-SeyffGGM #requirements
Mobile Discovery of Requirements for Context-Aware Systems (NS, FG, PG, NAMM), pp. 183–197.
ASEASE-2008-Balagtas-FernandezH #development #modelling
Model-Driven Development of Mobile Applications (FTBF, HH), pp. 509–512.
ASEASE-2008-KhambatiGWH #development #health #modelling
Model-Driven Development of Mobile Personal Health Care Applications (AK, JCG, JW, JGH), pp. 467–470.
ICSEICSE-2008-JurjensSB #analysis #modelling #security
Model-based security analysis for mobile communications (JJ, JS, PB), pp. 683–692.
SACSAC-2008-CattelanP #framework #multi #peer-to-peer #platform
Supporting multimedia capture in mobile computing environments through a peer-to-peer platform (RGC, MdGCP), pp. 1649–1650.
SACSAC-2008-CorreaIZF #analysis #image #using
Medical image analysis using mobile devices (BC, EI, AZ, MF), pp. 1380–1384.
SACSAC-2008-CorreiaKK #named
Borboleta: a mobile telehealth system for primary homecare (RC, FK, RK), pp. 1343–1347.
SACSAC-2008-DasD #evaluation
Performability evaluation of mobile client-server systems (OD, AD), pp. 2197–2201.
SACSAC-2008-FilhoPRA #memory management #visualisation
A strategy for memory traffic management of bitmap fonts for text visualization in mobile devices (JBFF, HSP, RR, RMCA), pp. 449–450.
SACSAC-2008-FlhoME #development #network
Supporting the development of context-aware agent-based systems for mobile networks (JVF, MAdGM, ME), pp. 1872–1873.
SACSAC-2008-GoncalvesFG #architecture
A service architecture for sensor data provisioning for context-aware mobile applications (BG, JGPF, GG), pp. 1946–1952.
SACSAC-2008-Hosokawa
A location-aware information browser implemented on BREW-based mobile phones (YH), pp. 1878–1883.
SACSAC-2008-LeeKRG #framework
A generic mobile agent framework for ambient intelligence (YCL, ESK, SR, BG), pp. 1866–1871.
SACSAC-2008-LuizPBR #approach #programming #search-based #using
A new approach to control a population of mobile robots using genetic programming (AL, FP, GB, MR), pp. 1602–1606.
SACSAC-2008-PawarWBMHH #architecture #middleware #multi
Context-aware middleware architecture for vertical handover support to multi-homed nomadic mobile services (PP, KW, BJvB, PM, AvH, HJH), pp. 481–488.
SACSAC-2008-RezendeRL #ad hoc #architecture #network
Publish/subscribe architecture for mobile ad hoc networks (CGR, BPSR, AAFL), pp. 1913–1917.
SACSAC-2008-SantanaGSADGP #network #peer-to-peer
Improving network management with mobile agents in peer-to-peer networks (RLS, DGG, JNdS, RMCA, EPDJ, LZG, LP), pp. 1874–1875.
SACSAC-2008-SobralB #hybrid #realtime
A wireless hybrid contention/TDMA-based MAC for real-time mobile application (MMS, LBB), pp. 284–288.
SACSAC-2008-SoonRT #approach #collaboration
An approach to mobile collaborative mapping (CJS, PR, DT), pp. 1929–1934.
SACSAC-2008-TavaresV
A remote display system for Java-based mobile applications (ALCT, MTdOV), pp. 1918–1922.
SACSAC-2008-WangRPT #collaboration #wiki
An audio wiki supporting mobile collaboration (LW, PR, BP, DT), pp. 1889–1896.
SACSAC-2008-WendtGSWNM #analysis #optimisation #smarttech
System level power profile analysis and optimization for smart cards and mobile devices (MW, MG, CS, RW, UN, AM), pp. 1884–1888.
SACSAC-2008-YeLC #adaptation #network
Adaptive caching with heterogeneous devices in mobile peer to peer network (FY, QL, EC), pp. 1897–1901.
SACSAC-2008-YuMCWL #named
CityWalker: a mobile GPS for walking travelers (THY, YSM, KLC, HCW, YCL), pp. 1962–1963.
CASECASE-2008-BaalbakiLX
Joint location and configuration of mobile service robots for hospitals (HB, ML, XX), pp. 615–620.
CASECASE-2008-ChoiJSKRKKSACC #automation #development #flexibility #framework #platform #using
Development of flexible laboratory automation platform using Mobile Agents in the clinical laboratory (BC, SMJ, SHS, JK, SR, MCK, JK, WHS, KTA, WC, HRC), pp. 918–923.
CASECASE-2008-Holzmuller-LaueRNKAGTS #automation #flexibility #framework #integration #platform #process
Flexible R&D integration platform of process informatics for automated medical applications and mobile data acquisition (SHL, KR, SN, SK, DA, BG, KT, RS), pp. 621–626.
CASECASE-2008-HuT
Compressive mobile sensing for robotic mapping (SH, JT), pp. 139–144.
CASECASE-2008-KimCY
Fusion of direction sensing RFID and sonar for mobile robot docking (MK, NYC, WY), pp. 709–714.
CASECASE-2008-LiuL #analysis #interactive
Track-stair and vehicle-manipulator interaction analysis for tracked mobile manipulators climbing stairs (YL, GL), pp. 157–162.
CASECASE-2008-SchiffKBDASG #navigation #network
Actuator networks for navigating an unmonitored mobile robot (JS, APK, DB, VD, RA, DS, KG), pp. 53–60.
DACDAC-2008-KimKKLY #framework #platform #recognition
Vision platform for mobile intelligent robot based on 81.6 GOPS object recognition processor (DK, KK, JYK, SL, HJY), pp. 96–101.
DACDAC-2008-SavolainenR #design #interface #performance #standard
Standard interfaces in mobile terminals: increasing the efficiency of device design and accelerating innovation (RS, TR), p. 592.
DATEDATE-2008-ClothH #design #embedded #evaluation #predict
Quantitative Evaluation in Embedded System Design: Predicting Battery Lifetime in Mobile Devices (LC, BRH), pp. 90–91.
DATEDATE-2008-KazmierskiZA #approximate #modelling #performance #using
Efficient circuit-level modelling of ballistic CNT using piecewise non-linear approximation of mobile charge density (TJK, DZ, BMAH), pp. 146–151.
CAVCAV-2008-KobayashiS #hybrid #process #type system
A Hybrid Type System for Lock-Freedom of Mobile Processes (NK, DS), pp. 80–93.
ICSTICST-2008-HargassnerHKPR #framework
A Script-Based Testbed for Mobile Software Frameworks (WH, TH, CK, JP, GR), pp. 448–457.
ICSTICST-2008-Vemuri #predict #testing
Testing Predictive Software in Mobile Devices (VRV), pp. 440–447.
ECSAECSA-2007-GruhnS #information management #process
From Mobile Business Processes to Mobile Information Systems (VG, CS), pp. 296–299.
TPDLECDL-2007-ImaiKS #library #using
Retrieving Tsunami Digital Library by Use of Mobile Phones (SI, YK, NS), pp. 525–528.
ICDARICDAR-2007-TonouchiK #online #recognition #using
Text Input System Using Online Overlapped Handwriting Recognition for Mobile Devices (YT, AK), pp. 754–758.
ICDARICDAR-2007-YinSNFFKT #documentation #image #multi
A Multi-Stage Strategy to Perspective Rectification for Mobile Phone Camera-Based Document Images (XCY, JS, SN, KF, YF, KK, HT), pp. 574–578.
JCDLJCDL-2007-ThengTLZGCCSYDLV #collaboration #empirical #learning
Mobile G-Portal supporting collaborative sharing and learning in geography fieldwork: an empirical study (YLT, KLT, EPL, JZ, DHLG, KC, CHC, AS, HY, NHD, YL, MCV), pp. 462–471.
SIGMODSIGMOD-2007-BrettleckerS #data type #framework #reliability
The OSIRIS-SE (stream-enabled) infrastructure for reliable data stream management on mobile devices (GB, HS), pp. 1097–1099.
SIGMODSIGMOD-2007-Nori #database #embedded
Mobile and embedded databases (AN), pp. 1175–1177.
IFMIFM-2007-BraghinSB #automation #policy #security #verification
Automated Verification of Security Policies in Mobile Code (CB, NS, KBA), pp. 37–53.
TLCATLCA-2007-MostrousY #higher-order #process #type system
Two Session Typing Systems for Higher-Order Mobile Processes (DM, NY), pp. 321–335.
DiGRADiGRA-2007-GruterO #game studies
Situated Play and Mobile Gaming (BG, MO).
DiGRADiGRA-2007-Hjorth #game studies
The place of mobile gaming: one history in locating mobility in the Asia-Pacific region (LH).
DiGRADiGRA-2007-KamRTC #design pattern #game studies #using
Mobile Gaming with Children in Rural India: Contextual Factors in the Use of Game Design Patterns (MK, VR, AT, JFC).
AGTIVEAGTIVE-2007-LevendovszkyLMM #tool support
Introducing the VMTS Mobile Toolkit (TL, LL, GM, TM), pp. 587–592.
CHICHI-2007-AhernEGKNN #online #privacy
Over-exposed?: privacy patterns and considerations in online and mobile photo sharing (SA, DE, NG, SK, MN, RN), pp. 357–366.
CHICHI-2007-AmesN #online #why
Why we tag: motivations for annotation in mobile and online media (MA, MN), pp. 971–980.
CHICHI-2007-BallagasMRB #interface #prototype #ubiquitous
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing (RB, FM, RR, JOB), pp. 1107–1116.
CHICHI-2007-BrewsterCB #feedback #interactive
Tactile feedback for mobile interactions (SAB, FC, LMB), pp. 159–162.
CHICHI-2007-HachetPTG #agile
“Jump and refine” for rapid pointing on mobile phones (MH, JP, FT, PG), pp. 167–170.
CHICHI-2007-HolleisOHS #interactive
Keystroke-level model for advanced mobile phone interaction (PH, FO, HH, AS), pp. 1505–1514.
CHICHI-2007-JacucciOIES #named
Comedia: mobile group media for active spectatorship (GJ, AO, TI, JE, AS), pp. 1273–1282.
CHICHI-2007-JonesBHX #novel
Questions not answers: a novel mobile search technique (MJ, GB, RH, PLX), pp. 155–158.
CHICHI-2007-LandgrenN #case study #interactive
A study of emergency response work: patterns of mobile phone interaction (JL, UN), pp. 1323–1332.
CHICHI-2007-MakelaBGH #case study #interactive #visual notation
Mobile interaction with visual and RFID tags: a field study on user perceptions (KM, SB, DG, JH), pp. 991–994.
CHICHI-2007-OHaraMV #video
Consuming video on mobile devices (KO, ASM, AV), pp. 857–866.
CHICHI-2007-OulasvirtaS #multi
Mobile kits and laptop trays: managing multiple devices in mobile information work (AO, LS), pp. 1127–1136.
CHICHI-2007-WhiteMF #automation #design #identification #user interface
Designing a mobile user interface for automated species identification (SW, DM, SF), pp. 291–294.
CHICHI-2007-WilliamsonMH #interactive #multimodal #named
Shoogle: excitatory multimodal interaction on mobile devices (JW, RMS, SH), pp. 121–124.
CHICHI-2007-WobbrockCM
An alternative to push, press, and tap-tap-tap: gesturing on an isometric joystick for mobile phone text entry (JOW, DHC, BAM), pp. 667–676.
HCIHCI-AS-2007-ErikssonA #multi
Multi-users and Multi-contextuality — A Mobile Tourism Setting (CIE, ), pp. 48–57.
HCIHCI-AS-2007-HongJ #algorithm #design #development #education
Design and Development of Mixed Mobile Education System Based on SIFT Algorithm (KH, KJ), pp. 255–263.
HCIHCI-AS-2007-KoJK #behaviour #comprehension #internet
Understanding Influence of Mobile Internet Services on Life Behavior of Mobile Users (SMK, YGJ, DK), pp. 944–953.
HCIHCI-AS-2007-RoibasSS
Travelling Stories: Mobile Applications for Storytellers (ACR, NS, RS), pp. 869–880.
HCIHCI-AS-2007-SanchezSS #game studies #learning
Mobile Game-Based Methodology for Science Learning (JS, AS, MS), pp. 322–331.
HCIHCI-AS-2007-Skattor
Ideas for Mobile Services Created and Explored in an Ethnographical Study (BS), pp. 1019–1028.
HCIHCI-AS-2007-SkattorBEH #framework
A Framework for Mobile Services Supporting Mobile Non-office Workers (BS, LB, TE, PH), pp. 742–751.
HCIHCI-AS-2007-TanC #quality
The Effects of Mobile Service Quality and Technology Compatibility on Users’ Perceived Playfulness (FBT, JPCC), pp. 1029–1038.
HCIHCI-AS-2007-UszkoreitXLSALMHW #information management #multi
A Successful Field Test of a Mobile and Multilingual Information Service System COMPASS2008 (HU, FX, WL, JS, IA, JL, CM, BH, MW), pp. 1047–1056.
HCIHCI-IDU-2007-AsanoSSWGR #design #web
Tips for Designing Mobile Phone Web Pages for the Elderly (YA, HS, HS, LW, QG, PLPR), pp. 675–680.
HCIHCI-IDU-2007-DavidCDM #collaboration #named #process
ORCHESTRA: Formalism to Express Static and Dynamic Model of Mobile Collaborative Activities and Associated Patterns (BTD, RC, OD, GM), pp. 1082–1091.
HCIHCI-IDU-2007-KimSCH #interactive #usability
A Usability Test of Exchanging Context in a Conference Room Via Mobile Device Interactions (DYK, SS, CC, TDH), pp. 862–871.
HCIHCI-IPT-2007-BasapurXAL
User Expectations from Dictation on Mobile Devices (SB, SX, MA, YSL), pp. 217–225.
HCIHCI-IPT-2007-CheongKH #evaluation #image #interface #usability
Usability Evaluation of Designed Image Code Interface for Mobile Computing Environment (CC, DCK, TDH), pp. 241–251.
HCIHCI-IPT-2007-ChungCHL #gender #recognition
The Effects of Gender Culture on Mobile Phone Icon Recognition (SC, CC, XH, JJL), pp. 252–259.
HCIHCI-IPT-2007-DuarteCM
Playback of Rich Digital Books on Mobile Devices (CD, LC, FM), pp. 270–279.
HCIHCI-IPT-2007-GalludLTP #experience #interactive #using
Using Mobile Devices to Improve the Interactive Experience of Visitors in Art Museums (JAG, MDL, RT, VMRP), pp. 280–287.
HCIHCI-IPT-2007-HamHFWPSB #modelling #usability
Model-Based Approaches to Quantifying the Usability of Mobile Phones (DHH, JH, PF, WW, SP, CS, MB), pp. 288–297.
HCIHCI-IPT-2007-HeBPC
Accelerated Rendering of Vector Graphics on Mobile Devices (GH, BB, ZP, XC), pp. 298–305.
HCIHCI-IPT-2007-Hinske #implementation
Pulling Digital Data from a Smart Object: Implementing the PullMe-Paradigm with a Mobile Phone (SH), pp. 306–310.
HCIHCI-IPT-2007-HuaP #data access
WAP Access Methods on Mobile Phones (ZH, CYP), pp. 320–325.
HCIHCI-IPT-2007-JeonKB #using
Interacting with a Tabletop Display Using a Camera Equipped Mobile Phone (SJ, GJK, MB), pp. 336–343.
HCIHCI-IPT-2007-JokelaKM #design #editing #evaluation #video
Mobile Video Editor: Design and Evaluation (TJ, MK, KM), pp. 344–353.
HCIHCI-IPT-2007-JungC #feedback #power management
Perceived Magnitude and Power Consumption of Vibration Feedback in Mobile Devices (JJ, SC), pp. 354–363.
HCIHCI-IPT-2007-KimJPNC #design #evaluation
Application of a Universal Design Evaluation Index to Mobile Phones (MK, ESJ, SP, JN, JC), pp. 364–373.
HCIHCI-IPT-2007-KimL07a #comprehension #development #interactive
Development of Interactive Logger for Understanding User’s Interaction with Mobile Phone (DK, KPL), pp. 394–400.
HCIHCI-IPT-2007-Lee07a #tool support
Support Zooming Tools for Mobile Devices (KBL), pp. 408–417.
HCIHCI-IPT-2007-LeeP
An Improved Model to Evaluate Menu Hierarchies for Mobile Phones (JL, DP), pp. 401–407.
HCIHCI-IPT-2007-ParkJ #automation #detection #documentation #image #using #word
Automatic Word Detection System for Document Image Using Mobile Devices (AP, KJ), pp. 438–444.
HCIHCI-IPT-2007-ReponenLI #social #video
Mobile Phone Video Camera in Social Context (ER, JL, JI), pp. 460–469.
HCIHCI-IPT-2007-RichardsDP
Developing a Motion-Based Input Model for Mobile Devices (MR, TD, BP), pp. 470–479.
HCIHCI-IPT-2007-RyuML #3d
Measuring Presence in Mobile 3D (HJR, RM, BL), pp. 681–688.
HCIHCI-IPT-2007-SaC #design #evaluation #prototype #requirements
Designing for Mobile Devices: Requirements, Low-Fi Prototyping and Evaluation (MdS, LC), pp. 260–269.
HCIHCI-IPT-2007-SuhPYCW #interactive #personalisation #ubiquitous
Context-Aware Mobile AR System for Personalization, Selective Sharing, and Interaction of Contents in Ubiquitous Computing Environments (YS, YP, HY, YC, WW), pp. 966–974.
HCIHCI-IPT-2007-YoshidaMS #interactive #using #visual notation
Mobile Magic Hand: Camera Phone Based Interaction Using Visual Code and Optical Flow (YY, KM, TS), pp. 513–521.
HCIHCI-MIE-2007-HanKYJ #recursion #segmentation
Frame Segmentation Used MLP-Based X-Y Recursive for Mobile Cartoon Content (EH, KK, HY, KJ), pp. 872–881.
HCIHCI-MIE-2007-HanYYJ #analysis #automation #image #semantics #using
Automatic Mobile Content Conversion Using Semantic Image Analysis (EH, JY, HY, KJ), pp. 298–307.
HCIHCI-MIE-2007-LaarniLKR #usability
Usability of Hybridmedia Services — PC and Mobile Applications Compared (JL, LL, JK, NR), pp. 918–925.
HCIHCI-MIE-2007-Marcus #communication #user interface
m-LoCoS UI: A Universal Visible Language for Global Mobile Communication (AM), pp. 144–153.
HCIHCI-MIE-2007-MarcusP #social #user interface #video
m-YouTube Mobile UI: Video Selection Based on Social Influence (AM, ÁP), pp. 926–932.
HCIHCI-MIE-2007-RoibasS #comprehension #how #interactive
Beyond Mobile TV: Understanding How Mobile Interactive Systems Enable Users to Become Digital Producers (ACR, RS), pp. 801–810.
HCIHIMI-IIE-2007-HasegawaOFM #readability
Readability of Characters on Liquid Crystal Displays in Mobile Phones (SH, MO, KF, MM), pp. 510–517.
HCIHIMI-IIE-2007-Kim07a #internet #network #social #ubiquitous #web #web service
Mobile Social Networking Based on Mobile Internet and Ubiquitous Web Services (YBK), pp. 536–545.
HCIHIMI-IIE-2007-KimCE07a #generative #user interface
Dynamic Cell Phone UI Generation for Mobile Agents (GSK, HjC, YIE), pp. 563–571.
HCIHIMI-IIE-2007-KochHLP #agile #precise
Rapid and Precise Mobile Data Processing for Fire Brigades and Rescue Services (SAFeR/GÜTER/SHARE) (RK, RH, BSL, JP), pp. 1050–1059.
HCIHIMI-IIE-2007-MiyaoSHFTO #multi
Multilingual Disaster Information for Mobile Phones in Japan (MM, KS, SH, KF, ST, KO), pp. 592–599.
HCIHIMI-IIE-2007-OchoaNBO #collaboration #named
MOCET: A MObile Collaborative Examination Tool (SFO, HAN, GB, EGO), pp. 440–449.
HCIHIMI-IIE-2007-OmoriHFM #evaluation #visual notation
Visibility Evaluation of Characters on Liquid Crystal Displays in Mobile Phones, and Visual Function (MO, SH, KF, MM), pp. 600–607.
HCIHIMI-IIE-2007-RheeSLLKS #collaboration #community
Media Sharing and Collaboration Within Mobile Community: Self Expression and Socialization (YR, KPS, JL, JL, DK, YS), pp. 137–146.
HCIHIMI-IIE-2007-ShinPCC #ad hoc #energy #human-computer #network #performance
Energy Efficient Route Discovery for Mobile HCI in Ad-Hoc Networks (KS, KP, MYC, HC), pp. 635–644.
HCIHIMI-IIE-2007-Sonntag #design #implementation #interactive #interface #multimodal #semantics #web
Interaction Design and Implementation for Multimodal Mobile Semantic Web Interfaces (DS), pp. 645–654.
HCIHIMI-IIE-2007-TamuraA #interactive
Society of Mobile Interactions (HT, MA), pp. 655–663.
HCIHIMI-IIE-2007-TsengLH #learning
A Mobile Environment for Chinese Language Learning (CCT, CHL, WLH), pp. 485–489.
HCIHIMI-IIE-2007-ViljamaaVA #architecture #multi #towards
Towards an Optimal Information Architecture Model for Mobile Multimedia Devices (TPV, TV, AA), pp. 664–673.
HCIHIMI-IIE-2007-WakitaAT #metric #prototype #using
Methodology for Constructing a Prototype Site for Finding Employment SPI Measures Using Mobile Phones (SW, MA, TT), pp. 983–993.
HCIHIMI-IIE-2007-Wang07a #adaptation #generative #multi #named
Mach: A Content Generating Engine for Adaptive Multimedia Applications in the Mobile Environment (CW), pp. 674–681.
HCIHIMI-MTT-2007-KimCE #adaptation #implementation #migration #ubiquitous #user interface
The Implementation of Adaptive User Interface Migration Based on Ubiquitous Mobile Agents (GSK, HjC, YIE), pp. 659–668.
HCIHIMI-MTT-2007-KimK #ad hoc #network #performance
Distance-Based Bloom Filter for an Efficient Search in Mobile Ad Hoc Networks (BK, KK), pp. 471–479.
HCIHIMI-MTT-2007-LeeLKC #analysis #correlation #human-computer
Correlation Analysis of Available Bandwidth Estimators for Mobile HCI (DL, CL, JK, JWC), pp. 687–696.
HCIHIMI-MTT-2007-ParkB07a #design #user interface
An Experimental Examination of Customer Preferences on User Interface Design of Mobile Services (HP, SB), pp. 171–179.
HCIHIMI-MTT-2007-ParkK07a #case study #effectiveness
A Case Study on Effective Application of Inquiry Methods to Find Out Mobile Phone’s New Function (SP, YK), pp. 163–170.
HCIHIMI-MTT-2007-ParkKXKHJ #user interface
A Mobile Terminal User Interface for Intelligent Robots (JHP, GOK, XDP, KHK, SHH, JWJ), pp. 903–911.
HCIHIMI-MTT-2007-ParkPLC #adaptation #framework #human-computer #network #power management
A Network Framework on Adaptive Power Management in HCI Mobile Terminals (HP, KP, TJL, HC), pp. 728–737.
HCIOCSC-2007-ChenRM #information management #process
The Need for Technology to Support Creative Information Sharing Whilst Mobile: Identified Activities and Relationship Groups (YC, TR, VM), pp. 50–59.
HCIOCSC-2007-HerreraONBAF #community #education
A Mobile Portfolio to Support Communities of Practice in Science Education (OAH, SFO, HAN, MB, RGA, DAF), pp. 416–425.
HCIOCSC-2007-KolkoJR #social
Mobile Social Software for the Developing World (BEK, EJJ, EJR), pp. 385–394.
CAiSECAiSE-2007-Abrahamsson #agile #development #information management
Agile Software Development of Mobile Information Systems (PA), pp. 1–4.
EDOCEDOC-2007-GruhnK #analysis #automation #framework
An Analysis Framework for Mobile Workforce Automation (VG, AK), pp. 193–201.
EDOCEDOC-2007-PajunenC #workflow
Developing Workflow Engine for Mobile Devices (LP, SC), pp. 279–286.
ICEISICEIS-AIDSS-2007-BlunnCCWD #information management
Mobile Decision Making and Knowledge Management: Supporting Geoarchaeologists in the Field (MB, JC, DEC, CW, DD), pp. 57–62.
ICEISICEIS-EIS-2007-HosbondNA
Opting for Innovation in Mobile Applications (JHH, PAN, IA), pp. 23–30.
ICEISICEIS-HCI-2007-EijkKSR #ad hoc #communication
A WE-Centric Service for Mobile Police Officers to Support Communication in Ad-Hoc Groups (RvE, NdK, MS, ER), pp. 61–67.
ICEISICEIS-J-2007-HosbondNA07a
Shaping Mobile Applications for the Future (JHH, PAN, IA), pp. 266–275.
ICEISICEIS-SAIC-2007-BentoP #collaboration #editing
Supporting Asynchronous Collaborative Editing in Mobile Computing Environments (MB, NMP), pp. 343–350.
ICEISICEIS-SAIC-2007-YamashitaTISKH #delivery
Context Awareness of Mobile Content Delivery Based on Fine Location Estimate (TY, DT, NI, AS, KK, KH), pp. 185–190.
RecSysRecSys-2007-NguyenR #evaluation #game studies #interactive #recommendation
Replaying live-user interactions in the off-line evaluation of critique-based mobile recommendations (QNN, FR), pp. 81–88.
SIGIRSIGIR-2007-ChenBLCZ #retrieval #tool support
A full-text retrieval toolkit for mobile desktop search (WC, JB, KL, CC, CZ), p. 905.
SIGIRSIGIR-2007-CormackHS #re-engineering
Feature engineering for mobile (SMS) spam filtering (GVC, JMGH, EPS), pp. 871–872.
SIGIRSIGIR-2007-DiasJFC #interface
Mobile interface of the memoria project (RJD, RMJ, RF, NC), p. 904.
SPLCSPLC-2007-WhiteSWN #automation #product line
Automating Product-Line Variant Selection for Mobile Devices (JW, DCS, EW, AN), pp. 129–140.
AdaEuropeAdaEurope-2007-MosteoM #ada #architecture #named #research
Sancta: An Ada 2005 General-Purpose Architecture for Mobile Robotics Research (ARM, LM), pp. 221–234.
RERE-2007-AlvesRD #case study #challenge #development #game studies #requirements
Challenges in Requirements Engineering for Mobile Games Development: The Meantime Case Study (CFA, GR, ALGD), pp. 275–280.
RERE-2007-HeblerTP #requirements
Blind User Requirements Engineering for Mobile Services (SH, TT, KP), pp. 205–208.
RERE-2007-SeyffGGM #requirements
The Mobile Scenario Presenter: A Tool for in situ Requirements Discovery with Scenarios (NS, FG, PG, NAMM), pp. 365–366.
REFSQREFSQ-2007-RegnellHB #analysis #non-functional #performance #quality #requirements
A Quality Performance Model for Cost-Benefit Analysis of Non-functional Requirements Applied to the Mobile Handset Domain (BR, MH, RBS), pp. 277–291.
ESEC-FSEESEC-FSE-2007-CalegariMRM #generative #named #performance #testing
CTG: a connectivity trace generator for testing the performance of opportunistic mobile systems (RC, MM, FR, CM), pp. 415–424.
SACSAC-2007-AcharyaKY
DAYS mobile: a location based data broadcast service for mobile users (DA, VK, GCY), pp. 901–905.
SACSAC-2007-DombroviakR #pervasive #taxonomy
A taxonomy of mobile and pervasive applications (KMD, RR), pp. 1609–1615.
SACSAC-2007-FariasLCPF #development #metamodelling
A MOF metamodel for the development of context-aware mobile applications (CRGdF, MML, CZC, RMP, JGPF), pp. 947–952.
SACSAC-2007-JunJ #ad hoc #automation #network #protocol
Automated routing protocol selection in mobile ad hoc networks (TJ, CJ), pp. 906–913.
SACSAC-2007-KanzakiHN #ad hoc #network #performance #protocol
An efficient TDMA slot assignment protocol in mobile ad hoc networks (AK, TH, SN), pp. 891–895.
SACSAC-2007-KimHC #implementation #multi #performance
An efficient implementation of RC4 cipher for encrypting multimedia files on mobile devices (HK, JH, SC), pp. 1171–1175.
SACSAC-2007-KimKK #energy
Energy-efficient disk replacement and file placement techniques for mobile systems with hard disks (YJK, KTK, JK), pp. 693–698.
SACSAC-2007-KimmSS #algorithm #evaluation #linux #scalability
Evaluation of interval-based dynamic voltage scaling algorithms on mobile Linux system (HK, SYS, COS), pp. 1141–1145.
SACSAC-2007-KimuraTN #artificial reality
System support for mobile augmented reality services (HK, ET, TN), pp. 1616–1623.
SACSAC-2007-KumarMS #policy
A weighted cache replacement policy for location dependent data in mobile environments (AK, MM, AKS), pp. 920–924.
SACSAC-2007-MinCN #energy #interactive
Energy management for interactive applications in mobile handheld systems (JHM, HC, JN), pp. 795–799.
SACSAC-2007-MonteiroBL #consistency
A mechanism for replicated data consistency in mobile computing environments (JMM, AB, SL), pp. 914–919.
SACSAC-2007-NoordendeBT #security #using
Guarding security sensitive content using confined mobile agents (Gv'N, FMTB, AST), pp. 48–55.
SACSAC-2007-PreuveneersB #adaptation #self #towards
Towards context-aware and resource-driven self-adaptation for mobile handheld applications (DP, YB), pp. 1165–1170.
SACSAC-2007-ShriramS #adaptation #architecture #information management #middleware
Adaptive middleware architecture for information sharing on mobile phones (RS, VS), pp. 800–804.
SACSAC-2007-TengC #community #mining
Mining communities of acquainted mobile users on call detail records (WGT, MCC), pp. 957–958.
SACSAC-2007-TreeprapinKHN #network
A mobile sensor control method for sparse sensor networks (KT, AK, TH, SN), pp. 886–890.
SACSAC-2007-YanWZ #ad hoc #network #protocol
Dual agreement virtual subnet protocol for mobile ad-hoc networks (KQY, SCW, GYZ), pp. 953–954.
SACSAC-2007-YiYC #multi #using
Tracking multiple mobile objects using IEEE 802.15.4-based ultrasonic sensor devices (SY, JY, HC), pp. 1638–1639.
CASECASE-2007-ArsandVH #health #people #self #usability
Usability of a Mobile Self-Help Tool for People with Diabetes: the Easy Health Diary (, RV, GH), pp. 863–868.
CASECASE-2007-EhrenbergFS
Inventory Management with an RFID-equipped Mobile Robot (IE, CF, SES), pp. 1020–1026.
CASECASE-2007-KimCAY #using
RFID-enabled Target Tracking and Following with a Mobile Robot Using Direction Finding Antennas (MK, NYC, HSA, WY), pp. 1014–1019.
CASECASE-2007-KwokNH #multi
PSO-Based Cooperative Control of Multiple Mobile Robots in Parameter-Tuned Formations (NMK, VTN, QPH), pp. 332–337.
CASECASE-2007-LuimulaSPPAL #ubiquitous #using
Improving the Remote Control of a Mobile Robot Using Positioning and Ubiquitous Techniques (ML, KS, TP, SP, JA, AL), pp. 1027–1033.
DATEDATE-2007-Furuyama #challenge #question
Keynote address: Challenges of digital consumer and mobile SoC’s: more Moore possible? (TF), p. 1.
DATEDATE-2007-WangC #energy #realtime
Minimum-energy LDPC decoder for real-time mobile application (WW, GC), pp. 343–348.
HPDCHPDC-2007-DarbyT #grid #peer-to-peer
Peer-to-peer checkpointing arrangement for mobile grid computing systems (PJDI, NFT), pp. 211–212.
HPDCHPDC-2007-ImranRLL #coordination #grid
A proxy-based uncoordinated checkpointing scheme with pessimistic message logging for mobile grid systems (NI, IR, YKL, SL), pp. 237–238.
WRLAWRLA-2006-DuranRV07 #distributed #implementation #maude
A Distributed Implementation of Mobile Maude (FD, AR, AV), pp. 113–131.
FASEFASE-2007-PadbergHEMBE #ad hoc #architecture #consistency #maintenance #network
Maintaining Consistency in Layered Architectures of Mobile Ad-Hoc Networks (JP, KH, HE, TM, EB, CE), pp. 383–397.
FATESTestCom-FATES-2007-KawakamiKRBPSS #automation #framework #object-oriented #reuse #testing
An Object-Oriented Framework for Improving Software Reuse on Automated Testing of Mobile Phones (LK, AK, DR, DB, OP, RPeS, LCVdS), pp. 199–211.
TPDLECDL-2006-HinzeGB #library
The TIP/Greenstone Bridge: A Service for Mobile Location-Based Access to Digital Libraries (AH, XG, DB), pp. 99–110.
JCDLJCDL-2006-YuSMP #community #named
EcoPod: a mobile tool for community based biodiversity collection building (YY, JAS, AM, AP), pp. 244–253.
SIGMODSIGMOD-2006-BychkovskyCGHHMSZBM #data transformation
Data management in the CarTel mobile sensor computing system (VB, KC, MG, HH, BH, AM, ES, YZ, HB, SM), pp. 730–732.
SIGMODSIGMOD-2006-LeeLWZX #data access
CS cache engine: data access accelerator for location-based service in mobile environments (KCKL, WCL, JW, BZ, JX), pp. 787–789.
SIGMODSIGMOD-2006-SignerNGBDW #data access #database
Paper-based mobile access to databases (BS, MCN, MG, RB, CD, NW), pp. 763–765.
CHICHI-2006-BellCBHSTBRB #game studies
Interweaving mobile games with everyday life (MB, MC, LB, MH, SS, PT, BB, DR, SB), pp. 417–426.
CHICHI-2006-BioccaTOX #3d #artificial reality #platform
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms (FB, AT, CBO, FX), pp. 1115–1122.
CHICHI-2006-BlaskoNF #interactive #prototype #string
Prototyping retractable string-based interaction techniques for dual-display mobile devices (GB, CN, SF), pp. 369–372.
CHICHI-2006-KamvarB #behaviour #case study #scalability
A large scale study of wireless search behavior: Google mobile search (MK, SB), pp. 701–709.
CHICHI-2006-KarlsonRRCS #interface #named
FaThumb: a facet-based interface for mobile search (AKK, GGR, DCR, MC, GS), pp. 711–720.
CHICHI-2006-LukPLMLH #design #interactive #prototype #using
A role for haptics in mobile interaction: initial design using a handheld tactile display prototype (JL, JP, SL, KEM, VL, VH), pp. 171–180.
CHICHI-2006-OHaraBL #video
Everyday practices with mobile video telephony (KO, AB, ML), pp. 871–880.
CHICHI-2006-ParikhJSGT #approach #documentation
Mobile phones and paper documents: evaluating a new approach for capturing microfinance data in rural India (TSP, PJ, KS, KG, KT), pp. 551–560.
CHICHI-2006-RotoPKV #named #visualisation #web
Minimap: a web page visualization method for mobile phones (VR, AP, AK, EV), pp. 35–44.
CHICHI-2006-SalovaaraJOSKKT
Collective creation and sense-making of mobile media (AS, GJ, AO, TS, PK, EK, ST), pp. 1211–1220.
CHICHI-2006-YehLKGLKSP #biology #named #research
ButterflyNet: a mobile capture and access system for field biology research (RBY, CL, SRK, FG, BL, BK, JAS, AP), pp. 571–580.
CSCWCSCW-2006-FonoC #collaboration #composition #game studies #multi #named #social
Sandboxes: supporting social play through collaborative multimedia composition on mobile phones (DF, SC), pp. 163–166.
ICEISICEIS-DISI-2006-OngSKO #data transformation #evaluation
Data Management System Evaluation for Mobile Messaging Services (DCCO, RS, SK, RO), pp. 226–231.
ICEISICEIS-DISI-2006-StojanovicDPN #network #query
Continuous Range Query Processing for Network Constrained Mobile Objects (DS, SDK, ANP, AN), pp. 63–70.
ICEISICEIS-HCI-2006-DoyleWBW #interface #multimodal #personalisation
A Multimodal Interface for Personalising Spatial Data in Mobile GIS (JD, JW, MB, DCW), pp. 71–78.
ICEISICEIS-SAIC-2006-BrzezinskiKK #protocol #safety
Safety of Checkpointing and Rollback-Recovery Protocol for Mobile Systems with RYW Session Guarantee (JB, AK, JK), pp. 118–123.
ECIRECIR-2006-CarpinetoPMR #clustering
Mobile Clustering Engine (CC, ADP, SM, GR), pp. 155–166.
ICPRICPR-v3-2006-ChenCPKA #capacity #realtime
A Moving Object Tracked by A Mobile Robot with Real-Time Obstacles Avoidance Capacity (CHC, CC, DLP, AK, MAA), pp. 1091–1094.
ICPRICPR-v3-2006-MouragnonLDDS
Monocular Vision Based SLAM for Mobile Robots (EM, ML, MD, FD, PS), pp. 1027–1031.
ICPRICPR-v4-2006-HannukselaSH #interactive #recognition
Motion-Based Handwriting Recognition for Mobile Interaction (JH, PS, JH), pp. 397–400.
ICPRICPR-v4-2006-MitaniTKF #analysis #recognition
Environment Recognition Based on Analysis of Human Actions for Mobile Robot (MM, MT, AK, KF), pp. 782–786.
ICPRICPR-v4-2006-ShibuyaU #image #self #standard #using
Self-Localization of a Mobile Robot Using Compressed Image Data of Average and Standard Deviation (NS, KU), pp. 614–617.
SEKESEKE-2006-Ding #architecture
A Formal Architectural Model For Mobile Service Systems (ZD), pp. 670–675.
SEKESEKE-2006-JiangAYCA #automation #implementation
Automating the Implementation of Mobile Applications and Services (MJ, AA, ZY, RC, JA), pp. 526–531.
SIGIRSIGIR-2006-OtterbacherRK #summary
News to go: hierarchical text summarization for mobile devices (JO, DRR, OK), pp. 589–596.
ECOOPECOOP-2006-Yonezawa #concurrent
Early Concurrent/Mobile Objects (AY), pp. 198–202.
RERE-2006-MaidenSGOM #requirements #tool support
Making Mobile Requirements Engineering Tools Usable and Useful (NAMM, NS, PG, OO, KM), pp. 26–35.
ICSEICSE-2006-MoriISI #detection
A tool for analyzing and detecting malicious mobile code (AM, TI, TS, TI), pp. 831–834.
SACSAC-2006-BonnetEV #ad hoc #network #using
Quiescent consensus in mobile ad-hoc networks using eventually storage-free broadcasts (FB, PDE, EV), pp. 670–674.
SACSAC-2006-DoyleB #effectiveness #interactive #speech
Combining speech and pen input for effective interaction in mobile geospatial environments (JD, MB), pp. 1182–1183.
SACSAC-2006-KramerMH #case study #elicitation #using
Field study on methods for elicitation of preferences using a mobile digital assistant for a dynamic tour guide (RK, MM, KtH), pp. 997–1001.
SACSAC-2006-LeeYKKK #ad hoc #distributed #network
Distributed IPv6 addressing technique for mobile ad-hoc networks (DL, JY, HK, KK, KK), pp. 1156–1160.
SACSAC-2006-MadhukarA #adaptation #database #energy #performance
An adaptive energy efficient cache invalidation scheme for mobile databases (AM, RA), pp. 1122–1126.
SACSAC-2006-McLoughlinOBW #named
MEDIC: MobilE Diagnosis for Improved Care (EM, DO, MB, DCW), pp. 204–208.
SACSAC-2006-PhanTB #benchmark #metric #performance #protocol
A benchmark on soap’s transport protocols performance for mobile applications (TKAP, ZT, PB), pp. 1139–1144.
SACSAC-2006-RodriguesBM #3d #interactive #visualisation
Interactive Mobile 3D Graphics for on-the-go visualization and walkthroughs (MAFR, RGB, NCM), pp. 1002–1007.
SACSAC-2006-Roth #detection
Detecting identifiable areas in mobile environments (JR), pp. 986–991.
SACSAC-2006-YoussefAA #privacy #semantics
Semantically enhanced enforcement of mobile consumer’s privacy preferences (MY, NRA, VA), pp. 1172–1176.
SACSAC-2006-ZhaiLL #data access #statistics #streaming
Statistical buffering for streaming media data access in a mobile environment (JZ, XL, QL), pp. 1161–1165.
CASECASE-2006-HuangCC #safety
Mobile Diagnosis based on RFID for Food Safety (HPH, CSC, TYC), pp. 357–362.
CASECASE-2006-LengC #analysis #implementation
Velocity Analysis of Omnidirectional Mobile Robot and System Implementation (CL, QC), pp. 81–86.
CASECASE-2006-RenZMP
Stable Motion Planning for Dynamic Nonholonomic Mobile Robots (JR, HZ, KAM, RVP), pp. 200–205.
DACDAC-2006-AroraRRSJC #architecture #multi #security
Software architecture exploration for high-performance security processing on a multiprocessor mobile SoC (DA, AR, SR, MS, NKJ, STC), pp. 496–501.
DACDAC-2006-HattoriIIYKSYNYKTHAHTSMYHMYHTYIKMYITAAO #power management
Hierarchical power distribution and power management scheme for a single chip mobile processor (TH, TI, MI, EY, HK, GS, TY, KN, HY, TK, YT, MH, HA, IH, KT, YS, NM, YY, TH, YM, KY, KH, ST, SY, TI, YK, HM, TY, NI, RT, NA, TA, KO), pp. 292–295.
DACDAC-2006-InoueIKSE #architecture #named
VIRTUS: a new processor virtualization architecture for security-oriented next-generation mobile terminals (HI, AI, MK, JS, ME), pp. 484–489.
DACDAC-2006-IranliLP #power management
Backlight dimming in power-aware mobile displays (AI, WL, MP), pp. 604–607.
DACDAC-2006-LiuCLLW #design #video
Design of a 125muW, fully-scalable MPEG-2 and H.264/AVC video decoder for mobile applications (TML, CCC, CYL, TAL, SZW), pp. 288–289.
DACDAC-2006-MochockiLCH #3d #estimation
Signature-based workload estimation for mobile 3D graphics (BM, KL, SC, XSH), pp. 592–597.
DACDAC-2006-Paradiso
Systems for human-powered mobile computing (JAP), pp. 645–650.
DACDAC-2006-ZhongWS #design #energy #multi #named
SMERT: energy-efficient design of a multimedia messaging system for mobile devices (LZ, BW, MJS), pp. 586–591.
DATEDATE-2006-CorneaND #optimisation
Software annotations for power optimization on mobile devices (RC, AN, NDD), pp. 684–689.
DATEDATE-2006-LambretteH #industrial #named
SoC: fuelling the hopes of the mobile industry (UL, BAH), p. 727.
DATEDATE-2006-MochockiLC #3d #analysis
Power analysis of mobile 3D graphics (BM, KL, SC), pp. 502–507.
DATEDATE-DF-2006-FummiQRT #modelling #network #simulation
Modeling and simulation of mobile gateways interacting with wireless sensor networks (FF, DQ, FR, MT), pp. 106–111.
DATEDATE-DF-2006-SohnWYY #design #fixpoint #multi
Design and test of fixed-point multimedia co-processor for mobile applications (JHS, JHW, JY, HJY), pp. 249–253.
LCTESLCTES-2006-ZhangP
Minimizing downtime in seamless migrations of mobile applications (KZ, SP), pp. 12–21.
OSDIOSDI-2006-FordSLRKM #persistent
Persistent Personal Names for Globally Connected Mobile Devices (BF, JS, CLL, SCR, MFK, RM), pp. 233–248.
PDPPDP-2006-HartikainenLM #java #memory management #on the
On Mobile Java Memory Consumption (VMH, PPL, TM), pp. 333–339.
PDPPDP-2006-KoblerLL #framework
Framework for Systematic and Strategic Planning of Innovation-Based Mobile Broadband Services (FK, JML, AL), pp. 366–369.
PDPPDP-2006-LugmayrST
The Digital Aura — Ambient Mobile Computer Systems (AL, TS, JPT), pp. 348–354.
PDPPDP-2006-WuCYR #ad hoc #network #protocol
A Hierarchical Consensus Protocol for Mobile Ad Hoc Networks (WW, JC, JY, MR), pp. 64–72.
PPoPPPPoPP-2006-FernandesPS #source code
Mobile MPI programs in computational grids (RF, KP, PS), pp. 22–31.
ISSTAISSTA-2006-LenceviciusM #performance
Performance assertions for mobile devices (RL, EM), pp. 225–232.
WICSAWICSA-2005-AliPRC #aspect-oriented #calculus
Introducing Ambient Calculus in Mobile Aspect-Oriented Software (NA, JP, IR, JÁC), pp. 233–234.
DocEngDocEng-2005-LemloumaL #interactive #pretty-printing
Content interaction and formatting for mobile devices (TL, NL), pp. 98–100.
ICDARICDAR-2005-LuoZPLX
Camera based mixed-lingual card reader for mobile device (XPL, LXZ, GP, JL, BHX), pp. 665–669.
ICDARICDAR-2005-Narayanaswami
Form Factors for Mobile Computing and Device Symbiosis (CN), p. 335.
IFMIFM-2005-KristensenWN #ad hoc #modelling #network #protocol #prototype
Model-Based Prototyping of an Interoperability Protocol for Mobile Ad-Hoc Networks (LMK, MW, PCN), pp. 266–286.
SFMSFM-2005-BettiniN #distributed #programming
Mobile Distributed Programming in X-Klaim (LB, RDN), pp. 29–68.
SFMSFM-2005-CorradiniM #middleware #named
Hermes: Agent-Based Middleware for Mobile Computing (FC, EM), pp. 234–270.
SFMSFM-2005-Grassi #analysis #performance
Performance Analysis of Mobile Systems (VG), pp. 107–154.
DiGRADiGRA-2005-EkmanLNLM #design #game studies #pervasive
Designing Immersive Sound for a Pervasive Mobile Game (IE, JL, JN, PL, FM).
DiGRADiGRA-2005-FullerIR #game studies #internet #self
The GameCreator: Self-Created Mobile Games on the Internet (JF, CI, MR).
DiGRADiGRA-2005-KoivistoW #experience
Enhancing player experience in MMORPGs with mobile features (EMIK, CW).
DiGRADiGRA-2005-LaarniRS #experience #game studies
Presence experience in mobile gaming (JL, NR, TS).
CHICHI-2005-ChoiLKJ #design
A qualitative cross-national study of cultural influences on mobile data service design (BC, IL, JK, YJ), pp. 661–670.
CHICHI-2005-CostanzaIA #interface #towards #using
Toward subtle intimate interfaces for mobile devices using an EMG controller (EC, SAI, RA), pp. 481–489.
CHICHI-2005-GongT #design
Alphabetically constrained keypad designs for text entry on mobile devices (JG, PT), pp. 211–220.
CHICHI-2005-HoI #using
Using context-aware computing to reduce the perceived burden of interruptions from mobile devices (JH, SSI), pp. 909–918.
CHICHI-2005-JungPB #design #evaluation #named
DeDe: design and evaluation of a context-enhanced mobile messaging system (YJ, PP, JB), pp. 351–360.
CHICHI-2005-OulasvirtaTRK #human-computer #interactive
Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI (AO, ST, VR, JK), pp. 919–928.
SOFTVISSOFTVIS-2005-FrishmanT #visualisation
Visualization of mobile object environments (YF, AT), pp. 145–154.
EDOCEDOC-2005-JonesRB #enterprise #health #modelling
Modelling mobile health systems: an application of augmented MDA for the extended healthcare enterprise. (VJ, AR, EB), pp. 58–69.
ICEISICEIS-v4-2005-BoppH #architecture #distributed #kernel
A Microkernel Architecture for Distributed Mobile Environments (TB, TH), pp. 151–156.
ICEISICEIS-v4-2005-GruhnH #hybrid #information management
Hybrid Application Support for Mobile Information Systems (VG, MH), pp. 232–237.
ICEISICEIS-v4-2005-SannaVPM #communication #lightweight #protocol
Lightweight Client-Pull Protocol for Mobile Communication (SS, EDV, AP, CM), pp. 227–231.
ICEISICEIS-v4-2005-SongLN #database
A new Model for Database Service Discovery in Mobile Agent System (LS, XL, JN), pp. 214–219.
ICEISICEIS-v4-2005-YiZZ #ad hoc #architecture #detection #network #using
An Architecture for Intrusion Detection and Active Response Using Autonomous Agents in Mobile Ad Hoc Networks (PY, SZ, YZ), pp. 220–226.
ICEISICEIS-v5-2005-IslamARR #distance #learning
Mobile Telephone Technology as a Distance Learning Tool (YMI, MA, ZR, MR), pp. 226–232.
ECIRECIR-2005-ChurchKS #evaluation
An Evaluation of Gisting in Mobile Search (KC, MTK, BS), pp. 546–548.
ECIRECIR-2005-SyedW #framework #information retrieval #named #social
IRMAN: Software Framework for IR in Mobile Social Cyberspaces (ZS, FW), pp. 561–563.
SEKESEKE-2005-DingXDCH #design #modelling
Design an Interoperable Mobile Agent System Based on Predicate Transition Net Models (JD, DX, YD, PJC, XH), pp. 560–565.
SEKESEKE-2005-HanCD
Secure Electronic Commerce with Mobile Agents (SH, EC, TSD), pp. 777–782.
SEKESEKE-2005-ParkKYH #development #embedded
Development of an Embedded Spatial MMDBMS for Spatial Mobile Devices (JWP, JJK, JKY, KJH), pp. 683–688.
SIGIRSIGIR-2005-RadevKO #summary
Hierarchical text summarization for WAP-enabled mobile devices (DRR, OK, JO), p. 679.
SPLCSPLC-2005-AlvesMCBR #evolution #game studies #product line
Extracting and Evolving Mobile Games Product Lines (VA, PMJ, LC, PB, GR), pp. 70–81.
SPLCSPLC-2005-ZhangJ #experience #industrial #performance #product line #reuse
Reuse without Compromising Performance: Industrial Experience from RPG Software Product Line for Mobile Devices (WZ, SJ), pp. 57–69.
PADLPADL-2005-YangDRS #compilation #model checking #performance #process
A Provably Correct Compiler for Efficient Model Checking of Mobile Processes (PY, YD, CRR, SAS), pp. 113–127.
PLDIPLDI-2005-NiKSI #ad hoc #network #programming
Programming ad-hoc networks of mobile and resource-constrained devices (YN, UK, AS, LI), pp. 249–260.
SACSAC-2005-Chefrour #adaptation #component
Developing component based adaptive applications in mobile environments (DC), pp. 1146–1150.
SACSAC-2005-CostaSB #adaptation #architecture #middleware
A reflective middleware architecture to support adaptive mobile applications (CMdC, MdSS, GB), pp. 1151–1154.
SACSAC-2005-CosterS #collaboration #incremental
Incremental collaborative filtering for mobile devices (RC, MS), pp. 1102–1106.
SACSAC-2005-DaoudM #analysis #reliability
Reliability analysis of mobile agent-based systems (MD, QHM), pp. 92–93.
SACSAC-2005-FortinoR #architecture #component #coordination #multi
Multi-coordination of mobile agents: a model and a component-based architecture (GF, WR), pp. 443–450.
SACSAC-2005-Guillen-ScholtenABB #calculus #coordination
MoCha-pi, an exogenous coordination calculus based on mobile channels (JGS, FA, FSdB, MMB), pp. 436–442.
SACSAC-2005-Hara #ad hoc #network
Location management of data items in mobile ad hoc networks (TH), pp. 1174–1175.
SACSAC-2005-LiWLC #realtime #transaction
Mobile real-time read-only transaction processing in data broadcast environments (GL, HW, YL, JC), pp. 1176–1177.
SACSAC-2005-MongaS
A generic serializer for mobile devices (MM, AS), pp. 981–985.
SACSAC-2005-Nakayama #communication
Alternative source coding model for mobile text communication (TN), pp. 1139–1145.
SACSAC-2005-NicolaLM #analysis #formal method #modelling
Formal modeling and quantitative analysis of KLAIM-based mobile systems (RDN, DL, MM), pp. 428–435.
SACSAC-2005-OSullivanS #configuration management
Agent technology and reconfigurable computing for mobile devices (TO, RS), pp. 963–969.
SACSAC-2005-RamosGVM #framework #information management #named #ubiquitous #web
PUMAS: a framework based on ubiquitous agents for accessing web information systems through mobile devices (ACR, JG, MVO, HM), pp. 1003–1008.
SACSAC-2005-RothPP #distributed
A distributed content-based search engine based on mobile code (VR, UP, JP), pp. 66–73.
SACSAC-2005-ToKS #exclamation #network
Mobile agents for network management: when and when not! (HHT, SK, BS), pp. 47–53.
SACSAC-2005-YonekiB #communication #peer-to-peer
Dynamic group communication in mobile peer-to-peer environments (EY, JB), pp. 986–992.
COCVCOCV-J-2005-AmmeRF
Quantifying the Benefits of SSA-Based Mobile Code (WA, JvR, MF), pp. 103–119.
PDPPDP-2005-CalafateMM #ad hoc #interactive #network #on the #protocol
On the Interaction Between IEEE 802.11e and Routing Protocols in Mobile Ad-Hoc Networks (CMTC, PM, MPM), pp. 110–117.
ESOPESOP-2005-BusiZ #reachability
Deciding Reachability in Mobile Ambients (NB, GZ), pp. 248–262.
ESOPESOP-2005-MakholmW #calculus #polymorphism #process #reduction #type system
Instant Polymorphic Type Systems for Mobile Process Calculi: Just Add Reduction Rules and Close (HM, JBW), pp. 389–407.
AMOSTA-MOST-2005-BinderH #testing
The advanced mobile application testing environment (RVB, JEH), p. 91.
ICLPICLP-2005-KleemannS #personalisation
Decision Support for Personalization on Mobile Devices (TK, AS), pp. 404–406.
WICSAWICSA-2004-IssarnyTLS #architecture #distributed
Software Architecture for Mobile Distributed Computing (VI, FT, JL, FS), pp. 201–210.
SIGITESIGITE-2004-MiertschinW #question #what
Mobile computing in the freshman computer literacy course what impact? (SLM, CLW), pp. 149–152.
CSMRCSMR-2004-Rosso #architecture #lessons learnt #performance #process #product line
The Process of and the Lessons Learned from Performance Tuning of a Product Family Software Architecture for Mobile Phones (CDR), pp. 270–278.
ICALPICALP-2004-DengS #algebra #process #towards
Towards an Algebraic Theory of Typed Mobile Processes (YD, DS), pp. 445–456.
SEFMSEFM-2004-TangW #process #towards
Towards Mobile Processes in Unifying Theories (XT, JW), pp. 44–53.
CHICHI-2004-LinLK #comprehension #lifecycle
Understanding the micronote lifecycle: improving mobile support for informal note taking (ML, WGL, TSK), pp. 687–694.
CHICHI-2004-LyonsSPFLDL #type system
Twiddler typing: one-handed chording text entry for mobile phones (KL, TS, DP, JF, AL, AD, EWL), pp. 671–678.
CHICHI-2004-SvanaesS #design #game studies #prototype
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems (DS, GS), pp. 479–486.
CHICHI-2004-WigdorB #comparison #concurrent
A comparison of consecutive and concurrent input text entry techniques for mobile phones (DW, RB), pp. 81–88.
CSCWCSCW-2004-BardramH #architecture #social
The AWARE architecture: supporting context-mediated social awareness in mobile cooperation (JEB, TRH), pp. 192–201.
CSCWCSCW-2004-PaekABDKLTW #interactive #towards
Toward universal mobile interaction for shared displays (TP, MA, SB, SMD, TTK, RL, KT, AW), pp. 266–269.
ICEISICEIS-v1-2004-Mahmoud #architecture #enterprise
A Responsibility-Driven Architecture for Mobile Enterprise Applications (QHM), pp. 125–129.
ICEISICEIS-v4-2004-EssmannHB #architecture #collaboration #component #network
A Network Component Architecture for Collaboration in Mobile Settings (BE, TH, TB), pp. 337–343.
ICEISICEIS-v4-2004-KangT #diagrams #modelling #process #uml
Modelling Mobile Agent Applications by Extended UML Activity Diagram (MK, KT), pp. 519–522.
ICEISICEIS-v4-2004-MahmoudXL #evaluation #research
Evaluation of Recent Research in Mobile Agent Platforms for Mobile Devices (QHM, ZX, XL), pp. 331–336.
ICEISICEIS-v4-2004-SharifiVD #communication
Seamless Communication and Access to Information for Mobile Users in a Wireless Environment (GS, JV, RD), pp. 122–129.
ICEISICEIS-v4-2004-SutandiyoCLK #named
MGAIA: Extending the GAIA Methodology to Model Mobile Agent Systems (WS, MBC, SWL, SK), pp. 515–518.
ICEISICEIS-v4-2004-YuM #e-commerce #framework
A Web-Enabled Mobile Agent Platform for E-Commerce and M-Commerce: “The Havana Platform” (LY, QHM), pp. 425–429.
ICEISICEIS-v5-2004-PengV #automation #navigation
Automatic Navigation Among Mobile DTV Services (CP, PV), pp. 140–145.
CIKMCIKM-2004-ChenZ #formal method #logic programming #multi
An extended logic programming based multi-agent system formalization in mobile environments (JC, YZ), pp. 166–167.
ICMLICML-2004-EliazarP #learning #modelling #probability
Learning probabilistic motion models for mobile robots (AIE, RP).
ICPRICPR-v3-2004-GrossK #probability #robust #scalability #self
Robust Omniview-based Probabilistic Self-Localization for Mobile Robots in Large Maze-like Environments (HMG, AK), pp. 266–269.
ICPRICPR-v3-2004-ShimizuYWSTN #detection
Moving Object Detection with Mobile Stereo Omni-directional System (SOS) based on Motion Compensatory Inter-frame Depth Subtraction (SS, KY, CW, YS, HT, YN), pp. 248–251.
ICPRICPR-v4-2004-TanakaOKK #locality #probability #using
Probabilistic Localization for Mobile Robots using Incomplete Maps (KT, NO, EK, YK), pp. 709–712.
UMLUML-2004-GrassiMS #uml
A UML Profile to Model Mobile Systems (VG, RM, AS), pp. 128–142.
POPLPOPL-2004-Yoshida #dependent type #higher-order #process
Channel dependent types for higher-order mobile processes (NY), pp. 147–160.
RERE-2004-Minakata #embedded #requirements #ubiquitous
Requirements for Ubiquitous/Embedded Products — Digital TV, Mobile Phones and Consumer Products (IM), p. 3.
ASEASE-2004-GuoH #modelling #simulation
Modeling and Simulation of Context-Aware Mobile Systems (PG, RH), pp. 430–433.
ASEASE-2004-Seyff #collaboration #requirements #tool support
Collaborative Tools for Mobile Requirements Acquisition (NS), pp. 426–429.
FSEFSE-2004-Capra #trust
Engineering human trust in mobile system collaborations (LC), pp. 107–116.
ICSEICSE-2004-SeyffGMT #requirements #tool support
Requirements Engineering Tools Go Mobile (NS, PG, NAMM, AT), pp. 713–714.
SACSAC-2004-BamasakZ
A secure method for signature delegation to mobile agents (OB, NZ), pp. 813–818.
SACSAC-2004-BerfieldBC #streaming
Profile and context filtering of streaming data for a mobile personal assistant (AB, JB, PKC), pp. 1615–1616.
SACSAC-2004-CarvalhoCSBF #network #security #using
Using mobile agents as roaming security guards to test and improve security of hosts and networks (MMC, TBC, NS, MRB, KMF), pp. 87–93.
SACSAC-2004-DivitiniFS #collaboration #named
UbiCollab: collaboration support for mobile users (MD, BAF, HS), pp. 1191–1195.
SACSAC-2004-LiLZW #named
MIRES: an information exchange system for mobile phones (QL, XL, JZ, WL), pp. 1196–1200.
SACSAC-2004-MadirajuS #approach #constraints #database
A mobile agent approach for global database constraint checking (PM, RS), pp. 679–683.
SACSAC-2004-StraubH #recommendation
An anonymous bonus point system for mobile commerce based on word-of-mouth recommendation (TS, AH), pp. 766–773.
SACSAC-2004-TangMC #embedded #fixpoint #implementation #performance #using #verification
Efficient implementation of fingerprint verification for mobile embedded systems using fixed-point arithmetic (TYT, YSM, KCC), pp. 821–825.
SACSAC-2004-TorrensHPF #towards
Towards an intelligent mobile travel assistant (MT, PH, PP, BF), pp. 1208–1209.
DACDAC-2004-Hopkins #approach #framework #multi #platform
Nomadic platform approach for wireless mobile multimedia (MH), p. 408.
DACDAC-2004-KejariwalGNDG #algorithm #clustering #energy
Proxy-based task partitioning of watermarking algorithms for reducing energy consumption in mobile devices (AK, SG, AN, ND, RG), pp. 556–561.
DATEDATE-DF-2004-BerensKW #architecture
Channel Decoder Architecture for 3G Mobile Wireless Terminals (FB, GK, NW), pp. 192–197.
DATEDATE-v1-2004-NikitovicB #power management
A Low Power Strategy for Future Mobile Terminals (MN, MB), pp. 702–703.
DATEDATE-v2-2004-KhawamBPAAAW #array #configuration management #implementation #performance #video
Efficient Implementations of Mobile Video Computations on Domain-Specific Reconfigurable Arrays (SK, SB, AP, IA, NA, TA, FW), pp. 1230–1235.
LCTESLCTES-2004-AntochiJVL #3d #benchmark #metric #named
GraalBench: a 3D graphics benchmark suite for mobile phones (IA, BHHJ, SV, PL), pp. 1–9.
PDPPDP-2004-AversaMMV #grid
Terminal-Aware Grid Resource and Service Discovery and Access Based on Mobile Agents Technology (RA, BDM, NM, SV), p. 40–?.
PDPPDP-2004-CanoM #ad hoc #network
Group Mobility Impact over TCP and CBR Traffic in Mobile Ad Hoc Networks (JCC, PM), pp. 382–389.
PDPPDP-2004-DustdarGS #collaboration #distributed #web #web service
Web Services for Groupware in Distributed and Mobile Collaboration (SD, HCG, RS), p. 241–?.
FoSSaCSFoSSaCS-2004-HennessyRY #named
safeDpi: A Language for Controlling Mobile Code (MH, JR, NY), pp. 241–256.
ICLPICLP-2004-AlbertPH #abstract interpretation #certification
Abstract Interpretation-Based Mobile Code Certification (EA, GP, MVH), pp. 446–447.
ICTSSTestCom-2004-DibuzST #performance
BCMP Performance Test with TTCN-3 Mobile Node Emulator (SD, TS, ZT), pp. 50–59.
HTHT-2003-HongPRH #adaptation
Pocket News: news contents adaptation for mobile user (YSH, ISP, JTR, HSH), pp. 79–80.
JCDLJCDL-2003-Reyes-FarfanS03a #library #named
PoPS: Mobile Access to Digital Library Resources (NRF, JAS), pp. 184–185.
SIGMODSIGMOD-2003-GotoK #integration #using
Integration of Electronic Tickets and Personal Guide System for Public Transport using Mobile Terminals (KG, YK), pp. 642–646.
VLDBVLDB-2003-HageJPST #data transformation
Integrated Data Management for Mobile Services in the Real World (CH, CSJ, TBP, LS, IT), pp. 1019–1030.
ITiCSEITiCSE-2003-RosslingBTC #education
Mobile computing in education (GR, HB, CT, CMC), p. 227.
ICALPICALP-2003-MerroN #bisimulation #proving
Bisimulation Proof Methods for Mobile Ambients (MM, FZN), pp. 584–598.
SEFMSEFM-2003-Sangiorgi #process #using
Taming Mobile Processes Using Types (DS), p. 64–?.
SFMSFM-2003-MurphyPR #architecture
Software Architecture for Mobile Computing (ALM, GPP, GCR), pp. 182–206.
CHICHI-2003-AokiRSTWW #multi #social
The mad hatter’s cocktail party: a social mobile audio space supporting multiple simultaneous conversations (PMA, MR, MHS, JDT, DW, AW), pp. 425–432.
CHICHI-2003-BergTH #design #generative
Mobile phones for the next generation: device designs for teenagers (SB, AST, RHRH), pp. 433–440.
CHICHI-2003-FlinthamBAHCGTAR #artificial reality #case study #experience #game studies #online
Where on-line meets on the streets: experiences with mobile mixed reality games (MF, SB, RA, TH, AC, CG, NT, MA, JRF), pp. 569–576.
CHICHI-2003-KaikkonenR #html #navigation
Navigating in a mobile XHTML application (AK, VR), pp. 329–336.
CHICHI-2003-NewcombPS
Mobile computing in the retail arena (EN, TP, JTS), pp. 337–344.
CAiSECAiSE-2003-BraynerF #configuration management #database
Sharing Mobile Databases in Dynamically Configurable Environments (AB, JdAMF), pp. 724–737.
ICEISICEIS-v2-2003-HashemGH #ad hoc #algorithm #network #search-based
A Quality-Of-Service-Aware Genetic Algorithm for the Source Routing in Ad-Hoc Mobile Networks (MH, SG, MH), pp. 589–599.
ICEISICEIS-v4-2003-BamasakZ #towards
Towards a Secure Mobile Agent Based M-Commerce System (OB, NZ), pp. 408–412.
ICEISICEIS-v4-2003-BouzidP
Agent-Based Generic Services and Their Application for the Mobile Workforce (MB, JP), pp. 161–166.
ICEISICEIS-v4-2003-CamponovoP #analysis
Business Model Analysis Applied to Mobile Business (GC, YP), pp. 173–183.
ICEISICEIS-v4-2003-PennacchioR #automation #e-commerce #using
Automatic E-Commerce Using a Mobile Agents Model (SP, FMR), pp. 468–472.
ICEISICEIS-v4-2003-PhillipsH #performance #simulation
Simulation Study of TCP Performance Over Mobile IPV4 and Mobile IPV6 (DP, JH), pp. 224–231.
ICEISICEIS-v4-2003-Roth #collaboration #framework
The Resource Framework for Mobile Applications: Enabling Collaboration Between Mobile Users (JR), pp. 87–94.
CIKMCIKM-2003-HuangCP
Exploring group mobility for replica data allocation in a mobile environment (JLH, MSC, WCP), pp. 161–168.
SEKESEKE-2003-ChakiFGJKV #framework #platform
Integrating Publish/Subscribe into a Mobile Teamwork Support Platform (SC, PF, HCG, SJ, EK, HV), pp. 510–517.
ECOOPECOOP-2003-ShriraT #collaboration #named
MX: Mobile Object Exchange for Collaborative Applications (LS, HT), pp. 126–150.
RERE-2003-KaiyaSMK #analysis #java #policy #requirements #security #trade-off
Trade-off Analysis between Security Policies for Java Mobile Codes and Requirements for Java Application (HK, KS, YM, KK), pp. 357–358.
ESEC-FSEESEC-FSE-2003-RanL #architecture #runtime
Making sense of runtime architecture for mobile phone software (AR, RL), pp. 367–370.
SACSAC-2003-AdwankarV #enterprise #network #pervasive
Mobile Agent based Pervasive Systems Manager for Enterprise Network (SA, VV), pp. 886–892.
SACSAC-2003-CabriFL
Enabling Mobile Agents to Dynamically Assume Roles (GC, LF, LL), pp. 56–60.
SACSAC-2003-FrancescoP #authentication #protocol #reliability
Authenticity in a Reliable Protocol for Mobile Computing (NDF, MP), pp. 318–324.
SACSAC-2003-GeorgousopoulosR #modelling
Combining State and Model-based Approaches for Mobile Agent Load Balancing (CG, OFR), pp. 878–885.
SACSAC-2003-LaiTB #performance
Cost Efficient Broadcast Based Cache Invalidation for Mobile Environments (KYL, ZT, PB), pp. 871–877.
SACSAC-2003-TsengT #mining #performance #web
An Efficient Method for Mining Associated Service Patterns in Mobile Web Environments (SMT, CFT), pp. 455–459.
SACSAC-2003-XiaH #configuration management #database #design #protocol
A Dynamic Data/Currency Protocol for Mobile Database Design and Reconfiguration (YX, AH), pp. 550–556.
SACSAC-2003-ZhangHH #named #ubiquitous
UbiData: Ubiquitous Mobile File Service (JZ, AH, JH), pp. 893–900.
DACDAC-2003-RongP #approach #markov #network
Extending the lifetime of a network of battery-powered mobile devices by remote processing: a markovian decision-based approach (PR, MP), pp. 906–911.
DATEDATE-2003-RaghunathanRHQ #challenge #design
Securing Mobile Appliances: New Challenges for the System Designer (AR, SR, SH, JJQ), pp. 10176–10183.
PDPPDP-2003-AversaMMV #distributed #named
MAGDA: a software environment for Mobile AGent based Distributed Applications (RA, BDM, NM, SV), p. 332–?.
PDPPDP-2003-BellavistaCV
QoS-aware Accounting in Mobile Computing Scenarios (PB, AC, SV), pp. 537–543.
PDPPDP-2003-DustdarG #architecture #collaboration #distributed
Architectural concerns in distributed and mobile collaborative systems (SD, HCG), pp. 475–483.
PDPPDP-2003-GazzottiMZ #middleware #pervasive #programmable
A Programmable Event-based Middleware for Pervasive Mobile Agent Organizations (MG, MM, FZ), pp. 517–524.
SOSPSOSP-2003-PatelWWLS #protocol #using
Upgrading transport protocols using untrusted mobile code (PP, AW, DW, JL, TS), pp. 1–14.
SOSPSOSP-2003-YuanN #cpu #energy #multi #realtime #scheduling
Energy-efficient soft real-time CPU scheduling for mobile multimedia systems (WY, KN), pp. 149–163.
FASEFASE-2003-MerzWZ #logic #refinement #specification
A Spatio-Temporal Logic for the Specification and Refinement of Mobile Systems (SM, MW, JZ), pp. 87–101.
FASEFASE-2003-ScottBM #policy #security
Spatial Security Policies for Mobile Agents in a Sentient Computing Environment (DJS, ARB, AM), pp. 102–117.
VMCAIVMCAI-2003-BraghinCFLP #analysis #complexity
Complexity of Nesting Analysis in Mobile Ambients (CB, AC, RF, FLL, CP), pp. 86–101.
VMCAIVMCAI-2003-YangRS #encoding #logic #model checking #process #using #π-calculus
A Logical Encoding of the pi-Calculus: Model Checking Mobile Processes Using Tabled Resolution (PY, CRR, SAS), pp. 116–131.
VLDBVLDB-2002-GotoK #database #using
A New Passenger Support System for Public Transport using Mobile Database Access (KG, YK), pp. 908–919.
VLDBVLDB-2002-LamKR #monitoring #named #realtime #using
RTMonitor: Real-Time Data Monitoring Using Mobile Agent Technologies (KyL, AK, KR), pp. 1063–1066.
CSMRCSMR-2002-Raghavan #approach #re-engineering
A Practical Reengineering Approach for Mobile Terminal Software (GR), p. 193–?.
ICSMEICSM-2002-FriedrichNK #distributed #maintenance
Maintenance of Distributed Systems with Mobile Agents (MF, GN, WK), pp. 659–666.
FMFME-2002-UmeduTYNHT #multi
A Language for Describing Wireless Mobile Applications with Dynamic Establishment of Multi-way Synchronization Channels (TU, YT, KY, AN, TH, KT), pp. 607–624.
AFPAFP-2002-FournetFMS02 #concurrent #distributed #named #programming
JoCaml: A Language for Concurrent Distributed and Mobile Programming (CF, FLF, LM, AS), pp. 129–158.
ICGTICGT-2002-Milner #graph #interactive
Bigraphs as a Model for Mobile Interaction (RM), pp. 8–13.
CHICHI-2002-AokiGHSTW
Sotto voce: exploring the interplay of conversation and mobile audio spaces (PMA, REG, AH, MHS, JDT, AW), pp. 431–438.
CHICHI-2002-IsaacsWR #interactive #named
Hubbub: a sound-enhanced mobile instant messenger that supports awareness and opportunistic interactions (EI, AW, DR), pp. 179–186.
CHICHI-2002-PirhonenBH #gesture
Gestural and audio metaphors as a means of control for mobile devices (AP, SAB, CH), pp. 291–298.
CHICHI-2002-TaylorH #case study
Age-old practices in the “new world”: a study of gift-giving between teenage mobile phone users (AST, RHRH), pp. 439–446.
CSCWCSCW-2002-Jouppi #towards
First steps towards mutually-immersive mobile telepresence (NPJ), pp. 354–363.
CSCWCSCW-2002-PalenS
Voice-mail diary studies for naturalistic data capture under mobile conditions (LP, MCS), pp. 87–95.
CAiSECAiSE-2002-Wilson #data type #information management
A High-Performance Data Structure for Mobile Information Systems (JNW), pp. 392–403.
ICEISICEIS-2002-Sihvonen #middleware #requirements
Profile Negotiation Requirements in a Mobile Middleware Service Environment (MS), pp. 1009–1015.
ICEISICEIS-2002-VasiuM #design #requirements
Design Requirements for Mobile Agent Systems (LV, AM), pp. 1070–1079.
ICEISICEIS-2002-VontasKAKHMV #enterprise
Integrating Mobile Agent Infrastructures in Operational ERP Systems (AV, PK, CA, AK, PH, YM, MV), pp. 1107–1110.
ICEISICEIS-2002-WeghornGW #internet #network
Linking Mobile Network Services to Internet Mail (HW, CG, DW), pp. 795–798.
CIKMCIKM-2002-Hara #information management
Cooperative caching by mobile clients in push-based information systems (TH), pp. 186–193.
CIKMCIKM-2002-LamLW #performance #xml
Efficient synchronization for mobile XML data (FL, NL, RKW), pp. 153–160.
ICPRICPR-v2-2002-BredecheCH #detection
Wrapper for Object Detection in an Autonomous Mobile Robot (NB, YC, LH), pp. 749–752.
ICPRICPR-v2-2002-Gutmann #locality
Markov-Kalman Localization for Mobile Robots (JSG), pp. 601–604.
ICPRICPR-v2-2002-JoganLWB #locality
Mobile Robot Localization Under Varying Illumination (MJ, AL, HW, HB), pp. 741–744.
ICPRICPR-v2-2002-YangDWZ #estimation #realtime #using
Real-Time Pose Estimation for Outdoor Mobile Robots Using Range Data (MY, BD, HW, BZ), pp. 593–596.
ICPRICPR-v2-2002-YeungB #analysis #towards
Towards Log-Polar Fixation for Mobile Robots — Analysis of Corner Tracking on the Log-Polar Camera (AY, NB), pp. 300–303.
ICPRICPR-v3-2002-ArmangueAS #constraints #difference #estimation
Differential Epipolar Constraint in Mobile Robot Egomotion Estimation (XA, HA, JS), pp. 599–602.
ICPRICPR-v3-2002-SunPKA #3d #re-engineering #using
3D Reconstruction of Indoor and Outdoor Scenes Using a Mobile Range Scanner (YS, JKP, AK, MAA), pp. 653–656.
SEKESEKE-2002-DustdarG #architecture #collaboration #distributed
Architectural concerns in distributed and mobile collaborative systems (SD, HCG), pp. 521–522.
SEKESEKE-2002-KirdaFRG #architecture
A service architecture for mobile teamwork (EK, PF, GR, HCG), pp. 513–518.
PPDPPPDP-2002-Palamidessi #calculus #distributed #programming
Mobile calculi for distributed programming (CP), pp. 74–75.
FSEFSE-2002-CapraEM #approach
A micro-economic approach to conflict resolution in mobile computing (LC, WE, CM), pp. 31–40.
FSEFSE-2002-JulienR #ad hoc #programming
Egocentric context-aware programming in ad hoc mobile environments (CJ, GCR), pp. 21–30.
ICSEICSE-2002-Capra #middleware
Mobile computing middleware for context-aware applications (LC), pp. 723–724.
ICSEICSE-2002-RomanJH #abstraction #network
Network abstractions for context-aware mobile computing (GCR, CJ, QH), pp. 363–373.
ICSEICSE-2002-ZachariadisCME #information management #middleware #named
XMIDDLE: information sharing middleware for a mobile environment (SZ, LC, CM, WE), p. 712.
SACSAC-2002-Abu-GhazalehP #execution #performance #towards #verification
Verification caching: towards efficient and secure mobile code execution environments (NBAG, DSP), pp. 964–968.
SACSAC-2002-BettiniNL #programming
Software update via mobile agent based programming (LB, RDN, ML), pp. 32–36.
SACSAC-2002-BinderR #java #question #using
Secure mobile agent systems using Java: where are we heading? (WB, VR), pp. 115–119.
SACSAC-2002-BrazierOSW #generative #migration
Agent factory: generative migration of mobile agents in heterogeneous environments (FMTB, BJO, MvS, NJEW), pp. 101–106.
SACSAC-2002-BurnsideCMMDR #protocol #security
Proxy-based security protocols in networked mobile devices (MB, DEC, TM, AM, SD, RLR), pp. 265–272.
SACSAC-2002-ChanLMLHL #concept #documentation #multi #navigation #summary #using
Multiple related document summary and navigation using concept hierarchies for mobile clients (DLC, RWPL, WKM, HVL, EKSH, QL), pp. 627–632.
SACSAC-2002-FerreiraD #embedded
Blinded-key signatures: securing private keys embedded in mobile agents (LCF, RD), pp. 82–86.
SACSAC-2002-LauzacC #database #information management #personalisation
Personalizing information gathering for mobile database clients (SWL, PKC), pp. 49–56.
SACSAC-2002-Moreau #fault tolerance #pointer
A fault-tolerant directory service for mobile agents based on forwarding pointers (LM), pp. 93–100.
SACSAC-2002-SweeneyCT #delivery #summary #using
Mobile delivery of news using hierarchical query-biased summaries (SOS, FC, AT), pp. 634–639.
SACSAC-2002-TanM #security
Certificates for mobile code security (HKT, LM), pp. 76–81.
SACSAC-2002-WhittakerV
Neutralizing windows-based malicious mobile code (JAW, ADV), pp. 242–246.
DACDAC-2002-Berthet #design #industrial #multi
Going mobile: the next horizon for multi-million gate designs in the semi-conductor industry (CB), pp. 375–378.
DACDAC-2002-ParkMJ #framework #information management #personalisation #smarttech
The wearable motherboard: a framework for personalized mobile information processing (PMIP) (SP, KM, SJ), pp. 170–174.
PDPPDP-2002-BucheggerB #ad hoc #network #robust #security #towards
Nodes Bearing Grudges: Towards Routing Security, Fairness, and Robustness in Mobile Ad Hoc Networks (SB, JYLB), pp. 403–410.
PDPPDP-2002-GoldschmidtLDK #database #distributed #semistructured data
Mobile Agents in a Distributed Heterogeneous Database Syste (BG, ZL, MD, HK), pp. 123–128.
ESOPESOP-2002-CharatonikGT
Finite-Control Mobile Ambients (WC, ADG, JMT), pp. 295–313.
ESOPESOP-2002-Feret #analysis #dependence
Dependency Analysis of Mobile Systems (JF), pp. 314–330.
WRLAWRLA-2002-DuranV #maude
A Conference Reviewing System in Mobile Maude (FD, AV), pp. 127–143.
ICTSSTestCom-2002-Ahtiainen #formal method #protocol #testing
Applying Formal Method in Mobile Protocol Testing (AA), p. 187–?.
ICTSSTestCom-2002-MarcheQG #testing
Testing Mobile Agents (MM, YMQ, RG), pp. 95–110.
VMCAIVMCAI-2002-CoppoD #higher-order
A Fully Abstract Model for Higher-Order Mobile Ambients (MC, MDC), pp. 255–271.
DocEngDocEng-2001-Satoh #documentation
Mobile agent-based compound documents (IS), pp. 76–84.
GT-VMTGT-VMT-2001-CorradiniDR #graph transformation #specification #using
A Graph Transformation View on the Specification of Applications using Mobile Code (AC, FLD, LR0), pp. 238–246.
CHICHI-2001-BlySN
Quiet calls: talking silently on mobile phones (SAB, TS, LN), pp. 174–187.
CHICHI-2001-JamesR #performance #predict
Text input for mobile devices: comparing model prediction to actual performance (CLJ, KMR), pp. 365–371.
CHICHI-2001-TangYBKLB
ConNexus to awarenex: extending awareness to mobile users (JCT, NY, JB, MVK, FCL, JRB), pp. 221–228.
ICEISICEIS-v1-2001-KG #enterprise #information management #question
Knowledge Transfer as Enterprise Perpetuum Mobile? (AK, AG), pp. 522–525.
ICEISICEIS-v1-2001-SierraRLG #analysis #image #machine learning #order #recognition
Machine Learning Approaches for Image Analysis: Recognition of Hand Orders by a Mobile Robot (BS, IR, EL, UG), pp. 330–335.
ICEISICEIS-v2-2001-CurranP #streaming
Active Proxies for Streaming Media to Mobile Devices (KC, GP), pp. 1133–1138.
ICEISICEIS-v2-2001-HarroudAK #personalisation
Agent-Based Personalized Services for Mobile Users over a VPN (HH, MA, AK), pp. 1110–1117.
ICEISICEIS-v2-2001-WagnerBK #middleware #multi #online #xml
An XML-Based Multimedia Middleware for Mobile Online Auctions (MW, WTB, WK), pp. 934–944.
ICEISICEIS-v2-2001-Weghorn #email
Notification and Routing of Electronic Mail to Mobile Phone Devices (HW), p. 1188–?.
CIKMCIKM-2001-HouSZW #database
An Optimal Construction of Invalidation Reports for Mobile Databases (WCH, MS, HZ, HW), pp. 458–465.
CIKMCIKM-2001-HuangPC #on-demand
Binary Interpolation Search for Solution Mapping on Broadcast and On-demand Channels in a Mobile Computing Environment (JLH, WCP, MSC), pp. 434–441.
CIKMCIKM-2001-MazumdarPC
Caching Constrained Mobile Data (SM, MP, PKC), pp. 442–449.
CIKMCIKM-2001-YeeODN #database #maintenance #scalability
Scaling Replica Maintenance In Intermittently Synchronized Mobile Databases (WGY, EO, MJD, SBN), pp. 450–457.
ICMLICML-2001-LiuECBT #3d #modelling #using
Using EM to Learn 3D Models of Indoor Environments with Mobile Robots (YL, RE, DC, WB, ST), pp. 329–336.
KDDKDD-T-2001-KarguptaJ #data mining #distributed #mining #ubiquitous
Data mining “to go”: ubiquitous KDD for mobile and distributed environments (HK, AJ), pp. 186–263.
UMLUML-2001-GrassiM #analysis #architecture #modelling #performance #uml
UML Modelling and Performance Analysis of Mobile Software Architectures (VG, RM), pp. 209–224.
TOOLSTOOLS-EUROPE-2001-BelleFVD #case study #experience #multi
Experiences in Mobile Computing: The CBorg Mobile Multi-Agent System (WVB, JF, KV, TD), pp. 7–18.
TOOLSTOOLS-EUROPE-2001-Pree
Mobile Computing’s Impact on Software Construction (WP), p. 4.
TOOLSTOOLS-USA-2001-Pour01a #architecture
Jini-Based Mobile Agent Architecture for Human Planetary Exploration (GP), pp. 337–346.
POPLPOPL-2001-AbadiF #communication
Mobile values, new names, and secure communication (MA, CF), pp. 104–115.
POPLPOPL-2001-UnyapothS #communication #framework
Nomadic pict: correct communication infrastructure for mobile computation (AU, PS), pp. 116–127.
SASSAS-2001-Feret #abstract interpretation #static analysis
Abstract Interpretation-Based Static Analysis of Mobile Ambients (JF), pp. 412–430.
SASSAS-2001-LeviM #abstract interpretation #framework
An Abstract Interpretation Framework for Analysing Mobile Ambients (FL, SM), pp. 395–411.
ASEASE-2001-Xia #verification
Verify Properties of Mobile Code (SX), p. 440.
ICSEICSE-2001-Smolko #architecture #consistency #design #distributed #evaluation
Design and Evaluation of the Mobile Agent Architecture for Distributed Consistency Management (DS), pp. 799–800.
SACSAC-2001-BurgeBG #ubiquitous
A ubiquitous stable storage for mobile computing devices (LLBI, SB, MG), pp. 401–404.
SACSAC-2001-DowellB #graph #monte carlo #network #random #simulation #validation
Connectivity of random graphs and mobile networks: validation of Monte Carlo simulation results (LJD, MLB), pp. 77–81.
SACSAC-2001-FerrariT #calculus #debugging
A debugging calculus for mobile ambients (GLF, ET).
SACSAC-2001-HaginoHTN
Location management of mobile hosts by grouping routers (HH, TH, MT, SN), pp. 373–380.
SACSAC-2001-LeeLS #adaptation #semantics
Adaptive semantic data broadcast in a mobile environment (KCKL, HVL, AS), pp. 393–400.
SACSAC-2001-MinhA #communication #distributed #network #replication
User profile replication with caching for distributed location management in mobile communication networks (HNM, HRvA), pp. 381–386.
DACDAC-2001-QiuWP #multi #power management
Dynamic Power Management in a Mobile Multimedia System with Guaranteed Quality-of-Service (QQ, QW, MP), pp. 834–839.
PDPPDP-2001-AvvenutiV #garbage collection #object-oriented
Supporting Remote Reference Updating Through Garbage Collection in a Mobile Object System (MA, AV), pp. 65–70.
PDPPDP-2001-BellavistaCCR #corba #distributed #multi
Integrating Mobile Agent Infrastructures with CORBA-based Distributed Multimedia Applications (PB, AC, DC, SR), p. 121–?.
PDPPDP-2001-Haseloff #adaptation #design
Designing Adaptive Mobile Applications (SH), pp. 131–138.
PDPPDP-2001-SchoppRG
The Need for Topological Time and Location Information in Mobile E-Business Applications (BS, AR, MG), p. 147–?.
FoSSaCSFoSSaCS-2001-CharatonikDGMT #complexity #model checking
The Complexity of Model Checking Mobile Ambients (WC, SDZ, ADG, SM, JMT), pp. 152–167.
CSLCSL-2001-CharatonikT #decidability #model checking
The Decidability of Model Checking Mobile Ambients (WC, JMT), pp. 339–354.
ADLADL-2000-YangRGWW #library
Mobile Agents and the SARA Digital Library (YY, OFR, CG, DWW, RW), pp. 71–77.
DL-2000-JonesRTG #feedback #library #tool support
Live from the stacks: user feedback on mobile computers and wireless tools for library patrons (MLWJ, RR, PT, GG), pp. 95–102.
ICALPICALP-2000-CachinCKM
One-Round Secure Computation and Secure Autonomous Mobile Agents (CC, JC, JK, JM), pp. 512–523.
ICALPICALP-2000-Konig #process #type system
Analysing Input/Output-Capabilities of Mobile Processes with a Generic Type System (BK0), pp. 403–414.
CHICHI-2000-SilfverbergMK #predict
Predicting text entry speed on mobile phones (MS, ISM, PK), pp. 9–16.
CSCWCSCW-2000-FagrellFS #architecture #information management #named
FieldWise: a mobile knowledge management architecture (HF, KF, JS), pp. 211–220.
CSCWCSCW-2000-KuzuokaOYSM #named
GestureMan: a mobile robot that embodies a remote instructor’s actions (HK, SO, KY, KS, MM), pp. 155–162.
CSCWCSCW-2000-KuzuokaOYYMS #named
GestureMan: a mobile robot that embodies a remote instructor’s actions (HK, SO, KY, AY, MM, KS), p. 354.
CSCWCSCW-2000-LitiuP #adaptation #component #framework #using
Developing adaptive groupware applications using a mobile component framework (RL, AP), pp. 107–116.
CSCWCSCW-2000-PalenSY #behaviour
Going wireless: behavior & practice of new mobile phone users (LP, MCS, EY), pp. 201–210.
EDOCEDOC-2000-BeppuNKCHO
A Directory Server for Mobile Agents Interoperability (YB, SN, FK, KC, TH, AO), p. 144–?.
EDOCEDOC-2000-Ishigaki #enterprise #information management
Mobile Data Communications and Enterprise Information Systems (SI), p. 182.
EDOCEDOC-2000-TuKL #framework
A Rule Management Framework for Negotiating Mobile Agents (MTT, CPK, WL), pp. 135–143.
ICEISICEIS-2000-HeathC #communication #multi
Application of a Virtual Connection Tree over Multiple Access Techniques for 3G Mobile Communication Systems (AH, RAC), pp. 531–532.
ICMLICML-2000-NikovskiN #learning #modelling #navigation #probability
Learning Probabilistic Models for Decision-Theoretic Navigation of Mobile Robots (DN, IRN), pp. 671–678.
ICPRICPR-v1-2000-ShimizuS #navigation #pointer #visual notation
Visual Navigation of Uncalibrated Mobile Robots from Uncalibrated Stereo Pointers (YS, JS), pp. 1346–1349.
ICPRICPR-v4-2000-Salas #memory management #visual notation
Visual Memory Maps for Mobile Robots (JS), pp. 4681–4684.
ICPRICPR-v4-2000-Uchida #authentication #interface
Fingerprint-Based User-Friendly Interface and Pocket-PID for Mobile Authentication (KU), pp. 4205–4209.
TOOLSTOOLS-ASIA-2000-MinyiMS #network
Cooperative Mobile Agents in Dynamic Network Environment (WM, ZM, YS), pp. 162–167.
TOOLSTOOLS-ASIA-2000-TaoJY #adaptation #modelling #network #research #security #self
The Research on Dynamic Self-Adaptive Network Security Model Based on Mobile Agent (JT, LJr, QY), pp. 134–139.
TOOLSTOOLS-ASIA-2000-WuWW #internet #modelling #novel #workflow
A Novel Workflow Management Model Based on Mobile Agents for Internet Electronic Commerce (GW, QW, HW), pp. 182–187.
TOOLSTOOLS-USA-2000-NebeshT00a
Introduction to Mobile Agent Systems and Applications (DN, RT), pp. 457–458.
POPLPOPL-2000-CardelliG #logic
Anytime, Anywhere: Modal Logics for Mobile Ambients (LC, ADG), pp. 365–377.
POPLPOPL-2000-NielsonN #analysis
Shape Analysis for Mobile Ambients (HRN, FN), pp. 142–154.
SASSAS-2000-Feret #analysis
Confidentiality Analysis of Mobile Systems (JF), pp. 135–154.
ICSEICSE-2000-Paralic #programming
Contribution to simplifying the mobile agent programming (MP), pp. 716–718.
ICSEICSE-2000-PiccoMR
Developing mobile computing applications with LIME (GPP, ALM, GCR), pp. 766–769.
SACSAC-2000-AnconaDGMG
Mobile Computing in a Hospital: the WARD-IN-HAND Project (MA, GD, VG, FM, MG), pp. 554–556.
SACSAC-2000-ArbabBB #component #coordination
A Coordination Lanuage for Mobile Components (FA, MMB, FSdB), pp. 166–173.
SACSAC-2000-BellavistaCS #framework
A Mobile Agent Infrastructure for the Mobility Support (PB, AC, CS), pp. 539–546.
SACSAC-2000-BellavistaCT
The Mobile Agent Technology to Support and to Access Museum Information (PB, AC, AT), pp. 1006–1013.
SACSAC-2000-CabriLZ #coordination #xml
XML Dataspaces for Mobile Agent Coordination (GC, LL, FZ), pp. 181–188.
SACSAC-2000-GhiniPS #network
Integrating Notification Services in Computer Network and Mobile Telephony (VG, GP, PS), pp. 549–553.
SACSAC-2000-LohHTN #concurrent #database #hybrid
A Hybrid Method for Concurrent Updates on Disconnected Databases in Mobile Computing Environments (YHL, TH, MT, SN), pp. 563–565.
SACSAC-2000-LokeRZ
Enabling Awareness in Dynamic Mobile Agent Environments (SWL, AR, ABZ), pp. 547–548.
SACSAC-2000-MouelA
Distribution over Mobile Environments (FLM, FA), pp. 568–569.
SACSAC-2000-OkudaAIYT #flexibility #network
A Dynamic Flexible Grouping over COBRA-based Network and its Application to Mobile Computing (TO, SA, TI, HY, XT), pp. 692–696.
PDPPDP-2000-JazayeriL #component #named
Gypsy: a component-based mobile agent system (MJ, WL), pp. 126–134.
ESOPESOP-2000-NielsonNS #analysis
A Kleene Analysis of Mobile Ambients (FN, HRN, SS), pp. 305–319.
FASEFASE-2000-FradetIR #non-functional
Analyzing Non-functional Properties of Mobile Agents (PF, VI, SR), pp. 319–333.
FoSSaCSFoSSaCS-2000-QuagliaW #on the #process
On Synchronous and Asynchronous Mobile Processes (PQ, DW), pp. 283–296.
FoSSaCSFoSSaCS-2000-Zimmer #algorithm #type system
Subtyping and Typing Algorithms for Mobile Ambients (PZ), pp. 375–390.
ICLPCL-2000-EchahedS #declarative #process #programming
Combining Mobile Processes and Declarative Programming (RE, WS), pp. 300–314.
PODSPODS-1999-KolliosGT #on the
On Indexing Mobile Objects (GK, DG, VJT), pp. 261–272.
ICALPICALP-1999-CardelliGG
Mobility Types for Mobile Ambients (LC, ADG, GG), pp. 230–239.
AGTIVEAGTIVE-1999-PlasmeijerE #functional #graph grammar
Term Graph Rewriting and Mobile Expressions in Functional Languages (MJP, MCJDvE), pp. 1–13.
CHICHI-1999-GoldsteinBAT #interface #type system
Non-Keyboard QWERTY Touch Typing: A Portable Input Interface for The Mobile User (MG, RB, GA, ST), pp. 32–39.
CHICHI-1999-PuertaCOM #interface #named
MOBILE: User-Centered Interface Building (ARP, EC, TO, JM), pp. 426–433.
HCIHCI-CCAD-1999-Brewster #interface
Sound in the interface to a mobile computer (SAB), pp. 43–47.
HCIHCI-CCAD-1999-HickeyKA #distributed #using
Mobile virtual participation in a distributed meeting using an omni-directional camera system (SH, KK, SA), pp. 533–537.
HCIHCI-CCAD-1999-OppermannS #adaptation #learning
Adaptive mobile museum guide for information and learning on demand (RO, MS), pp. 642–646.
HCIHCI-CCAD-1999-RuuskaV #communication #design #research
Contextual research for technological innovation — satisfying user needs in the design of mobile communication devices (SR, KVVM), pp. 28–32.
HCIHCI-CCAD-1999-SchmidtBG #adaptation #user interface
Sensor-based adaptive mobile user interfaces (AS, MB, HWG), pp. 251–255.
HCIHCI-CCAD-1999-YamaokaH #collaboration
Mobile and seamless collaboration in engineering company (TY, MH), pp. 353–356.
HCIHCI-EI-1999-JohnsonC #roadmap #usability
Mobile and Stationary Usability Labs: Technical Issues, Trends and Perspectives (RJ, EC), pp. 1123–1127.
HCIHCI-EI-1999-LeungPM
Pointing Accuracy with Mobile Pen-based Devices for On-the-move Applications (YKL, CP, KM), pp. 218–222.
HCIHCI-EI-1999-SakaiN #automation #documentation #image
OCR-Oriented Automatic Document Orientation Correcting Technique for Mobile Image Scanners (KS, TN), pp. 223–227.
EDOCEDOC-1999-StefanoBS #internet
Naming and locating mobile agents in an Internet environment (ADS, LLB, CS), pp. 153–161.
ICMLICML-1999-BurgardFJMT #scalability #using
Sonar-Based Mapping of Large-Scale Mobile Robot Environments using EM (WB, DF, HJ, CM, ST), pp. 67–76.
OOPSLAOOPSLA-1999-IsmailH #evaluation #paradigm #performance
A Performance Evaluation of the Mobile Agent Paradigm (LI, DH), pp. 306–313.
TOOLSTOOLS-ASIA-1999-ChenHM #named
JMSAS: A Mobile Software Agent System (CC, JH, ZM), pp. 89–97.
TOOLSTOOLS-EUROPE-1999-CabriLRZ #architecture #coordination #design #implementation #programmable
Design and Implementation of a Programmable Coordination Architecture for Mobile Agents (GC, LL, GR, FZ), pp. 10–19.
TOOLSTOOLS-USA-1999-CrichtonDW #data access #trust
When to Trust Mobile Objects: Access Control in the Jini(tm) Software System (CC, JD, JW), pp. 116–125.
TOOLSTOOLS-USA-1999-FosterNMF #performance #workflow
Performance Tuning Mobile Agent Workflow Applications (SSF, BAN, DM, MJF), pp. 8–17.
POPLPOPL-1999-CardelliG
Types for Mobile Ambients (LC, ADG), pp. 79–92.
POPLPOPL-1999-RielyH #trust #type system
Trust and Partial Typing in Open Systems of Mobile Agents (JR, MH), pp. 93–104.
SASSAS-1999-HansenJNN #abstract interpretation
Abstract Interpretation of Mobile Ambients (RRH, JGJ, FN, HRN), pp. 134–148.
ICSEICSE-1999-Ben-ShaulGGHL #component #development #named
FarGo: A System for Mobile Component-Based Application Development (IBS, HG, YG, OH, BL), pp. 658–659.
ICSEICSE-1999-DangK #model checking #using
Using the ASTRAL Model Checker to Analyze Mobile IP (ZD, RAK), pp. 132–142.
ICSEICSE-1999-Mascolo #analysis #prototype #specification
Specification, Analysis, and Prototyping of Mobile Systems (CM), pp. 724–725.
ICSEICSE-1999-Murphy #algorithm #development
Algorithm Development in the Mobile Environment (ALM), pp. 728–729.
SACSAC-1999-AnconaDG
Mobile Computing in Outdoor Environments (MA, GD, VG), pp. 413–415.
SACSAC-1999-BoudrigaHO #integration #network
Intelligent Services Integration in Mobile ATM Networks (NB, OH, MSO), pp. 91–97.
SACSAC-1999-CremoniniOZ #framework #interactive #modelling #network
Modelling Network Topology and Mobile Agent Interaction: An Integrated Framework (MC, AO, FZ), pp. 410–412.
SACSAC-1999-GellersenBS
Environment-Mediated Mobile Computing (HWG, MB, AS), pp. 416–418.
SACSAC-1999-HuizingaA #file system
Mobile File System Support with Virtual Device Drivers (DMH, CA), pp. 373–381.
SACSAC-1999-JacobsenJ #distributed #ubiquitous
Ubiquitous Devices United: Enabling Distributed Computing Through Mobile Code (KJ, DJ), pp. 399–404.
SACSAC-1999-PreguicaMDS #flexibility
Flexible Data Storage for Mobile Computing (NMP, JLM, HJLD, JPFS), pp. 405–407.
SACSAC-1999-SahaiM #independence
Mobile Agents for Location Independent Computing (AS, CM), pp. 408–409.
SACSAC-1999-SegarraA #file system #named #using
MFS: A Mobile File System Using Generic System Services (MTS, FA), pp. 419–420.
SOSPSOSP-1999-FlinnS #adaptation #energy
Energy-aware adaptation for mobile applications (JF, MS), pp. 48–63.
FoSSaCSFoSSaCS-1999-GordonC #equation
Equational Properties of Mobile Ambients (ADG, LC), pp. 212–226.
ICFPICFP-1998-Moreau #distributed #garbage collection
A Distributed Garbage Collector with Diffusion Tree Reorganisation and Mobile Objects (LM), pp. 204–215.
CHICHI-1998-KawachiyaI #named
NaviPoint: An Input Device for Mobile Information Browsing (KK, HI), pp. 1–8.
CIKMCIKM-1998-DirckzeG #multi #transaction
A Toggle Transaction Management Technique for Mobile Multidatabases (RAD, LG), pp. 371–377.
CIKMCIKM-1998-PitouraF #performance
An Efficient Hierarchical Scheme for Locating Highly Mobile Users (EP, IF), pp. 218–225.
ECOOPECOOP-1998-Lange #distributed #future of #question
Mobile Objects and Mobile Agents: The Future of Distributed Computing? (DBL), pp. 1–12.
TOOLSTOOLS-ASIA-1998-WeiHH #challenge #communication
Challenges of Communication in Mobile Computing (JW, TH, TH), p. 196–?.
TOOLSTOOLS-ASIA-1998-ZengSS #migration
The Code Migration of Mobile Agents System (XZ, YS, RS), p. 181–?.
TOOLSTOOLS-ASIA-1998-ZhongZ #database #design #distributed #transaction
A Web-Based Design for the Mobile Transaction Management of a Distributed Database System (JZ, WZ), pp. 372–386.
PPDPALP-PLILP-1998-Wakeling #compilation #functional #haskell #java #lazy evaluation #source code #virtual machine
Mobile Haskell: Compiling Lazy Functional Programs for the Java Virtual Machine (DW), pp. 335–352.
POPLPOPL-1998-RielyH #distributed #process
A Typed Language for Distributed Mobile Processes (JR, MH), pp. 378–390.
SASSAS-1998-Venet #automation #communication
Automatic Determination of Communication Topologies in Mobile Systems (AV), pp. 152–167.
FSEFSE-1998-FongC #architecture #composition #proving #verification
Proof Linking: An Architecture for Modular Verification of Dynamically-Linked Mobile Code (PWLF, RDC), pp. 222–230.
ICSEICSE-1998-BaldiP #design #network #paradigm #trade-off
Evaluating the Tradeoffs of Mobile Code Design Paradigms in Network Management Applications (MB, GPP), pp. 146–155.
SACSAC-1998-Baggio #adaptation
System support for transparency and network-aware adaptation in mobile environments (AB), pp. 405–408.
SACSAC-1998-BusettaR #architecture
An architecture for mobile BDI agents (PB, KR), pp. 445–452.
SACSAC-1998-KottkampZ #database #query
Location-aware query processing in mobile database systems (HEK, OZ), pp. 416–423.
SACSAC-1998-LeeSL #incremental
Incremental view update for a mobile data warehouse (KCKL, AS, HVL), pp. 394–399.
SACSAC-1998-Murthy #paradigm #transaction #workflow
Transactional workflow paradigm: its application to mobile computing (VKM), pp. 424–432.
SACSAC-1998-StanskiGZ #documentation #migration #replication #web
Document archiving, replication and migration container for mobile Web users (PS, SG, ABZ), pp. 400–404.
SACSAC-1998-YeadonDFB #video
Supporting video in heterogeneous mobile environments (NJY, ND, AF, GSB), pp. 439–444.
ASPLOSASPLOS-1998-KrintzCLZ #execution #source code #strict #using
Overlapping Execution with Transfer Using Non-Strict Execution for Mobile Programs (CK, BC, HBL, BGZ), pp. 159–169.
DATEDATE-1998-RassauYCLECW #2d #implementation #parallel
Smart Pixel Implementation of a 2-D Parallel Nucleic Wavelet Transform for Mobile Multimedia Communications (AMR, TCBY, HC, SL, KE, WAC, TDW), pp. 191–195.
FoSSaCSFoSSaCS-1998-CardelliG
Mobile Ambients (LC, ADG), pp. 140–155.
TACASTACAS-1998-RegensburgerB #verification
Formal Verification of SDL Systems at the Siemens Mobile Phone Department (FR, AB), pp. 439–455.
CAVCAV-1998-FerrariGMPR #process #verification
Verifying Mobile Processes in the HAL Environment (GLF, SG, UM, MP, GR), pp. 511–515.
LICSLICS-1998-ParrowV #calculus #process #symmetry
The Fusion Calculus: Expressiveness and Symmetry in Mobile Processes (JP, BV), pp. 176–185.
HCIHCI-SEC-1997-AnkerA #approach #communication #development #multi
Mobile Multimedia Communication: A Task- and User-Centered Approach to Future Systems Development (FWGvdA, AGA), pp. 651–654.
HCIHCI-SEC-1997-Vaananen-Vainio-MattilaH #communication #user interface
Mobile Communication User Interfaces for Everyone (KVVM, SH), pp. 815–818.
EDOCEDOC-1997-GriffelTMMLS #contract
Electronic contract negotiation as an application niche for mobile agents (FG, MTT, MM, MM, WL, MMdS), p. 354–?.
TOOLSTOOLS-ASIA-1997-PasalaR #collaboration #constraints #design pattern #flexibility #named
PolyConstraints: A Design Pattern for Flexible Collaboration in Heterogeneous Mobile Environments (AP, DJR), pp. 166–175.
ESECESEC-FSE-1997-PiccoRM
Expressing Code Mobility in Mobile UNITY (GPP, GCR, PJM), pp. 500–518.
ICSEICSE-1997-CarzanigaPV #design #distributed #paradigm
Designing Distributed Applications with Mobile Code Paradigms (AC, GPP, GV), pp. 22–32.
SACSAC-1997-LeongS #adaptation #database #on the
On adaptive caching in mobile databases (HVL, AS), pp. 302–309.
SACSAC-1997-MortonB
Utilizing mobile computing in the Wishard Memorial Hospital ambulatory service (SM, OAB), pp. 287–294.
SACSAC-1997-NeumannM #database #deduction #distributed
Mobile computing within a distributed deductive database (KN, MM), pp. 318–322.
SACSAC-1997-WalbornC #transaction
PRO-MOTION : Management of Mobile Transactions (GDW, PKC), pp. 101–108.
SACSAC-1997-Zukunft #adaptation #database #rule-based
Rule based adaptation in mobile database systems (OZ), pp. 310–317.
HPDCHPDC-1997-DasSJA #network
Cellular Mobile Networks (SKD, SKS, RJ, PA), pp. 254–263.
HPDCHPDC-1997-HuL #adaptation
Adaptive Cache Invalidation Methods in Mobile Environments (QH, DLL), pp. 264–273.
HPDCHPDC-1997-LeeHL
Channel Allocation Methods for Data Dissemination in Mobile Computing Environments (WCL, QH, DLL), pp. 274–281.
PDPPDP-1997-BukhresMZVCPM #architecture #database #distributed
A proposed mobile architecture for a distributed database environment (OAB, SM, PZ, EV, CJC, JP, MM), pp. 413–418.
PDPPDP-1997-Errico #lightweight #named #parallel #process #using
Swarm: Parallel computing using lightweight mobile processes (LdE), pp. 84–92.
SOSPSOSP-1997-KuenningP #automation
Automated Hoarding for Mobile Computers (GHK, GJP), pp. 264–275.
TACASTACAS-1997-FerrariFGMPR #automation #process #verification
An Automated Based Verification Environment for Mobile Processes (GLF, GF, SG, UM, MP, GR), pp. 275–289.
ICALPICALP-1996-BodeiDP #distributed #process
Mobile Processes with a Distributed Environment (CB, PD, CP), pp. 490–501.
ICPRICPR-1996-HolderTM #navigation #using
Mobile robot navigation by wall following using a rotating ultrasonic scanner (MBH, MMT, SBM), pp. 298–302.
ICPRICPR-1996-StellaCD #nondeterminism #self
Self-location of a mobile robot with uncertainty by cooperation of a heading sensor and a CCD TV camera (ES, GC, AD), pp. 303–307.
ICPRICPR-1996-VeelaertP #flexibility #navigation
Mobile robot navigation based on flexibility maps of the environment (PV, HP), pp. 146–150.
ICPRICPR-1996-WeberVS #behaviour
Insect inspired behaviours for the autonomous control of mobile robots (KW, SV, MVS), pp. 156–160.
ICPRICPR-1996-YagiNYY #estimation #image #using
Rolling motion estimation for mobile robot by using omnidirectional image sensor HyperOmniVision (YY, WN, KY, MY), pp. 946–950.
ICPRICPR-1996-YangT #geometry #locality #modelling
Mobile robot localization by geometric hashing and model-based scene matching (YBY, HTT), pp. 181–185.
ICPRICPR-1996-ZanardiHC #interactive #learning
Mutual learning or unsupervised interactions between mobile robots (CZ, JYH, PC), pp. 40–44.
SEKESEKE-1996-PrakashS #towards
A Dynamic Apporach Towards Location Management in Mobile Computing Systems (RP, MS), pp. 488–495.
PLDIPLDI-1996-Adl-TabatabaiLLW #independence #performance #source code
Efficient and Language-Independent Mobile Programs (ARAT, GL, SL, RW), pp. 127–136.
SASSAS-1996-BorgiaDPLT #comprehension #semantics
Understanding Mobile Agents via a Non-Interleaving Semantics for Facile (RB, PD, CP, LL, BT), pp. 98–112.
AdaTRI-Ada-1996-Gramp #architecture #communication #comparison
A Comparison of Different Tasking Architectures Used in Mobile Satellite Communication Ground Station Software (KJG), pp. 23–28.
ICSEICSE-1996-RomanMP #interactive #reasoning
Assertional Reasoning about Pairwise Transient Interactions in Mobile Computing (GCR, PJM, JYP), pp. 155–164.
HPDCHPDC-1996-Sapaty
Mobile Processing in Open Systems (PS), pp. 182–191.
ICALPICALP-1995-DeganoP #process
Causality for Mobile Processes (PD, CP), pp. 660–671.
CIKMCIKM-1995-ElmagarmidJB #algorithm #performance #reliability #transaction
An Efficient and Reliable Reservation Algorithm for Mobile Transactions (AKE, JJ, OAB), pp. 90–95.
SACSAC-1995-Tunstel #fuzzy #navigation #representation
Fuzzy spatial map representation for mobile robot navigation (ET), pp. 586–589.
SOSPSOSP-1995-JosephdTGK #information management #named #tool support
Rover: A Toolkit for Mobile Information Access (ADJ, AFd, JAT, DKG, MFK), pp. 156–171.
SOSPSOSP-1995-MummertES
Exploiting Weak Connectivity for Mobile File Access (LBM, ME, MS), pp. 143–155.
SIGMODSIGMOD-1994-BarbaraI
Sleepers and Workaholics: Caching Strategies in Mobile Environments (DB, TI), pp. 1–12.
SIGMODSIGMOD-1994-HuangSW #replication
Data Replication for Mobile Computers (YH, APS, OW), pp. 13–24.
CIKMCIKM-1994-PitouraB #information management
Building Information Systems for Mobile Environments (EP, BKB), pp. 371–378.
POPLPOPL-1994-HondaY #combinator #process #representation
Combinatory Representation of Mobile Processes (KH, NY), pp. 348–360.
HCIHCI-ACS-1993-KeranRS #automation #mining #perspective
Automation of Mobile Equipment in Mining: A Human Factors Perspective (CMK, RFR, TJS), pp. 307–312.
VLDBVLDB-1992-ImielinskiB #distributed #query
Querying in Highly Mobile Distributed Environments (TI, BRB), pp. 41–52.
SOSPSOSP-WIP-1991-Duchamp92
Systems Software for Wireless Mobile Computing (DD), p. 10.
ICTSSIWPTS-1992-KosterD #consistency #network #testing
ISO Conformance Testing of the GSM Mobile Network System (RK, MD), pp. 263–273.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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