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Collaborated with:
Gareth Schott P.Hanna Leanne Neshausen Frans Mäyrä Jasper van Vught J.Rouas
Talks about:
player (3) experi (3) account (2) understand (1) research (1) gameplay (1) feedback (1) similar (1) biometr (1) reveal (1)

Person: Raphaël Marczak

DBLP DBLP: Marczak:Rapha=euml=l

Contributed to:

DiGRA 20132013
FDG 20132013
DiGRA 20142014
DiGRA 20152015

Wrote 4 papers:

DiGRA-2013-SchottMMV #experience
DeFragging Regulation: From putative effects to 'researched' accounts of player experience (GS, RM, FM, JvV).
FDG-2013-MarczakSHR #metric
Feedback-based gameplay metrics (RM, GS, PH, JLR), pp. 71–78.
DiGRA-2014-SchottMN #experience #game studies #using #what
Exploring the Cause of Game (Derived) Arousal: What biometric accounts of player experience revealed (GS, RM, LN).
DiGRA-2015-MarczakSH #comprehension #experience #matrix #similarity #using
Understanding Player Experience Through the Use of Similarity Matrix (RM, GS, PH).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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