Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning
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Benjamin Walther-Franks, Jan Smeddinck, Peter Szmidt, Andrei Haidu, Michael Beetz, Rainer Malaka
Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning
CHI, 2015.

CHI 2015
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@inproceedings{CHI-2015-Walther-FranksS,
	author        = "Benjamin Walther-Franks and Jan Smeddinck and Peter Szmidt and Andrei Haidu and Michael Beetz and Rainer Malaka",
	booktitle     = "{Proceedings of the 33rd ACM SIGCHI Conference on Human Factors in Computing Systems}",
	doi           = "10.1145/2702123.2702552",
	isbn          = "978-1-4503-3145-6",
	pages         = "3623--3632",
	publisher     = "{ACM}",
	title         = "{Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning}",
	year          = 2015,
}

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