Travelled to:
1 × China
1 × Portugal
1 × South Korea
Collaborated with:
J.D.Smeddinck M.Herrlich B.Litz H.Langer Daniel Apken Johannes Pfau Thomas Fröhlich Dmitry Alexandrovsky Timo Stabbert T.Döring B.Walther-Franks J.Smeddinck P.Szmidt A.Haidu M.Beetz D.Brenner C.Atkinson B.Paech M.Merdes D.Suliman
Talks about:
game (3) robot (2) physiotherapi (1) parametriz (1) rehabilit (1) knowledg (1) function (1) behavior (1) acquisit (1) virtual (1)
Person: Rainer Malaka
DBLP: Malaka:Rainer
Contributed to:
Wrote 7 papers:
- CHI-2015-SmeddinckHM #aspect-oriented #functional #game studies
- Exergames for Physiotherapy and Rehabilitation: A Medium-term Situated Study of Motivational Aspects and Impact on Functional Reach (JDS, MH, RM), pp. 4143–4146.
- CHI-2015-Walther-FranksS #design #game studies #learning
- Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning (BWF, JS, PS, AH, MB, RM), pp. 3623–3632.
- KDIR-2009-LitzLM #information management
- Trigrams’n’Tags for Lexical Knowledge Acquisition (BL, HL, RM), pp. 18–25.
- EDOC-2006-BrennerAPMMS #component #re-engineering #testing #verification
- Reducing Verification Effort in Component-Based Software Engineering through Built-In Testing (DB, CA, BP, RM, MM, DS), pp. 175–184.
- CHI-PLAY-2014-ApkenHM #ad hoc #concept #game studies
- Ad hoc genre switching: a concept for generalized parametrizable game mechanics (DA, MH, RM), pp. 401–402.
- CHI-PLAY-2018-FrohlichASDM #artificial reality #named
- VRBox: A Virtual Reality Augmented Sandbox for Immersive Playfulness, Creativity and Exploration (TF, DA, TS, TD, RM), pp. 153–162.
- CHI-PLAY-2018-PfauSM #behaviour #modelling #towards
- Towards Deep Player Behavior Models in MMORPGs (JP, JDS, RM), pp. 381–392.