12 papers:
- CHI-2015-CartwrightP #concept #named #sketching
- VocalSketch: Vocally Imitating Audio Concepts (MC, BP), pp. 43–46.
- CHI-2015-Walther-FranksS #design #game studies #learning
- Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning (BWF, JS, PS, AH, MB, RM), pp. 3623–3632.
- ICPR-2014-LeiSLCXP #learning #metric #similarity
- Humanoid Robot Imitation with Pose Similarity Metric Learning (JL, MS, ZNL, CC, XX, SP), pp. 4240–4245.
- FM-2012-AndreFKS #problem #robust #scheduling
- IMITATOR 2.5: A Tool for Analyzing Robustness in Scheduling Problems (ÉA, LF, UK, RS), pp. 33–36.
- CHI-2012-SeitlingerL #re-engineering #semantics #social
- Implicit imitation in social tagging: familiarity and semantic reconstruction (PS, TL), pp. 1631–1640.
- ICSM-2011-SunKZ #api #detection #graph #library
- Graph-based detection of library API imitations (CS, SCK, SJZ), pp. 183–192.
- ICDAR-2009-Alonso-FernandezFGGO #robust #verification
- Robustness of Signature Verification Systems to Imitators with Increasing Skills (FAF, JF, AG, JG, JOG), pp. 728–732.
- ICEIS-AIDSS-2009-BombiniMBFE #framework #learning #logic programming
- A Logic Programming Framework for Learning by Imitation (GB, NDM, TMAB, SF, FE), pp. 218–223.
- CASE-2006-ZhouD #game studies #learning
- An evolutionary game model on supply chains learning through imitation (MZ, FD), pp. 645–648.
- ICPR-v1-2006-Al-ZubiS #adaptation #learning
- Learning to Imitate Human Movement to Adapt to Environmental Changes (SAZ, GS), pp. 191–194.
- ICPR-v1-2006-GormanTBH #behaviour #game studies #interactive
- Bayesian Imitation of Human Behavior in Interactive Computer Games (BG, CT, CB, MH), pp. 1244–1247.
- ICML-1999-PriceB #learning #multi
- Implicit Imitation in Multiagent Reinforcement Learning (BP, CB), pp. 325–334.