BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
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Open Knowledge
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CSS 2.1 W3C CanRec
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Used together with:
learn (6)
game (4)
robot (3)
comput (2)
implicit (2)

Stem imit$ (all stems)

12 papers:

CHICHI-2015-CartwrightP #concept #named #sketching
VocalSketch: Vocally Imitating Audio Concepts (MC, BP), pp. 43–46.
CHICHI-2015-Walther-FranksS #design #game studies #learning
Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning (BWF, JS, PS, AH, MB, RM), pp. 3623–3632.
ICPRICPR-2014-LeiSLCXP #learning #metric #similarity
Humanoid Robot Imitation with Pose Similarity Metric Learning (JL, MS, ZNL, CC, XX, SP), pp. 4240–4245.
FMFM-2012-AndreFKS #problem #robust #scheduling
IMITATOR 2.5: A Tool for Analyzing Robustness in Scheduling Problems (ÉA, LF, UK, RS), pp. 33–36.
CHICHI-2012-SeitlingerL #re-engineering #semantics #social
Implicit imitation in social tagging: familiarity and semantic reconstruction (PS, TL), pp. 1631–1640.
ICSMEICSM-2011-SunKZ #api #detection #graph #library
Graph-based detection of library API imitations (CS, SCK, SJZ), pp. 183–192.
ICDARICDAR-2009-Alonso-FernandezFGGO #robust #verification
Robustness of Signature Verification Systems to Imitators with Increasing Skills (FAF, JF, AG, JG, JOG), pp. 728–732.
ICEISICEIS-AIDSS-2009-BombiniMBFE #framework #learning #logic programming
A Logic Programming Framework for Learning by Imitation (GB, NDM, TMAB, SF, FE), pp. 218–223.
CASECASE-2006-ZhouD #game studies #learning
An evolutionary game model on supply chains learning through imitation (MZ, FD), pp. 645–648.
ICPRICPR-v1-2006-Al-ZubiS #adaptation #learning
Learning to Imitate Human Movement to Adapt to Environmental Changes (SAZ, GS), pp. 191–194.
ICPRICPR-v1-2006-GormanTBH #behaviour #game studies #interactive
Bayesian Imitation of Human Behavior in Interactive Computer Games (BG, CT, CB, MH), pp. 1244–1247.
ICMLICML-1999-PriceB #learning #multi
Implicit Imitation in Multiagent Reinforcement Learning (BP, CB), pp. 325–334.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.