The False Dichotomy between Positive and Negative Affect in Game Play
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Max Valentin Birk, Ioanna Iacovides, Daniel M. Johnson 0001, Regan L. Mandryk
The False Dichotomy between Positive and Negative Affect in Game Play
CHI-PLAY, 2015.

CHI PLAY 2015
DBLP
Scholar
DOI
Full names Links ISxN
@inproceedings{CHI-PLAY-2015-BirkIJM,
	author        = "Max Valentin Birk and Ioanna Iacovides and Daniel M. Johnson 0001 and Regan L. Mandryk",
	booktitle     = "{Proceedings of the Second Annual Symposium on Computer-Human Interaction in Play}",
	doi           = "10.1145/2793107.2810258",
	isbn          = "978-1-4503-3466-2",
	pages         = "799--804",
	publisher     = "{ACM}",
	title         = "{The False Dichotomy between Positive and Negative Affect in Game Play}",
	year          = 2015,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.