Pervasive Persuasive: A Rhetorical Design Approach to a Location-Based Spell-Casting Game for Tourists
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Steffen P. Walz, Rafael Ballagas
Pervasive Persuasive: A Rhetorical Design Approach to a Location-Based Spell-Casting Game for Tourists
DiGRA, 2007.

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@inproceedings{DiGRA-2007-WalzB,
	author        = "Steffen P. Walz and Rafael Ballagas",
	booktitle     = "{Proceedings of the Fourth DiGRA International Conference: Situated Play}",
	ee            = "http://www.digra.org/digital-library/publications/pervasive-persuasive-a-rhetorical-design-approach-to-a-location-based-spell-casting-game-for-tourists/",
	publisher     = "{Digital Games Research Association}",
	title         = "{Pervasive Persuasive: A Rhetorical Design Approach to a Location-Based Spell-Casting Game for Tourists}",
	year          = 2007,
}

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