Localization from an Indie Game Production Perspective - Why, When and How?
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Marcus Toftedahl, Per Backlund, Henrik Engström
Localization from an Indie Game Production Perspective - Why, When and How?
DiGRA, 2018.

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@inproceedings{DiGRA-2018-ToftedahlBE,
	author        = "Marcus Toftedahl and Per Backlund and Henrik Engström",
	booktitle     = "{Proceedings of the 12th DiGRA International Conference: The Game is the Message}",
	ee            = "http://www.digra.org/digital-library/publications/localization-from-an-indie-game-production-perspective-why-when-and-how/",
	publisher     = "{Digital Games Research Association}",
	title         = "{Localization from an Indie Game Production Perspective - Why, When and How?}",
	year          = 2018,
}

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