Engaging Students in Advanced Computer Science Education Using Game Segments
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G. Michael Youngblood
Engaging Students in Advanced Computer Science Education Using Game Segments
FDG, 2007.

GDCSE J 2007
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@article{GDCSE-J-2007-Youngblood,
	author        = "G. Michael Youngblood",
	editor        = "Ian Parberry",
	issue         = 2,
	journal       = "{Journal of Game Development, Special Issue on Microsoft Academic Days on Game Development in CS}",
	month         = "February",
	publisher     = "{Charles River Media}",
	title         = "{Engaging Students in Advanced Computer Science Education Using Game Segments}",
	volume        = 2,
	year          = 2007,
}

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