Balance Trucks: Using Crowd-Sourced Data to Procedurally-Generate Gameplay within Mobile Games
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Mark Russell Lewis, Sylvester Arnab, Luca Morini, Samantha Clarke, Lorenz Cuno Klopfenstein, Alessandro Bogliolo, Saverio Delpriori, Alex Masters
Balance Trucks: Using Crowd-Sourced Data to Procedurally-Generate Gameplay within Mobile Games
CoG, 2018.

VS Games 2018
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@inproceedings{VS-Games-2018-LewisAMCKBDM,
	author        = "Mark Russell Lewis and Sylvester Arnab and Luca Morini and Samantha Clarke and Lorenz Cuno Klopfenstein and Alessandro Bogliolo and Saverio Delpriori and Alex Masters",
	booktitle     = "{Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications}",
	doi           = "10.1109/VS-Games.2018.8493412",
	isbn          = "978-1-5386-7123-8",
	pages         = "1--4",
	publisher     = "{IEEE Computer Society}",
	title         = "{Balance Trucks: Using Crowd-Sourced Data to Procedurally-Generate Gameplay within Mobile Games}",
	year          = 2018,
}

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