Gamified Knowledge Encoding: Knowledge Training Using Game Mechanics
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Sebastian Oberdörfer, Marc Erich Latoschik
Gamified Knowledge Encoding: Knowledge Training Using Game Mechanics
CoG, 2018.

VS Games 2018
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@inproceedings{VS-Games-2018-OberdorferL18a,
	author        = "Sebastian Oberdörfer and Marc Erich Latoschik",
	booktitle     = "{Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications}",
	doi           = "10.1109/VS-Games.2018.8493425",
	isbn          = "978-1-5386-7123-8",
	pages         = "1--2",
	publisher     = "{IEEE Computer Society}",
	title         = "{Gamified Knowledge Encoding: Knowledge Training Using Game Mechanics}",
	year          = 2018,
}

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Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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