Travelled to:
1 × China
4 × USA
Collaborated with:
T.Kato H.Ueda N.Imamura H.Tamada S.Somkiat H.Shoji J.Okawa K.Kaji T.Kobayashi Y.Iida N.Moriya P.Seung-Joon
Talks about:
behavior (2) prefer (2) store (2) robot (2) log (2) understand (1) interest (1) individu (1) creation (1) ubiquit (1)
Person: Akihiro Ogino
DBLP: Ogino:Akihiro
Contributed to:
Wrote 6 papers:
- HCI-III-2013-ShojiOKO #case study
- A Study on Combinative Value Creation in Songs Selection (HS, JO, KK, AO), pp. 372–380.
- IDGD-2011-OginoKIK #behaviour #comprehension
- Smart Store Understanding Consumer’s Preference through Behavior Logs (AO, TK, YI, TK), pp. 385–392.
- HCI-AUII-2009-ImamuraOK #analysis #behaviour #modelling #ubiquitous
- Modeling Personal Preferences on Commodities by Behavior Log Analysis with Ubiquitous Sensing (NI, AO, TK), pp. 294–303.
- HCI-NIMT-2009-OginoMSU #evaluation #game studies
- Impression Evaluation of a Conversational Robot Playing RAKUGO (AO, NM, PSJ, HU), pp. 351–360.
- HCI-NIMT-2009-TamadaOU #c #education
- Robot Helps Teachers for Education of the C Language Beginners (HT, AO, HU), pp. 377–384.
- HIMI-IIE-2007-OginoSK
- The Inspiring Store: Decision Support System for Shopping Based on Individual Interests (AO, SuS, TK), pp. 948–954.