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Collaborated with:
Ruck Thawonmas T.Harada Kaito Yamamoto Syunsuke Mizuno Suguru Ito Hisaaki Hashizume Zikun Guo
Talks about:
game (4) algorithm (2) general (2) video (2) play (2) base (2) countermeasur (1) reinforc (1) neighbor (1) knowledg (1)

Person: Chun Yin Chu

DBLP DBLP: Chu:Chun_Yin

Contributed to:

CIG 20142014
CIG 20152015
CIG 20162016

Wrote 3 papers:

CIG-2014-YamamotoMCT #algorithm #deduction #game studies #nearest neighbour #using
Deduction of fighting-game countermeasures using the k-nearest neighbor algorithm and a game simulator (KY, SM, CYC, RT), pp. 1–5.
CIG-2015-ChuHGHT #algorithm #game studies #knowledge-based #monte carlo #video
Combining pathfmding algorithm with Knowledge-based Monte-Carlo tree search in general video game playing (CYC, HH, ZG, TH, RT), pp. 523–529.
CIG-2016-ChuIHT #game studies #learning #video
Position-based reinforcement learning biased MCTS for General Video Game Playing (CYC, SI, TH, RT), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.