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Travelled to:
1 × France
1 × USA
Collaborated with:
C.Bratsas E.I.Konstantinidis D.Kontotasiou Antonis S. Billis Ioannis Theoklitos Paraskevopoulos C.A.Frantzidis A.Luneski C.D.Lithari M.A.Klados C.L.Papadelis C.Pappas S.B.Dias E.Konstantinidis J.A.Diniz Vasileios S. Charisis Stelios Hadjidimitriou Michael Stadtschnitzer Peter Fagerberg Ioannis Ioakeimidis Kosmas Dimitropoulos Nikolaos Grammalidis L.J.Hadjileontiadis
Talks about:
game (3) framework (2) serious (2) emot (2) personalis (1) parkinson (1) interplay (1) healthcar (1) establish (1) recognit (1)

Person: Panagiotis D. Bamidis

DBLP DBLP: Bamidis:Panagiotis_D=

Contributed to:

KEOD 20112011
HCI p3 20092009
VS-Games 20172017

Wrote 4 papers:

KEOD-2011-KontotasiouBB #framework #on the #ontology #re-engineering
On Establishing an Ontology Reengineering Framework (DK, CB, PDB), pp. 354–360.
HCI-AUII-2009-BamidisFKLLKBPP #approach #recognition
An Integrated Approach to Emotion Recognition for Advanced Emotional Intelligence (PDB, CAF, EIK, AL, CDL, MAK, CB, CLP, CP), pp. 565–574.
VS-Games-2017-DiasKDBCHSFIDGH #framework #game studies #personalisation
Serious games as a means for holistically supporting Parkinson's Disease patients: The i-PROGNOSIS personalized game suite framework (SBD, EK, JAD, PDB, VSC, SH, MS, PF, II, KD, NG, LJH), pp. 237–244.
VS-Games-2017-KonstantinidisB #game studies #personalisation #towards
The interplay between IoT and serious games towards personalised healthcare (EIK, ASB, ITP, PDB), pp. 249–252.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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