Travelled to:
1 × Greece
1 × USA
Collaborated with:
S.B.Dias J.A.Diniz P.Costa H.Fernandes V.Vasconcelos P.Coelho J.Barroso E.Konstantinidis P.D.Bamidis Vasileios S. Charisis Stelios Hadjidimitriou Michael Stadtschnitzer Peter Fagerberg Ioannis Ioakeimidis Kosmas Dimitropoulos Nikolaos Grammalidis
Talks about:
game (2) psychomotor (1) rehabilit (1) parkinson (1) framework (1) scenario (1) prognosi (1) landmark (1) interact (1) support (1)
Person: Leontios J. Hadjileontiadis
DBLP: Hadjileontiadis:Leontios_J=
Contributed to:
Wrote 3 papers:
- HCI-AS-2014-DiasDH #fuzzy #interactive #modelling #quality #using
- Exploring B-Learning Scenarios Using Fuzzy Logic-Based Modeling of Users’ LMS Quality of Interaction in Ergonomics and Psychomotor Rehabilitation Academic Courses (SBD, JAD, LJH), pp. 233–243.
- HCI-MIIE-2011-CostaFVCBH #detection #navigation #people #visual notation
- Landmarks Detection to Assist the Navigation of Visually Impaired People (PC, HF, VV, PC, JB, LJH), pp. 293–300.
- VS-Games-2017-DiasKDBCHSFIDGH #framework #game studies #personalisation
- Serious games as a means for holistically supporting Parkinson's Disease patients: The i-PROGNOSIS personalized game suite framework (SBD, EK, JAD, PDB, VSC, SH, MS, PF, II, KD, NG, LJH), pp. 237–244.