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Collaborated with:
Anders Drachen James Alfred Walker F.Block Peter York Marco Tamassia William L. Raffe Fabio Zambetta Xiaodong Li 0001 F.'.Mueller Adam Katona Ryan J. Spick V.J.Hodge Myat Aung Y.Sun Ye Tu Yu Ang Siva Nekkanti Shantanu Raghav Diego Klabjan R.Sifa
Talks about:
dota (2) difficulti (1) algorithm (1) predict (1) identif (1) analysi (1) tempor (1) spatio (1) search (1) profil (1)

Person: Simon Demediuk

DBLP DBLP: Demediuk:Simon

Contributed to:

CIG 20172017
AIIDE 20192019
CoG 20192019
FDG 20192019

Wrote 4 papers:

CIG-2017-DemediukTRZLM #algorithm #monte carlo
Monte Carlo tree search based algorithms for dynamic difficulty adjustment (SD, MT, WLR, FZ, XL0, F'M), pp. 53–59.
AIIDE-2019-DemediukYDWB #analysis #identification
Role Identification for Accurate Analysis in Dota 2 (SD, PY, AD, JAW, FB), pp. 130–138.
CoG-2019-KatonaSHDBDW #learning #predict #using
Time to Die: Death Prediction in Dota 2 using Deep Learning (AK, RJS, VJH, SD, FB, AD, JAW), pp. 1–8.
FDG-2019-AungDSTANRKSD #game studies #profiling
The trails of Just Cause 2: spatio-temporal player profiling in open-world games (MA, SD, YS, YT, YA, SN, SR, DK, RS, AD), p. 11.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.