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Collaborated with:
P.Koutsabasis I.Papadakis Anna Gardeli Panagiotis Zaharias Dimitris Makris Ekati Sagia
Talks about:
approach (2) virtual (2) world (2) exploratori (1) kinesthet (1) sculptur (1) tangibl (1) support (1) realiti (1) problem (1)

Person: Spyros Vosinakis

DBLP DBLP: Vosinakis:Spyros

Contributed to:

VS-Games 20112011
VS-Games 20162016
VS-Games 20192019

Wrote 4 papers:

VS-Games-2011-VosinakisKZ #case study #learning #problem
An Exploratory Study of Problem-Based Learning in Virtual Worlds (SV, PK, PZ), pp. 112–119.
VS-Games-2011-VosinakisP #3d #navigation #semantics #social
Virtual Worlds as Information Spaces: Supporting Semantic and Social Navigation in a shared 3D Environment (SV, IP), pp. 220–227.
VS-Games-2016-VosinakisKMS #approach #artificial reality #using
A Kinesthetic Approach to Digital Heritage Using Leap Motion: The Cycladic Sculpture Application (SV, PK, DM, ES), pp. 1–8.
VS-Games-2019-GardeliV #approach #artificial reality #named
ARQuest: A Tangible Augmented Reality Approach to Developing Computational Thinking Skills (AG, SV), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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