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tablet
Google tablet

Tag #tablet

35 papers:

FDGFDG-2018-BlomBS #personalisation
Personalized crisis management training on a tablet (PMB, SB, PS), p. 10.
CHI-PLAYCHI-PLAY-2017-ZamanskyLBK #game studies #interactive
Is My Dog “Playing” Tablet Games?: Exploring Human Perceptions of Dog-Tablet Interactions (AZ, DvdL, SB, VK), pp. 477–484.
CHI-PLAYCHI-PLAY-2015-BaskinZ #analysis #behaviour #exclamation #interactive #towards
The Player is Chewing the Tablet!: Towards a Systematic Analysis of User Behavior in Animal-Computer Interaction (SB, AZ), pp. 463–468.
CHI-PLAYCHI-PLAY-2015-BockFTK #comparison #game studies #multi
Tangible Widgets for a Multiplayer Tablet Game in Comparison to Finger Touch (MB, MF, KFT, MK), pp. 755–758.
DiGRADiGRA-2015-WaernB #game studies
Affective and Bodily Involvement in Children's Tablet Play (AW, GB).
CHICHI-2015-GuerreiroRMGN0 #physics
TabLETS Get Physical: Non-Visual Text Entry on Tablet Devices (JG, AR, KM, TJVG, HN, DG), pp. 39–42.
CHICHI-2015-LischkeM0SH
Subjective and Objective Effects of Tablet’s Pixel Density (LL, SM, KW, ASS, NH), pp. 2769–2772.
CHICHI-2015-YannierKH #effectiveness #game studies #learning #physics #question
Learning from Mixed-Reality Games: Is Shaking a Tablet as Effective as Physical Observation? (NY, KRK, SEH), pp. 1045–1054.
HCIDUXU-UI-2015-AgnerRVBZ #design #gesture #interactive #interface
Evaluating Interaction Design in Brazilian Tablet Journalism: Gestural Interfaces and Affordance Communicability (LA, ABR, NV, PB, VZ), pp. 393–402.
HCIDUXU-UI-2015-SahitoCHHS
Significance of Line Length for Tablet PC Users (WAS, HIC, ZH, SRH, FS), pp. 587–596.
HCILCT-2015-SatohAYYEH #collaboration #self
Collaborative Tablet PC the System for Self-Active Awareness in a Dormitory Environment (HS, SA, MY, TY, FE, YH), pp. 503–509.
JCDLJCDL-2014-ShibataT
Reading from paper versus reading from a touch-based tablet device in proofreading (HS, KT), pp. 433–434.
HCIDUXU-ELAS-2014-George-PalilonisB #multi #student #tool support
SMART Note: Student-Centered Multimedia Active Reading Tools for Tablet Textbooks (JGP, DB), pp. 217–229.
HCIDUXU-TMT-2014-KulpaA #evaluation #interface #usability
Evaluation of Tablet PC Application Interfaces with Low Vision Users: Focusing on Usability (CCK, FGA), pp. 273–284.
HCIHCI-AIMT-2014-FahnSW
A Virtual Handwriting Tablet Based on Pen Shadow Cues (CSF, BYS, MLW), pp. 224–233.
ICDARICDAR-2013-LuTLGWW #image #segmentation
Stroke-Based Character Segmentation of Low-Quality Images on Ancient Chinese Tablet (XL, ZT, YL, LG, TW, ZW), pp. 240–244.
CHICHI-2013-HourcadeWMHL #evaluation #interactive #social
Evaluation of tablet apps to encourage social interaction in children with autism spectrum disorders (JPH, SRW, EAM, KEH, LJL), pp. 3197–3206.
HCIHIMI-HSM-2013-YamamotoNEN #development #mobile
Development of a Mobile Tablet PC with Gaze-Tracking Function (MY, HN, KE, TN), pp. 421–429.
CSCWCSCW-2012-HarryGS #interactive
Setting the stage for interaction: a tablet application to augment group discussion in a seminar class (DH, EG, CS), pp. 1071–1080.
ICPRICPR-2012-NakamuraIKB #authentication #behaviour #multi
Tablet owner authentication based on behavioral characteristics of multi-touch actions (KN, YI, KK, NB), pp. 3431–3434.
DRRDRR-2011-KunduHBCFJM #online #recognition #using
Online medical symbol recognition using a Tablet PC (AK, QH, SB, CC, RF, SJ, SM), pp. 1–10.
CHICHI-2011-LozanoJK #interactive #multi
The impact on musculoskeletal system during multitouch tablet interactions (CL, DLJ, KK), pp. 825–828.
HCIHCI-UA-2011-KallinenKR #case study #experience #multi #user interface
The Effects of Content Type and Presentation Style on User Experiences of Multimedia Content on a Tablet PC (KK, JK, NR), pp. 466–475.
ITiCSEITiCSE-2009-ChandrasekarTP #effectiveness
WriteOn1.0: a tablet PC-based tool for effective classroom instruction (SC, JGT, JCP), pp. 323–327.
CHICHI-2009-HinckleyDSGB #named
Codex: a dual screen tablet computer (KH, MD, RS, FG, RB), pp. 1933–1942.
HCIHCI-VAD-2009-CasasOP #education #using
Using Tablet PCs and Pen-Based Technologies to Support Engineering Education (IC, SFO, JP), pp. 31–38.
HCIHCI-AS-2007-PengKLC #approach
The Practices of Scenario Observation Approach in Defining Medical Tablet PC Applications (CYP, WSK, YZL, WKC), pp. 518–524.
ITiCSEITiCSE-2006-Pargas06a #development
A targeted tablet PC software development course (RPP), p. 336.
ITiCSEITiCSE-2006-TrontEP #named
WriteOn: a tool for classroom presentations on tablet PCs (JGT, VE, JCP), p. 352.
ITiCSEITiCSE-2004-SimonAHS #case study #experience #learning
Preliminary experiences with a tablet PC based system to support active learning in computer science courses (BS, REA, CH, JS), pp. 213–217.
SIGITESIGITE-2004-EdwardsB #case study #experience #programming #using
Experiences using tablet PCs in a programming laboratory (SHE, NDB), pp. 160–164.
SIGITESIGITE-2004-WillisM #exclamation #tool support
Tablet PC’s as Instructional Tools or the Pen is Mightier than the ’Board! (CLW, LM), pp. 153–159.
ITiCSEITiCSE-2003-AndersonAVWY
Classroom presentation from the tablet PC (RJA, REA, TV, SAW, KY), p. 238.
CHICHI-2000-McClardS #integration #named #web
Unleashed: Web tablet integration into the home (APM, PS), pp. 1–8.
ICPRICPR-1998-DeutschlR #assurance #quality #realtime
Tablet quality assurance in real time (ED, AR), pp. 1731–1734.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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