BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Used together with:
social (4)
onlin (3)
robot (3)
support (3)
communiti (3)

Stem sociabl$ (all stems)

13 papers:

CSCWCSCW-2015-IkkalaL #network
Monetizing Network Hospitality: Hospitality and Sociability in the Context of Airbnb (TI, AL), pp. 1033–1044.
HCIHCI-UC-2015-LopesGCSO #community #evaluation #heuristic
Heuristic to Support the Sociability Evaluation in Virtual Communities of Practices (LAL, DFG, TAC, EMS, TFdO), pp. 3–14.
CHICHI-2014-BardzellBZP #design
The lonely raccoon at the ball: designing for intimacy, sociability, and selfhood (JB, SB, GZ, TP), pp. 3943–3952.
SACSAC-2012-HornfeckZL #health #interactive #monitoring #named
Philos: a sociable robot for human robot interactions and wireless health monitoring (KH, YZ, KL), pp. 293–294.
CSCWCSCW-2011-XuCSHG #comprehension #game studies #online #social
Sociable killers: understanding social relationships in an online first-person shooter game (YX, XC, AS, RH, TG), pp. 197–206.
SACSAC-2010-ShinLH #community #online
Separating the reputation and the sociability of online community users (HS, JL, KH), pp. 1807–1814.
CASECASE-2009-PandeyA #process #towards
Towards a sociable robot guide which respects and supports the human activity (AKP, RA), pp. 262–267.
CHICHI-2009-GeertsG #heuristic #social
Supporting the social uses of television: sociability heuristics for social tv (DG, DDG), pp. 595–604.
HCIIDGD-2009-TungSDL #human-computer #interactive
A Cross-Cultural Study on the Perception of Sociability within Human-Computer Interaction (FWT, KS, YSD, TYL), pp. 135–144.
ITiCSEITiCSE-2008-CharltonMD #learning #performance #social
Evaluating the extent to which sociability and social presence affects learning performance (TC, LM, MD), p. 342.
Provoking sociability (BEF, HMM, PS, DW), pp. 1557–1560.
HCIOCSC-2007-PanKL #community #design #game studies #guidelines #online
Sociability Design Guidelines for the Online Gaming Community: Role Play and Reciprocity (YCP, LK, JJL), pp. 426–434.
CSCWCSCW-2006-AokiSPTWY #multi
Where’s the “party” in “multi-party”?: analyzing the structure of small-group sociable talk (PMA, MHS, LDP, JDT, AW, WY), pp. 393–402.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.