BibSLEIGH corpus
BibSLEIGH tags
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Open Knowledge
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Used together with:
system (3)
cooper (2)
spatial (2)
learn (2)
design (2)

Stem videoconferenc$ (all stems)

12 papers:

Maximizing Environmental Validity: Remote Recording of Desktop Videoconferencing (ESR), pp. 911–920.
HCIHIMI-IIE-2007-BaeckerBCLRMWW #distributed #interactive #learning #realtime
Webcasting Made Interactive: Integrating Real-Time Videoconferencing in Distributed Learning Spaces (RB, JPB, RC, SL, KR, CM, AW, PW), pp. 269–278.
CSCWCSCW-2006-HauberRBC #performance #social #trade-off
Spatiality in videoconferencing: trade-offs between efficiency and social presence (JH, HR, MB, AC), pp. 413–422.
Dense Wide-Baseline Disparities from Conventional Stereo for Immersive Videoconferencing (SI, ET), pp. 921–924.
A low-latency lip-synchronized videoconferencing system (MC), pp. 465–471.
HCIHCI-CCAD-1999-EngelKM #lessons learnt
Conventions for cooperation — lessons learned from videoconferencing (AE, SK, AM), pp. 382–386.
HCIHCI-CCAD-1999-EngelKM99a #development #multi
Multiple actors development of videoconferencing environments (AE, SK, AM), pp. 538–542.
TOOLSTOOLS-ASIA-1999-ZhuZZZY #design #distributed #object-oriented
An Object-Oriented Software Design for Distributed Videoconferencing System (LZ, SZ, ZZ, JZ, YY), pp. 386–391.
HCIHCI-CC-1997-Matarazzo #quality #video
Desktop Videoconferencing in a Cooperative Discussion Task: Video Quality and Telepresence Aspect (GM), pp. 3–6.
HCIHCI-SEC-1997-AuernheimerCA #usability
An Informal Usability Study of a Videoconferencing System (BA, CC, SA), pp. 629–632.
CSCWCSCW-1994-OkadaMIM #design #distance #multi #social
Multiparty Videoconferencing at Virtual Social Distance: MAJIC Design (KiO, FM, YI, YM), pp. 385–393.
CHICHI-1992-SellenBA #using
Using Spatial Cues to Improve Videoconferencing (AS, WB, JLA), pp. 651–652.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.