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Collaborated with:
Sebastian von Mammen M.E.Latoschik Samuel Truman Nicolas Rapp Julian Keil Manuel Schildknecht Jean-Luc Lugrin Florian Kern Ruben Schmidt Constantin Kleinbeck Christian Daxer Tobias Feigl Christopher Mutschler
Talks about:
virtual (2) realiti (2) game (2) difficult (1) strategi (1) approach (1) terrain (1) rethink (1) sensit (1) museum (1)

Person: Daniel Roth 0001

DBLP DBLP: 0001:Daniel_Roth

Contributed to:

FDG 20182018
VS-Games 20182018
VS-Games 20192019

Wrote 3 papers:

FDG-2018-TrumanRRM #artificial reality #game studies #realtime
Rethinking real-time strategy games for virtual reality (ST, NR, DR0, SvM), p. 6.
VS-Games-2018-LugrinKSKRDFML
A Location-Based VR Museum (JLL, FK, RS, CK, DR0, CD, TF, CM, MEL), pp. 1–2.
VS-Games-2019-0001MKSL #artificial reality #game studies
Approaching Difficult Terrain with Sensitivity: A Virtual Reality Game on the Five Stages of Grief (DR0, SvM, JK, MS, MEL), pp. 1–4.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.