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Collaborated with:
M.A.Gómez-Martín P.A.González-Calero P.P.Gómez-Martín Pedro Antonio González-Calero M.S.El-Nasr
Talks about:
compon (3) game (3) architectur (2) softwar (2) base (2) behaviour (1) explicit (1) support (1) reflect (1) generat (1)

Person: David Llansó

DBLP DBLP: Llans=oacute=:David

Contributed to:

AIIDE 20092009
FDG 20112011
AIIDE 20132013
FDG 20132013

Wrote 4 papers:

AIIDE-2009-LlansoGG #behaviour #component #self
Self-Validated Behaviour Trees through Reflective Components (DL, MAGM, PAGC).
FDG-2011-LlansoGGG #domain model #game studies #modelling #video
Explicit domain modelling in video games (DL, MAGM, PPGM, PAGC), pp. 99–106.
AIIDE-2013-LlansoGGG #architecture #automation #component #empirical #evaluation #game studies #generative
Empirical Evaluation of the Automatic Generation of a Component-Based Software Architecture for Games (DL, PPGM, MAGM, PAGC).
FDG-2013-LlansoGGGE #architecture #component #game studies #learning
Tool-supported iterative learning of component-based software architecture for games (DL, MAGM, PPGM, PAGC, MSEN), pp. 376–379.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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