Travelled to:
1 × Italy
Collaborated with:
M.A.Gómez-Martín David Llansó P.A.González-Calero Federico Peinado Pedro Antonio González-Calero M.S.El-Nasr
Talks about:
game (4) architectur (3) softwar (2) compon (2) base (2) explicit (1) demonstr (1) support (1) persist (1) graphic (1)
Person: Pedro Pablo Gómez-Martín
DBLP: G=oacute=mez-Mart=iacute=n:Pedro_Pablo
Contributed to:
Wrote 5 papers:
- ITiCSE-2006-Gomez-MartinG #concept #development #performance
- Fast application development to demonstrate computer graphics concepts (PPGM, MAGM), pp. 250–254.
- DiGRA-2005-PeinadoGG #architecture #game studies #persistent
- A Game Architecture for Emergent Story-Puzzles in a Persistent World (FP, PPGM, MAGM).
- FDG-2011-LlansoGGG #domain model #game studies #modelling #video
- Explicit domain modelling in video games (DL, MAGM, PPGM, PAGC), pp. 99–106.
- AIIDE-2013-LlansoGGG #architecture #automation #component #empirical #evaluation #game studies #generative
- Empirical Evaluation of the Automatic Generation of a Component-Based Software Architecture for Games (DL, PPGM, MAGM, PAGC).
- FDG-2013-LlansoGGGE #architecture #component #game studies #learning
- Tool-supported iterative learning of component-based software architecture for games (DL, MAGM, PPGM, PAGC, MSEN), pp. 376–379.