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Collaborated with:
M.S.El-Nasr Elín Carstensdóttir C.Harteveld Nathan Partlan Sam Snodgrass G.Smith Sabbir Ahmad Andy Bryant Zhaoqing Teng Truong-Huy D. Nguyen Chaima Jemmali Sara Bunian Mia Victoria Almeda Elizabeth Rowe Joseph Baranoski Zheng Wang 0004 Martina Tucker Jonathan Ahnert Jonas Schell Rohan Doshi Stefan Rank Jichen Zhu Paola Rizzo Dylan Schouten Truong Huy Nguyen Samuel Liberty Wade Kimbrough Paul Fombelle Camillia Matuk S.C.Sutherland
Talks about:
narrat (5) game (5) interact (3) mechan (3) teamwork (2) structur (2) analysi (2) go (2) introductori (1) exploratori (1)

Person: Erica Kleinman

DBLP DBLP: Kleinman:Erica

Contributed to:

CHI PLAY 20152015
AIIDE 20182018
FDG 20182018
CHI PLAY 20192019
FDG 20192019

Wrote 8 papers:

CHI-PLAY-2015-BaranoskiKWTASD #game studies #named
Matsya: A Cultural Game of Flow and Balance (JB, EK, ZW0, MT, JA, JS, RD, SR, JZ), pp. 751–754.
AIIDE-2018-PartlanCSKSHE #analysis #automation #interactive
Exploratory Automated Analysis of Structural Features of Interactive Narrative (NP, EC, SS, EK, GS, CH, MSEN), pp. 88–94.
FDG-2018-KleinmanCE #game studies
Going forward by going back: re-defining rewind mechanics in narrative games (EK, EC, MSEN), p. 6.
CHI-PLAY-2019-AhmadBKTNE #analysis #behaviour #modelling
Modeling Individual and Team Behavior through Spatio-temporal Analysis (SA, AB, EK, ZT, THDN, MSEN), pp. 601–612.
FDG-2019-CarstensdottirK #game studies #interactive
Player interaction in narrative games: structure and narrative progression mechanics (EC, EK, MSEN), p. 9.
FDG-2019-HarteveldKRSNLK #adaptation #game studies #overview
Teamwork and adaptation in games (TAG): a survey to gauge teamwork (CH, EK, PR, DS, THN, SL, WK, PF, MSEN), p. 12.
FDG-2019-JemmaliKBARE #concept #design #game studies #learning #programming #using
Using game design mechanics as metaphors to enhance learning of introductory programming concepts (CJ, EK, SB, MVA, ER, MSEN), p. 5.
FDG-2019-PartlanCKSHSMSE #evaluation #graph #interactive #representation
Evaluation of an automatically-constructed graph-based representation for interactive narrative (NP, EC, EK, SS, CH, GS, CM, SCS, MSEN), p. 9.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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