Collaborated with:
Joseph Seering ∅ Amy Shannon Cook Alexandra To E.Harpstead Rachel Moeller S.P.Dow Safinah Ali Geoff F. Kaufman Juan Sebastian Rios J.Garner G.Wood Sandra Danilovic Florian Mueller 0001 Seth Glickman Nathan McKenzie Z.O.Toups W.A.Hamilton Ahmad Jarrah William Graves O.Garretson Judeth Oden Choi J.Forlizzi M.G.Christel MacKenzie Bates Jarrek R. Holmes Elaine Fath Eda Zhang Geoff Kaufmann Ray Mayol Tianying Chen Katta Spiel Sultan A. Alharthi Andrew Jian-lan Cen L.E.Nacke Z O. Toups Tess Tanenbaum
Talks about:
game (7) design (6) classroom (2) research (2) toward (2) curios (2) uncertainti (1) interperson (1) livestream (1) technolog (1)
Person: Jessica Hammer
DBLP: Hammer:Jessica
Contributed to:
Wrote 11 papers:
- DiGRA-2009-Hammer #design #game studies
- Creativity in the Game Design Classroom (JH).
- CHI-PLAY-2014-GarnerWDHM #interactive #named
- Intangle: exploring interpersonal bodily interactions through sharing controllers (JG, GW, SD, JH, FM0), pp. 413–414.
- CHI-PLAY-2014-ToupsHHJGG #communication #framework #game studies
- A framework for cooperative communication game mechanics from grounded theory (ZOT, JH, WAH, AJ, WG, OG), pp. 257–266.
- CHI-PLAY-2016-ChoiFCMBH
- Playtesting with a Purpose (JOC, JF, MGC, RM, MB, JH), pp. 254–265.
- DiGRA-FDG-2016-ToSKH #design #game studies #nondeterminism
- Integrating Curiosity and Uncertainty in Game Design (AT, SA, GFK, JH).
- CHI-PLAY-2017-CookDH #design #towards
- Towards Designing Technology for Classroom Role-Play (ASC, SPD, JH), pp. 241–251.
- DiGRA-2017-ToHFZKH #design #modelling
- Modeling and Designing for Key Elements of Curiosity: Risking Failure, Valuing Questions (AT, JRH, EF, EZ, GK, JH).
- CHI-PLAY-2018-GlickmanMSMH #challenge #design #game studies
- Design Challenges for Livestreamed Audience Participation Games (SG, NM, JS, RM, JH), pp. 187–199.
- CHI-PLAY-2019-HarpsteadRSH #game studies #overview #research #streaming #tool support #towards
- Toward a Twitch Research Toolkit: A Systematic Review of Approaches to Research on Game Streaming (EH, JSR, JS, JH), pp. 111–119.
- CHI-PLAY-2019-SeeringMHCCH #feedback #game studies #industrial #process
- Peer Feedback Processes in the Game Industry (JS, RM, EH, TC, ASC, JH), pp. 427–438.
- CHI-PLAY-2019-SpielACHNTT #design #game studies #quote
- “It Started as a Joke”: On the Design of Idle Games (KS, SAA, AJlC, JH, LEN, ZOT, TT), pp. 495–508.