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Collaborated with:
Joseph Seering Amy Shannon Cook Alexandra To E.Harpstead Rachel Moeller S.P.Dow Safinah Ali Geoff F. Kaufman Juan Sebastian Rios J.Garner G.Wood Sandra Danilovic Florian Mueller 0001 Seth Glickman Nathan McKenzie Z.O.Toups W.A.Hamilton Ahmad Jarrah William Graves O.Garretson Judeth Oden Choi J.Forlizzi M.G.Christel MacKenzie Bates Jarrek R. Holmes Elaine Fath Eda Zhang Geoff Kaufmann Ray Mayol Tianying Chen Katta Spiel Sultan A. Alharthi Andrew Jian-lan Cen L.E.Nacke Z O. Toups Tess Tanenbaum
Talks about:
game (7) design (6) classroom (2) research (2) toward (2) curios (2) uncertainti (1) interperson (1) livestream (1) technolog (1)

Person: Jessica Hammer

DBLP DBLP: Hammer:Jessica

Contributed to:

DiGRA 20092009
CHI PLAY 20142014
CHI PLAY 20162016
DiGRA/FDG 20162016
CHI PLAY 20172017
DiGRA 20172017
CHI PLAY 20182018
CHI PLAY 20192019

Wrote 11 papers:

DiGRA-2009-Hammer #design #game studies
Creativity in the Game Design Classroom (JH).
CHI-PLAY-2014-GarnerWDHM #interactive #named
Intangle: exploring interpersonal bodily interactions through sharing controllers (JG, GW, SD, JH, FM0), pp. 413–414.
CHI-PLAY-2014-ToupsHHJGG #communication #framework #game studies
A framework for cooperative communication game mechanics from grounded theory (ZOT, JH, WAH, AJ, WG, OG), pp. 257–266.
CHI-PLAY-2016-ChoiFCMBH
Playtesting with a Purpose (JOC, JF, MGC, RM, MB, JH), pp. 254–265.
DiGRA-FDG-2016-ToSKH #design #game studies #nondeterminism
Integrating Curiosity and Uncertainty in Game Design (AT, SA, GFK, JH).
CHI-PLAY-2017-CookDH #design #towards
Towards Designing Technology for Classroom Role-Play (ASC, SPD, JH), pp. 241–251.
DiGRA-2017-ToHFZKH #design #modelling
Modeling and Designing for Key Elements of Curiosity: Risking Failure, Valuing Questions (AT, JRH, EF, EZ, GK, JH).
CHI-PLAY-2018-GlickmanMSMH #challenge #design #game studies
Design Challenges for Livestreamed Audience Participation Games (SG, NM, JS, RM, JH), pp. 187–199.
CHI-PLAY-2019-HarpsteadRSH #game studies #overview #research #streaming #tool support #towards
Toward a Twitch Research Toolkit: A Systematic Review of Approaches to Research on Game Streaming (EH, JSR, JS, JH), pp. 111–119.
CHI-PLAY-2019-SeeringMHCCH #feedback #game studies #industrial #process
Peer Feedback Processes in the Game Industry (JS, RM, EH, TC, ASC, JH), pp. 427–438.
CHI-PLAY-2019-SpielACHNTT #design #game studies #quote
“It Started as a Joke”: On the Design of Idle Games (KS, SAA, AJlC, JH, LEN, ZOT, TT), pp. 495–508.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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