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Travelled to:
1 × Canada
Collaborated with:
A.Paiva F.S.Melo Joao Quiterio Gonçalo Duarte Garcia Pereira Pedro Alexandre Santos A.T.Pereira Alexandre Miguel Barata André Pereira Tomás Alves Carlos Martinho Rui Soares Francisco Leal Daniel Dias H.Prendinger Arturo Nakasone Phil Lopes Joao Catarino Ricardo Rodrigues 0005 Paula Costa Ferreira Paula Paulino Ana Margarida Veiga Simão António Brisson Francesco Bellotti Milos Kravcik R.Klamma Samuel Mascarenhas Manuel Guimarães J.Dias Kam Star Ben Hirsh Ellis Spice Rob Kommeren
Talks about:
game (7) geometri (3) serious (3) social (3) friend (3) agent (3) strategi (2) approach (2) toward (2) person (2)

Person: Rui Prada

DBLP DBLP: Prada:Rui

Contributed to:

CHI 20142014
AIIDE 20112011
FDG 20112011
CIG 20152015
DiGRA/FDG 20162016
CIG 20182018
VS-Games 20102010
VS-Games 20122012
VS-Games 20142014
VS-Games 20192019

Wrote 12 papers:

CHI-2014-PereiraPP #interactive #social
Improving social presence in human-agent interaction (ATP, RP, AP), pp. 1449–1458.
AIIDE-2011-BarataSP #game studies #multi #online
AI for Massive Multiplayer Online Strategy Games (AMB, PAS, RP).
FDG-2011-PereiraPP #game studies #generative #towards
Towards the next generation of board game opponents (AP, RP, AP), pp. 274–276.
CIG-2015-PradaLCQM #contest #game studies #geometry
The geometry friends game AI competition (RP, PL, JC, JQ, FSM), pp. 431–438.
CIG-2015-QuiterioPM #approach #geometry #learning
A reinforcement learning approach for the circle agent of geometry friends (JQ, RP, FSM), pp. 423–430.
DiGRA-FDG-2016-SoaresLPM #approach #geometry #random
Rapidly-Exploring Random Tree approach for Geometry Friends (RS, FL, RP, FSM).
CIG-2018-MascarenhasGPDS #developer #game studies #tool support
A Virtual Agent Toolkit for Serious Games Developers (SM, MG, RP, JD, PAS, KS, BH, ES, RK), pp. 1–7.
VS-Games-2010-PradaDPN
Fostering Agriculture Environmental Awareness (RP, DD, HP, AN), pp. 37–44.
VS-Games-2012-PereiraBPPBKK #game studies #learning #roadmap #social
Serious Games for Personal and Social Learning & Ethics: Status and Trends (GDGP, AB, RP, AP, FB, MK, RK), pp. 53–65.
VS-Games-2014-PereiraPP #case study #exclamation #social
Disaster Prevention Social Awareness: The Stop Disasters! Case Study (GDGP, RP, AP), pp. 1–8.
VS-Games-2019-AlvesMP #game studies #health #towards
Towards Incorporating Personality in Serious Games for Health (TA, CM, RP), pp. 1–4.
VS-Games-2019-RodriguesFPPS #game studies #named #problem
Festarola: a Game for Improving Problem Solving Strategies (RR0, PCF, RP, PP, AMVS), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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