Collaborated with:
R.Steinmetz Christian Reuter 0003 Viktor Wendel Thomas Tregel Philipp Müller 0002 Polona Caserman Hongtao Zhang Jonas Zinnäcker
Talks about:
game (3) multiplay (1) teleport (1) structur (1) interact (1) function (1) deadlock (1) collabor (1) virtual (1) realiti (1)
Person: Stefan Göbel 0001
DBLP: 0001:Stefan_G=ouml=bel
Contributed to:
Wrote 4 papers:
- DiGRA-2014-ReuterWGS #collaboration #design pattern #game studies #interactive
- Game Design Patterns for Collaborative Player Interactions (CR0, VW, SG0, RS).
- FDG-2015-ReuterGS #automation #detection #game studies #multi #petri net #using
- Detecting structural deadlocks in Multiplayer Games using automatically generated Petri Nets (CR0, SG0, RS).
- VS-Games-2018-TregelMGS #game studies #optimisation
- Where's Pikachu: Route Optimization in Location-Based Games (TT, PM0, SG0, RS), pp. 1–8.
- VS-Games-2019-CasermanZZ0 #artificial reality #development
- Development of a Directed Teleport Function for Immersive Training in Virtual Reality (PC, HZ, JZ, SG0), pp. 1–8.