Travelled to:
1 × Canada
1 × Greece
Collaborated with:
I.Dunwell S.d.Freitas P.Lameras Samantha Clarke M.Hendrix Kam Star P.Petridis Katherine Brown Kristian Kiili Timo Lainema L.Pannese D.Morosini T.Becker C.D.Stewart Simon Scarle Adam Qureshi Aristidis Protopsaltis Mark Russell Lewis Luca Morini Lorenz Cuno Klopfenstein A.Bogliolo Saverio Delpriori Alex Masters
Talks about:
game (7) approach (3) base (3) guidanc (2) relationship (1) procedur (1) principl (1) metycoon (1) gameplay (1) serious (1)
Person: Sylvester Arnab
DBLP: Arnab:Sylvester
Contributed to:
Wrote 7 papers:
- CHI-2014-DunwellFPHALS #approach #game studies #learning #safety
- A game-based learning approach to road safety: the code of everand (ID, SdF, PP, MH, SA, PL, CDS), pp. 3389–3398.
- DHM-2014-PanneseMLADB #game studies #named
- Pegaso: A Serious Game to Prevent Obesity (LP, DM, PL, SA, ID, TB), pp. 427–435.
- VS-Games-2011-PetridisDASQFPS #game studies #social
- Building Social Commmunities around Alternate Reality Games (PP, ID, SA, SS, AQ, SdF, AP, KS), pp. 76–83.
- VS-Games-2012-ClarkeADB #approach #game studies #named
- PR: EPARe: A Game-Based Approach to Relationship Guidance for Adolescents (SC, SA, ID, KB), pp. 38–44.
- VS-Games-2012-KiiliFAL #design #education #experience #game studies
- The Design Principles for Flow Experience in Educational Games (KK, SdF, SA, TL), pp. 78–91.
- VS-Games-2013-DunwellLSFHA #approach #game studies #named
- Metycoon: A Game-Based Approach to Career Guidance (ID, PL, KS, SdF, MH, SA), pp. 1–6.
- VS-Games-2018-LewisAMCKBDM #game studies #mobile #using
- Balance Trucks: Using Crowd-Sourced Data to Procedurally-Generate Gameplay within Mobile Games (MRL, SA, LM, SC, LCK, AB, SD, AM), pp. 1–4.