Travelled to:
1 × Canada
1 × Greece
Collaborated with:
I.Dunwell S.d.Freitas David Panzoli S.Arnab Aristidis Protopsaltis F.Liarokapis Athanasios Vourvopoulos A.Ene Stella Doukianou Joshua Cooper 0001 A.Woodcock F.Liotopoulos A.Georgiadis L.Brady Wafaa Nadim Stephen Bowden Jack Goulding Mustafa Alshawi M.Hendrix P.Lameras C.D.Stewart Christopher E. Peters Stéphane Sanchez Vincent Scesa Simon Scarle Adam Qureshi Kam Star
Talks about:
game (5) approach (2) serious (2) experi (2) assess (2) base (2) methodolog (1) manufactur (1) manubuild (1) construct (1)
Person: Panagiotis Petridis
DBLP: Petridis:Panagiotis
Contributed to:
Wrote 8 papers:
- CHI-2014-DunwellFPHALS #approach #game studies #learning #safety
- A game-based learning approach to road safety: the code of everand (ID, SdF, PP, MH, SA, PL, CDS), pp. 3389–3398.
- HCI-AS-2014-WoodcockPLGB #challenge #experience #online #quality
- The Challenges of Developing an Online Tool to Measure the Quality of the Passenger Experience in a PanEuropean Context (AW, PP, FL, AG, LB), pp. 545–555.
- VS-Games-2009-PetridisNBGA
- Manubuild Construction Site Training Simulator for Offsite Manufacturing (PP, WN, SB, JG, MA), pp. 170–173.
- VS-Games-2010-PanzoliPDSPPSF #experience #interactive #scalability
- Levels of Interaction: A User-Guided Experience in Large-Scale Virtual Environments (DP, CEP, ID, SS, PP, AP, VS, SdF), pp. 87–90.
- VS-Games-2010-PetridisDFP #game studies
- An Engine Selection Methodology for High Fidelity Serious Games (PP, ID, SdF, DP), pp. 27–34.
- VS-Games-2011-PetridisDASQFPS #game studies #social
- Building Social Commmunities around Alternate Reality Games (PP, ID, SA, SS, AQ, SdF, AP, KS), pp. 76–83.
- VS-Games-2013-LiarokapisVEP #game studies #human-computer #interface
- Assessing Brain-Computer Interfaces for Controlling Serious Games (FL, AV, AE, PP), pp. 1–4.
- VS-Games-2014-DoukianouPDC #evaluation #game studies #usability
- A Usability Evaluation of Game-Based Approaches Assessing Risk and Delayed Gratification (SD, PP, ID, JC0), pp. 1–8.