BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
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Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
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Used together with:
robo (4)
sensit (4)
context (4)
interact (3)
imag (3)

Stem cup$ (all stems)

13 papers:

CASECASE-2015-KreutzerRREL #automation #detection #metric #using
Automatically detecting fluid intake using conductivity measurements of beverages in a cup (JFK, SR, SMFR, KE, TCL), pp. 1546–1551.
CHICHI-2015-KimKKKKO #social #social media
Social Media Dynamics of Global Co-presence During the 2014 FIFA World Cup (JWK, DK, BK, JHK, SK, AHO), pp. 2623–2632.
HCIHIMI-IKC-2015-NakashimaMHOWP #nondeterminism
Kick Extraction for Reducing Uncertainty in RoboCup Logs (TN, SM, JH, OO, PW, MP), pp. 622–633.
ICPRICPR-2012-WongLTYLTCW #automation #detection #image
Detecting the optic cup excavation in retinal fundus images by automatic detection of vessel kinking (DWKW, JL, NMT, FY, BHL, YCT, CYlC, TYW), pp. 73–76.
ICPRICPR-2012-XuLCYTWCTW #classification #image #locality #performance
Efficient optic cup localization based on superpixel classification for glaucoma diagnosis in digital fundus images (YX, JL, JC, FY, NMT, DWKW, CYC, YCT, TYW), pp. 49–52.
ICPRICPR-2010-JoshiSKRK #image #segmentation
Vessel Bend-Based Cup Segmentation in Retinal Images (GDJ, JS, KK, PR, SRK), pp. 2536–2539.
ICDARICDAR-2009-KermorvantBMM #recognition
From Isolated Handwritten Characters to Fields Recognition: There’s Many a Slip Twixt Cup and Lip (CK, ALB, PM, FM), pp. 1031–1035.
MODELSMoDELS-2006-BerghC #interactive #modelling
CUP 2.0: High-Level Modeling of Context-Sensitive Interactive Applications (JVdB, KC), pp. 140–154.
MODELSMoDELS-2006-BerghC #interactive #modelling
CUP 2.0: High-Level Modeling of Context-Sensitive Interactive Applications (JVdB, KC), pp. 140–154.
SOFTVISSOFTVIS-2005-BerghC #interactive #modelling #towards #user interface
Towards modeling context-sensitive interactive applications: the context-sensitive user interface profile (CUP) (JVdB, KC), pp. 87–94.
ITiCSEITiCSE-2003-HuangS #design #education #using
Teaching undergraduate software design in a liberal arts environment using RoboCup (TH, FS), pp. 114–118.
ICPRICPR-v2-2002-WasikS #robust #segmentation
Robust Color Segmentation for the RoboCup Domain (ZW, AS), pp. 651–650.
ICMLICML-2001-StoneS #learning #scalability #towards
Scaling Reinforcement Learning toward RoboCup Soccer (PS, RSS), pp. 537–544.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.