BibSLEIGH
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Used together with:
game (2)
graphic (1)
improv (1)
revisit (1)
educ (1)

Stem loom$ (all stems)

4 papers:

CHICHI-2012-FernaeusJT #human-computer #thread
Revisiting the jacquard loom: threads of history and current patterns in HCI (YF, MJ, JT), pp. 1593–1602.
ITiCSEITiCSE-2011-BoyceCPCB #education #evaluation #game studies #how #learning #motivation
Experimental evaluation of BeadLoom game: how adding game elements to an educational tool improves motivation and learning (AKB, AC, SP, DC, TB), pp. 243–247.
ECOOPECOOP-2004-BruceF #java #named #weaving
LOOJ: Weaving LOOM into Java (KBB, JNF), pp. 389–413.
DACDAC-1973-DoonerVL #design #interactive #process
An interactive graphic and process controlled system for composing and sampling loom constrained designs (NPD, PV, JRL), pp. 247–252.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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