Annakaisa Kultima, Lindsay Grace, Alexey Izvalov
Proceedings of the Fourth International Conference on Game Jams, Hackathons and Game Creation Events
ICGJ-2019, 2019.
@proceedings{ICGJ-2019,
doi = "10.1145/3316287",
editor = "Annakaisa Kultima and Lindsay Grace and Alexey Izvalov",
isbn = "978-1-4503-6205-4",
publisher = "{ACM}",
title = "{Proceedings of the Fourth International Conference on Game Jams, Hackathons and Game Creation Events}",
year = 2019,
}
Contents (10 items)
- ICGJ-2019-AryaGFM #game studies #named
- GGJ-Next: The Global Game Jam for Youth (AA, SG, MF, KM), p. 4.
- ICGJ-2019-Kos #collaboration #comprehension
- Understanding Female-Focused Hackathon Participants' Collaboration Styles and Event Goals (BAK), p. 4.
- ICGJ-2019-GamaRGGCFS #crowdsourcing #generative
- Mapathons and Hackathons to Crowdsource the Generation and Usage of Geographic Data (KG, VR, CG, BAG, SC, NF, NS), p. 5.
- ICGJ-2019-Harrer #design #game studies #sketching
- Radical Jamming: Sketching Radical Design Principles for Game Creation Workshops (SH), p. 5.
- ICGJ-2019-MillerDK #game studies #question
- Can Game Jams Boost Confidence and Sense of Preparedness? (MM, JD, FK), p. 5.
- ICGJ-2019-WhitePYJS #communication #game studies
- Communication Beyond Languages Realized by International Game Jams (JW, IP, RY, SJ, DS), p. 6.
- ICGJ-2019-Kultima #case study #experience #game studies #named
- Superjammers: Motivations and Experiences of Exceptional Game Jammers in Finland (AK), p. 7.
- ICGJ-2019-FerrazG #case study #game studies #gender
- A Case Study About Gender Issues in a Game Jam (CF, KG), p. 8.
- ICGJ-2019-FrenchBGWZ #design #experience #named
- ZooJamming: Designing Beyond Human Experience (FF, SB, RG, SW, AZ), p. 8.
- ICGJ-2019-MyersPC #approach #game studies #social
- Game Jams as a Space to Tackle Social Issues: an Approach Based on the Critical Pedagogy (CM, LSGP, TC), p. 8.