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Travelled to:
1 × USA
Collaborated with:
Dirk P. Janssen James R. Coyle P.Jamieson J.Hall A.Wibowo Christopher Totten Josh McCoy Sarah Aristil
Talks about:
game (4) metaheurist (1) understand (1) mainstream (1) advertis (1) syllabi (1) persuas (1) pedagog (1) content (1) retent (1)

Person: Lindsay Grace

DBLP DBLP: Grace:Lindsay

Facilitated 2 volumes:

ICGJ 2017Ed
ICGJ 2019Ed

Contributed to:

HCI/OCSC 20132013
FDG 20152015

Wrote 4 papers:

OCSC-2013-JamiesonGHW #game studies #metaheuristic
Metaheuristic Entry Points for Harnessing Human Computation in Mainstream Games (PJ, LG, JH, AW), pp. 156–163.
FDG-2015-Grace #game studies #mobile
Objects of Affection: Kissing Games on Mobile Devices (LG).
FDG-2015-GraceJC #comprehension #persuasion
Persuasive Content: Understanding In-Game Advertising Retention in Players and Onlookers (LG, DPJ, JRC).
FDG-2015-TottenMGA
Bug-fixing Game-like Syllabi: Evaluating Common Issues and Iterating New Pedagogical Mechanics (CT, JM, LG, SA).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.