BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Collaborated with:
Markus Viljanen T.Pahikkala J.Heikkonen
Talks about:
retent (2) model (2) mobil (2) user (2) game (2) differenti (1) determin (1) simpl (1) monet (1) equat (1)

Person: Antti Airola

DBLP DBLP: Airola:Antti

Contributed to:

CIG 20162016
AIIDE 20172017

Wrote 3 papers:

CIG-2016-ViljanenAPH #game studies #mobile #modelling
Modelling user retention in mobile games (MV, AA, TP, JH), pp. 1–8.
CIG-2016-ViljanenAPH16a #difference #equation #game studies #mobile #process #question
User activity decay in mobile games determined by simple differential equations? (MV, AA, TP, JH), pp. 1–8.
AIIDE-2017-ViljanenAHP #using
A/B-Test of Retention and Monetization Using the Cox Model (MV, AA, JH, TP), pp. 248–254.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.