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Collaborated with:
C.T.Tan Y.Pisan T.W.Leong S.Shen Christopher Dubravs
Talks about:
strategi (1) gameplay (1) terrain (1) analysi (1) oculus (1) explor (1) experi (1) autom (1) time (1) rift (1)

Person: Chen Si

DBLP DBLP: Si:Chen

Contributed to:

FDG 20142014
CHI PLAY 20152015

Wrote 2 papers:

FDG-2014-SiPT #analysis #automation #game studies #realtime
Automated terrain analysis in real-time strategy games (CS, YP, CTT).
CHI-PLAY-2015-TanLSDS #artificial reality #case study #experience
Exploring Gameplay Experiences on the Oculus Rift (CTT, TWL, SS, CD, CS), pp. 253–263.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.