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Travelled to:
1 × USA
Collaborated with:
Phillipa M. Avery Richard Tymerski Daniel Ashlock Hussein A. Abbass E.Petraki X.Hu S.Ravichandran G.Quan
Talks about:
game (8) strategi (5) design (3) cooper (3) evolutionari (2) approach (2) tragedi (2) dilemma (2) social (2) resolv (2)

Person: Garrison W. Greenwood

DBLP DBLP: Greenwood:Garrison_W=

Contributed to:

DAC 19991999
CIG 20082008
CIG 20092009
CIG 20112011
CIG 20122012
CIG 20132013
CIG 20142014
CIG 20152015
CIG 20162016
CIG 20172017
CIG 20182018
CoG 20192019

Wrote 12 papers:

DAC-1999-HuGRQ #design #framework
A Framework for User Assisted Design Space Exploration (XH, GWG, SR, GQ), pp. 414–419.
CIG-2008-GreenwoodT #approach #design
A game-theoretical approach for designing market trading strategies (GWG, RT), pp. 316–322.
CIG-2009-Greenwood #game studies
Deceptive strategies for the evolutionary minority game (GWG), pp. 25–31.
CIG-2011-Greenwood #game studies
Enhanced cooperation in the N-person iterated snowdrift game through tag mediation (GWG), pp. 1–8.
CIG-2012-GreenwoodA #game studies
Update rules, reciprocity and weak selection in evolutionary spatial games (GWG, PMA), pp. 9–16.
CIG-2013-Greenwood #game studies
A tag-mediated game designed to study cooperation in human populations (GWG), pp. 1–7.
CIG-2014-GreenwoodA #comprehension #process #question
Does the moran process hinder our understanding of cooperation in human populations? (GWG, PMA), pp. 1–6.
CIG-2015-Greenwood #evolution #social
Evolving strategies to help resolve tragedy of the commons social dilemmas (GWG), pp. 383–390.
CIG-2016-Greenwood #social
Altruistic punishment can help resolve tragedy of the commons social dilemmas (GWG), pp. 1–7.
CIG-2017-Greenwood #approach #fuzzy #game studies
A fuzzy system approach for choosing public goods game strategies (GWG), pp. 104–109.
CIG-2018-GreenwoodAP #analysis #game studies
A Critical Analysis of Punishment in Public Goods Games (GWG, HAA, EP), pp. 1–5.
CoG-2019-GreenwoodA #game studies #monte carlo
Monte Carlo Strategies for Exploiting Fairness in N-player Ultimatum Games (GWG, DA), pp. 1–7.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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