Travelled to:
1 × Germany
Collaborated with:
Alexandra Coman Ulit Jaidee Hai Hoang Stephen Lee-Urban O.Ilghami D.S.Nau D.W.Aha C.Nguyen Noah Reifsnyder Sriram Gopalakrishnan
Talks about:
plan (4) hierarch (3) control (2) divers (2) learn (2) autom (2) agent (2) game (2) nondeterminist (1) represent (1)
Person: Héctor Muñoz-Avila
DBLP: Mu=ntilde=oz-Avila:H=eacute=ctor
Contributed to:
Wrote 6 papers:
- ICML-2005-IlghamiMNA #approximate #learning
- Learning approximate preconditions for methods in hierarchical plans (OI, HMA, DSN, DWA), pp. 337–344.
- AIIDE-2005-HoangLM #encoding #game studies
- Hierarchical Plan Representations for Encoding Strategic Game AI (HH, SLU, HMA), pp. 63–68.
- AIIDE-2012-ComanM
- Plan-Based Character Diversity (AC, HMA).
- AIIDE-2013-ComanM #automation #generative #nondeterminism #using
- Automated Generation of Diverse NPC-Controlling FSMs Using Nondeterministic Planning Techniques (AC, HMA).
- AIIDE-2013-JaideeM #game studies #modelling #realtime
- Modeling Unit Classes as Agents in Real-Time Strategy Games (UJ, HMA).
- CIG-2017-NguyenRGM #automation #learning #network
- Automated learning of hierarchical task networks for controlling minecraft agents (CN, NR, SG, HMA), pp. 226–231.