Travelled to:
1 × USA
Collaborated with:
Thomas Thompson Philip Rodgers Tommy Thompson Damien Anderson M.D.Dunlop Richard G. Carter Alastair Andrew G.Hayes Russell Wotherspoon Lewis McMillan Fraser Milne Cristina Guerrero-Romero Diego Perez Liebana Mike Treanor A.Zook Mirjam P. Eladhari Julian Togelius G.Smith Michael Cook 0001 B.Magerko A.M.Smith
Talks about:
game (4) evolutionari (3) strategi (3) tank (3) evo (3) subsumpt (2) investig (2) ensembl (2) improv (2) evolut (2)
Person: John Levine
DBLP: Levine:John
Contributed to:
Wrote 12 papers:
- CHI-2012-DunlopL #multi #optimisation
- Multidimensional pareto optimization of touchscreen keyboards for speed, familiarity and improved spell checking (MDD, JL), pp. 2669–2678.
- CIG-2007-CarterL #algorithm #using
- An Investigation into Tournament Poker Strategy using Evolutionary Algorithms (RGC, JL), pp. 117–124.
- CIG-2007-ThompsonLH #development #game studies #named
- EvoTanks: Co-Evolutionary Development of Game-Playing Agents (TT, JL, GH), pp. 328–333.
- CIG-2008-ThompsonL #behaviour #network
- Scaling-up behaviours in EvoTanks: Applying subsumption principles to artificial neural networks (TT, JL), pp. 159–166.
- CIG-2008-ThompsonLW #co-evolution #evolution
- Evolution of counter-strategies: Application of co-evolution to Texas Hold'em Poker (TT, JL, RW), pp. 16–22.
- CIG-2008-ThompsonMLA #evaluation
- An evaluation of the benefits of look-ahead in Pac-Man (TT, LM, JL, AA), pp. 310–315.
- CIG-2009-ThompsonL #automation #execution #realtime #using
- Realtime execution of automated plans using evolutionary robotics (TT, JL), pp. 333–340.
- CIG-2009-ThompsonMAL
- Improving control through subsumption in the EvoTanks domain (TT, FM, AA, JL), pp. 363–370.
- CIG-2014-RodgersL
- An investigation into 2048 AI strategies (PR, JL), pp. 1–2.
- FDG-2015-TreanorZETSCTML #design pattern #game studies
- AI-based Game Design Patterns (MT, AZ, MPE, JT, GS, MC0, TT, BM, JL, AMS).
- CIG-2018-RodgersLA #game studies #realtime
- Ensemble Decision Making in Real-Time Games (PR, JL, DA), pp. 1–8.
- CoG-2019-AndersonRLGL #game studies #video
- Ensemble Decision Systems for General Video Game Playing (DA, PR, JL, CGR, DPL), pp. 1–8.