Collaborated with:
Michael Weber 0001 Katja Rogers Claudia Schrader Julia Brich Sven Sonntag Kim Fahlbusch Fabian Fischbach Valentin Riemer Thomas Dreja Julian Winterfeldt Christian Hunger Maximilian Bär Daniel Besserer Leonard Bradatsch Isabel Ortinau Ramona Schabenberger Martin Weidhaas Adrian Brückner Sarah Mirabile Tamara Dorn
Talks about:
game (5) emot (4) base (3) difficulti (2) virtual (2) realiti (2) report (2) effect (2) defens (2) self (2)
Person: Julian Frommel
DBLP: Frommel:Julian
Contributed to:
Wrote 7 papers:
- CHI-PLAY-2015-FrommelRBBBOSRS #game studies #maintenance #self
- Integrated Questionnaires: Maintaining Presence in Game Environments for Self-Reported Data Acquisition (JF, KR, JB, DB, LB, IO, RS, VR, CS, MW0), pp. 359–368.
- VS-Games-2015-BrichRFWBMDRS0 #game studies #named #research #using
- LiverDefense: Using a Tower Defense Game as a Customisable Research Tool (JB, KR, JF, MW, AB, SM, TD, VR, CS, MW0), pp. 1–8.
- CHI-PLAY-2016-FrommelRDWHB0 #design #interactive #ubiquitous
- 2084 - Safe New World: Designing Ubiquitous Interactions (JF, KR, TD, JW, CH, MB, MW0), pp. 53–64.
- CHI-PLAY-2017-FrommelFB0 #artificial reality #game studies
- The Effects of Context-Sensitive Tutorials in Virtual Reality Games (JF, KF, JB, MW0), pp. 367–375.
- FDG-2017-FrommelS0 #artificial reality #experience #game studies
- Effects of controller-based locomotion on player experience in a virtual reality exploration game (JF, SS, MW0), p. 6.
- CHI-PLAY-2018-FrommelFR0 #self #using
- Emotion-based Dynamic Difficulty Adjustment Using Parameterized Difficulty and Self-Reports of Emotion (JF, FF, KR, MW0), pp. 163–171.
- CHI-PLAY-2018-FrommelS0 #adaptation #game studies #performance #recognition #towards
- Towards Emotion-based Adaptive Games: Emotion Recognition Via Input and Performance Features (JF, CS, MW0), pp. 173–185.