BibSLEIGH corpus
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Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
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Travelled to:
1 × Austria
1 × Japan
1 × Spain
1 × Sweden
1 × Turkey
2 × Canada
2 × China
2 × USA
3 × United Kingdom
Collaborated with:
F.Sakaue C.Wan S.B.Miyan K.Nishie T.Yamada Y.Sugimura M.Taki J.Adachi M.Mizoguchi M.Kato Y.Shimizu R.Cipolla S.Fujiyama K.Kato T.Yamanaka Y.Yamashita M.Ito T.Sugimura G.Odawara M.Tomita R.Naito T.Kobayashi
Talks about:
camera (11) project (7) uncalibr (6) motion (6) multipl (5) space (5) view (5) reconstruct (4) geometri (4) mutual (4)

Person: Jun Sato


Contributed to:

ICPR 20142014
ICPR 20122012
ICPR 20102010
ICPR 20082008
ICPR v1 20062006
ICPR v2 20062006
ICPR v1 20042004
ICPR v2 20042004
ICPR v4 20042004
ICPR v3 20022002
ICPR v4 20022002
ICPR v1 20002000
ICPR 19961996
DAC 19841984

Wrote 20 papers:

ICPR-2014-MiyanS #consistency #image #using
Finding Corresponding Patches in Texture Images Using Tensor Consistency Check (SBM, JS), pp. 4021–4026.
ICPR-2012-NaitoKSS #using
Deblurring depth blur and motion blur simultaneously by using space-time coding (RN, TK, FS, JS), pp. 2177–2180.
ICPR-2010-FujiyamaSS #geometry #multi
Multiple View Geometries for Mirrors and Cameras (SF, FS, JS), pp. 45–48.
ICPR-2010-KatoSS #constraints #geometry #multi
Extended Multiple View Geometry for Lights and Cameras from Photometric and Geometric Constraints (KK, FS, JS), pp. 2110–2113.
ICPR-2010-WanS #geometry #multi
Multiple View Geometry for Non-rigid Motions Viewed from Curvilinear Motion Projective Cameras (CW, JS), pp. 181–184.
ICPR-2010-YamanakaSS #adaptation #image #using
Adaptive Image Projection onto Non-planar Screen Using Projector-Camera Systems (TY, FS, JS), pp. 307–310.
ICPR-2010-YamashitaSS #3d
Recovering 3D Shape and Light Source Positions from Non-planar Shadows (YY, FS, JS), pp. 1775–1778.
Calibration of projector-camera systems from virtual mutual projection (FS, JS), pp. 1–4.
ICPR-2008-WanS #geometry #multi
Computing multiple view geometry in space-time from mutual projections of multiple cameras (CW, JS), pp. 1–4.
ICPR-v1-2006-NishieS #3d #re-engineering
3D Reconstruction from Uncalibrated Cameras and Uncalibrated Projectors from Shadows (KN, JS), pp. 15–18.
ICPR-v2-2006-YamadaS #invariant #recognition
Space-Time Moment Invariants and Recognition of Non-Rigid Motions from Arbitrary Viewpoints (TY, JS), pp. 990–993.
ICPR-v1-2004-SugimuraS #re-engineering
Camera Calibration and Reconstruction from the Chain Connection of Mutual Camera Projections (YS, JS), pp. 100–103.
ICPR-v2-2004-TakiS #3d #re-engineering #symmetry
3D Reconstruction and Virtual Forming in Rotationally Symmetric Space (MT, JS), pp. 261–264.
ICPR-v4-2004-AdachiS #re-engineering #visual notation
Uncalibrated Visual Servoing from Projective Reconstruction of Control Values (JA, JS), pp. 297–300.
Recovering Structures and Motions from Mutual Projection of Cameras (MI, TS, JS), pp. 676–679.
ICPR-v4-2002-MizoguchiS #invariant #video
Space-Time Invariants and Video Motion Extraction from Arbitrary Viewpoints (MM, JS), pp. 56–59.
ICPR-v1-2000-KatoS #interface #visual notation
Visual Interface from Uncalibrated Camera for Unknown Displays (MK, JS), pp. 1428–1431.
ICPR-v1-2000-ShimizuS #mobile #navigation #pointer #visual notation
Visual Navigation of Uncalibrated Mobile Robots from Uncalibrated Stereo Pointers (YS, JS), pp. 1346–1349.
ICPR-1996-SatoC #invariant
Affine integral invariants and matching of curves (JS, RC), pp. 915–919.
DAC-1984-OdawaraST #functional
A symbolic functional description language (GO, JS, MT), pp. 73–80.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.