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Travelled to:
1 × Greece
2 × China
6 × USA
Collaborated with:
S.Hayakawa Y.Ueda K.Takahashi K.Yanagida K.Yamazaki S.Iizuka Y.Kinoshita M.Sugiyama W.Naito Y.Ito K.Kashiwagi T.Mitsuishi F.Konno Y.Higuchi M.Kurosu N.Hirasawa H.Kasai
Talks about:
vision (6) design (6) scenario (5) method (5) experi (5) interact (3) base (3) use (3) structur (2) between (2)

Person: Kentaro Go

DBLP DBLP: Go:Kentaro

Contributed to:

HCI/HIMI p2 20142014
HCI p1 20132013
HCI p4 20132013
HCI/HIMI p1 20132013
HCI/HCD 20112011
HCI/HCD 20092009
HCI p4 20092009
HCI p1 20072007
HCI/HIMI p1 20072007

Wrote 15 papers:

HIMI-AS-2014-IizukaG #mobile #using
Basic Study on Personal Space while Using Mobile Devices in Public (SI, KG), pp. 404–412.
HCI-AMTE-2013-HayakawaUGTYY #experience #research
User Research for Experience Vision (SH, YU, KG, KT, KY, KY), pp. 77–84.
HCI-AMTE-2013-TakahashiYHYGU #evaluation #experience #visualisation
Visualization and Evaluation for Experience Vision (KT, KY, SH, KY, KG, YU), pp. 119–127.
HCI-AMTE-2013-UedaGTHYY #design #experience
Structured Scenario-Based Design Method for Experience Vision (YU, KG, KT, SH, KY, KY), pp. 500–509.
HCI-AMTE-2013-YamazakiGTHUY #experience
Proposal for Experience Vision (KY, KG, KT, SH, YU, KY), pp. 137–145.
HCI-AMTE-2013-YanagidaUGTHY #experience
Method Format for Experience Vision (KY, YU, KG, KT, SH, KY), pp. 531–539.
HCI-IMT-2013-KinoshitaSG #navigation
A Page Navigation Technique for Overlooking Content in a Digital Magazine (YK, MS, KG), pp. 456–461.
HIMI-D-2013-IizukaNG #case study #interactive #scalability #using
A Study for Personal Use of the Interactive Large Public Display (SI, WN, KG), pp. 55–61.
HCD-2011-YanagidaUGTHY #design
Vision-Proposal Design Method (KY, YU, KG, KT, SH, KY), pp. 166–174.
HCD-2009-Go #design #question #usability #what
What Properties Make Scenarios Useful in Design for Usability? (KG), pp. 193–201.
HCD-2009-YanagidaUGTHY #design
Structured Scenario-Based Design Method (KY, YU, KG, KT, SH, KY), pp. 374–380.
HCI-VAD-2009-MitsuishiKHG #concept #distance #interactive #realtime
The Concept of IMPRESSION: An Interactive Instruction System and Its Practice for Real-Time Distance Lessons between U.S. and Japan (TM, FK, YH, KG), pp. 176–185.
HCI-IDU-2007-Go #design
A Scenario-Based Design Method with Photo Diaries and Photo Essays (KG), pp. 88–97.
HCI-IDU-2007-KurosuGHK #collaboration #database
Micro-Scenario Database for Substantializing the Collaboration Between Human Science and Engineering (MK, KG, NH, HK), pp. 140–145.
HIMI-MTT-2007-GoIK #design #interactive
Interaction Design of a Remote Clinical Robot for Ophthalmology (KG, YI, KK), pp. 840–849.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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