BibSLEIGH corpus
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Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
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Travelled to:
1 × Germany
1 × Greece
3 × China
7 × USA
Collaborated with:
A.Hashizume T.Yamanaka H.Takahashi M.Ando H.Daimoto M.Sugizaki S.Matsuura S.Araki M.Mizuno Y.Itoh Y.Hirose K.Go N.Hirasawa H.Kasai H.Lin H.Kato T.Toya T.Takahashi K.Fujimoto A.Yagi
Talks about:
user (7) experi (4) usabl (4) scenario (3) research (3) approach (3) persona (3) develop (3) method (3) design (3)

Person: Masaaki Kurosu

DBLP DBLP: Kurosu:Masaaki

Facilitated 13 volumes:

HCI p1 2015Ed
HCI p2 2015Ed
HCI p3 2015Ed
HCI p2 2014Ed
HCI p3 2014Ed
HCI p1 2014Ed
HCI p1 2013Ed
HCI p2 2013Ed
HCI p5 2013Ed
HCI p4 2013Ed
HCI p3 2013Ed
HCI/HCD 2011Ed
HCI/HCD 2009Ed

Contributed to:

HCI p1 20152015
HCI/DUXU p1 20142014
HCI/DUXU p1 20132013
HCI p1 20132013
HCI/HCD 20112011
HCI/HCD 20092009
HCI p4 20072007
HCI p1 20072007
HCI v3 20072007
HCI v1 19991999
HCI v1 19971997
HCI v2 19971997

Wrote 20 papers:

HCI-DE-2015-Kurosu #quality #usability
Usability, Quality in Use and the Model of Quality Characteristics (MK), pp. 227–237.
DUXU-TMT-2014-Kurosu #user interface
User Interfaces That Appeared in SciFi Movies and Their Reality (MK), pp. 580–588.
Sci-Fi Movies and the Pessimistic View for the Future Controlled Society of Totalitarianism (MK), pp. 94–99.
HCI-AMTE-2013-HashizumeK #approach #comprehension #design #development #experience #user interface
Understanding User Experience and Artifact Development through Qualitative Investigation: Ethnographic Approach for Human-Centered Design (AH, MK), pp. 68–76.
HCI-AMTE-2013-Kurosu #concept #experience
The Conceptual Model of Experience Engineering (XE) (MK), pp. 95–102.
HCD-2011-HashizumeYK #experience #people #user interface
Real User Experience of ICT Devices among Elderly People (AH, TY, MK), pp. 227–234.
HCD-2011-Kurosu #experience #user interface #word
Descriptive Words for Expressing the User Experience (MK), pp. 81–90.
HCD-2009-HashizumeKY #communication #difference #using
Regional Difference in the Use of Cell Phone and Other Communication Media among Senior Users (AH, MK, TY), pp. 426–435.
HCD-2009-Kurosu #approach
Full Description Persona vs. Trait List Persona in the Persona-Based sHEM Approach (MK), pp. 230–238.
HCD-2009-KurosuH #analysis #behaviour #communication #development #research
Culture and Communication Behavior: A Research Based on the Artifact Development Analysis (MK, AH), pp. 468–475.
HCI-AS-2007-LinKTKT #design #development #process #verification #visual notation
Verification of Development of Scenarios Method and Visual Formats for Design Process (HL, MK, HT, HK, TT), pp. 1095–1101.
HCI-IDU-2007-AndoK #approach #concept #research #towards #usability
Long Term Usability; Its Concept and Research Approach — The Origin of the Positive Feeling Toward the Product (MA, MK), pp. 393–396.
HCI-IDU-2007-DaimotoAMK #case study #research #safety
Application of Micro-Scenario Method (MSM) to User Research for the Motorcycle’s Informatization — A Case Study for the Information Support System for Safety (HD, SA, MM, MK), pp. 49–57.
HCI-IDU-2007-ItohHTK #design #process
A New User-Centered Design Process for Creating New Value and Future (YI, YH, HT, MK), pp. 108–116.
HCI-IDU-2007-Kurosu #concept #revisited #usability
Concept of Usability Revisited (MK), pp. 579–586.
HCI-IDU-2007-KurosuGHK #collaboration #database
Micro-Scenario Database for Substantializing the Collaboration Between Human Science and Engineering (MK, KG, NH, HK), pp. 140–145.
Effects of a Dual-Task Tracking on Eye Fixation Related Potentials (EFRP) (HD, TT, KF, HT, MK, AY), pp. 599–604.
HCI-EI-1999-KurosuSM #case study #comparative #evaluation #heuristic
A Comparative Study of sHEM (structured heuristic evaluation method) (MK, MS, SM), pp. 938–942.
HCI-CC-1997-Kurosu #how
Wind from East: When Will it Blow and How (MK), pp. 141–144.
HCI-SEC-1997-Kurosu97a #usability
Dilemma of Usability Engineering (MK), pp. 555–558.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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