Travelled to:
1 × Georgia
1 × Italy
3 × USA
Collaborated with:
C.Gutwin D.Pinelle A.Tang J.Massey D.F.Reilly W.K.Edwards T.C.N.Graham C.Wolfe B.d.Alwis
Talks about:
point (3) game (3) deictic (2) design (2) cves (2) disconnect (1) forgotten (1) synchron (1) principl (1) groupwar (1)
Person: Nelson Wong
DBLP: Wong:Nelson
Contributed to:
Wrote 5 papers:
- CSCW-2014-WongG #years after
- Support for deictic pointing in CVEs: still fragmented after all these years (NW, CG), pp. 1377–1387.
- CSCW-2012-TangMWRE #coordination #game studies
- Verbal coordination in first person shooter games (AT, JM, NW, DFR, WKE), pp. 579–582.
- CHI-2010-WongG
- Where are you pointing?: the accuracy of deictic pointing in CVEs (NW, CG), pp. 1029–1038.
- CSCW-2010-GutwinGWWA #design
- Gone but not forgotten: designing for disconnection in synchronous groupware (CG, TCNG, CW, NW, BdA), pp. 179–188.
- CHI-2008-PinelleW #design #evaluation #game studies #heuristic #usability #video
- Heuristic evaluation for games: usability principles for video game design (DP, NW), pp. 1453–1462.